| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2017-05-27 | Move framebuffer_layout from Common to Core | 1 | -157/+0 | ||
| This removes a dependency inversion between core and common. It's also the proper place for the file since it makes screen layout decisions specific to the 3DS. | |||||
| 2017-02-23 | Add custom layout settings. | 1 | -0/+19 | ||
| 2016-11-12 | Round the rectangle size to prevent float to int casting issues | 1 | -4/+2 | ||
| And other minor style changes | |||||
| 2016-11-05 | Add default hotkey to swap primary screens. | 1 | -1/+5 | ||
| Also minor style changes | |||||
| 2016-11-05 | Rework frame layouts to use a max rectangle instead of hardcoded calculations | 1 | -250/+88 | ||
| 2016-11-05 | LargeFrameLayout + Swapped | 1 | -50/+36 | ||
| Make small screen stay at 1x, and large screen maintain its aspect ratio. | |||||
| 2016-11-05 | Support additional screen layouts. | 1 | -0/+312 | ||
| Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen. | |||||