| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | 2016-11-27 | 1 | -5/+4 | ||
| | | | | | | | | 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||||
| * | Kernel/Loader: Grab the system mode from the NCCH ExHeader. | 2016-11-19 | 1 | -8/+16 | ||
| | | | | | | | | 3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849 | |||||
| * | Merge pull request #2172 from jroweboy/fix-mingw | 2016-11-15 | 1 | -0/+4 | ||
| |\ | | | | | Fix mingw compilation support | |||||
| | * | Add mingw compile support | 2016-11-13 | 1 | -0/+4 | ||
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| * | | Merge pull request #1753 from jroweboy/frame_layouts | 2016-11-15 | 1 | -0/+8 | ||
| |\ \ | |/ |/| | Support additional screen layouts. | |||||
| | * | Add default hotkey to swap primary screens. | 2016-11-05 | 1 | -0/+8 | ||
| | | | | | | | | | Also minor style changes | |||||
| * | | Minor Menu Fixes | 2016-11-11 | 1 | -1/+1 | ||
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| * | Merge pull request #1652 from wwylele/kernal-tool | 2016-10-04 | 1 | -0/+13 | ||
| |\ | | | | | Debugger: implement wait tree widget | |||||
| | * | implement wait tree widget | 2016-09-22 | 1 | -0/+13 | ||
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| * | | qt: shutdown system if error | 2016-09-22 | 1 | -2/+3 | ||
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| * | Remove empty newlines in #include blocks. | 2016-09-21 | 1 | -13/+5 | ||
| | | | | | | | | This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||||
| * | Sources: Run clang-format on everything. | 2016-09-18 | 1 | -56/+79 | ||
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| * | Qt: unify running detection | 2016-09-02 | 1 | -1/+1 | ||
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| * | qt: Recreate GL context on startup to support changing V-Sync. | 2016-08-29 | 1 | -0/+2 | ||
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| * | Input GUI: Add tab to remap controls (#1900) | 2016-07-29 | 1 | -0/+1 | ||
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| * | Qt: add system settings config tab | 2016-07-10 | 1 | -1/+1 | ||
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| * | Merge pull request #1765 from JayFoxRox/debug-surface-viewer | 2016-06-07 | 1 | -6/+13 | ||
| |\ | | | | | Debugger: Pica surface viewer | |||||
| | * | citra_qt: Replace 'Pica Framebuffer Debugger' with 'Pica Surface Viewer' | 2016-05-07 | 1 | -6/+13 | ||
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| * | | CitraQt: Simplify the game list loader code | 2016-05-21 | 1 | -1/+1 | ||
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| * | | Loader, Frontends: Refactor loader creation and game loading | 2016-05-21 | 1 | -1/+9 | ||
| | | | | | | | | | | | This allows frontends to keep a single loader and use it multiple times e.g. for code loading and SMDH parsing. | |||||
| * | | Frontends, VideoCore: Move glad initialisation to the frontend | 2016-05-06 | 1 | -0/+11 | ||
| |/ | | | | | | | | | | On SDL2 this allows it to use SDL_GL_GetProcAddress() instead of the default function loader, and fixes a crash when using apitrace with an EGL context. On Qt we will need to migrate from QGLWidget to QOpenGLWidget and QOpenGLContext before we can use gladLoadGLLoader() instead of gladLoadGL(), since the former doesn’t expose a function loader. | |||||
| * | Make Citra build with MICROPROFILE_ENABLED set to 0 (#1709) | 2016-04-28 | 1 | -1/+8 | ||
| | | | | | | | | | | | | | * Make Citra build with MICROPROFILE_ENABLED set to 0 * Buildfix with microprofile kept on * moc did not like a dialog to conditionally exist. * Cleanup * Fix end of line | |||||
| * | CitraQt: Apply config at startup | 2016-04-11 | 1 | -3/+0 | ||
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| * | Merge pull request #1368 from LittleWhite-tb/configure-widget | 2016-04-10 | 1 | -112/+51 | ||
| |\ | | | | | Implementation for a configure widget | |||||
| | * | Add more stuff to configure. | 2016-03-22 | 1 | -4/+5 | ||
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| | * | Whole config is handled by Config class. | 2016-03-21 | 1 | -72/+40 | ||
| | | | | | | | | | This also means : we have only one config file, now | |||||
| | * | Add Configure widget | 2016-03-21 | 1 | -39/+9 | ||
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| * | | Merge pull request #1643 from MerryMage/make_unique | 2016-04-05 | 1 | -2/+2 | ||
| |\ \ | | | | | | | Common: Remove Common::make_unique, use std::make_unique | |||||
| | * | | Common: Remove Common::make_unique, use std::make_unique | 2016-04-05 | 1 | -2/+2 | ||
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| * / | Fix encode problem On Windows | 2016-03-31 | 1 | -4/+4 | ||
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| * | Register ROM started through the gamelist in the list of ROM recently started | 2016-03-16 | 1 | -4/+3 | ||
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| * | Merge pull request #1344 from LittleWhite-tb/error-output | 2016-03-08 | 1 | -7/+58 | ||
| |\ | | | | | Output errors in GUI | |||||
| | * | Improve error report from Init() functions | 2016-03-08 | 1 | -12/+38 | ||
| | | | | | | | | | Add error popup when citra initialization failed | |||||
| | * | Display errors in GUI when loading ROM failed | 2016-03-03 | 1 | -1/+26 | ||
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| * | | Set the appropriate locale to get float conversion working using std::to_string | 2016-03-07 | 1 | -0/+4 | ||
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| * | Add a configuration entry to enable/disable the check | 2016-02-04 | 1 | -9/+9 | ||
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| * | Add check before closure when emulation is running | 2016-02-04 | 1 | -0/+18 | ||
| | | | | | | | | Implement confirmation in a specific function Fix typos and coding style Coding convention | |||||
| * | Change default gameListRootDir from "" to "." | 2016-01-06 | 1 | -1/+1 | ||
| | | | | Not much thought went into that one... | |||||
| * | Gamelist: supply default settings for QSettings config | 2016-01-01 | 1 | -1/+1 | ||
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| * | Merge pull request #1122 from polaris-/gdbstub | 2015-11-11 | 1 | -0/+11 | ||
| |\ | | | | | gdbstub implementation | |||||
| | * | Handle changes pointed out in comments on PR | 2015-10-22 | 1 | -2/+1 | ||
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| | * | Implement gdbstub | 2015-10-04 | 1 | -0/+12 | ||
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| * | | change file path encoding to Local8bit() | 2015-10-20 | 1 | -4/+4 | ||
| | | | | | | | | | to support non-latin characters | |||||
| * | | citra-qt: persist hardware-rendering and shaders-jit settings | 2015-10-18 | 1 | -0/+8 | ||
| | | | | | | | | | | | Before this changing these settings from the GUI would apply the settings, but they were reseted to the default values when exiting citra. | |||||
| * | | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. | 2015-10-09 | 1 | -1/+1 | ||
| | | | | | | | | | The LOG_* function itself already appends one. | |||||
| * | | Game list: propely hide on toggling window mode | 2015-10-06 | 1 | -0/+1 | ||
| |/ | | | | | | | Properly hides the game list upon toggling from external window mode to single window mode. Previously, both the game list and the render window would have been shown at the same time upon toggling. | |||||
| * | Game list: save and load column sizes, sort order, to QSettings | 2015-10-01 | 1 | -0/+3 | ||
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| * | Add menu item for selecting the game list folder | 2015-10-01 | 1 | -0/+11 | ||
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| * | Initial implementation of a game list | 2015-10-01 | 1 | -2/+18 | ||
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| * | Don't show render window until a game is started | 2015-10-01 | 1 | -4/+11 | ||
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