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* | Merge pull request #2303 from freiro/citra-qt_missing_sdl2_dllGravatar bunnei2016-12-161-7/+4
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| * | Modularized Qt and SDL file copyingGravatar freiro2016-12-131-7/+4
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* | Merge pull request #2267 from JayFoxRox/fix-mingw-ccGravatar Sebastian Valle2016-12-112-2/+2
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| * Unify Windows ICON resource nameGravatar Jannik Vogel2016-12-051-1/+1
| * Support mingw cross-compileGravatar Jannik Vogel2016-12-052-2/+2
* | Implement Frame rate limiter (#2223)Gravatar emmauss2016-12-062-0/+6
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* Merge pull request #2196 from Subv/system_modeGravatar Yuri Kunde Schlesner2016-11-271-3/+10
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| * Kernel/Loader: Grab the system mode from the NCCH ExHeader.Gravatar Subv2016-11-271-6/+6
| * Kernel/Loader: Grab the system mode from the NCCH ExHeader.Gravatar Subv2016-11-191-4/+11
* | GPU: Remove the broken frame_skip option.Gravatar Emmanuel Gil Peyrot2016-11-272-5/+0
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* Add default hotkey to swap primary screens.Gravatar James Rowe2016-11-051-1/+2
* Support additional screen layouts.Gravatar James Rowe2016-11-053-4/+15
* build: add default install for DragonFly, Solaris, etc.Gravatar Jan Beich2016-10-271-1/+1
* Use negative priorities to avoid special-casing the self-includeGravatar Yuri Kunde Schlesner2016-09-211-1/+1
* Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot2016-09-215-22/+5
* Manually tweak source formatting and then re-run clang-formatGravatar Yuri Kunde Schlesner2016-09-183-6/+9
* Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot2016-09-187-54/+60
* core: Add configuration option for CPU JIT.Gravatar bunnei2016-09-152-0/+5
* Merge pull request #2032 from bunnei/qt-graphicsGravatar bunnei2016-08-313-0/+6
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| * config: Add a setting for graphics V-Sync.Gravatar bunnei2016-08-293-0/+6
* | configure_audio: User-configuratble option to enable/disable audio stretchingGravatar MerryMage2016-08-312-0/+7
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* citra: Default to HW renderer.Gravatar bunnei2016-08-152-3/+3
* Merge pull request #1890 from LFsWang/fix-encode-problemGravatar bunnei2016-07-141-0/+22
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| * Fix boot_filename encode on WindowsGravatar LFsWang2016-06-081-0/+22
* | Merge pull request #1897 from linkmauve/sdl2-config-fixGravatar Mat M2016-06-101-1/+5
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| * | SDL2: Add forgotten default config changes from 7129611e65096ba2cbe8266f6cb06...Gravatar Emmanuel Gil Peyrot2016-06-111-1/+5
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* | Merge pull request #1789 from wwylele/input-refactorGravatar bunnei2016-06-103-8/+19
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| * implement circle pad modifierGravatar wwylele2016-05-152-0/+7
| * Refactor input subsystemGravatar wwylele2016-05-153-8/+12
* | Merge pull request #1817 from linkmauve/smdh-stuffGravatar bunnei2016-05-251-1/+7
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| * | CitraQt: Simplify the game list loader codeGravatar Emmanuel Gil Peyrot2016-05-211-1/+1
| * | Loader, Frontends: Refactor loader creation and game loadingGravatar Emmanuel Gil Peyrot2016-05-211-1/+7
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* | New3DS: Minor style cleanup to #1520.Gravatar bunnei2016-05-241-1/+1
* | Merge pull request #1520 from JamePeng/checknew3dsGravatar bunnei2016-05-241-2/+3
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| * Implement CheckNew3DS and CheckNew3DSAppGravatar JamePeng2016-04-201-2/+3
* | fixup simple type conversions where possibleGravatar Alexander Laties2016-05-071-1/+1
* | Merge pull request #1736 from MerryMage/sdl2-sinkGravatar bunnei2016-05-071-1/+1
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| * | AudioCore: SDL2 SinkGravatar MerryMage2016-05-071-1/+1
* | | Frontends, VideoCore: Move glad initialisation to the frontendGravatar Emmanuel Gil Peyrot2016-05-061-0/+7
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* | Audio: Add sink selection to configuration filesGravatar MerryMage2016-04-302-0/+8
* | CMakeLists: Use imported version of Threads::ThreadsGravatar Sam Spilsbury2016-04-241-1/+1
* | CMakeLists: Use CMAKE_THREAD_LIBS_INITGravatar Sam Spilsbury2016-04-231-1/+1
* | Config: Add scaled resolution optionGravatar tfarley2016-04-212-0/+5
* | SDL2 Frontend: Use argv[0], add a --version, and reorder options.Gravatar Emmanuel Gil Peyrot2016-04-201-9/+20
* | Use Settings::Apply in SDL frontendGravatar Jannik Vogel2016-04-111-5/+4
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* Default to settings from ini for gdbstubGravatar polaris-2016-04-061-6/+6
* Adopted WinterMute's gdbstub changesGravatar polaris-2016-04-061-4/+21
* Common: Remove Common::make_unique, use std::make_uniqueGravatar MerryMage2016-04-052-5/+6
* Merge pull request #1526 from bunnei/sdl-rgb8Gravatar bunnei2016-03-151-0/+4
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| * SDL2: Explicitly use RGB8 color buffer.Gravatar bunnei2016-03-141-0/+4