summaryrefslogtreecommitdiff
path: root/src/citra/config.cpp (unfollow)
Commit message (Collapse)AuthorFilesLines
2018-01-12Massive removal of unused modulesGravatar James Rowe1-160/+0
2018-01-12config: Default CPU core to Unicorn.Gravatar bunnei1-1/+1
2018-01-12configuration: Add cpu_core configuration optionGravatar MerryMage1-1/+2
2017-10-10hle: Remove a large amount of 3ds-specific service code.Gravatar bunnei1-15/+0
2017-09-18WebService: Verify username and token (#2930)Gravatar B3n301-0/+2
* WebService: Verify username and token; Log errors in PostJson * Fixup: added docstrings to the functions * Webservice: Added Icons to the verification, imrpved error detection in cpr, fixup nits * fixup: fmt warning
2017-08-25settings: Add enable_telemetry, citra_username, and citra_token.Gravatar bunnei1-0/+4
2017-08-24EmuWindow: refactor touch input into a TouchDeviceGravatar wwylele1-0/+2
2017-08-11move MotionEmu from core/frontend to input_common as a InputDeviceGravatar wwylele1-0/+3
2017-07-10settings: Add telemetry endpoint URL.Gravatar bunnei1-0/+4
2017-06-21Changing default values for bg_red, bg_green, and bg_blue from 1.0 to 0.0.Gravatar chris0626891-3/+3
2017-05-27Citra: Convert include into forward declarationGravatar Yuri Kunde Schlesner1-1/+3
2017-03-01InputCommon: add AnalogFromButtonGravatar wwylele1-0/+20
2017-03-01InputCommon: add KeyboardGravatar wwylele1-14/+11
2017-02-23Add custom layout settings.Gravatar SonofUgly1-0/+17
2017-01-25SDL: Select audio device (#2403)Gravatar Kloen Lansfiel1-0/+1
* Initial Commit Added Device logic to Sinks Started on UI for selecting devices Removed redundant import * Audio Core: Complete Device Switching Complete the device switching implementation by allowing the output device to be loaded, changed and saved through the configurations menu. Worked with the Sink abstraction and tuned the "Device Selection" configuration so that the Device List is automatically populated when the Sink is changed. This hopefully addresses the concerns and recommendations mentioned in the comments of the PR. * Clean original implementation. * Refactor GetSinkDetails
2017-01-11SDL2: Config.cpp fix double to float warningGravatar Kloen1-1/+2
2017-01-11CAM: implement basic camera functions with a blank cameraGravatar wwylele1-0/+15
2017-01-07config: Add option for specifying screen resolution scale factor.Gravatar bunnei1-2/+1
2016-12-07Config: auto-select region and languageGravatar wwylele1-1/+2
2016-12-06Implement Frame rate limiter (#2223)Gravatar emmauss1-0/+2
* implement frame limiter * fixes
2016-11-27GPU: Remove the broken frame_skip option.Gravatar Emmanuel Gil Peyrot1-1/+0
Fixes #1960.
2016-11-05Add default hotkey to swap primary screens.Gravatar James Rowe1-1/+2
Also minor style changes
2016-11-05Support additional screen layouts.Gravatar James Rowe1-0/+4
Allows users to choose a single screen layout or a large screen layout. Adds a configuration option to change the prominent screen.
2016-09-21Use negative priorities to avoid special-casing the self-includeGravatar Yuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Gravatar Emmanuel Gil Peyrot1-8/+2
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Sources: Run clang-format on everything.Gravatar Emmanuel Gil Peyrot1-14/+17
2016-09-15core: Add configuration option for CPU JIT.Gravatar bunnei1-0/+1
2016-08-31configure_audio: User-configuratble option to enable/disable audio stretchingGravatar MerryMage1-0/+1
2016-08-29config: Add a setting for graphics V-Sync.Gravatar bunnei1-0/+1
2016-08-15citra: Default to HW renderer.Gravatar bunnei1-1/+1
2016-05-24New3DS: Minor style cleanup to #1520.Gravatar bunnei1-1/+1
2016-05-15implement circle pad modifierGravatar wwylele1-0/+2
2016-05-15Refactor input subsystemGravatar wwylele1-1/+4
2016-05-07fixup simple type conversions where possibleGravatar Alexander Laties1-1/+1
2016-04-30Audio: Add sink selection to configuration filesGravatar MerryMage1-0/+3
2016-04-21Config: Add scaled resolution optionGravatar tfarley1-0/+1
2016-04-20Implement CheckNew3DS and CheckNew3DSAppGravatar JamePeng1-2/+3
Append an item[is_new3ds] to config file[System] group Implement APT::SetNSStateField,it will update the unknown NS_state_field
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueGravatar MerryMage1-3/+4
2016-03-02Config: Use unique_ptr instead of raw pointerGravatar MerryMage1-10/+8
2016-03-02Dependencies: Remove GLFW, Add SDL2Gravatar MerryMage1-24/+24
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
2015-10-11Remove unnecessary new lines, changed Deinit to ShutdownGravatar polaris-1-1/+1
2015-10-04Implement gdbstubGravatar polaris-1-0/+4
2015-09-19Implement gdbstubGravatar polaris-1-0/+4
2015-08-15Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.Gravatar bunnei1-0/+1
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-07-27Move input values into an arrayGravatar James Rowe1-23/+13
2015-06-28Citra: Fix the includes a bit, thanks to include-what-you-use.Gravatar Emmanuel Gil Peyrot1-1/+2
2015-05-29Remove gpu_refresh_rate configuration optionGravatar Yuri Kunde Schlesner1-1/+0
Changing it makes emulation inherently inaccurate. It also had a wrong default value (30, whereas the real system has a refresh rate of 60 Hz) which, even if changed, would continue to be used unless people manually removed it from their config files.
2015-05-22INI hw/sw renderer toggleGravatar tfarley1-0/+2
2015-05-07Common: Remove common.hGravatar Yuri Kunde Schlesner1-0/+3
2015-04-03Allow the user to set the background clear color during emulationGravatar archshift1-0/+5
The background color can be seen at the sides of the bottom screen or when the window is wider than normal.