| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | Use spans over guest memory where possible instead of copying data. | 2023-07-02 | 3 | -77/+32 | ||
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| * | sink_stream: Resolve heap buffer corruption due to out of bounds write | 2023-06-30 | 2 | -17/+20 | ||
| | | | | | Also, remove the use of ScratchBuffer when upmixing, as other channels may not be initialized with zeroed out data. | |||||
| * | Remove memory allocations in some hot paths | 2023-06-22 | 20 | -73/+80 | ||
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| * | Merge pull request #10086 from Morph1984/coretiming-ng-1 | 2023-06-21 | 5 | -15/+8 | ||
| |\ | | | | | core_timing: Use CNTPCT as the guest CPU tick | |||||
| | * | core_timing: Use CNTPCT as the guest CPU tick | 2023-06-07 | 5 | -15/+8 | ||
| | | | | | | | | | | | Previously, we were mixing the raw CPU frequency and CNTFRQ. The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available. | |||||
| * | | nvnflinger: allow locking framerate during video playback | 2023-06-08 | 2 | -22/+0 | ||
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| * | android: audio_core: sink_stream: Remove unnecessary check. | 2023-06-05 | 1 | -3/+0 | ||
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| * | Merge pull request #10508 from yuzu-emu/lime | 2023-06-05 | 1 | -0/+3 | ||
| |\ | | | | | Project Lime - yuzu Android Port | |||||
| | * | android: audio_core: Avoid shutdown hang. | 2023-06-03 | 1 | -0/+3 | ||
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| * | | audio_renderer: resolve adsp thread deadlock shutdown | 2023-06-04 | 4 | -10/+12 | ||
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| * | Audren wait as suggested by ByLaws | 2023-05-27 | 1 | -0/+3 | ||
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| * | Smooth out the DSP callback by adding a 5ms wait time limit | 2023-05-18 | 4 | -16/+12 | ||
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| * | Merge pull request #10162 from lat9nq/sdl-remove-old | 2023-05-06 | 1 | -10/+1 | ||
| |\ | | | | | yuzu-sdl,audio_core: Remove antiquated warning ignore | |||||
| | * | yuzu-sdl,audio_core: Remove antiquated warning ignore | 2023-05-05 | 1 | -10/+1 | ||
| | | | | | | | | | | | Issue was fixed a long time ago, both by SDL2 and in yuzu by including SDL2 as a system library. | |||||
| * | | Wait for the terminate event before destroying a system instance | 2023-05-01 | 1 | -4/+1 | ||
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| * | Use GetGlobalTimeNs as opposed to clock ticks | 2023-04-08 | 2 | -4/+3 | ||
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| * | Add some explicit latency to sample count reporting | 2023-04-03 | 1 | -1/+2 | ||
| | | | | | Some games have very tight scheduling requirements for their audio which can't really be matched on the host, adding a constant to the reported value helps to provide some leeway. | |||||
| * | Merge pull request #9969 from bylaws/master | 2023-04-01 | 9 | -79/+55 | ||
| |\ | | | | | Audio synchronisation improvements | |||||
| | * | audio_core: No longer stall when sink queue is full | 2023-03-27 | 4 | -64/+1 | ||
| | | | | | | | | | Now the audout and audren update rates are tied to the sink status stalling is no longer necessary. | |||||
| | * | Run clang-format | 2023-03-27 | 3 | -7/+6 | ||
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| | * | audio: Wait for samples on the emulated DSP side to avoid desyncs | 2023-03-27 | 6 | -24/+28 | ||
| | | | | | | | | | Waiting on the host side is inaccurate and leads to desyncs in the event of the sink missing a deadline that require stalls to fix. By waiting for the sink to have space before even starting rendering such desyncs can be avoided. | |||||
| | * | audio: Interpolate system manager sample count using host sink sample info | 2023-03-26 | 4 | -3/+39 | ||
| | | | | | | | | | This avoids the need to stall if the host sink sporadically misses the deadline, in such a case the previous implementation would report them samples as being played on-time, causing the guest to send more samples and leading to a gradual buildup. | |||||
| * | | memory: rename global memory references to application memory | 2023-03-23 | 4 | -6/+5 | ||
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| * | general: fix spelling mistakes | 2023-03-12 | 16 | -27/+27 | ||
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| * | Merge pull request #9917 from Morph1984/the-real-time | 2023-03-10 | 1 | -1/+1 | ||
| |\ | | | | | native_clock: Re-adjust the RDTSC frequency to its real frequency | |||||
| | * | core: Promote CPU/GPU threads to time critical | 2023-03-07 | 1 | -1/+1 | ||
| | | | | | | | | | And also demote Audren and CoreTiming to High thread priority. | |||||
| * | | hle: rename legacy errors to Results | 2023-03-06 | 13 | -64/+64 | ||
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| * | Fix a bug with the Reverb command in reading from the pre_delay line. | 2023-03-02 | 3 | -6/+8 | ||
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| * | Merge pull request #9769 from Kelebek1/audio_oob | 2023-02-16 | 2 | -40/+92 | ||
| |\ | | | | | [audio_core] Fix depop prepare | |||||
| | * | Add fallback for memory read/write in case the address goes over a 4K page | 2023-02-11 | 1 | -12/+64 | ||
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| | * | Fix depop prepare receiving bad mix infos and writing out of bounds, and ↵ | 2023-02-11 | 2 | -40/+40 | ||
| | | | | | | | | | update aux a bit, may help | |||||
| * | | Merge pull request #9796 from liamwhite/current | 2023-02-15 | 2 | -3/+3 | ||
| |\ \ | | | | | | | general: rename CurrentProcess to ApplicationProcess | |||||
| | * | | general: rename CurrentProcess to ApplicationProcess | 2023-02-13 | 2 | -3/+3 | ||
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| * | | | remove static from pointer sized or smaller types for aesthetics, change ↵ | 2023-02-14 | 12 | -39/+39 | ||
| | | | | | | | | | | | | | | | | | | | constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com> | |||||
| * | | | add static lifetime to constexpr values to force compile time evaluation ↵ | 2023-02-14 | 12 | -39/+39 | ||
| | | | | | | | | | | | | | | | | | | | where possible Signed-off-by: arades79 <scravers@protonmail.com> | |||||
| * | | | Fix biquad filter command's state buffer offset | 2023-02-13 | 1 | -2/+2 | ||
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| * | | biquad_filter: Clamp f64 in ApplyBiquadFilterFloat | 2023-02-10 | 1 | -3/+3 | ||
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| * | | biquad_filter: Fix rounding in ApplyBiquadFilterInt | 2023-02-10 | 2 | -24/+16 | ||
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| * | audio: cubeb: Fix yuzu crashing when it test for latency | 2023-02-09 | 1 | -0/+20 | ||
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| * | upsample: Fix coefficient format | 2023-01-14 | 1 | -26/+26 | ||
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| * | audio_core: Fix off-by-one error in upsampler | 2023-01-14 | 1 | -33/+12 | ||
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| * | cmake: make cubeb and SDL2 optional | 2022-12-28 | 1 | -6/+13 | ||
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| * | Signal buffer event on audio in/out system stop, and force remove all ↵ | 2022-12-16 | 5 | -7/+26 | ||
| | | | | | registered audio buffers | |||||
| * | audio_core: remove explicitly defaulted and implicitly deleted constructors | 2022-12-10 | 2 | -2/+0 | ||
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| * | cmake: use sdl2 imported target | 2022-12-06 | 1 | -5/+1 | ||
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| * | cmake: prefer system libraries | 2022-12-04 | 1 | -2/+2 | ||
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| * | Merge pull request #9300 from ameerj/pch | 2022-12-03 | 2 | -0/+11 | ||
| |\ | | | | | CMake: Use precompiled headers to improve compile times | |||||
| | * | CMake: Consolidate common PCH headers | 2022-11-30 | 1 | -7/+1 | ||
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| | * | CMake: Use precompiled headers | 2022-11-29 | 2 | -0/+17 | ||
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| * | | Merge pull request #9289 from liamwhite/fruit-company | 2022-12-03 | 9 | -4/+14 | ||
| |\ \ | | | | | | | general: fix compile for Apple Clang | |||||