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Author
Files
Lines
2024-02-23
oboe_sink: handle temporary stream creation failure
Liam
1
-2
/
+6
2024-02-22
audio: fix released buffer bounds check
Liam
1
-2
/
+6
2024-02-20
audio: format
Liam
3
-7
/
+8
2024-02-20
audio: rewrite IAudioDevice
Liam
2
-12
/
+8
2024-02-20
audio: rewrite IHardwareOpusDecoderManager
Liam
6
-31
/
+34
2024-02-20
audio: rewrite IAudioRendererManager
Liam
8
-39
/
+45
2024-02-20
audio: rewrite IAudioOut
Liam
1
-2
/
+2
2024-02-20
audio: rewrite IAudioInManager
Liam
2
-7
/
+4
2024-02-19
scope_exit: Make constexpr
FearlessTobi
2
-3
/
+5
2024-01-28
Use the input process handle to get the correct application's memory
Kelebek1
9
-15
/
+46
2024-01-27
Move time services to new IPC.
Kelebek1
1
-2
/
+2
2024-01-18
Core: Clang format and other small issues.
Fernando Sahmkow
2
-2
/
+2
2024-01-18
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2
-0
/
+2
2024-01-15
Fix more typos
Viktor Szépe
5
-10
/
+10
2024-01-12
audio: fetch process object from handle table
Liam
6
-22
/
+36
2023-12-23
core_timing: remove user data value
Liam
1
-3
/
+1
2023-12-18
oboe_sink: specify additional required parameters
Liam
1
-13
/
+27
2023-12-17
oboe_sink: set low latency performance mode
Liam
1
-0
/
+2
2023-12-17
oboe_sink: implement channel count querying
Liam
1
-12
/
+35
2023-12-17
android: add oboe audio sink
Liam
4
-0
/
+283
2023-12-16
audio: skip coefficient normalization for downmix
Liam
1
-4
/
+2
2023-12-16
Have GetActiveChannelCount return the system channels instead of host device ...
Kelebek1
4
-19
/
+42
2023-11-17
opus: fix stereo stream count check in multistream decoder object
Liam
2
-2
/
+2
2023-11-12
audio_core: ignore renderer wait when stream is paused
Liam
4
-4
/
+18
2023-11-04
Convert files to LF eol
Kelebek1
8
-876
/
+876
2023-11-03
Allow 0 stereo count
Kelebek1
2
-3
/
+3
2023-10-13
audio: fix shutdown deadlock in audio renderer
Liam
1
-0
/
+4
2023-10-10
Clear DSP buffer after each execution
Kelebek1
2
-0
/
+11
2023-10-02
ci: fix new codespell errors
Liam
1
-1
/
+1
2023-09-18
Do not consider voice commands in time estimation, fix adpcm estimate
Kelebek1
2
-6
/
+8
2023-09-16
Reimplement HardwareOpus
Kelebek1
20
-72
/
+1465
2023-09-08
Fix data source version 1 command looping
Kelebek1
4
-52
/
+72
2023-09-07
Do not reset the command buffer command count each time
Kelebek1
5
-27
/
+14
2023-09-04
Rework ADSP into a wrapper for apps
Kelebek1
169
-1252
/
+1046
2023-09-03
msvc: set warning level to /W4 globally
Danila Malyutin
1
-1
/
+0
2023-08-28
Fix node id index in DropVoices
Kelebek1
1
-1
/
+1
2023-08-27
audio: allow more latency in cubeb initialization
Liam
2
-8
/
+3
2023-08-23
Pre-test opening a stream for audio backends, fall back to null if not suitable.
Kelebek1
5
-38
/
+117
2023-07-30
Fix AudioRendererParameterInternal's size
Kelebek1
1
-3
/
+3
2023-07-21
(ui,)settings: Use explicit instantiation
lat9nq
1
-3
/
+2
2023-07-21
settings,general: Rename non-confirming enums
lat9nq
1
-2
/
+3
2023-07-21
configure_audio: Implement ui generation
lat9nq
2
-19
/
+23
2023-07-02
Use spans over guest memory where possible instead of copying data.
Kelebek1
3
-77
/
+32
2023-06-30
sink_stream: Resolve heap buffer corruption due to out of bounds write
Morph
2
-17
/
+20
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
20
-73
/
+80
2023-06-08
nvnflinger: allow locking framerate during video playback
Liam
2
-22
/
+0
2023-06-07
core_timing: Use CNTPCT as the guest CPU tick
Morph
5
-15
/
+8
2023-06-05
android: audio_core: sink_stream: Remove unnecessary check.
bunnei
1
-3
/
+0
2023-06-04
audio_renderer: resolve adsp thread deadlock shutdown
Liam
4
-10
/
+12
2023-06-03
android: audio_core: Avoid shutdown hang.
bunnei
1
-0
/
+3
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