| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | android: Use file picker intent for save exporter | 2023-11-19 | 3 | -72/+33 | |
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| * | android: Disable PiP by default | 2023-11-15 | 1 | -1/+1 | |
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| * | Merge pull request #12034 from t895/fps-outline | 2023-11-14 | 1 | -2/+3 | |
| |\ | | | | | android: Add drop shadow to FPS counter | ||||
| | * | android: Add drop shadow to FPS counter | 2023-11-14 | 1 | -2/+3 | |
| | | | | | | | | | Also let the style control the text size | ||||
| * | | android: Don't enter PiP during startup or shutdown | 2023-11-14 | 1 | -1/+3 | |
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| * | android: Use suspend function for creating dynamic shortcuts | 2023-11-14 | 2 | -24/+35 | |
| | | | | | If the coil loader ever got stuck when creating a dynamic shortcut icon, the app would freeze. This would happen most notably when booting nca format games. This pushes that process to a separate coroutine that can be cancelled by the main activity's lifecycle. | ||||
| * | Merge pull request #12014 from t895/shrink-logo | 2023-11-13 | 5 | -15/+249 | |
| |\ | | | | | android: Shrink branding images | ||||
| | * | android: Add a landscape-specific layout to the about page | 2023-11-12 | 1 | -0/+233 | |
| | | | | | | | | | Moves the logo to the side to fit more information on screen | ||||
| | * | android: Shrink logo in about page | 2023-11-12 | 1 | -5/+5 | |
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| | * | android: Shrink logo in settings tab | 2023-11-12 | 2 | -6/+7 | |
| | | | | | | | | | Adjusts padding between the cards and logo to fit appropriately | ||||
| | * | android: Fix top app bar tint being cut off in the about fragment | 2023-11-12 | 1 | -4/+4 | |
| | | | | | | | | | Adjust margin on the toolbar, not the app bar | ||||
| * | | Merge pull request #12015 from t895/remove-auto | 2023-11-13 | 1 | -2/+0 | |
| |\ \ | | | | | | | android: Remove "auto" region option | ||||
| | * | | android: Remove "auto" region option | 2023-11-12 | 1 | -2/+0 | |
| | |/ | | | | | | | This doesn't exist and if you clicked it, your region would be set to Taiwan. | ||||
| * | | android: Use the same transition animation between every fragment in settings | 2023-11-12 | 3 | -28/+4 | |
| | | | | | | | | | The animation that I used for entering search was prone to weird visual bugs and could appear visually jarring. This just makes things appear more consistent. | ||||
| * | | android: Use more padding on top of each settings header | 2023-11-12 | 1 | -1/+2 | |
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| * | | android: Remove dividers between each setting | 2023-11-12 | 1 | -7/+0 | |
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| * | | android: Add icons and descriptions to the first-level advanced settings page | 2023-11-12 | 13 | -47/+165 | |
| | | | | | | | | | Additionally adjusts padding to place the icons in-line with the back button in the top app bar and makes the text for normal settings appear in-line with the expanded top app bar title. | ||||
| * | | android: Remove general section from settings | 2023-11-12 | 2 | -11/+3 | |
| |/ | | | | Limit speed options were moved to system, cpu accuracy was moved to debug, and PiP was moved to graphics. | ||||
| * | android: Hide loading animation on first frame | 2023-11-09 | 4 | -4/+13 | |
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| * | Merge pull request #11972 from t895/fps-counter-adjustments | 2023-11-06 | 4 | -38/+11 | |
| |\ | | | | | android: FPS counter adjustments | ||||
| | * | android: Simplify FPS counter padding | 2023-11-05 | 2 | -24/+5 | |
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| | * | android: Color the FPS counter white | 2023-11-05 | 1 | -2/+0 | |
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| | * | android: Always update FPS counter | 2023-11-04 | 3 | -12/+6 | |
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| * | | android: Don't reload log/system after loading firmware/backup | 2023-11-03 | 5 | -13/+18 | |
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| * | android: Log more system information during startup | 2023-11-03 | 2 | -0/+14 | |
| | | | | | Logs device manufacturer/model, SoC manufacturer/model where available, and the total system memory | ||||
| * | android: Fix fetching system memory size from MemoryUtil | 2023-11-03 | 2 | -19/+17 | |
| | | | | | We weren't rounding up the value at a unit before (GB, MB, etc) we were rounding up the total bytes and that would do nothing. This fixes that, and the check for total system memory during first emulation start where we tried to check the required system memory against 1 gigabyte. | ||||
| * | android: Update surface parameters on emulation start | 2023-11-03 | 1 | -0/+9 | |
| | | | | | This adds a quick update that notifies the render surface if there was a change between surface creation and emulation starting. | ||||
| * | Merge pull request #11942 from t895/log-version | 2023-11-01 | 7 | -40/+68 | |
| |\ | | | | | android: Adjust log lifecycle | ||||
| | * | android: Adjust log lifecycle | 2023-11-01 | 4 | -10/+30 | |
| | | | | | | | | | Now logging will start when the frontend starts like qt does. This also adjusts the share log button to follow where we share the current log if we just returned from a game or return the old log if we haven't started a game yet. | ||||
| | * | android: Use yuzu logging system | 2023-11-01 | 4 | -31/+39 | |
| | | | | | | | | | Now anything that's logged in the frontend will be printed into the log file | ||||
| * | | android: Default to player number 0 if we get an input from an unrecognized ↵ | 2023-11-01 | 1 | -1/+1 | |
| | | | | | | | | | controller | ||||
| * | | android: Adjust driver manager source string | 2023-11-01 | 1 | -1/+1 | |
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| * | | android: Reorganize settings tab | 2023-11-01 | 1 | -33/+33 | |
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| * | android: Auto-generate locale config | 2023-10-31 | 4 | -18/+5 | |
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| * | android: Update translations from transifex | 2023-10-31 | 19 | -687/+3425 | |
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| * | Merge pull request #11931 from t895/applet-launcher | 2023-10-31 | 25 | -18/+717 | |
| |\ | | | | | android: Applet launcher UI | ||||
| | * | android: Initialize filesystem components during application start | 2023-10-31 | 2 | -9/+14 | |
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| | * | android: Implement applet launcher | 2023-10-31 | 24 | -9/+703 | |
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| * | | Merge pull request #11925 from t895/controller-fix | 2023-10-31 | 3 | -87/+54 | |
| |\ \ | |/ |/| | android: Fix controllers stuck on player 2 | ||||
| | * | android: Reorder controller indexes and only use controllers | 2023-10-30 | 2 | -6/+50 | |
| | | | | | | | | | Before we could ignore controller inputs by forwarding them to player two if a non-controller was connected before and recognized as an input device. | ||||
| | * | android: InputHandler: Convert to object | 2023-10-30 | 2 | -6/+4 | |
| | | | | | | | | | This doesn't need to be an instance of a class because it doesn't hold any data. It's just all helper functions. | ||||
| | * | android: Removed unused ControllerMappingHelper | 2023-10-30 | 2 | -75/+0 | |
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| * | | Merge pull request #11922 from t895/simplify-card-layout | 2023-10-30 | 1 | -27/+18 | |
| |\ \ | | | | | | | android: Simplify game card layout | ||||
| | * | | android: Simplify game card layout | 2023-10-30 | 1 | -27/+18 | |
| | | | | | | | | | | | | | Using a material card view to shape the image was just a waste of a layout pass. A shapeable image view does what we want and does it faster. | ||||
| * | | | android: FileUtil: Add option to suppress log for native exists() calls | 2023-10-30 | 2 | -3/+5 | |
| | | | | | | | | | | | | | We often check for the existence of files that only exist in ExeFS so this can spam logcat with useless messages when scanning for games. | ||||
| * | | | android: Fix resolving android URIs in native code | 2023-10-30 | 3 | -9/+45 | |
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| * | | | android: Refactor game metadata collection to new file | 2023-10-30 | 10 | -102/+154 | |
| | | | | | | | | | | | | | This also removes irrelevant data and adds new information from/to the Game data class and RomMetadata struct | ||||
| * | | | android: Use header for EmulationSession | 2023-10-30 | 3 | -406/+392 | |
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| * | | Merge pull request #11916 from t895/focus-fix | 2023-10-30 | 1 | -0/+28 | |
| |\ \ | | | | | | | android: Release touch on input overlay when opening in-game menu | ||||
| | * | | android: Release touch on input overlay when opening in-game menu | 2023-10-29 | 1 | -0/+28 | |
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