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* Fix compilation on case-sensitive OSXGravatar Robin Lambertz2018-01-141-1/+1
* externals: Remove unused repos.Gravatar bunnei2018-01-144-0/+0
* yuzu qt copy windows deps renamedGravatar James Rowe2018-01-131-2/+2
* Minor cleanupGravatar MerryMage2018-01-1310-39/+34
* macOS: Update Info.plistGravatar MerryMage2018-01-131-34/+34
* Add new icons and fix up the linux paths for installGravatar James Rowe2018-01-137-18/+120
* Update dynarmic to bc73004Gravatar MerryMage2018-01-132-12/+17
* Fix build on macOS and linuxGravatar MerryMage2018-01-136-10/+11
* Update build scriptsGravatar MerryMage2018-01-138-43/+56
* yuzu: Update CONTRIBUTING.md.Gravatar bunnei2018-01-131-4/+4
* yuzu: Update README.md.Gravatar bunnei2018-01-131-22/+21
* arm_unicorn: Log unmapped memory access address.Gravatar bunnei2018-01-131-1/+1
* config: Default log filter to trace.Gravatar bunnei2018-01-133-3/+3
* yuzu: Update license text to be consistent across project.Gravatar bunnei2018-01-1361-61/+61
* Remove settings issues in sdl and fix a few files that broke in mingwGravatar James Rowe2018-01-125-53/+1
* Removing unused settings and yuzu rebrandingGravatar James Rowe2018-01-1217-485/+69
* Get yuzu sdl to start compilingGravatar James Rowe2018-01-125-12/+12
* Remove gpu debugger and get yuzu qt to compileGravatar James Rowe2018-01-1248-3245/+47
* Remove references to PICA and rasterizers in video_coreGravatar James Rowe2018-01-1277-16444/+4
* Massive removal of unused modulesGravatar James Rowe2018-01-12179-21306/+23
* config: Default CPU core to Unicorn.Gravatar bunnei2018-01-123-3/+3
* CMakeLists: Use C++ 17.Gravatar bunnei2018-01-121-2/+2
* boost: Update version.Gravatar bunnei2018-01-122-1/+1
* core: Gut out cryptop, since it doesn't compile with C++17.Gravatar bunnei2018-01-128-300/+7
* dynarmic: Update to 83afe435Gravatar MerryMage2018-01-121-0/+0
* configuration: Add cpu_core configuration optionGravatar MerryMage2018-01-128-16/+40
* arm_dynarmic: Implement coreGravatar MerryMage2018-01-1210-66/+175
* core: Include <algorithm> where used.Gravatar bunnei2018-01-113-0/+6
* renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.Gravatar bunnei2018-01-111-1/+1
* nv: Fix more broken asserts.Gravatar bunnei2018-01-112-3/+3
* nvdisp_disp0: Fix broken assert.Gravatar bunnei2018-01-111-1/+1
* core: Fix recent GCC build breaks.Gravatar bunnei2018-01-112-2/+4
* svc: Implement GetSystemTick.Gravatar bunnei2018-01-112-2/+21
* nvdisp_disp0: Call SwapBuffers to render framebuffer.Gravatar bunnei2018-01-101-0/+7
* renderer_opengl: Support rendering Switch framebuffer.Gravatar bunnei2018-01-103-138/+83
* render_base: Add a struct describing framebuffer metadata.Gravatar bunnei2018-01-101-0/+26
* renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.Gravatar bunnei2018-01-101-0/+111
* renderer_opengl: Update DrawScreens for Switch.Gravatar bunnei2018-01-102-23/+11
* CMakeLists: Add framebuffer_layout.cpp.Gravatar bunnei2018-01-101-0/+1
* frontend: Update for undocked Switch screen layout.Gravatar bunnei2018-01-108-279/+43
* NV: Move the nv device nodes to their own directory and namespace.Gravatar Subv2018-01-1011-166/+430
* VI: Use a Pulse event instead of OneShot for the vblank events.Gravatar Subv2018-01-101-1/+1
* vi: Use new CoreTiming::EventTypeGravatar bunnei2018-01-101-1/+5
* NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.Gravatar Subv2018-01-106-172/+252
* NV: Determine what buffer to draw for each layer of each display.Gravatar Subv2018-01-102-13/+58
* NV: Signal all display's vsync event 60 times per second.Gravatar Subv2018-01-102-1/+32
* NV: Give each display its own vsync event.Gravatar Subv2018-01-102-12/+29
* NV: Keep track of Displays, Layers and BufferQueues in nvflinger.Gravatar Subv2018-01-104-41/+261
* IPC: Allow passing arguments to the Interfaces when using PushIpcInterfaceGravatar Subv2018-01-101-3/+3
* NV: Implemented (with stubs) the vi:m service and some of its subservices.Gravatar Subv2018-01-106-0/+726