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Nintendo Switch emulator archive
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Author
Age
Files
Lines
*
Fix compilation on case-sensitive OSX
Robin Lambertz
2018-01-14
1
-1
/
+1
*
externals: Remove unused repos.
bunnei
2018-01-14
4
-0
/
+0
*
yuzu qt copy windows deps renamed
James Rowe
2018-01-13
1
-2
/
+2
*
Minor cleanup
MerryMage
2018-01-13
10
-39
/
+34
*
macOS: Update Info.plist
MerryMage
2018-01-13
1
-34
/
+34
*
Add new icons and fix up the linux paths for install
James Rowe
2018-01-13
7
-18
/
+120
*
Update dynarmic to bc73004
MerryMage
2018-01-13
2
-12
/
+17
*
Fix build on macOS and linux
MerryMage
2018-01-13
6
-10
/
+11
*
Update build scripts
MerryMage
2018-01-13
8
-43
/
+56
*
yuzu: Update CONTRIBUTING.md.
bunnei
2018-01-13
1
-4
/
+4
*
yuzu: Update README.md.
bunnei
2018-01-13
1
-22
/
+21
*
arm_unicorn: Log unmapped memory access address.
bunnei
2018-01-13
1
-1
/
+1
*
config: Default log filter to trace.
bunnei
2018-01-13
3
-3
/
+3
*
yuzu: Update license text to be consistent across project.
bunnei
2018-01-13
61
-61
/
+61
*
Remove settings issues in sdl and fix a few files that broke in mingw
James Rowe
2018-01-12
5
-53
/
+1
*
Removing unused settings and yuzu rebranding
James Rowe
2018-01-12
17
-485
/
+69
*
Get yuzu sdl to start compiling
James Rowe
2018-01-12
5
-12
/
+12
*
Remove gpu debugger and get yuzu qt to compile
James Rowe
2018-01-12
48
-3245
/
+47
*
Remove references to PICA and rasterizers in video_core
James Rowe
2018-01-12
77
-16444
/
+4
*
Massive removal of unused modules
James Rowe
2018-01-12
179
-21306
/
+23
*
config: Default CPU core to Unicorn.
bunnei
2018-01-12
3
-3
/
+3
*
CMakeLists: Use C++ 17.
bunnei
2018-01-12
1
-2
/
+2
*
boost: Update version.
bunnei
2018-01-12
2
-1
/
+1
*
core: Gut out cryptop, since it doesn't compile with C++17.
bunnei
2018-01-12
8
-300
/
+7
*
dynarmic: Update to 83afe435
MerryMage
2018-01-12
1
-0
/
+0
*
configuration: Add cpu_core configuration option
MerryMage
2018-01-12
8
-16
/
+40
*
arm_dynarmic: Implement core
MerryMage
2018-01-12
10
-66
/
+175
*
core: Include <algorithm> where used.
bunnei
2018-01-11
3
-0
/
+6
*
renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo.
bunnei
2018-01-11
1
-1
/
+1
*
nv: Fix more broken asserts.
bunnei
2018-01-11
2
-3
/
+3
*
nvdisp_disp0: Fix broken assert.
bunnei
2018-01-11
1
-1
/
+1
*
core: Fix recent GCC build breaks.
bunnei
2018-01-11
2
-2
/
+4
*
svc: Implement GetSystemTick.
bunnei
2018-01-11
2
-2
/
+21
*
nvdisp_disp0: Call SwapBuffers to render framebuffer.
bunnei
2018-01-10
1
-0
/
+7
*
renderer_opengl: Support rendering Switch framebuffer.
bunnei
2018-01-10
3
-138
/
+83
*
render_base: Add a struct describing framebuffer metadata.
bunnei
2018-01-10
1
-0
/
+26
*
renderer_opengl: Add MortonCopyPixels function for Switch framebuffer.
bunnei
2018-01-10
1
-0
/
+111
*
renderer_opengl: Update DrawScreens for Switch.
bunnei
2018-01-10
2
-23
/
+11
*
CMakeLists: Add framebuffer_layout.cpp.
bunnei
2018-01-10
1
-0
/
+1
*
frontend: Update for undocked Switch screen layout.
bunnei
2018-01-10
8
-279
/
+43
*
NV: Move the nv device nodes to their own directory and namespace.
Subv
2018-01-10
11
-166
/
+430
*
VI: Use a Pulse event instead of OneShot for the vblank events.
Subv
2018-01-10
1
-1
/
+1
*
vi: Use new CoreTiming::EventType
bunnei
2018-01-10
1
-1
/
+5
*
NV: Expose the nvdisp_disp0 device and a weak reference to the nvdrv:a service.
Subv
2018-01-10
6
-172
/
+252
*
NV: Determine what buffer to draw for each layer of each display.
Subv
2018-01-10
2
-13
/
+58
*
NV: Signal all display's vsync event 60 times per second.
Subv
2018-01-10
2
-1
/
+32
*
NV: Give each display its own vsync event.
Subv
2018-01-10
2
-12
/
+29
*
NV: Keep track of Displays, Layers and BufferQueues in nvflinger.
Subv
2018-01-10
4
-41
/
+261
*
IPC: Allow passing arguments to the Interfaces when using PushIpcInterface
Subv
2018-01-10
1
-3
/
+3
*
NV: Implemented (with stubs) the vi:m service and some of its subservices.
Subv
2018-01-10
6
-0
/
+726
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