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* configure_system: Clear selection after user deleteGravatar Zach Hilman2018-10-232-12/+18
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* profile_manager: Load user icons, names, and UUIDs from system saveGravatar Zach Hilman2018-10-2311-133/+308
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* acc: Load user images from config dirGravatar Zach Hilman2018-10-231-9/+45
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* qt: Allow user to select emu user on open save dataGravatar Zach Hilman2018-10-231-3/+24
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* qt: Add Profile Manager UI to system settingsGravatar Zach Hilman2018-10-233-76/+350
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* am: Pass current user UUID to launch parametersGravatar Zach Hilman2018-10-231-7/+9
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* profile_manager: Load users from emulator settingsGravatar Zach Hilman2018-10-232-5/+7
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* settings: Add users and current_user settings and remove usernameGravatar Zach Hilman2018-10-233-6/+54
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* Added Amiibo support (#1390)Gravatar David2018-10-2312-80/+386
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fixed conflict with nfp * Few fixups for nfc * Conflict 2 * Fixed AttachAvailabilityChangeEvent * Conflict 3 * Fixed byte padding * Refactored amiibo to not reside in "System" * Removed remaining references of nfc from system * used enum for Nfc GetStateOld * Added missing newline * Moved file operations to front end * Conflict 4 * Amiibos now use structs and added mutexes * Removed amiibo_path
* Merge pull request #1515 from DarkLordZach/dlc-lfsGravatar bunnei2018-10-236-16/+97
|\ | | | | patch_manager: Add support for LayeredFS on DLC RomFS
| * qt: Add support for dumping a DLC Data RomFSGravatar Zach Hilman2018-10-174-11/+73
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| * registered_cache: Deduplicate results of ListEntry and ListEntryFilterGravatar Zach Hilman2018-10-172-2/+16
| | | | | | | | Prevents a Entry from appearing in the list twice if the user has it installed in two places (e.g. User NAND and SDMC)
| * fsp_srv: Apply patches to Data storage in OpenDataStorageByDataIdGravatar Zach Hilman2018-10-171-1/+5
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| * patch_manager: Add support for using LayeredFS with DataGravatar Zach Hilman2018-10-171-2/+3
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* | Merge pull request #1542 from lioncash/projectGravatar bunnei2018-10-233-24/+24
|\ \ | | | | | | CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
| * | CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIRGravatar Lioncash2018-10-203-24/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | This is more localized to what we want to enforce directory-wise with the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but this would cause the wrong behavior if someone included yuzu as part of a larger buildsystem (for whatever reason). Instead, we want to use the directory where the "project(yuzu)" command was declared as the root path reference.
* | | Merge pull request #1553 from lioncash/memGravatar bunnei2018-10-234-204/+0
|\ \ \ | | | | | | | | common: Remove memory_util.h/.cpp
| * | | CMakeLists: Remove EMU_ARCH_BITS definitionGravatar Lioncash2018-10-231-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | This was only ever used by the now-removed memory_util functions. Also, given we don't plan to support 32-bit architectures, this is just a leftover from citra at this point.
| * | | common: Remove memory_util.cpp/.hGravatar Lioncash2018-10-233-200/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Everything from here is completely unused and also written with the notion of supporting 32-bit architecture variants in mind. Given the Switch itself is on a 64-bit architecture, we won't be supporting 32-bit architectures. If we need specific allocation functions in the future, it's likely more worthwhile to new functions for that purpose.
* | | | Merge pull request #1540 from lioncash/handleGravatar bunnei2018-10-239-100/+97
|\ \ \ \ | |/ / / |/| | | kernel/process: Make the handle table per-process
| * | | kernel/process: Make the handle table per-processGravatar Lioncash2018-10-209-100/+97
| |/ / | | | | | | | | | | | | | | | | | | | | | In the kernel, there isn't a singular handle table that everything gets tossed into or used, rather, each process gets its own handle table that it uses. This currently isn't an issue for us, since we only execute one process at the moment, but we may as well get this out of the way so it's not a headache later on.
* | | Merge pull request #1552 from FearlessTobi/port-4336Gravatar bunnei2018-10-232-6/+9
|\ \ \ | | | | | | | | Port citra-emu/citra#4336: "Only redefine some 64-bit file operation for MSVC"
| * | | cmake: mingw also needs _FILE_OFFSET_BITS=64Gravatar Weiyi Wang2018-10-231-1/+1
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| * | | only redefine 64 bit file operation for MSVCGravatar Weiyi Wang2018-10-231-5/+8
| | | | | | | | | | | | | | | | MinGW provides POSIX functions
* | | | Merge pull request #1519 from ReinUsesLisp/vsetpGravatar bunnei2018-10-232-75/+108
|\ \ \ \ | | | | | | | | | | gl_shader_decompiler: Implement VSETP
| * | | | gl_shader_decompiler: Implement VSETPGravatar ReinUsesLisp2018-10-232-0/+26
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| * | | | gl_shader_decompiler: Abstract VMAD into a video subsetGravatar ReinUsesLisp2018-10-232-75/+82
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* | | | | Merge pull request #1539 from lioncash/dmaGravatar bunnei2018-10-233-19/+10
|\ \ \ \ \ | | | | | | | | | | | | maxwell_dma: Silence compilation warnings
| * | | | | engines/maxwell_*: Use nested namespace specifiers where applicableGravatar Lioncash2018-10-203-12/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | These three source files are the only ones within the engines directory that don't use nested namespaces. We may as well change these over to keep things consistent.
| * | | | | maxwell_dma: Make variables const where applicable within HandleCopy()Gravatar Lioncash2018-10-201-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | These are never modified, so we can make that assumption explicit.
| * | | | | maxwell_dma: Make FlushAndInvalidate's size parameter a u64Gravatar Lioncash2018-10-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | This prevents truncation warnings at the lambda's usage sites.
| * | | | | maxwell_dma: Remove unused variables in HandleCopy()Gravatar Lioncash2018-10-201-3/+0
| | |_|/ / | |/| | | | | | | | | | | | | These pointer variables are never used, so we can get rid of them.
* | | | | Merge pull request #1470 from FernandoS27/alpha_testingGravatar bunnei2018-10-237-20/+87
|\ \ \ \ \ | |_|_|/ / |/| | | | Implemented Alpha Test using Shader Emulation
| * | | | Assert that multiple render targets are not set while alpha testingGravatar FernandoS272018-10-223-3/+17
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| * | | | Use standard UBO and fix/stylize the codeGravatar FernandoS272018-10-228-91/+51
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| * | | | Cache uniform locations and restructure the implementationGravatar FernandoS272018-10-223-33/+29
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| * | | | Remove SyncAlphaTest and clang formatGravatar FernandoS272018-10-224-8/+9
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| * | | | Added Alpha FuncGravatar FernandoS272018-10-222-3/+43
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| * | | | Implemented Alpha TestingGravatar FernandoS272018-10-226-3/+59
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* | | | | Merge pull request #1512 from ReinUsesLisp/brkGravatar bunnei2018-10-232-22/+43
|\ \ \ \ \ | |_|_|/ / |/| | | | gl_shader_decompiler: Implement PBK and BRK
| * | | | gl_shader_decompiler: Implement PBK and BRKGravatar ReinUsesLisp2018-10-172-22/+43
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* | | | Merge pull request #1550 from FernandoS27/fmul32Gravatar bunnei2018-10-222-3/+8
|\ \ \ \ | | | | | | | | | | Added Saturation to FMUL32I
| * | | | Added Saturation to FMUL32IGravatar FernandoS272018-10-222-3/+8
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* | | | Merge pull request #1543 from lioncash/targetGravatar bunnei2018-10-221-1/+1
|\ \ \ \ | | | | | | | | | | CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
| * | | | CMakeLists: Use target_compile_definitions instead of add_definitions to ↵Gravatar Lioncash2018-10-201-1/+1
| | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | define YUZU_ENABLE_COMPATIBILITY_REPORTING Keeps the definition constrained to the yuzu target and prevents polluting anything else in the same directory (should that ever happen). It also keeps it consistent with how the USE_DISCORD_PRESENCE definition is introduced below it.
* | | | Merge pull request #1537 from lioncash/shaderGravatar bunnei2018-10-221-6/+7
|\ \ \ \ | | | | | | | | | | gl_shader_decompiler: Minor changes
| * | | | gl_shader_decompiler: Allow std::move to function in SetPredicateGravatar Lioncash2018-10-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | If the variable being moved is const, then std::move will always perform a copy (since it can't actually move the data).
| * | | | gl_shader_decompiler: Get rid of variable shadowing warningsGravatar Lioncash2018-10-201-2/+2
| | | | | | | | | | | | | | | | | | | | A variable with the same name was previously declared in an outer scope.
| * | | | gl_shader_decompiler: Fix a few comment typosGravatar Lioncash2018-10-201-3/+4
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* | | | Merge pull request #1545 from DarkLordZach/psmGravatar bunnei2018-10-225-0/+91
|\ \ \ \ | |_|/ / |/| | | psm: Add psm service and stub commands 0 and 1