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| * | | | | Initial implementation ir:userGravatar mailwl2016-02-265-18/+144
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* | | | | Merge pull request #1352 from LittleWhite-tb/exit_checkGravatar bunnei2016-02-262-0/+26
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| * | | | Add a configuration entry to enable/disable the checkGravatar LittleWhite2016-02-042-9/+10
| * | | | Add check before closure when emulation is runningGravatar LittleWhite2016-02-042-0/+25
* | | | | Merge pull request #1424 from MerryMage/lut_initGravatar bunnei2016-02-251-0/+4
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| * | | | | renderer_opengl: Initalise fragment shader LUT texturesGravatar MerryMage2016-02-261-0/+4
* | | | | | Merge pull request #1386 from MerryMage/audio-core-skeletonGravatar bunnei2016-02-2519-69/+873
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| * | | | | | AudioCore: Skeleton ImplementationGravatar MerryMage2016-02-2119-69/+873
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* | | | | | Merge pull request #1422 from vgturtle127/patch-1Gravatar bunnei2016-02-251-0/+2
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| * | | | | | Add website to README. Be proud of it!Gravatar Derek "Turtle" Roe2016-02-251-0/+2
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* | | | | | Merge pull request #1395 from ds84182/padding-attributesGravatar bunnei2016-02-241-7/+17
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| * | | | | Fix out of bounds array access when loading a component >= 12Gravatar Dwayne Slater2016-02-201-1/+4
| * | | | | Add support for padding vertex attributesGravatar Dwayne Slater2016-02-201-6/+13
* | | | | | Merge pull request #1406 from MerryMage/bitfield2Gravatar bunnei2016-02-1312-60/+56
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| * | | | | BitField: Make trivially copyable and remove assignment operatorGravatar MerryMage2016-02-1212-60/+56
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* | | | | Merge pull request #1264 from bunnei/fragment-lighting-hwGravatar bunnei2016-02-0515-160/+1167
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| * | | | pica: Cleanup lighting register definitions and documentation.Gravatar bunnei2016-02-052-48/+51
| * | | | gl_rasterizer: Use alignas(16) instead of explicit padding.Gravatar bunnei2016-02-051-13/+6
| * | | | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.Gravatar bunnei2016-02-054-14/+18
| * | | | gl_rasterizer: Fix issue with interpolation of opposite quaternions.Gravatar bunnei2016-02-052-4/+32
| * | | | pica_types: Fix typo in docstring.Gravatar bunnei2016-02-051-1/+1
| * | | | pica_types: Replace float24/20/16 with a template class.Gravatar bunnei2016-02-055-116/+82
| * | | | command_processor: Add an assertion to ensure LUTs are not written past their...Gravatar bunnei2016-02-051-0/+3
| * | | | gl_rasterizer: Remove unnecessary casts.Gravatar bunnei2016-02-051-6/+6
| * | | | gl_rasterizer: Fix PicaShaderConfig on GCC.Gravatar bunnei2016-02-051-29/+27
| * | | | gl_rasterizer: Initial implementation of bump mapping.Gravatar bunnei2016-02-053-5/+42
| * | | | gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).Gravatar bunnei2016-02-051-3/+3
| * | | | gl_shader_gen: Implement lighting red, green, and blue reflection.Gravatar bunnei2016-02-053-21/+77
| * | | | gl_shader_gen: View should be normalized.Gravatar bunnei2016-02-051-2/+2
| * | | | gl_shader_gen: Implement fragment lighting fresnel effect.Gravatar bunnei2016-02-053-9/+38
| * | | | gl_shader_gen: Implement fragment lighting specular 1 component.Gravatar bunnei2016-02-053-11/+41
| * | | | gl_shader_gen: Add support for D0 LUT scaling.Gravatar bunnei2016-02-053-3/+71
| * | | | gl_shader_gen: Refactor lighting config to match Pica register naming.Gravatar bunnei2016-02-053-42/+50
| * | | | pica: Cleanup and add some comments to lighting registers.Gravatar bunnei2016-02-052-19/+19
| * | | | gl_rasterizer: Minor naming refactor on Pica register naming.Gravatar bunnei2016-02-052-20/+23
| * | | | gl_shader_gen: Reorganize and cleanup lighting code.Gravatar bunnei2016-02-051-100/+107
| * | | | gl_shader_gen: Fix directional lights.Gravatar bunnei2016-02-051-1/+1
| * | | | gl_shader_gen: Fix bug with lighting where clamp highlights was only applied ...Gravatar bunnei2016-02-051-6/+6
| * | | | gl_shader_gen: View vector needs to be normalized when computing half angle v...Gravatar bunnei2016-02-051-3/+4
| * | | | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.Gravatar bunnei2016-02-055-27/+64
| * | | | renderer_opengl: Initial implementation of basic specular lighting.Gravatar bunnei2016-02-054-13/+165
| * | | | renderer_opengl: Implement HW fragment lighting distance attenuation.Gravatar bunnei2016-02-052-17/+38
| * | | | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.Gravatar bunnei2016-02-054-16/+67
| * | | | renderer_opengl: Implement diffuse component of HW fragment lighting.Gravatar bunnei2016-02-056-15/+270
| * | | | pica: Implement decoding of basic fragment lighting components.Gravatar bunnei2016-02-055-15/+120
| * | | | pica: Implement fragment lighting LUTs.Gravatar bunnei2016-02-052-0/+34
| * | | | pica: Add decodings for distance attenuation and LUT registers.Gravatar bunnei2016-02-051-1/+104
| * | | | pica: Add pica_types module and move float24 definition.Gravatar bunnei2016-02-053-112/+127
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* | | | Merge pull request #1391 from tfarley/hw-fb-sync-fixGravatar bunnei2016-02-052-42/+34
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| * | | | hwrasterizer: Use proper cached fb addr/sizeGravatar tfarley2016-02-032-42/+34
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