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Author
Age
Files
Lines
*
shader: Add constant propagation for arithmetic right shifts
ReinUsesLisp
2021-07-22
1
-0
/
+3
*
shader: Simplify code for local memory
ReinUsesLisp
2021-07-22
1
-6
/
+11
*
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
2021-07-22
9
-62
/
+214
*
spirv: Fix ViewportMask
ReinUsesLisp
2021-07-22
1
-1
/
+2
*
spirv: Replace Constant/ConstantComposite with Const helper
ameerj
2021-07-22
12
-112
/
+101
*
shader: Address feedback
FernandoS27
2021-07-22
2
-7
/
+10
*
shader: Implement F2F (Imm)
FernandoS27
2021-07-22
1
-2
/
+28
*
shader: Implement IADD3.CC/.X
FernandoS27
2021-07-22
1
-7
/
+22
*
shader: Address feedback
FernandoS27
2021-07-22
4
-7
/
+4
*
shader: Add coarse derivatives
FernandoS27
2021-07-22
7
-8
/
+28
*
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
9
-0
/
+101
*
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
10
-0
/
+22
*
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
2
-4
/
+4
*
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
8
-62
/
+30
*
spirv: Fix implicit lod type
ReinUsesLisp
2021-07-22
2
-1
/
+5
*
spirv: Use explicit lods outside of fragment shaders
ReinUsesLisp
2021-07-22
1
-5
/
+16
*
spirv: Use ConstOffset instead of Offset when possible
ReinUsesLisp
2021-07-22
3
-21
/
+67
*
shader: Implement BFE and BFI CC
ameerj
2021-07-22
3
-14
/
+17
*
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
11
-2
/
+22
*
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
14
-5
/
+71
*
spirv: Bitcast non-F32 output attributes to their type before store
ReinUsesLisp
2021-07-22
1
-13
/
+28
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
10
-0
/
+32
*
spirv: Bitcast non-F32 attributes to F32
ReinUsesLisp
2021-07-22
1
-7
/
+9
*
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
5
-0
/
+10
*
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
28
-91
/
+605
*
shader: Mark atomic instructions as writes
ReinUsesLisp
2021-07-22
1
-0
/
+27
*
vk_pipeline_cache: Silence GCC warnings
lat9nq
2021-07-22
1
-0
/
+2
*
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
9
-49
/
+142
*
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
6
-9
/
+30
*
spirv: Fix alpha test
FernandoS27
2021-07-22
1
-0
/
+5
*
spirv: Fix non-atomic 64-bit store
ameerj
2021-07-22
1
-1
/
+1
*
spirv: Implement alpha test
ameerj
2021-07-22
3
-1
/
+95
*
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
11
-23
/
+272
*
shader: Implement early Z tests
ReinUsesLisp
2021-07-22
3
-0
/
+5
*
shader: Document and relax cache control on surface instructions
ReinUsesLisp
2021-07-22
1
-10
/
+11
*
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
9
-500
/
+581
*
shader: Fix fixed pipeline point size on geometry shaders
ReinUsesLisp
2021-07-22
1
-10
/
+18
*
shader: Add constant propagation for *&^| binary operations
ReinUsesLisp
2021-07-22
1
-0
/
+12
*
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
14
-91
/
+277
*
shader: Implement OUT
ReinUsesLisp
2021-07-22
10
-17
/
+73
*
internal_stage_buffer_entry_read: Remove pragma optimize off
lat9nq
2021-07-22
1
-2
/
+0
*
shader: Stub SR_INVOCATION_INFO
ReinUsesLisp
2021-07-22
1
-2
/
+5
*
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
3
-4
/
+56
*
shader: Fix CC in I2I
ReinUsesLisp
2021-07-22
1
-0
/
+2
*
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
3
-0
/
+9
*
pipeline_helper: Simplify descriptor objects initialization
ReinUsesLisp
2021-07-22
1
-33
/
+25
*
shader: Simplify FLO and throw on CC
ReinUsesLisp
2021-07-22
1
-12
/
+13
*
shader: Mark blocks with no end branch as unreachable
ReinUsesLisp
2021-07-22
1
-2
/
+7
*
shader: Implement LOP CC
ReinUsesLisp
2021-07-22
3
-12
/
+29
*
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
10
-0
/
+22
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