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Merge pull request #365 from lioncash/codeblock
bunnei
2018-04-20
2
-86
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+0
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common: Remove code_block.h
Lioncash
2018-04-19
2
-86
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Merge pull request #357 from lioncash/guard
bunnei
2018-04-19
2
-0
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+4
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renderer_opengl: Add missing header guards
Lioncash
2018-04-19
2
-0
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+4
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Merge pull request #358 from lioncash/explicit
bunnei
2018-04-19
2
-4
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+3
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disk_filesystem: Remove unused total_entries_in_directory member from Disk_Di...
Lioncash
2018-04-19
1
-1
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disk_filesystem: Remove redundant initializer in Disk_Directory's constructor
Lioncash
2018-04-19
1
-1
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disk_filesystem: Make constructors explicit where applicable
Lioncash
2018-04-19
1
-2
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+2
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Merge pull request #359 from lioncash/redundant
bunnei
2018-04-19
1
-9
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+5
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vi: Remove redundant initializers in the constructors
Lioncash
2018-04-19
1
-9
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Merge pull request #356 from lioncash/shader
bunnei
2018-04-19
1
-12
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+30
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glsl_shader_decompiler: Use std::string_view instead of std::string for AddLi...
Lioncash
2018-04-19
1
-1
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+2
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glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Lioncash
2018-04-19
1
-6
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glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Lioncash
2018-04-19
1
-4
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glsl_shader_decompiler: Append indentation without constructing a separate st...
Lioncash
2018-04-19
1
-1
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Merge pull request #355 from Subv/shader_instr
bunnei
2018-04-19
2
-11
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+39
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ShaderGen: Implemented the fmul32i shader instruction.
Subv
2018-04-19
2
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ShaderGen: Fixed a case where the TEXS instruction would use the same registe...
Subv
2018-04-19
1
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Merge pull request #348 from jlachniet/patch-1
James Rowe
2018-04-19
1
-1
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+1
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Technically, yuzu can boot commercial games
jlachniet
2018-04-18
1
-1
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Implement Pull #3528 from citra: use nvidia graphics automatically on laptops...
N00byKing
2018-04-19
2
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Merge pull request #352 from bunnei/fix-microprofile
James Rowe
2018-04-19
1
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+3
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nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
bunnei
2018-04-18
1
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+3
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Merge pull request #353 from Subv/compressed_formats
bunnei
2018-04-19
3
-28
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+35
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GPU: Add support for the DXT23 and DXT45 compressed texture formats.
Subv
2018-04-18
3
-28
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Merge pull request #351 from Subv/tex_formats
bunnei
2018-04-18
4
-8
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+28
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GPU: Implemented the B5G6R5 format.
Subv
2018-04-18
4
-8
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+28
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gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
bunnei
2018-04-18
4
-5
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+29
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Merge pull request #350 from Subv/tex_components
bunnei
2018-04-18
3
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+90
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GLCache: Added boilerplate code to make supporting configurable texture compo...
Subv
2018-04-18
3
-9
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+69
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GLCache: Unify texture and framebuffer formats when converting to OpenGL.
Subv
2018-04-18
2
-26
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GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8.
Subv
2018-04-18
2
-10
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Merge pull request #349 from Subv/texturing
bunnei
2018-04-18
7
-53
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+97
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GPU: Pitch textures are now supported, don't assert when encountering them.
Subv
2018-04-18
1
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GLCache: Take into account the texture's block height when caching and unswiz...
Subv
2018-04-18
3
-43
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GLCache: Added a function to convert cached PixelFormats back to texture form...
Subv
2018-04-18
1
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GPU: Allow using a configurable block height when unswizzling textures.
Subv
2018-04-18
4
-7
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GPU/TIC: Added the pitch and block height fields to the TIC structure.
Subv
2018-04-18
1
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Merge pull request #346 from bunnei/misc-gpu-improvements
bunnei
2018-04-17
4
-2
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gl_rasterizer_cache: Add missing LOG statements.
bunnei
2018-04-17
1
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+3
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texture: Add missing formats.
bunnei
2018-04-17
1
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+3
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gpu: Add several framebuffer formats to RenderTargetFormat.
bunnei
2018-04-17
1
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+3
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maxwell3d: Allow Texture2DNoMipmap as Texture2D.
bunnei
2018-04-17
1
-1
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+2
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Merge pull request #344 from bunnei/shader-decompiler-p2
bunnei
2018-04-17
4
-73
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+180
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shader_bytecode: Make ctor's constexpr and explicit.
bunnei
2018-04-17
1
-7
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+7
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bit_field: Remove is_pod check, add is_trivially_copyable_v.
bunnei
2018-04-17
1
-6
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+1
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gl_shader_decompiler: Fix warnings with MarkAsUsed.
bunnei
2018-04-17
1
-1
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+2
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gl_shader_decompiler: Cleanup logging, updating to NGLOG_*.
bunnei
2018-04-17
1
-24
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+22
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gl_shader_decompiler: Implement several MUFU subops and abs_d.
bunnei
2018-04-17
1
-7
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+21
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gl_shader_decompiler: Fix swizzle in GetRegister.
bunnei
2018-04-17
1
-1
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+1
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