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Nintendo Switch emulator archive
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externals: Remove unused GLFW library from the repo.
bunnei
2016-03-03
15
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+0
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Merge pull request #1446 from vitorsilverio/patch-2
Mathew Maidment
2016-03-03
1
-3
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+3
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Update Building Links
Vitor
2016-03-03
1
-3
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+3
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Merge pull request #1394 from ds84182/immediate-mode-vtx
bunnei
2016-03-03
21
-61
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+177
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Add immediate mode vertex submission
Dwayne Slater
2016-03-02
21
-61
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+177
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Merge pull request #1403 from MerryMage/sdl
bunnei
2016-03-02
17
-314
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+559
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Config: Use unique_ptr instead of raw pointer
MerryMage
2016-03-02
2
-14
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+12
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Dependencies: Remove GLFW, Add SDL2
MerryMage
2016-03-02
17
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+551
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Merge pull request #1434 from Kloen/legend
bunnei
2016-03-02
1
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+1
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ThreadProcessorId_All on SVC::CreateThread
Kloen
2016-03-01
1
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+1
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Merge pull request #1297 from Subv/saves
bunnei
2016-03-01
2
-3
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+5
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DiskDirectory: Initialize the directory member with valid info.
Subv
2016-01-16
2
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+5
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Merge pull request #1433 from yuriks/config-000A0000
bunnei
2016-03-01
1
-3
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Service/CFG: Fix potential endianess issue
Yuri Kunde Schlesner
2016-02-29
1
-2
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+3
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Service/CFG: Add block 0x000A0000 (username) to default config file
Yuri Kunde Schlesner
2016-02-29
1
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Merge pull request #1427 from MerryMage/emit-lbit
Yuri Kunde Schlesner
2016-02-28
1
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x64 Emitter: Fix L bit in VEX prefix
MerryMage
2016-02-27
1
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Merge pull request #1418 from mailwl/branch-ir
bunnei
2016-02-26
5
-18
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+144
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Initial implementation ir:user
mailwl
2016-02-26
5
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+144
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Merge pull request #1352 from LittleWhite-tb/exit_check
bunnei
2016-02-26
2
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+26
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Add a configuration entry to enable/disable the check
LittleWhite
2016-02-04
2
-9
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+10
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Add check before closure when emulation is running
LittleWhite
2016-02-04
2
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+25
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Merge pull request #1424 from MerryMage/lut_init
bunnei
2016-02-25
1
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+4
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renderer_opengl: Initalise fragment shader LUT textures
MerryMage
2016-02-26
1
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Merge pull request #1386 from MerryMage/audio-core-skeleton
bunnei
2016-02-25
19
-69
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+873
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AudioCore: Skeleton Implementation
MerryMage
2016-02-21
19
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+873
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Merge pull request #1422 from vgturtle127/patch-1
bunnei
2016-02-25
1
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+2
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Add website to README. Be proud of it!
Derek "Turtle" Roe
2016-02-25
1
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Merge pull request #1395 from ds84182/padding-attributes
bunnei
2016-02-24
1
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+17
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Fix out of bounds array access when loading a component >= 12
Dwayne Slater
2016-02-20
1
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+4
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Add support for padding vertex attributes
Dwayne Slater
2016-02-20
1
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+13
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Merge pull request #1406 from MerryMage/bitfield2
bunnei
2016-02-13
12
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+56
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BitField: Make trivially copyable and remove assignment operator
MerryMage
2016-02-12
12
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+56
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Merge pull request #1264 from bunnei/fragment-lighting-hw
bunnei
2016-02-05
15
-160
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+1167
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pica: Cleanup lighting register definitions and documentation.
bunnei
2016-02-05
2
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+51
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gl_rasterizer: Use alignas(16) instead of explicit padding.
bunnei
2016-02-05
1
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+6
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renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.
bunnei
2016-02-05
4
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+18
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gl_rasterizer: Fix issue with interpolation of opposite quaternions.
bunnei
2016-02-05
2
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+32
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pica_types: Fix typo in docstring.
bunnei
2016-02-05
1
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+1
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pica_types: Replace float24/20/16 with a template class.
bunnei
2016-02-05
5
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+82
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command_processor: Add an assertion to ensure LUTs are not written past their...
bunnei
2016-02-05
1
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+3
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gl_rasterizer: Remove unnecessary casts.
bunnei
2016-02-05
1
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+6
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gl_rasterizer: Fix PicaShaderConfig on GCC.
bunnei
2016-02-05
1
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+27
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gl_rasterizer: Initial implementation of bump mapping.
bunnei
2016-02-05
3
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+42
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gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).
bunnei
2016-02-05
1
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+3
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gl_shader_gen: Implement lighting red, green, and blue reflection.
bunnei
2016-02-05
3
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+77
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gl_shader_gen: View should be normalized.
bunnei
2016-02-05
1
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+2
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gl_shader_gen: Implement fragment lighting fresnel effect.
bunnei
2016-02-05
3
-9
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+38
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gl_shader_gen: Implement fragment lighting specular 1 component.
bunnei
2016-02-05
3
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+41
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gl_shader_gen: Add support for D0 LUT scaling.
bunnei
2016-02-05
3
-3
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+71
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