| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | | | | | glsl: Implement TEX ImageSample functions | 2021-07-22 | 3 | -11/+71 | ||
| | * | | | | | glsl: Rework Shuffle emit instructions to align with SPIR-V | 2021-07-22 | 1 | -19/+40 | ||
| | * | | | | | glsl: Better Storage access and wip warps | 2021-07-22 | 8 | -62/+133 | ||
| | * | | | | | glsl: Fix integer conversions, implement clamp CC | 2021-07-22 | 2 | -27/+36 | ||
| | * | | | | | glsl: Implement IADD CC | 2021-07-22 | 2 | -2/+17 | ||
| | * | | | | | glsl: SSBO access fixes and wip SampleExplicitLod implementation. | 2021-07-22 | 2 | -4/+19 | ||
| | * | | | | | glsl: WIP var forward declaration | 2021-07-22 | 6 | -49/+60 | ||
| | * | | | | | glsl: Fix bindings, add some CC ops | 2021-07-22 | 8 | -57/+91 | ||
| | * | | | | | glsl: remove unused headers | 2021-07-22 | 14 | -34/+10 | ||
| | * | | | | | glsl: Implement derivatives and YDirection | 2021-07-22 | 8 | -81/+87 | ||
| | * | | | | | glsl: Fix non-immediate buffer access | 2021-07-22 | 12 | -72/+133 | ||
| | * | | | | | glsl: textures wip | 2021-07-22 | 9 | -75/+139 | ||
| | * | | | | | glsl: Implement some attribute getters and setters | 2021-07-22 | 10 | -192/+337 | ||
| | * | | | | | glsl: Track S32 atomics | 2021-07-22 | 3 | -6/+16 | ||
| | * | | | | | glsl: Update phi node management | 2021-07-22 | 4 | -21/+53 | ||
| | * | | | | | glsl: Fix floating point compare ops | 2021-07-22 | 1 | -28/+28 | ||
| | * | | | | | glsl: Query GL Device for FP16 extension support | 2021-07-22 | 5 | -2/+23 | ||
| | * | | | | | glsl: Simply FP storage atomics | 2021-07-22 | 2 | -48/+28 | ||
| | * | | | | | glsl: F16x2 storage atomics | 2021-07-22 | 7 | -58/+64 | ||
| | * | | | | | glsl: Revert ssbo aliasing. Storage Atomics impl | 2021-07-22 | 5 | -75/+134 | ||
| | * | | | | | glsl: implement phi nodes | 2021-07-22 | 4 | -20/+54 | ||
| | * | | | | | glsl: Wip storage atomic ops | 2021-07-22 | 10 | -327/+414 | ||
| | * | | | | | glsl: Implement FCMP | 2021-07-22 | 3 | -242/+185 | ||
| | * | | | | | glsl: Add a more robust fp formatter | 2021-07-22 | 4 | -9/+14 | ||
| | * | | | | | glsl: More FP fixes | 2021-07-22 | 2 | -9/+16 | ||
| | * | | | | | glsl: FP function fixes | 2021-07-22 | 7 | -17/+25 | ||
| | * | | | | | glsl: More FP instructions/fixes | 2021-07-22 | 5 | -28/+41 | ||
| | * | | | | | glsl: Add many FP32/64 instructions | 2021-07-22 | 12 | -765/+1011 | ||
| | * | | | | | glsl: Fixup build issues | 2021-07-22 | 1 | -1/+1 | ||
| | * | | | | | glsl: Implement more Integer ops | 2021-07-22 | 3 | -119/+72 | ||
| | * | | | | | glsl: Implement BF* | 2021-07-22 | 3 | -9/+10 | ||
| | * | | | | | glsl: Implement a few Integer instructions | 2021-07-22 | 10 | -260/+398 | ||
| | * | | | | | glsl: Use std::string_view for Emit function args. | 2021-07-22 | 6 | -760/+838 | ||
| | * | | | | | glsl: Pass IR::Inst& to Emit functions | 2021-07-22 | 6 | -171/+169 | ||
| | * | | | | | glsl: INeg and IAdd negate tests | 2021-07-22 | 3 | -94/+106 | ||
| | * | | | | | glsl: Reusable typed variables. IADD32 | 2021-07-22 | 6 | -203/+311 | ||
| | * | | | | | glsl: Fix program linking and cbuf | 2021-07-22 | 2 | -3/+5 | ||
| | * | | | | | glsl: Fix "reg" allocing | 2021-07-22 | 10 | -898/+938 | ||
| | * | | | | | glsl: Initial backend | 2021-07-22 | 28 | -2/+3297 | ||
| | * | | | | | spirv: Reduce log severity of mismatching denorm rules | 2021-07-22 | 1 | -2/+2 | ||
| | * | | | | | shader: Fix loop safety to SSA pass | 2021-07-22 | 2 | -2/+4 | ||
| | * | | | | | vk_rasterizer: Exit render passes on fragment barriers | 2021-07-22 | 1 | -0/+1 | ||
| | * | | | | | vk_graphics_pipeline: Fix path with no VK_EXT_extended_dynamic_state | 2021-07-22 | 1 | -1/+1 | ||
| | * | | | | | buffer_cache: Invalidate fast buffers on compute | 2021-07-22 | 1 | -0/+1 | ||
| | * | | | | | shader: Add logging | 2021-07-22 | 15 | -28/+38 | ||
| | * | | | | | shader: Add shader loop safety check settings | 2021-07-22 | 16 | -35/+183 | ||
| | * | | | | | shader: Comment why the array component is not read in TMML | 2021-07-22 | 1 | -0/+2 | ||
| | * | | | | | vulkan_device: Enable VK_EXT_vertex_input_dynamic_state | 2021-07-22 | 1 | -0/+28 | ||
| | * | | | | | vk_pipeline_cache: Skip cached pipelines with different dynamic state | 2021-07-22 | 1 | -0/+6 | ||
| | * | | | | | main: Fix Open Transferable Shader Cache context item | 2021-07-22 | 1 | -25/+5 | ||