| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | | | | shader_decode: Implement TEXS.F16 | 2019-01-15 | 3 | -15/+57 | ||
| | * | | | | shader_decode: Fixup R2P | 2019-01-15 | 1 | -2/+3 | ||
| | * | | | | glsl_decompiler: Fixup TLDS | 2019-01-15 | 1 | -1/+0 | ||
| | * | | | | glsl_decompiler: Fixup geometry shaders | 2019-01-15 | 2 | -15/+17 | ||
| | * | | | | shader_decode: Fixup WriteLogicOperation zero comparison | 2019-01-15 | 1 | -1/+1 | ||
| | * | | | | glsl_decompiler: Fixup permissive member function declarations | 2019-01-15 | 1 | -133/+133 | ||
| | * | | | | shader_decode: Fixup PSET | 2019-01-15 | 1 | -2/+3 | ||
| | * | | | | shader_decode: Fixup clang-format | 2019-01-15 | 2 | -2/+4 | ||
| | * | | | | video_core: Implement IR based geometry shaders | 2019-01-15 | 4 | -10/+102 | ||
| | * | | | | shader_decode: Implement VMAD and VSETP | 2019-01-15 | 5 | -2/+129 | ||
| | * | | | | shader_decode: Implement HSET2 | 2019-01-15 | 3 | -1/+50 | ||
| | * | | | | shader_decode: Rework HSETP2 | 2019-01-15 | 4 | -47/+57 | ||
| | * | | | | shader_decode: Implement R2P | 2019-01-15 | 1 | -1/+28 | ||
| | * | | | | shader_decode: Implement CSETP | 2019-01-15 | 1 | -14/+37 | ||
| | * | | | | shader_decode: Implement PSET | 2019-01-15 | 1 | -1/+16 | ||
| | * | | | | shader_decode: Implement HFMA2 | 2019-01-15 | 4 | -5/+60 | ||
| | * | | | | glsl_decompiler: Remove HNegate inlining | 2019-01-15 | 1 | -10/+0 | ||
| | * | | | | shader_decode: Implement POPC | 2019-01-15 | 4 | -1/+22 | ||
| | * | | | | shader_decode: Implement TLDS (untested) | 2019-01-15 | 3 | -10/+92 | ||
| | * | | | | shader_decode: Update TLD4 reflecting #1862 changes | 2019-01-15 | 2 | -52/+52 | ||
| | * | | | | shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling | 2019-01-15 | 3 | -60/+72 | ||
| | * | | | | shader_decode: Fixup FSET | 2019-01-15 | 1 | -2/+2 | ||
| | * | | | | shader_decode: Implement IADD32I | 2019-01-15 | 1 | -0/+11 | ||
| | * | | | | shader_decode: Fixup clang-format | 2019-01-15 | 1 | -1/+1 | ||
| | * | | | | video_core: Return safe values after an assert hits | 2019-01-15 | 8 | -8/+19 | ||
| | * | | | | shader_decode: Implement FFMA | 2019-01-15 | 1 | -1/+36 | ||
| | * | | | | video_core: Address feedback | 2019-01-15 | 4 | -13/+16 | ||
| | * | | | | shader_ir: Fixup file inclusions and clang-format | 2019-01-15 | 3 | -2/+2 | ||
| | * | | | | shader_ir: Move comment node string | 2019-01-15 | 1 | -2/+2 | ||
| | * | | | | shader_ir: Address feedback to avoid UB in bit casting | 2019-01-15 | 1 | -2/+4 | ||
| | * | | | | shader_decode: Fixup clang-format | 2019-01-15 | 2 | -3/+2 | ||
| | * | | | | shader_decode: Implement LEA | 2019-01-15 | 1 | -0/+55 | ||
| | * | | | | shader_decode: Implement IADD3 | 2019-01-15 | 1 | -0/+61 | ||
| | * | | | | shader_decode: Implement LOP3 | 2019-01-15 | 2 | -0/+62 | ||
| | * | | | | shader_decode: Implement ST_L | 2019-01-15 | 1 | -0/+17 | ||
| | * | | | | shader_decode: Implement LD_L | 2019-01-15 | 1 | -0/+18 | ||
| | * | | | | shader_decode: Implement HSETP2 | 2019-01-15 | 1 | -1/+37 | ||
| | * | | | | shader_decode: Implement HADD2 and HMUL2 | 2019-01-15 | 1 | -1/+48 | ||
| | * | | | | shader_decode: Implement HADD2_IMM and HMUL2_IMM | 2019-01-15 | 1 | -1/+28 | ||
| | * | | | | shader_decode: Implement MOV_SYS | 2019-01-15 | 1 | -0/+27 | ||
| | * | | | | shader_decode: Implement IMNMX | 2019-01-15 | 1 | -0/+16 | ||
| | * | | | | shader_decode: Implement F2F_C | 2019-01-15 | 1 | -2/+10 | ||
| | * | | | | shader_decode: Implement I2I | 2019-01-15 | 1 | -0/+26 | ||
| | * | | | | shader_decode: Implement BRA internal flag | 2019-01-15 | 1 | -4/+8 | ||
| | * | | | | shader_decode: Implement ISCADD | 2019-01-15 | 1 | -0/+15 | ||
| | * | | | | shader_decode: Implement XMAD | 2019-01-15 | 1 | -1/+85 | ||
| | * | | | | shader_decode: Implement PBK and BRK | 2019-01-15 | 1 | -1/+22 | ||
| | * | | | | shader_decode: Implement LOP | 2019-01-15 | 1 | -0/+15 | ||
| | * | | | | shader_decode: Implement SEL | 2019-01-15 | 1 | -0/+8 | ||
| | * | | | | shader_decode: Implement IADD | 2019-01-15 | 1 | -1/+28 | ||