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-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/lz4_compression.cpp76
-rw-r--r--src/common/lz4_compression.h55
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/kernel/object.cpp1
-rw-r--r--src/core/hle/kernel/object.h1
-rw-r--r--src/core/hle/kernel/transfer_memory.cpp22
-rw-r--r--src/core/hle/kernel/transfer_memory.h20
-rw-r--r--src/core/hle/service/am/am.cpp12
-rw-r--r--src/core/loader/nso.cpp17
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_primitive_assembler.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h3
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h11
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list.h1
-rw-r--r--src/yuzu/main.cpp48
-rw-r--r--src/yuzu/main.h1
32 files changed, 256 insertions, 115 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 850ce8006..5639021d3 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -91,6 +91,8 @@ add_library(common STATIC
91 logging/log.h 91 logging/log.h
92 logging/text_formatter.cpp 92 logging/text_formatter.cpp
93 logging/text_formatter.h 93 logging/text_formatter.h
94 lz4_compression.cpp
95 lz4_compression.h
94 math_util.h 96 math_util.h
95 memory_hook.cpp 97 memory_hook.cpp
96 memory_hook.h 98 memory_hook.h
@@ -136,3 +138,4 @@ endif()
136create_target_directory_groups(common) 138create_target_directory_groups(common)
137 139
138target_link_libraries(common PUBLIC Boost::boost fmt microprofile) 140target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
141target_link_libraries(common PRIVATE lz4_static)
diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
new file mode 100644
index 000000000..ade6759bb
--- /dev/null
+++ b/src/common/lz4_compression.cpp
@@ -0,0 +1,76 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <lz4hc.h>
7
8#include "common/assert.h"
9#include "common/lz4_compression.h"
10
11namespace Common::Compression {
12
13std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
14 ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
15
16 const auto source_size_int = static_cast<int>(source_size);
17 const int max_compressed_size = LZ4_compressBound(source_size_int);
18 std::vector<u8> compressed(max_compressed_size);
19
20 const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
21 reinterpret_cast<char*>(compressed.data()),
22 source_size_int, max_compressed_size);
23
24 if (compressed_size <= 0) {
25 // Compression failed
26 return {};
27 }
28
29 compressed.resize(compressed_size);
30
31 return compressed;
32}
33
34std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
35 s32 compression_level) {
36 ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
37
38 compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
39
40 const auto source_size_int = static_cast<int>(source_size);
41 const int max_compressed_size = LZ4_compressBound(source_size_int);
42 std::vector<u8> compressed(max_compressed_size);
43
44 const int compressed_size = LZ4_compress_HC(
45 reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
46 source_size_int, max_compressed_size, compression_level);
47
48 if (compressed_size <= 0) {
49 // Compression failed
50 return {};
51 }
52
53 compressed.resize(compressed_size);
54
55 return compressed;
56}
57
58std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
59 return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
60}
61
62std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
63 std::size_t uncompressed_size) {
64 std::vector<u8> uncompressed(uncompressed_size);
65 const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
66 reinterpret_cast<char*>(uncompressed.data()),
67 static_cast<int>(compressed.size()),
68 static_cast<int>(uncompressed.size()));
69 if (static_cast<int>(uncompressed_size) != size_check) {
70 // Decompression failed
71 return {};
72 }
73 return uncompressed;
74}
75
76} // namespace Common::Compression
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
new file mode 100644
index 000000000..fe2231a6c
--- /dev/null
+++ b/src/common/lz4_compression.h
@@ -0,0 +1,55 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <vector>
6
7#include "common/common_types.h"
8
9namespace Common::Compression {
10
11/**
12 * Compresses a source memory region with LZ4 and returns the compressed data in a vector.
13 *
14 * @param source the uncompressed source memory region.
15 * @param source_size the size in bytes of the uncompressed source memory region.
16 *
17 * @return the compressed data.
18 */
19std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
20
21/**
22 * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
23 * levels result in a smaller compressed size, but require more CPU time for compression. The
24 * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
25 * also be decompressed with the default LZ4 decompression.
26 *
27 * @param source the uncompressed source memory region.
28 * @param source_size the size in bytes of the uncompressed source memory region.
29 * @param compression_level the used compression level. Should be between 3 and 12.
30 *
31 * @return the compressed data.
32 */
33std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
34
35/**
36 * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
37 *
38 * @param source the uncompressed source memory region.
39 * @param source_size the size in bytes of the uncompressed source memory region.
40 *
41 * @return the compressed data.
42 */
43std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
44
45/**
46 * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
47 *
48 * @param compressed the compressed source memory region.
49 * @param uncompressed_size the size in bytes of the uncompressed data.
50 *
51 * @return the decompressed data.
52 */
53std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
54
55} // namespace Common::Compression \ No newline at end of file
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 9e23afe85..c59107102 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -458,7 +458,7 @@ add_library(core STATIC
458create_target_directory_groups(core) 458create_target_directory_groups(core)
459 459
460target_link_libraries(core PUBLIC common PRIVATE audio_core video_core) 460target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
461target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives) 461target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
462if (ENABLE_WEB_SERVICE) 462if (ENABLE_WEB_SERVICE)
463 target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE) 463 target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
464 target_link_libraries(core PRIVATE web_service) 464 target_link_libraries(core PRIVATE web_service)
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 217144efc..10431e94c 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -24,7 +24,6 @@ bool Object::IsWaitable() const {
24 case HandleType::WritableEvent: 24 case HandleType::WritableEvent:
25 case HandleType::SharedMemory: 25 case HandleType::SharedMemory:
26 case HandleType::TransferMemory: 26 case HandleType::TransferMemory:
27 case HandleType::AddressArbiter:
28 case HandleType::ResourceLimit: 27 case HandleType::ResourceLimit:
29 case HandleType::ClientPort: 28 case HandleType::ClientPort:
30 case HandleType::ClientSession: 29 case HandleType::ClientSession:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 3f6baa094..332876c27 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -25,7 +25,6 @@ enum class HandleType : u32 {
25 TransferMemory, 25 TransferMemory,
26 Thread, 26 Thread,
27 Process, 27 Process,
28 AddressArbiter,
29 ResourceLimit, 28 ResourceLimit,
30 ClientPort, 29 ClientPort,
31 ServerPort, 30 ServerPort,
diff --git a/src/core/hle/kernel/transfer_memory.cpp b/src/core/hle/kernel/transfer_memory.cpp
index 23228e1b5..26c4e5e67 100644
--- a/src/core/hle/kernel/transfer_memory.cpp
+++ b/src/core/hle/kernel/transfer_memory.cpp
@@ -14,8 +14,8 @@ namespace Kernel {
14TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {} 14TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
15TransferMemory::~TransferMemory() = default; 15TransferMemory::~TransferMemory() = default;
16 16
17SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, 17SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address, u64 size,
18 size_t size, MemoryPermission permissions) { 18 MemoryPermission permissions) {
19 SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)}; 19 SharedPtr<TransferMemory> transfer_memory{new TransferMemory(kernel)};
20 20
21 transfer_memory->base_address = base_address; 21 transfer_memory->base_address = base_address;
@@ -26,7 +26,15 @@ SharedPtr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_
26 return transfer_memory; 26 return transfer_memory;
27} 27}
28 28
29ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermission permissions) { 29const u8* TransferMemory::GetPointer() const {
30 return backing_block.get()->data();
31}
32
33u64 TransferMemory::GetSize() const {
34 return memory_size;
35}
36
37ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission permissions) {
30 if (memory_size != size) { 38 if (memory_size != size) {
31 return ERR_INVALID_SIZE; 39 return ERR_INVALID_SIZE;
32 } 40 }
@@ -39,13 +47,13 @@ ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermissio
39 return ERR_INVALID_STATE; 47 return ERR_INVALID_STATE;
40 } 48 }
41 49
50 backing_block = std::make_shared<std::vector<u8>>(size);
51
42 const auto map_state = owner_permissions == MemoryPermission::None 52 const auto map_state = owner_permissions == MemoryPermission::None
43 ? MemoryState::TransferMemoryIsolated 53 ? MemoryState::TransferMemoryIsolated
44 : MemoryState::TransferMemory; 54 : MemoryState::TransferMemory;
45 auto& vm_manager = owner_process->VMManager(); 55 auto& vm_manager = owner_process->VMManager();
46 const auto map_result = vm_manager.MapMemoryBlock( 56 const auto map_result = vm_manager.MapMemoryBlock(address, backing_block, 0, size, map_state);
47 address, std::make_shared<std::vector<u8>>(size), 0, size, map_state);
48
49 if (map_result.Failed()) { 57 if (map_result.Failed()) {
50 return map_result.Code(); 58 return map_result.Code();
51 } 59 }
@@ -54,7 +62,7 @@ ResultCode TransferMemory::MapMemory(VAddr address, size_t size, MemoryPermissio
54 return RESULT_SUCCESS; 62 return RESULT_SUCCESS;
55} 63}
56 64
57ResultCode TransferMemory::UnmapMemory(VAddr address, size_t size) { 65ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
58 if (memory_size != size) { 66 if (memory_size != size) {
59 return ERR_INVALID_SIZE; 67 return ERR_INVALID_SIZE;
60 } 68 }
diff --git a/src/core/hle/kernel/transfer_memory.h b/src/core/hle/kernel/transfer_memory.h
index ec294951e..a140b1e2b 100644
--- a/src/core/hle/kernel/transfer_memory.h
+++ b/src/core/hle/kernel/transfer_memory.h
@@ -4,6 +4,9 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <memory>
8#include <vector>
9
7#include "core/hle/kernel/object.h" 10#include "core/hle/kernel/object.h"
8 11
9union ResultCode; 12union ResultCode;
@@ -25,7 +28,7 @@ class TransferMemory final : public Object {
25public: 28public:
26 static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory; 29 static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
27 30
28 static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, size_t size, 31 static SharedPtr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
29 MemoryPermission permissions); 32 MemoryPermission permissions);
30 33
31 TransferMemory(const TransferMemory&) = delete; 34 TransferMemory(const TransferMemory&) = delete;
@@ -46,6 +49,12 @@ public:
46 return HANDLE_TYPE; 49 return HANDLE_TYPE;
47 } 50 }
48 51
52 /// Gets a pointer to the backing block of this instance.
53 const u8* GetPointer() const;
54
55 /// Gets the size of the memory backing this instance in bytes.
56 u64 GetSize() const;
57
49 /// Attempts to map transfer memory with the given range and memory permissions. 58 /// Attempts to map transfer memory with the given range and memory permissions.
50 /// 59 ///
51 /// @param address The base address to being mapping memory at. 60 /// @param address The base address to being mapping memory at.
@@ -56,7 +65,7 @@ public:
56 /// the same values that were given when creating the transfer memory 65 /// the same values that were given when creating the transfer memory
57 /// instance. 66 /// instance.
58 /// 67 ///
59 ResultCode MapMemory(VAddr address, size_t size, MemoryPermission permissions); 68 ResultCode MapMemory(VAddr address, u64 size, MemoryPermission permissions);
60 69
61 /// Unmaps the transfer memory with the given range 70 /// Unmaps the transfer memory with the given range
62 /// 71 ///
@@ -66,17 +75,20 @@ public:
66 /// @pre The given address and size must be the same as the ones used 75 /// @pre The given address and size must be the same as the ones used
67 /// to create the transfer memory instance. 76 /// to create the transfer memory instance.
68 /// 77 ///
69 ResultCode UnmapMemory(VAddr address, size_t size); 78 ResultCode UnmapMemory(VAddr address, u64 size);
70 79
71private: 80private:
72 explicit TransferMemory(KernelCore& kernel); 81 explicit TransferMemory(KernelCore& kernel);
73 ~TransferMemory() override; 82 ~TransferMemory() override;
74 83
84 /// Memory block backing this instance.
85 std::shared_ptr<std::vector<u8>> backing_block;
86
75 /// The base address for the memory managed by this instance. 87 /// The base address for the memory managed by this instance.
76 VAddr base_address = 0; 88 VAddr base_address = 0;
77 89
78 /// Size of the memory, in bytes, that this instance manages. 90 /// Size of the memory, in bytes, that this instance manages.
79 size_t memory_size = 0; 91 u64 memory_size = 0;
80 92
81 /// The memory permissions that are applied to this instance. 93 /// The memory permissions that are applied to this instance.
82 MemoryPermission owner_permissions{}; 94 MemoryPermission owner_permissions{};
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index d31ab7970..a13433bcf 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -13,7 +13,7 @@
13#include "core/hle/kernel/kernel.h" 13#include "core/hle/kernel/kernel.h"
14#include "core/hle/kernel/process.h" 14#include "core/hle/kernel/process.h"
15#include "core/hle/kernel/readable_event.h" 15#include "core/hle/kernel/readable_event.h"
16#include "core/hle/kernel/shared_memory.h" 16#include "core/hle/kernel/transfer_memory.h"
17#include "core/hle/kernel/writable_event.h" 17#include "core/hle/kernel/writable_event.h"
18#include "core/hle/service/acc/profile_manager.h" 18#include "core/hle/service/acc/profile_manager.h"
19#include "core/hle/service/am/am.h" 19#include "core/hle/service/am/am.h"
@@ -931,19 +931,19 @@ void ILibraryAppletCreator::CreateTransferMemoryStorage(Kernel::HLERequestContex
931 rp.SetCurrentOffset(3); 931 rp.SetCurrentOffset(3);
932 const auto handle{rp.Pop<Kernel::Handle>()}; 932 const auto handle{rp.Pop<Kernel::Handle>()};
933 933
934 const auto shared_mem = 934 const auto transfer_mem =
935 Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::SharedMemory>( 935 Core::System::GetInstance().CurrentProcess()->GetHandleTable().Get<Kernel::TransferMemory>(
936 handle); 936 handle);
937 937
938 if (shared_mem == nullptr) { 938 if (transfer_mem == nullptr) {
939 LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle); 939 LOG_ERROR(Service_AM, "shared_mem is a nullpr for handle={:08X}", handle);
940 IPC::ResponseBuilder rb{ctx, 2}; 940 IPC::ResponseBuilder rb{ctx, 2};
941 rb.Push(ResultCode(-1)); 941 rb.Push(ResultCode(-1));
942 return; 942 return;
943 } 943 }
944 944
945 const u8* mem_begin = shared_mem->GetPointer(); 945 const u8* const mem_begin = transfer_mem->GetPointer();
946 const u8* mem_end = mem_begin + shared_mem->GetSize(); 946 const u8* const mem_end = mem_begin + transfer_mem->GetSize();
947 std::vector<u8> memory{mem_begin, mem_end}; 947 std::vector<u8> memory{mem_begin, mem_end};
948 948
949 IPC::ResponseBuilder rb{ctx, 2, 0, 1}; 949 IPC::ResponseBuilder rb{ctx, 2, 0, 1};
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index babc7e646..ffe2eea8a 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -4,11 +4,12 @@
4 4
5#include <cinttypes> 5#include <cinttypes>
6#include <vector> 6#include <vector>
7#include <lz4.h> 7
8#include "common/common_funcs.h" 8#include "common/common_funcs.h"
9#include "common/file_util.h" 9#include "common/file_util.h"
10#include "common/hex_util.h" 10#include "common/hex_util.h"
11#include "common/logging/log.h" 11#include "common/logging/log.h"
12#include "common/lz4_compression.h"
12#include "common/swap.h" 13#include "common/swap.h"
13#include "core/core.h" 14#include "core/core.h"
14#include "core/file_sys/patch_manager.h" 15#include "core/file_sys/patch_manager.h"
@@ -35,15 +36,11 @@ static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
35 36
36std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data, 37std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
37 const NSOSegmentHeader& header) { 38 const NSOSegmentHeader& header) {
38 std::vector<u8> uncompressed_data(header.size); 39 const std::vector<u8> uncompressed_data =
39 const int bytes_uncompressed = 40 Common::Compression::DecompressDataLZ4(compressed_data, header.size);
40 LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()), 41
41 reinterpret_cast<char*>(uncompressed_data.data()), 42 ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
42 static_cast<int>(compressed_data.size()), header.size); 43 uncompressed_data.size());
43
44 ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
45 bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
46 "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
47 44
48 return uncompressed_data; 45 return uncompressed_data;
49} 46}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 44c761d3e..242a0d1cd 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -139,4 +139,4 @@ endif()
139create_target_directory_groups(video_core) 139create_target_directory_groups(video_core)
140 140
141target_link_libraries(video_core PUBLIC common core) 141target_link_libraries(video_core PUBLIC common core)
142target_link_libraries(video_core PRIVATE glad lz4_static) 142target_link_libraries(video_core PRIVATE glad)
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index fd091c84c..7989ec11b 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -7,7 +7,6 @@
7 7
8#include "common/alignment.h" 8#include "common/alignment.h"
9#include "core/core.h" 9#include "core/core.h"
10#include "core/memory.h"
11#include "video_core/renderer_opengl/gl_buffer_cache.h" 10#include "video_core/renderer_opengl/gl_buffer_cache.h"
12#include "video_core/renderer_opengl/gl_rasterizer.h" 11#include "video_core/renderer_opengl/gl_rasterizer.h"
13 12
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index da9326253..5842d6213 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -4,7 +4,6 @@
4 4
5#include <glad/glad.h> 5#include <glad/glad.h>
6 6
7#include "common/assert.h"
8#include "common/logging/log.h" 7#include "common/logging/log.h"
9#include "core/core.h" 8#include "core/core.h"
10#include "video_core/renderer_opengl/gl_global_cache.h" 9#include "video_core/renderer_opengl/gl_global_cache.h"
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
index 2bcbd3da2..c3e94d917 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.cpp
@@ -7,7 +7,7 @@
7#include "common/assert.h" 7#include "common/assert.h"
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "core/core.h" 9#include "core/core.h"
10#include "core/memory.h" 10#include "video_core/memory_manager.h"
11#include "video_core/renderer_opengl/gl_buffer_cache.h" 11#include "video_core/renderer_opengl/gl_buffer_cache.h"
12#include "video_core/renderer_opengl/gl_primitive_assembler.h" 12#include "video_core/renderer_opengl/gl_primitive_assembler.h"
13 13
diff --git a/src/video_core/renderer_opengl/gl_primitive_assembler.h b/src/video_core/renderer_opengl/gl_primitive_assembler.h
index 0e2e7dc36..4e87ce4d6 100644
--- a/src/video_core/renderer_opengl/gl_primitive_assembler.h
+++ b/src/video_core/renderer_opengl/gl_primitive_assembler.h
@@ -4,11 +4,9 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <vector>
8#include <glad/glad.h> 7#include <glad/glad.h>
9 8
10#include "common/common_types.h" 9#include "common/common_types.h"
11#include "video_core/memory_manager.h"
12 10
13namespace OpenGL { 11namespace OpenGL {
14 12
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 046fc935b..7ff1e6737 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -17,7 +17,6 @@
17#include "common/microprofile.h" 17#include "common/microprofile.h"
18#include "common/scope_exit.h" 18#include "common/scope_exit.h"
19#include "core/core.h" 19#include "core/core.h"
20#include "core/frontend/emu_window.h"
21#include "core/hle/kernel/process.h" 20#include "core/hle/kernel/process.h"
22#include "core/settings.h" 21#include "core/settings.h"
23#include "video_core/engines/maxwell_3d.h" 22#include "video_core/engines/maxwell_3d.h"
@@ -26,7 +25,6 @@
26#include "video_core/renderer_opengl/gl_shader_gen.h" 25#include "video_core/renderer_opengl/gl_shader_gen.h"
27#include "video_core/renderer_opengl/maxwell_to_gl.h" 26#include "video_core/renderer_opengl/maxwell_to_gl.h"
28#include "video_core/renderer_opengl/renderer_opengl.h" 27#include "video_core/renderer_opengl/renderer_opengl.h"
29#include "video_core/video_core.h"
30 28
31namespace OpenGL { 29namespace OpenGL {
32 30
@@ -318,7 +316,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
318 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5 316 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
319 317
320 GLShader::MaxwellUniformData ubo{}; 318 GLShader::MaxwellUniformData ubo{};
321 ubo.SetFromRegs(gpu.state.shader_stages[stage]); 319 ubo.SetFromRegs(gpu, stage);
322 const GLintptr offset = buffer_cache.UploadHostMemory( 320 const GLintptr offset = buffer_cache.UploadHostMemory(
323 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); 321 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
324 322
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 4de565321..54fbf48aa 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -12,15 +12,12 @@
12#include <optional> 12#include <optional>
13#include <tuple> 13#include <tuple>
14#include <utility> 14#include <utility>
15#include <vector>
16 15
17#include <boost/icl/interval_map.hpp> 16#include <boost/icl/interval_map.hpp>
18#include <boost/range/iterator_range.hpp>
19#include <glad/glad.h> 17#include <glad/glad.h>
20 18
21#include "common/common_types.h" 19#include "common/common_types.h"
22#include "video_core/engines/maxwell_3d.h" 20#include "video_core/engines/maxwell_3d.h"
23#include "video_core/memory_manager.h"
24#include "video_core/rasterizer_cache.h" 21#include "video_core/rasterizer_cache.h"
25#include "video_core/rasterizer_interface.h" 22#include "video_core/rasterizer_interface.h"
26#include "video_core/renderer_opengl/gl_buffer_cache.h" 23#include "video_core/renderer_opengl/gl_buffer_cache.h"
@@ -29,10 +26,8 @@
29#include "video_core/renderer_opengl/gl_rasterizer_cache.h" 26#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
30#include "video_core/renderer_opengl/gl_resource_manager.h" 27#include "video_core/renderer_opengl/gl_resource_manager.h"
31#include "video_core/renderer_opengl/gl_shader_cache.h" 28#include "video_core/renderer_opengl/gl_shader_cache.h"
32#include "video_core/renderer_opengl/gl_shader_gen.h"
33#include "video_core/renderer_opengl/gl_shader_manager.h" 29#include "video_core/renderer_opengl/gl_shader_manager.h"
34#include "video_core/renderer_opengl/gl_state.h" 30#include "video_core/renderer_opengl/gl_state.h"
35#include "video_core/renderer_opengl/gl_stream_buffer.h"
36 31
37namespace Core { 32namespace Core {
38class System; 33class System;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index aba6ce731..7a3280620 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -13,7 +13,6 @@
13#include "common/scope_exit.h" 13#include "common/scope_exit.h"
14#include "core/core.h" 14#include "core/core.h"
15#include "core/hle/kernel/process.h" 15#include "core/hle/kernel/process.h"
16#include "core/memory.h"
17#include "core/settings.h" 16#include "core/settings.h"
18#include "video_core/engines/maxwell_3d.h" 17#include "video_core/engines/maxwell_3d.h"
19#include "video_core/morton.h" 18#include "video_core/morton.h"
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index e8073579f..ad4fd3ad2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -5,10 +5,9 @@
5#pragma once 5#pragma once
6 6
7#include <array> 7#include <array>
8#include <map>
9#include <memory> 8#include <memory>
10#include <string> 9#include <string>
11#include <unordered_set> 10#include <tuple>
12#include <vector> 11#include <vector>
13 12
14#include "common/alignment.h" 13#include "common/alignment.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 290e654bc..7030db365 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -6,13 +6,11 @@
6#include "common/assert.h" 6#include "common/assert.h"
7#include "common/hash.h" 7#include "common/hash.h"
8#include "core/core.h" 8#include "core/core.h"
9#include "core/memory.h"
10#include "video_core/engines/maxwell_3d.h" 9#include "video_core/engines/maxwell_3d.h"
11#include "video_core/renderer_opengl/gl_rasterizer.h" 10#include "video_core/renderer_opengl/gl_rasterizer.h"
12#include "video_core/renderer_opengl/gl_shader_cache.h" 11#include "video_core/renderer_opengl/gl_shader_cache.h"
13#include "video_core/renderer_opengl/gl_shader_decompiler.h" 12#include "video_core/renderer_opengl/gl_shader_decompiler.h"
14#include "video_core/renderer_opengl/gl_shader_disk_cache.h" 13#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
15#include "video_core/renderer_opengl/gl_shader_manager.h"
16#include "video_core/renderer_opengl/utils.h" 14#include "video_core/renderer_opengl/utils.h"
17#include "video_core/shader/shader_ir.h" 15#include "video_core/shader/shader_ir.h"
18 16
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index fd1c85115..0cf8e0b3d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -5,21 +5,20 @@
5#pragma once 5#pragma once
6 6
7#include <array> 7#include <array>
8#include <atomic>
8#include <memory> 9#include <memory>
9#include <set> 10#include <set>
10#include <tuple> 11#include <tuple>
11#include <unordered_map> 12#include <unordered_map>
13#include <vector>
12 14
13#include <glad/glad.h> 15#include <glad/glad.h>
14 16
15#include "common/assert.h"
16#include "common/common_types.h" 17#include "common/common_types.h"
17#include "video_core/rasterizer_cache.h" 18#include "video_core/rasterizer_cache.h"
18#include "video_core/renderer_base.h"
19#include "video_core/renderer_opengl/gl_resource_manager.h" 19#include "video_core/renderer_opengl/gl_resource_manager.h"
20#include "video_core/renderer_opengl/gl_shader_decompiler.h" 20#include "video_core/renderer_opengl/gl_shader_decompiler.h"
21#include "video_core/renderer_opengl/gl_shader_disk_cache.h" 21#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
22#include "video_core/renderer_opengl/gl_shader_gen.h"
23 22
24namespace Core { 23namespace Core {
25class System; 24class System;
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index 72aca4938..4e04ab2f8 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -5,7 +5,6 @@
5#pragma once 5#pragma once
6 6
7#include <array> 7#include <array>
8#include <set>
9#include <string> 8#include <string>
10#include <utility> 9#include <utility>
11#include <vector> 10#include <vector>
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 82fc4d44b..d2d979997 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -4,13 +4,13 @@
4 4
5#include <cstring> 5#include <cstring>
6#include <fmt/format.h> 6#include <fmt/format.h>
7#include <lz4.h>
8 7
9#include "common/assert.h" 8#include "common/assert.h"
10#include "common/common_paths.h" 9#include "common/common_paths.h"
11#include "common/common_types.h" 10#include "common/common_types.h"
12#include "common/file_util.h" 11#include "common/file_util.h"
13#include "common/logging/log.h" 12#include "common/logging/log.h"
13#include "common/lz4_compression.h"
14#include "common/scm_rev.h" 14#include "common/scm_rev.h"
15 15
16#include "core/core.h" 16#include "core/core.h"
@@ -49,39 +49,6 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() {
49 return hash; 49 return hash;
50} 50}
51 51
52template <typename T>
53std::vector<u8> CompressData(const T* source, std::size_t source_size) {
54 if (source_size > LZ4_MAX_INPUT_SIZE) {
55 // Source size exceeds LZ4 maximum input size
56 return {};
57 }
58 const auto source_size_int = static_cast<int>(source_size);
59 const int max_compressed_size = LZ4_compressBound(source_size_int);
60 std::vector<u8> compressed(max_compressed_size);
61 const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
62 reinterpret_cast<char*>(compressed.data()),
63 source_size_int, max_compressed_size);
64 if (compressed_size <= 0) {
65 // Compression failed
66 return {};
67 }
68 compressed.resize(compressed_size);
69 return compressed;
70}
71
72std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
73 std::vector<u8> uncompressed(uncompressed_size);
74 const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
75 reinterpret_cast<char*>(uncompressed.data()),
76 static_cast<int>(compressed.size()),
77 static_cast<int>(uncompressed.size()));
78 if (static_cast<int>(uncompressed_size) != size_check) {
79 // Decompression failed
80 return {};
81 }
82 return uncompressed;
83}
84
85} // namespace 52} // namespace
86 53
87ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type, 54ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type,
@@ -292,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
292 return {}; 259 return {};
293 } 260 }
294 261
295 dump.binary = DecompressData(compressed_binary, binary_length); 262 dump.binary = Common::Compression::DecompressDataLZ4(compressed_binary, binary_length);
296 if (dump.binary.empty()) { 263 if (dump.binary.empty()) {
297 return {}; 264 return {};
298 } 265 }
@@ -321,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
321 return {}; 288 return {};
322 } 289 }
323 290
324 const std::vector<u8> code = DecompressData(compressed_code, code_size); 291 const std::vector<u8> code = Common::Compression::DecompressDataLZ4(compressed_code, code_size);
325 if (code.empty()) { 292 if (code.empty()) {
326 return {}; 293 return {};
327 } 294 }
@@ -507,7 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
507 if (!IsUsable()) 474 if (!IsUsable())
508 return; 475 return;
509 476
510 const std::vector<u8> compressed_code{CompressData(code.data(), code.size())}; 477 const std::vector<u8> compressed_code{Common::Compression::CompressDataLZ4HC(
478 reinterpret_cast<const u8*>(code.data()), code.size(), 9)};
511 if (compressed_code.empty()) { 479 if (compressed_code.empty()) {
512 LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}", 480 LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
513 unique_identifier); 481 unique_identifier);
@@ -537,7 +505,9 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
537 std::vector<u8> binary(binary_length); 505 std::vector<u8> binary(binary_length);
538 glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data()); 506 glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
539 507
540 const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size()); 508 const std::vector<u8> compressed_binary =
509 Common::Compression::CompressDataLZ4HC(binary.data(), binary.size(), 9);
510
541 if (compressed_binary.empty()) { 511 if (compressed_binary.empty()) {
542 LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}", 512 LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
543 usage.unique_identifier); 513 usage.unique_identifier);
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 7d96649af..8763d9c71 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -3,7 +3,6 @@
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <fmt/format.h> 5#include <fmt/format.h>
6#include "common/assert.h"
7#include "video_core/engines/maxwell_3d.h" 6#include "video_core/engines/maxwell_3d.h"
8#include "video_core/renderer_opengl/gl_shader_decompiler.h" 7#include "video_core/renderer_opengl/gl_shader_decompiler.h"
9#include "video_core/renderer_opengl/gl_shader_gen.h" 8#include "video_core/renderer_opengl/gl_shader_gen.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index fba8e681b..fad346b48 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -4,12 +4,9 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <array>
8#include <string>
9#include <vector> 7#include <vector>
10 8
11#include "common/common_types.h" 9#include "common/common_types.h"
12#include "video_core/engines/shader_bytecode.h"
13#include "video_core/renderer_opengl/gl_shader_decompiler.h" 10#include "video_core/renderer_opengl/gl_shader_decompiler.h"
14#include "video_core/shader/shader_ir.h" 11#include "video_core/shader/shader_ir.h"
15 12
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 6a30c28d2..eaf3e03a0 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,15 +2,15 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "core/core.h"
6#include "video_core/renderer_opengl/gl_shader_manager.h" 5#include "video_core/renderer_opengl/gl_shader_manager.h"
7 6
8namespace OpenGL::GLShader { 7namespace OpenGL::GLShader {
9 8
10void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) { 9using Tegra::Engines::Maxwell3D;
11 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 10
12 const auto& regs = gpu.regs; 11void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
13 const auto& state = gpu.state; 12 const auto& regs = maxwell.regs;
13 const auto& state = maxwell.state;
14 14
15 // TODO(bunnei): Support more than one viewport 15 // TODO(bunnei): Support more than one viewport
16 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; 16 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
@@ -18,7 +18,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
18 18
19 u32 func = static_cast<u32>(regs.alpha_test_func); 19 u32 func = static_cast<u32>(regs.alpha_test_func);
20 // Normalize the gl variants of opCompare to be the same as the normal variants 20 // Normalize the gl variants of opCompare to be the same as the normal variants
21 u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never); 21 const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
22 if (func >= op_gl_variant_base) { 22 if (func >= op_gl_variant_base) {
23 func = func - op_gl_variant_base + 1U; 23 func = func - op_gl_variant_base + 1U;
24 } 24 }
@@ -31,8 +31,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
31 31
32 // Assign in which stage the position has to be flipped 32 // Assign in which stage the position has to be flipped
33 // (the last stage before the fragment shader). 33 // (the last stage before the fragment shader).
34 if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { 34 constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
35 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); 35 if (maxwell.regs.shader_config[geometry_index].enable) {
36 flip_stage = geometry_index;
36 } else { 37 } else {
37 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); 38 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
38 } 39 }
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 4970aafed..8eef2a920 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -12,14 +12,13 @@
12 12
13namespace OpenGL::GLShader { 13namespace OpenGL::GLShader {
14 14
15using Tegra::Engines::Maxwell3D;
16
17/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned 15/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
18// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at 16/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
19// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. 17/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
20// Not following that rule will cause problems on some AMD drivers. 18/// Not following that rule will cause problems on some AMD drivers.
21struct MaxwellUniformData { 19struct MaxwellUniformData {
22 void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); 20 void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
21
23 alignas(16) GLvec4 viewport_flip; 22 alignas(16) GLvec4 viewport_flip;
24 struct alignas(16) { 23 struct alignas(16) {
25 GLuint instance_id; 24 GLuint instance_id;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index a01efeb05..d69cba9c3 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -5,7 +5,6 @@
5#include <algorithm> 5#include <algorithm>
6#include <cstddef> 6#include <cstddef>
7#include <cstdlib> 7#include <cstdlib>
8#include <cstring>
9#include <memory> 8#include <memory>
10#include <glad/glad.h> 9#include <glad/glad.h>
11#include "common/assert.h" 10#include "common/assert.h"
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c0e3c5fa9..4422a572b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -329,6 +329,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
329 QMenu context_menu; 329 QMenu context_menu;
330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); 330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); 331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
332 QAction* open_transferable_shader_cache =
333 context_menu.addAction(tr("Open Transferable Shader Cache"));
332 context_menu.addSeparator(); 334 context_menu.addSeparator();
333 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); 335 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
334 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); 336 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
@@ -344,6 +346,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
344 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); }); 346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
345 connect(open_lfs_location, &QAction::triggered, 347 connect(open_lfs_location, &QAction::triggered,
346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); }); 348 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
349 connect(open_transferable_shader_cache, &QAction::triggered,
350 [&]() { emit OpenTransferableShaderCacheRequested(program_id); });
347 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); }); 351 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
348 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); 352 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
349 connect(navigate_to_gamedb_entry, &QAction::triggered, 353 connect(navigate_to_gamedb_entry, &QAction::triggered,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index b317eb2fc..8ea5cbaaa 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -66,6 +66,7 @@ signals:
66 void GameChosen(QString game_path); 66 void GameChosen(QString game_path);
67 void ShouldCancelWorker(); 67 void ShouldCancelWorker();
68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target); 68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
69 void OpenTransferableShaderCacheRequested(u64 program_id);
69 void DumpRomFSRequested(u64 program_id, const std::string& game_path); 70 void DumpRomFSRequested(u64 program_id, const std::string& game_path);
70 void CopyTIDRequested(u64 program_id); 71 void CopyTIDRequested(u64 program_id);
71 void NavigateToGamedbEntryRequested(u64 program_id, 72 void NavigateToGamedbEntryRequested(u64 program_id,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41ba3c4c6..2b9db69a3 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -37,14 +37,20 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
37#include <glad/glad.h> 37#include <glad/glad.h>
38 38
39#define QT_NO_OPENGL 39#define QT_NO_OPENGL
40#include <QClipboard>
41#include <QDesktopServices>
40#include <QDesktopWidget> 42#include <QDesktopWidget>
41#include <QDialogButtonBox> 43#include <QDialogButtonBox>
42#include <QFile> 44#include <QFile>
43#include <QFileDialog> 45#include <QFileDialog>
46#include <QInputDialog>
44#include <QMessageBox> 47#include <QMessageBox>
48#include <QProgressBar>
49#include <QProgressDialog>
50#include <QShortcut>
51#include <QStatusBar>
45#include <QtConcurrent/QtConcurrent> 52#include <QtConcurrent/QtConcurrent>
46#include <QtGui> 53
47#include <QtWidgets>
48#include <fmt/format.h> 54#include <fmt/format.h>
49#include "common/common_paths.h" 55#include "common/common_paths.h"
50#include "common/detached_tasks.h" 56#include "common/detached_tasks.h"
@@ -55,11 +61,9 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
55#include "common/microprofile.h" 61#include "common/microprofile.h"
56#include "common/scm_rev.h" 62#include "common/scm_rev.h"
57#include "common/scope_exit.h" 63#include "common/scope_exit.h"
58#include "common/string_util.h"
59#include "common/telemetry.h" 64#include "common/telemetry.h"
60#include "core/core.h" 65#include "core/core.h"
61#include "core/crypto/key_manager.h" 66#include "core/crypto/key_manager.h"
62#include "core/file_sys/bis_factory.h"
63#include "core/file_sys/card_image.h" 67#include "core/file_sys/card_image.h"
64#include "core/file_sys/content_archive.h" 68#include "core/file_sys/content_archive.h"
65#include "core/file_sys/control_metadata.h" 69#include "core/file_sys/control_metadata.h"
@@ -71,7 +75,6 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
71#include "core/frontend/applets/software_keyboard.h" 75#include "core/frontend/applets/software_keyboard.h"
72#include "core/hle/kernel/process.h" 76#include "core/hle/kernel/process.h"
73#include "core/hle/service/filesystem/filesystem.h" 77#include "core/hle/service/filesystem/filesystem.h"
74#include "core/hle/service/filesystem/fsp_ldr.h"
75#include "core/hle/service/nfp/nfp.h" 78#include "core/hle/service/nfp/nfp.h"
76#include "core/hle/service/sm/sm.h" 79#include "core/hle/service/sm/sm.h"
77#include "core/loader/loader.h" 80#include "core/loader/loader.h"
@@ -648,6 +651,8 @@ void GMainWindow::RestoreUIState() {
648void GMainWindow::ConnectWidgetEvents() { 651void GMainWindow::ConnectWidgetEvents() {
649 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); 652 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
650 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); 653 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
654 connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
655 &GMainWindow::OnTransferableShaderCacheOpenFile);
651 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); 656 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
652 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); 657 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
653 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, 658 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -1082,6 +1087,39 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
1082 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); 1087 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
1083} 1088}
1084 1089
1090void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
1091 ASSERT(program_id != 0);
1092
1093 const QString tranferable_shader_cache_folder_path =
1094 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
1095 DIR_SEP + "transferable";
1096
1097 const QString transferable_shader_cache_file_path =
1098 tranferable_shader_cache_folder_path + DIR_SEP +
1099 QString::fromStdString(fmt::format("{:016X}.bin", program_id));
1100
1101 if (!QFile::exists(transferable_shader_cache_file_path)) {
1102 QMessageBox::warning(this, tr("Error Opening Transferable Shader Cache"),
1103 tr("A shader cache for this title does not exist."));
1104 return;
1105 }
1106
1107 // Windows supports opening a folder with selecting a specified file in explorer. On every other
1108 // OS we just open the transferable shader cache folder without preselecting the transferable
1109 // shader cache file for the selected game.
1110#if defined(Q_OS_WIN)
1111 const QString explorer = QStringLiteral("explorer");
1112 QStringList param;
1113 if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
1114 param << QStringLiteral("/select,");
1115 }
1116 param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
1117 QProcess::startDetached(explorer, param);
1118#else
1119 QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
1120#endif
1121}
1122
1085static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) { 1123static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
1086 std::size_t out = 0; 1124 std::size_t out = 0;
1087 1125
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index e07c892cf..7f3aa998e 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -176,6 +176,7 @@ private slots:
176 /// Called whenever a user selects a game in the game list widget. 176 /// Called whenever a user selects a game in the game list widget.
177 void OnGameListLoadFile(QString game_path); 177 void OnGameListLoadFile(QString game_path);
178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); 178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
179 void OnTransferableShaderCacheOpenFile(u64 program_id);
179 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); 180 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
180 void OnGameListCopyTID(u64 program_id); 181 void OnGameListCopyTID(u64 program_id);
181 void OnGameListNavigateToGamedbEntry(u64 program_id, 182 void OnGameListNavigateToGamedbEntry(u64 program_id,