diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/dedicated_room/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/input_common/drivers/sdl_driver.cpp | 11 | ||||
| -rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 10 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/shader_environment.cpp | 7 |
6 files changed, 17 insertions, 17 deletions
diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt index 737aedbe4..1efdbc1f7 100644 --- a/src/dedicated_room/CMakeLists.txt +++ b/src/dedicated_room/CMakeLists.txt | |||
| @@ -16,7 +16,7 @@ if (ENABLE_WEB_SERVICE) | |||
| 16 | target_link_libraries(yuzu-room PRIVATE web_service) | 16 | target_link_libraries(yuzu-room PRIVATE web_service) |
| 17 | endif() | 17 | endif() |
| 18 | 18 | ||
| 19 | target_link_libraries(yuzu-room PRIVATE mbedtls) | 19 | target_link_libraries(yuzu-room PRIVATE mbedtls mbedcrypto) |
| 20 | if (MSVC) | 20 | if (MSVC) |
| 21 | target_link_libraries(yuzu-room PRIVATE getopt) | 21 | target_link_libraries(yuzu-room PRIVATE getopt) |
| 22 | endif() | 22 | endif() |
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index de388ec4c..5cc1ccbd9 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp | |||
| @@ -40,13 +40,13 @@ public: | |||
| 40 | void EnableMotion() { | 40 | void EnableMotion() { |
| 41 | if (sdl_controller) { | 41 | if (sdl_controller) { |
| 42 | SDL_GameController* controller = sdl_controller.get(); | 42 | SDL_GameController* controller = sdl_controller.get(); |
| 43 | if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) { | 43 | has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL); |
| 44 | has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO); | ||
| 45 | if (has_accel) { | ||
| 44 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); | 46 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); |
| 45 | has_accel = true; | ||
| 46 | } | 47 | } |
| 47 | if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) && !has_gyro) { | 48 | if (has_gyro) { |
| 48 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); | 49 | SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); |
| 49 | has_gyro = true; | ||
| 50 | } | 50 | } |
| 51 | } | 51 | } |
| 52 | } | 52 | } |
| @@ -305,6 +305,7 @@ void SDLDriver::InitJoystick(int joystick_index) { | |||
| 305 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); | 305 | auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); |
| 306 | PreSetController(joystick->GetPadIdentifier()); | 306 | PreSetController(joystick->GetPadIdentifier()); |
| 307 | SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); | 307 | SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); |
| 308 | joystick->EnableMotion(); | ||
| 308 | joystick_map[guid].emplace_back(std::move(joystick)); | 309 | joystick_map[guid].emplace_back(std::move(joystick)); |
| 309 | return; | 310 | return; |
| 310 | } | 311 | } |
| @@ -316,6 +317,7 @@ void SDLDriver::InitJoystick(int joystick_index) { | |||
| 316 | 317 | ||
| 317 | if (joystick_it != joystick_guid_list.end()) { | 318 | if (joystick_it != joystick_guid_list.end()) { |
| 318 | (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); | 319 | (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); |
| 320 | (*joystick_it)->EnableMotion(); | ||
| 319 | return; | 321 | return; |
| 320 | } | 322 | } |
| 321 | 323 | ||
| @@ -323,6 +325,7 @@ void SDLDriver::InitJoystick(int joystick_index) { | |||
| 323 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); | 325 | auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); |
| 324 | PreSetController(joystick->GetPadIdentifier()); | 326 | PreSetController(joystick->GetPadIdentifier()); |
| 325 | SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); | 327 | SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); |
| 328 | joystick->EnableMotion(); | ||
| 326 | joystick_guid_list.emplace_back(std::move(joystick)); | 329 | joystick_guid_list.emplace_back(std::move(joystick)); |
| 327 | } | 330 | } |
| 328 | 331 | ||
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 5cead5135..597112ba4 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp | |||
| @@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) { | |||
| 415 | inst->SetFlags(flags); | 415 | inst->SetFlags(flags); |
| 416 | break; | 416 | break; |
| 417 | case IR::Opcode::ImageSampleImplicitLod: | 417 | case IR::Opcode::ImageSampleImplicitLod: |
| 418 | if (flags.type == TextureType::Color2D) { | 418 | if (flags.type != TextureType::Color2D) { |
| 419 | auto texture_type = ReadTextureType(env, cbuf); | 419 | break; |
| 420 | if (texture_type == TextureType::Color2DRect) { | 420 | } |
| 421 | PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); | 421 | if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) { |
| 422 | } | 422 | PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); |
| 423 | } | 423 | } |
| 424 | break; | 424 | break; |
| 425 | case IR::Opcode::ImageFetch: | 425 | case IR::Opcode::ImageFetch: |
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 1ad56d9e7..ddb70934c 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp | |||
| @@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines; | |||
| 49 | using VideoCommon::SerializePipeline; | 49 | using VideoCommon::SerializePipeline; |
| 50 | using Context = ShaderContext::Context; | 50 | using Context = ShaderContext::Context; |
| 51 | 51 | ||
| 52 | constexpr u32 CACHE_VERSION = 5; | 52 | constexpr u32 CACHE_VERSION = 6; |
| 53 | 53 | ||
| 54 | template <typename Container> | 54 | template <typename Container> |
| 55 | auto MakeSpan(Container& container) { | 55 | auto MakeSpan(Container& container) { |
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 3adad5af4..9708dc45e 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp | |||
| @@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment; | |||
| 53 | using VideoCommon::GenericEnvironment; | 53 | using VideoCommon::GenericEnvironment; |
| 54 | using VideoCommon::GraphicsEnvironment; | 54 | using VideoCommon::GraphicsEnvironment; |
| 55 | 55 | ||
| 56 | constexpr u32 CACHE_VERSION = 5; | 56 | constexpr u32 CACHE_VERSION = 6; |
| 57 | 57 | ||
| 58 | template <typename Container> | 58 | template <typename Container> |
| 59 | auto MakeSpan(Container& container) { | 59 | auto MakeSpan(Container& container) { |
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp index 808d88eec..5f7625947 100644 --- a/src/video_core/shader_environment.cpp +++ b/src/video_core/shader_environment.cpp | |||
| @@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) { | |||
| 39 | return Shader::TextureType::Color1D; | 39 | return Shader::TextureType::Color1D; |
| 40 | case Tegra::Texture::TextureType::Texture2D: | 40 | case Tegra::Texture::TextureType::Texture2D: |
| 41 | case Tegra::Texture::TextureType::Texture2DNoMipmap: | 41 | case Tegra::Texture::TextureType::Texture2DNoMipmap: |
| 42 | if (entry.normalized_coords) { | 42 | return entry.normalized_coords ? Shader::TextureType::Color2D |
| 43 | return Shader::TextureType::Color2D; | 43 | : Shader::TextureType::Color2DRect; |
| 44 | } else { | ||
| 45 | return Shader::TextureType::Color2DRect; | ||
| 46 | } | ||
| 47 | case Tegra::Texture::TextureType::Texture3D: | 44 | case Tegra::Texture::TextureType::Texture3D: |
| 48 | return Shader::TextureType::Color3D; | 45 | return Shader::TextureType::Color3D; |
| 49 | case Tegra::Texture::TextureType::TextureCubemap: | 46 | case Tegra::Texture::TextureType::TextureCubemap: |