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-rw-r--r--src/dedicated_room/CMakeLists.txt2
-rw-r--r--src/input_common/drivers/sdl_driver.cpp11
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/shader_environment.cpp7
6 files changed, 17 insertions, 17 deletions
diff --git a/src/dedicated_room/CMakeLists.txt b/src/dedicated_room/CMakeLists.txt
index 737aedbe4..1efdbc1f7 100644
--- a/src/dedicated_room/CMakeLists.txt
+++ b/src/dedicated_room/CMakeLists.txt
@@ -16,7 +16,7 @@ if (ENABLE_WEB_SERVICE)
16 target_link_libraries(yuzu-room PRIVATE web_service) 16 target_link_libraries(yuzu-room PRIVATE web_service)
17endif() 17endif()
18 18
19target_link_libraries(yuzu-room PRIVATE mbedtls) 19target_link_libraries(yuzu-room PRIVATE mbedtls mbedcrypto)
20if (MSVC) 20if (MSVC)
21 target_link_libraries(yuzu-room PRIVATE getopt) 21 target_link_libraries(yuzu-room PRIVATE getopt)
22endif() 22endif()
diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp
index de388ec4c..5cc1ccbd9 100644
--- a/src/input_common/drivers/sdl_driver.cpp
+++ b/src/input_common/drivers/sdl_driver.cpp
@@ -40,13 +40,13 @@ public:
40 void EnableMotion() { 40 void EnableMotion() {
41 if (sdl_controller) { 41 if (sdl_controller) {
42 SDL_GameController* controller = sdl_controller.get(); 42 SDL_GameController* controller = sdl_controller.get();
43 if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL) && !has_accel) { 43 has_accel = SDL_GameControllerHasSensor(controller, SDL_SENSOR_ACCEL);
44 has_gyro = SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO);
45 if (has_accel) {
44 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE); 46 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_ACCEL, SDL_TRUE);
45 has_accel = true;
46 } 47 }
47 if (SDL_GameControllerHasSensor(controller, SDL_SENSOR_GYRO) && !has_gyro) { 48 if (has_gyro) {
48 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE); 49 SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE);
49 has_gyro = true;
50 } 50 }
51 } 51 }
52 } 52 }
@@ -305,6 +305,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
305 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller); 305 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
306 PreSetController(joystick->GetPadIdentifier()); 306 PreSetController(joystick->GetPadIdentifier());
307 SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); 307 SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
308 joystick->EnableMotion();
308 joystick_map[guid].emplace_back(std::move(joystick)); 309 joystick_map[guid].emplace_back(std::move(joystick));
309 return; 310 return;
310 } 311 }
@@ -316,6 +317,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
316 317
317 if (joystick_it != joystick_guid_list.end()) { 318 if (joystick_it != joystick_guid_list.end()) {
318 (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller); 319 (*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
320 (*joystick_it)->EnableMotion();
319 return; 321 return;
320 } 322 }
321 323
@@ -323,6 +325,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
323 auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller); 325 auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
324 PreSetController(joystick->GetPadIdentifier()); 326 PreSetController(joystick->GetPadIdentifier());
325 SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel()); 327 SetBattery(joystick->GetPadIdentifier(), joystick->GetBatteryLevel());
328 joystick->EnableMotion();
326 joystick_guid_list.emplace_back(std::move(joystick)); 329 joystick_guid_list.emplace_back(std::move(joystick));
327} 330}
328 331
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 5cead5135..597112ba4 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -415,11 +415,11 @@ void TexturePass(Environment& env, IR::Program& program) {
415 inst->SetFlags(flags); 415 inst->SetFlags(flags);
416 break; 416 break;
417 case IR::Opcode::ImageSampleImplicitLod: 417 case IR::Opcode::ImageSampleImplicitLod:
418 if (flags.type == TextureType::Color2D) { 418 if (flags.type != TextureType::Color2D) {
419 auto texture_type = ReadTextureType(env, cbuf); 419 break;
420 if (texture_type == TextureType::Color2DRect) { 420 }
421 PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst); 421 if (ReadTextureType(env, cbuf) == TextureType::Color2DRect) {
422 } 422 PatchImageSampleImplicitLod(*texture_inst.block, *texture_inst.inst);
423 } 423 }
424 break; 424 break;
425 case IR::Opcode::ImageFetch: 425 case IR::Opcode::ImageFetch:
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1ad56d9e7..ddb70934c 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -49,7 +49,7 @@ using VideoCommon::LoadPipelines;
49using VideoCommon::SerializePipeline; 49using VideoCommon::SerializePipeline;
50using Context = ShaderContext::Context; 50using Context = ShaderContext::Context;
51 51
52constexpr u32 CACHE_VERSION = 5; 52constexpr u32 CACHE_VERSION = 6;
53 53
54template <typename Container> 54template <typename Container>
55auto MakeSpan(Container& container) { 55auto MakeSpan(Container& container) {
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 3adad5af4..9708dc45e 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -53,7 +53,7 @@ using VideoCommon::FileEnvironment;
53using VideoCommon::GenericEnvironment; 53using VideoCommon::GenericEnvironment;
54using VideoCommon::GraphicsEnvironment; 54using VideoCommon::GraphicsEnvironment;
55 55
56constexpr u32 CACHE_VERSION = 5; 56constexpr u32 CACHE_VERSION = 6;
57 57
58template <typename Container> 58template <typename Container>
59auto MakeSpan(Container& container) { 59auto MakeSpan(Container& container) {
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 808d88eec..5f7625947 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -39,11 +39,8 @@ static Shader::TextureType ConvertType(const Tegra::Texture::TICEntry& entry) {
39 return Shader::TextureType::Color1D; 39 return Shader::TextureType::Color1D;
40 case Tegra::Texture::TextureType::Texture2D: 40 case Tegra::Texture::TextureType::Texture2D:
41 case Tegra::Texture::TextureType::Texture2DNoMipmap: 41 case Tegra::Texture::TextureType::Texture2DNoMipmap:
42 if (entry.normalized_coords) { 42 return entry.normalized_coords ? Shader::TextureType::Color2D
43 return Shader::TextureType::Color2D; 43 : Shader::TextureType::Color2DRect;
44 } else {
45 return Shader::TextureType::Color2DRect;
46 }
47 case Tegra::Texture::TextureType::Texture3D: 44 case Tegra::Texture::TextureType::Texture3D:
48 return Shader::TextureType::Color3D; 45 return Shader::TextureType::Color3D;
49 case Tegra::Texture::TextureType::TextureCubemap: 46 case Tegra::Texture::TextureType::TextureCubemap: