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-rw-r--r--src/audio_core/codec.cpp4
-rw-r--r--src/audio_core/cubeb_sink.cpp8
-rw-r--r--src/common/color.h40
-rw-r--r--src/common/math_util.h4
-rw-r--r--src/common/quaternion.h10
-rw-r--r--src/common/vector_math.h4
-rw-r--r--src/core/file_sys/vfs_vector.cpp2
-rw-r--r--src/core/frontend/framebuffer_layout.cpp12
-rw-r--r--src/core/frontend/framebuffer_layout.h2
-rw-r--r--src/core/frontend/input.h2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp2
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h4
-rw-r--r--src/core/hle/service/vi/vi.cpp3
-rw-r--r--src/input_common/motion_emu.cpp28
-rw-r--r--src/video_core/engines/fermi_2d.cpp8
-rw-r--r--src/video_core/engines/maxwell_3d.h2
-rw-r--r--src/video_core/gpu.h2
-rw-r--r--src/video_core/rasterizer_interface.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h8
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp1
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h4
-rw-r--r--src/video_core/shader/track.cpp10
-rw-r--r--src/yuzu/debugger/graphics/graphics_surface.cpp2
29 files changed, 95 insertions, 95 deletions
diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp
index 454de798b..c5a0d98ce 100644
--- a/src/audio_core/codec.cpp
+++ b/src/audio_core/codec.cpp
@@ -68,8 +68,8 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM
68 } 68 }
69 } 69 }
70 70
71 state.yn1 = yn1; 71 state.yn1 = static_cast<s16>(yn1);
72 state.yn2 = yn2; 72 state.yn2 = static_cast<s16>(yn2);
73 73
74 return ret; 74 return ret;
75} 75}
diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp
index 097328901..dc45dedd3 100644
--- a/src/audio_core/cubeb_sink.cpp
+++ b/src/audio_core/cubeb_sink.cpp
@@ -46,7 +46,7 @@ public:
46 } 46 }
47 } 47 }
48 48
49 ~CubebSinkStream() { 49 ~CubebSinkStream() override {
50 if (!ctx) { 50 if (!ctx) {
51 return; 51 return;
52 } 52 }
@@ -75,11 +75,11 @@ public:
75 queue.Push(samples); 75 queue.Push(samples);
76 } 76 }
77 77
78 std::size_t SamplesInQueue(u32 num_channels) const override { 78 std::size_t SamplesInQueue(u32 channel_count) const override {
79 if (!ctx) 79 if (!ctx)
80 return 0; 80 return 0;
81 81
82 return queue.Size() / num_channels; 82 return queue.Size() / channel_count;
83 } 83 }
84 84
85 void Flush() override { 85 void Flush() override {
@@ -98,7 +98,7 @@ private:
98 u32 num_channels{}; 98 u32 num_channels{};
99 99
100 Common::RingBuffer<s16, 0x10000> queue; 100 Common::RingBuffer<s16, 0x10000> queue;
101 std::array<s16, 2> last_frame; 101 std::array<s16, 2> last_frame{};
102 std::atomic<bool> should_flush{}; 102 std::atomic<bool> should_flush{};
103 TimeStretcher time_stretch; 103 TimeStretcher time_stretch;
104 104
diff --git a/src/common/color.h b/src/common/color.h
index 0379040be..3a2222077 100644
--- a/src/common/color.h
+++ b/src/common/color.h
@@ -55,36 +55,36 @@ constexpr u8 Convert8To6(u8 value) {
55/** 55/**
56 * Decode a color stored in RGBA8 format 56 * Decode a color stored in RGBA8 format
57 * @param bytes Pointer to encoded source color 57 * @param bytes Pointer to encoded source color
58 * @return Result color decoded as Math::Vec4<u8> 58 * @return Result color decoded as Common::Vec4<u8>
59 */ 59 */
60inline Math::Vec4<u8> DecodeRGBA8(const u8* bytes) { 60inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
61 return {bytes[3], bytes[2], bytes[1], bytes[0]}; 61 return {bytes[3], bytes[2], bytes[1], bytes[0]};
62} 62}
63 63
64/** 64/**
65 * Decode a color stored in RGB8 format 65 * Decode a color stored in RGB8 format
66 * @param bytes Pointer to encoded source color 66 * @param bytes Pointer to encoded source color
67 * @return Result color decoded as Math::Vec4<u8> 67 * @return Result color decoded as Common::Vec4<u8>
68 */ 68 */
69inline Math::Vec4<u8> DecodeRGB8(const u8* bytes) { 69inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
70 return {bytes[2], bytes[1], bytes[0], 255}; 70 return {bytes[2], bytes[1], bytes[0], 255};
71} 71}
72 72
73/** 73/**
74 * Decode a color stored in RG8 (aka HILO8) format 74 * Decode a color stored in RG8 (aka HILO8) format
75 * @param bytes Pointer to encoded source color 75 * @param bytes Pointer to encoded source color
76 * @return Result color decoded as Math::Vec4<u8> 76 * @return Result color decoded as Common::Vec4<u8>
77 */ 77 */
78inline Math::Vec4<u8> DecodeRG8(const u8* bytes) { 78inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
79 return {bytes[1], bytes[0], 0, 255}; 79 return {bytes[1], bytes[0], 0, 255};
80} 80}
81 81
82/** 82/**
83 * Decode a color stored in RGB565 format 83 * Decode a color stored in RGB565 format
84 * @param bytes Pointer to encoded source color 84 * @param bytes Pointer to encoded source color
85 * @return Result color decoded as Math::Vec4<u8> 85 * @return Result color decoded as Common::Vec4<u8>
86 */ 86 */
87inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) { 87inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
88 u16_le pixel; 88 u16_le pixel;
89 std::memcpy(&pixel, bytes, sizeof(pixel)); 89 std::memcpy(&pixel, bytes, sizeof(pixel));
90 return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F), 90 return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
@@ -94,9 +94,9 @@ inline Math::Vec4<u8> DecodeRGB565(const u8* bytes) {
94/** 94/**
95 * Decode a color stored in RGB5A1 format 95 * Decode a color stored in RGB5A1 format
96 * @param bytes Pointer to encoded source color 96 * @param bytes Pointer to encoded source color
97 * @return Result color decoded as Math::Vec4<u8> 97 * @return Result color decoded as Common::Vec4<u8>
98 */ 98 */
99inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) { 99inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
100 u16_le pixel; 100 u16_le pixel;
101 std::memcpy(&pixel, bytes, sizeof(pixel)); 101 std::memcpy(&pixel, bytes, sizeof(pixel));
102 return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F), 102 return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
@@ -106,9 +106,9 @@ inline Math::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
106/** 106/**
107 * Decode a color stored in RGBA4 format 107 * Decode a color stored in RGBA4 format
108 * @param bytes Pointer to encoded source color 108 * @param bytes Pointer to encoded source color
109 * @return Result color decoded as Math::Vec4<u8> 109 * @return Result color decoded as Common::Vec4<u8>
110 */ 110 */
111inline Math::Vec4<u8> DecodeRGBA4(const u8* bytes) { 111inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
112 u16_le pixel; 112 u16_le pixel;
113 std::memcpy(&pixel, bytes, sizeof(pixel)); 113 std::memcpy(&pixel, bytes, sizeof(pixel));
114 return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF), 114 return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
@@ -138,9 +138,9 @@ inline u32 DecodeD24(const u8* bytes) {
138/** 138/**
139 * Decode a depth value and a stencil value stored in D24S8 format 139 * Decode a depth value and a stencil value stored in D24S8 format
140 * @param bytes Pointer to encoded source values 140 * @param bytes Pointer to encoded source values
141 * @return Resulting values stored as a Math::Vec2 141 * @return Resulting values stored as a Common::Vec2
142 */ 142 */
143inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) { 143inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
144 return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]}; 144 return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
145} 145}
146 146
@@ -149,7 +149,7 @@ inline Math::Vec2<u32> DecodeD24S8(const u8* bytes) {
149 * @param color Source color to encode 149 * @param color Source color to encode
150 * @param bytes Destination pointer to store encoded color 150 * @param bytes Destination pointer to store encoded color
151 */ 151 */
152inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) { 152inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
153 bytes[3] = color.r(); 153 bytes[3] = color.r();
154 bytes[2] = color.g(); 154 bytes[2] = color.g();
155 bytes[1] = color.b(); 155 bytes[1] = color.b();
@@ -161,7 +161,7 @@ inline void EncodeRGBA8(const Math::Vec4<u8>& color, u8* bytes) {
161 * @param color Source color to encode 161 * @param color Source color to encode
162 * @param bytes Destination pointer to store encoded color 162 * @param bytes Destination pointer to store encoded color
163 */ 163 */
164inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) { 164inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
165 bytes[2] = color.r(); 165 bytes[2] = color.r();
166 bytes[1] = color.g(); 166 bytes[1] = color.g();
167 bytes[0] = color.b(); 167 bytes[0] = color.b();
@@ -172,7 +172,7 @@ inline void EncodeRGB8(const Math::Vec4<u8>& color, u8* bytes) {
172 * @param color Source color to encode 172 * @param color Source color to encode
173 * @param bytes Destination pointer to store encoded color 173 * @param bytes Destination pointer to store encoded color
174 */ 174 */
175inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) { 175inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
176 bytes[1] = color.r(); 176 bytes[1] = color.r();
177 bytes[0] = color.g(); 177 bytes[0] = color.g();
178} 178}
@@ -181,7 +181,7 @@ inline void EncodeRG8(const Math::Vec4<u8>& color, u8* bytes) {
181 * @param color Source color to encode 181 * @param color Source color to encode
182 * @param bytes Destination pointer to store encoded color 182 * @param bytes Destination pointer to store encoded color
183 */ 183 */
184inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) { 184inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
185 const u16_le data = 185 const u16_le data =
186 (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b()); 186 (Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
187 187
@@ -193,7 +193,7 @@ inline void EncodeRGB565(const Math::Vec4<u8>& color, u8* bytes) {
193 * @param color Source color to encode 193 * @param color Source color to encode
194 * @param bytes Destination pointer to store encoded color 194 * @param bytes Destination pointer to store encoded color
195 */ 195 */
196inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) { 196inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
197 const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) | 197 const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
198 (Convert8To5(color.b()) << 1) | Convert8To1(color.a()); 198 (Convert8To5(color.b()) << 1) | Convert8To1(color.a());
199 199
@@ -205,7 +205,7 @@ inline void EncodeRGB5A1(const Math::Vec4<u8>& color, u8* bytes) {
205 * @param color Source color to encode 205 * @param color Source color to encode
206 * @param bytes Destination pointer to store encoded color 206 * @param bytes Destination pointer to store encoded color
207 */ 207 */
208inline void EncodeRGBA4(const Math::Vec4<u8>& color, u8* bytes) { 208inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
209 const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) | 209 const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
210 (Convert8To4(color.b()) << 4) | Convert8To4(color.a()); 210 (Convert8To4(color.b()) << 4) | Convert8To4(color.a());
211 211
diff --git a/src/common/math_util.h b/src/common/math_util.h
index 94b4394c5..cff3d48c5 100644
--- a/src/common/math_util.h
+++ b/src/common/math_util.h
@@ -7,7 +7,7 @@
7#include <cstdlib> 7#include <cstdlib>
8#include <type_traits> 8#include <type_traits>
9 9
10namespace MathUtil { 10namespace Common {
11 11
12constexpr float PI = 3.14159265f; 12constexpr float PI = 3.14159265f;
13 13
@@ -41,4 +41,4 @@ struct Rectangle {
41 } 41 }
42}; 42};
43 43
44} // namespace MathUtil 44} // namespace Common
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index c528c0b68..370198ae0 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -6,12 +6,12 @@
6 6
7#include "common/vector_math.h" 7#include "common/vector_math.h"
8 8
9namespace Math { 9namespace Common {
10 10
11template <typename T> 11template <typename T>
12class Quaternion { 12class Quaternion {
13public: 13public:
14 Math::Vec3<T> xyz; 14 Vec3<T> xyz;
15 T w{}; 15 T w{};
16 16
17 Quaternion<decltype(-T{})> Inverse() const { 17 Quaternion<decltype(-T{})> Inverse() const {
@@ -38,12 +38,12 @@ public:
38}; 38};
39 39
40template <typename T> 40template <typename T>
41auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) { 41auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
42 return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w); 42 return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
43} 43}
44 44
45inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) { 45inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
46 return {axis * std::sin(angle / 2), std::cos(angle / 2)}; 46 return {axis * std::sin(angle / 2), std::cos(angle / 2)};
47} 47}
48 48
49} // namespace Math 49} // namespace Common
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 8feb49941..429485329 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -33,7 +33,7 @@
33#include <cmath> 33#include <cmath>
34#include <type_traits> 34#include <type_traits>
35 35
36namespace Math { 36namespace Common {
37 37
38template <typename T> 38template <typename T>
39class Vec2; 39class Vec2;
@@ -690,4 +690,4 @@ constexpr Vec4<T> MakeVec(const T& x, const Vec3<T>& yzw) {
690 return MakeVec(x, yzw[0], yzw[1], yzw[2]); 690 return MakeVec(x, yzw[0], yzw[1], yzw[2]);
691} 691}
692 692
693} // namespace Math 693} // namespace Common
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 515626658..75fc04302 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -47,7 +47,7 @@ std::size_t VectorVfsFile::Write(const u8* data_, std::size_t length, std::size_
47 if (offset + length > data.size()) 47 if (offset + length > data.size())
48 data.resize(offset + length); 48 data.resize(offset + length);
49 const auto write = std::min(length, data.size() - offset); 49 const auto write = std::min(length, data.size() - offset);
50 std::memcpy(data.data(), data_, write); 50 std::memcpy(data.data() + offset, data_, write);
51 return write; 51 return write;
52} 52}
53 53
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index f8662d193..a1357179f 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -12,12 +12,12 @@ namespace Layout {
12 12
13// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio 13// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
14template <class T> 14template <class T>
15static MathUtil::Rectangle<T> maxRectangle(MathUtil::Rectangle<T> window_area, 15static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
16 float screen_aspect_ratio) { 16 float screen_aspect_ratio) {
17 float scale = std::min(static_cast<float>(window_area.GetWidth()), 17 float scale = std::min(static_cast<float>(window_area.GetWidth()),
18 window_area.GetHeight() / screen_aspect_ratio); 18 window_area.GetHeight() / screen_aspect_ratio);
19 return MathUtil::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)), 19 return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
20 static_cast<T>(std::round(scale * screen_aspect_ratio))}; 20 static_cast<T>(std::round(scale * screen_aspect_ratio))};
21} 21}
22 22
23FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) { 23FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
@@ -29,8 +29,8 @@ FramebufferLayout DefaultFrameLayout(unsigned width, unsigned height) {
29 29
30 const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) / 30 const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
31 ScreenUndocked::Width}; 31 ScreenUndocked::Width};
32 MathUtil::Rectangle<unsigned> screen_window_area{0, 0, width, height}; 32 Common::Rectangle<unsigned> screen_window_area{0, 0, width, height};
33 MathUtil::Rectangle<unsigned> screen = maxRectangle(screen_window_area, emulation_aspect_ratio); 33 Common::Rectangle<unsigned> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
34 34
35 float window_aspect_ratio = static_cast<float>(height) / width; 35 float window_aspect_ratio = static_cast<float>(height) / width;
36 36
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index e06647794..c2c63d08c 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -16,7 +16,7 @@ struct FramebufferLayout {
16 unsigned width{ScreenUndocked::Width}; 16 unsigned width{ScreenUndocked::Width};
17 unsigned height{ScreenUndocked::Height}; 17 unsigned height{ScreenUndocked::Height};
18 18
19 MathUtil::Rectangle<unsigned> screen; 19 Common::Rectangle<unsigned> screen;
20 20
21 /** 21 /**
22 * Returns the ration of pixel size of the screen, compared to the native size of the undocked 22 * Returns the ration of pixel size of the screen, compared to the native size of the undocked
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index 16fdcd376..7c11d7546 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -124,7 +124,7 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
124 * Orientation is determined by right-hand rule. 124 * Orientation is determined by right-hand rule.
125 * Units: deg/sec 125 * Units: deg/sec
126 */ 126 */
127using MotionDevice = InputDevice<std::tuple<Math::Vec3<float>, Math::Vec3<float>>>; 127using MotionDevice = InputDevice<std::tuple<Common::Vec3<float>, Common::Vec3<float>>>;
128 128
129/** 129/**
130 * A touch device is an input device that returns a tuple of two floats and a bool. The floats are 130 * A touch device is an input device that returns a tuple of two floats and a bool. The floats are
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index 21ccfe1f8..dbe7ee6e8 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -23,7 +23,7 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
23 23
24void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, 24void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
25 u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform, 25 u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
26 const MathUtil::Rectangle<int>& crop_rect) { 26 const Common::Rectangle<int>& crop_rect) {
27 VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle); 27 VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
28 LOG_TRACE(Service, 28 LOG_TRACE(Service,
29 "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}", 29 "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index a45086e45..ace71169f 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -25,7 +25,7 @@ public:
25 /// Performs a screen flip, drawing the buffer pointed to by the handle. 25 /// Performs a screen flip, drawing the buffer pointed to by the handle.
26 void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride, 26 void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
27 NVFlinger::BufferQueue::BufferTransformFlags transform, 27 NVFlinger::BufferQueue::BufferTransformFlags transform,
28 const MathUtil::Rectangle<int>& crop_rect); 28 const Common::Rectangle<int>& crop_rect);
29 29
30private: 30private:
31 std::shared_ptr<nvmap> nvmap_dev; 31 std::shared_ptr<nvmap> nvmap_dev;
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index fc07d9bb8..4d150fc71 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -63,7 +63,7 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
63} 63}
64 64
65void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform, 65void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
66 const MathUtil::Rectangle<int>& crop_rect) { 66 const Common::Rectangle<int>& crop_rect) {
67 auto itr = std::find_if(queue.begin(), queue.end(), 67 auto itr = std::find_if(queue.begin(), queue.end(),
68 [&](const Buffer& buffer) { return buffer.slot == slot; }); 68 [&](const Buffer& buffer) { return buffer.slot == slot; });
69 ASSERT(itr != queue.end()); 69 ASSERT(itr != queue.end());
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index ab90d591e..e1ccb6171 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -67,14 +67,14 @@ public:
67 Status status = Status::Free; 67 Status status = Status::Free;
68 IGBPBuffer igbp_buffer; 68 IGBPBuffer igbp_buffer;
69 BufferTransformFlags transform; 69 BufferTransformFlags transform;
70 MathUtil::Rectangle<int> crop_rect; 70 Common::Rectangle<int> crop_rect;
71 }; 71 };
72 72
73 void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer); 73 void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
74 std::optional<u32> DequeueBuffer(u32 width, u32 height); 74 std::optional<u32> DequeueBuffer(u32 width, u32 height);
75 const IGBPBuffer& RequestBuffer(u32 slot) const; 75 const IGBPBuffer& RequestBuffer(u32 slot) const;
76 void QueueBuffer(u32 slot, BufferTransformFlags transform, 76 void QueueBuffer(u32 slot, BufferTransformFlags transform,
77 const MathUtil::Rectangle<int>& crop_rect); 77 const Common::Rectangle<int>& crop_rect);
78 std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer(); 78 std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
79 void ReleaseBuffer(u32 slot); 79 void ReleaseBuffer(u32 slot);
80 u32 Query(QueryType type); 80 u32 Query(QueryType type);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 7369a09ec..a975767bb 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -420,7 +420,7 @@ public:
420 u32_le fence_is_valid; 420 u32_le fence_is_valid;
421 std::array<Fence, 2> fences; 421 std::array<Fence, 2> fences;
422 422
423 MathUtil::Rectangle<int> GetCropRect() const { 423 Common::Rectangle<int> GetCropRect() const {
424 return {crop_left, crop_top, crop_right, crop_bottom}; 424 return {crop_left, crop_top, crop_right, crop_bottom};
425 } 425 }
426 }; 426 };
@@ -752,6 +752,7 @@ public:
752 {1102, nullptr, "GetDisplayResolution"}, 752 {1102, nullptr, "GetDisplayResolution"},
753 {2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"}, 753 {2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
754 {2011, nullptr, "DestroyManagedLayer"}, 754 {2011, nullptr, "DestroyManagedLayer"},
755 {2012, nullptr, "CreateStrayLayer"},
755 {2050, nullptr, "CreateIndirectLayer"}, 756 {2050, nullptr, "CreateIndirectLayer"},
756 {2051, nullptr, "DestroyIndirectLayer"}, 757 {2051, nullptr, "DestroyIndirectLayer"},
757 {2052, nullptr, "CreateIndirectProducerEndPoint"}, 758 {2052, nullptr, "CreateIndirectProducerEndPoint"},
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index 9570c060e..6d96d4019 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -32,12 +32,12 @@ public:
32 } 32 }
33 33
34 void BeginTilt(int x, int y) { 34 void BeginTilt(int x, int y) {
35 mouse_origin = Math::MakeVec(x, y); 35 mouse_origin = Common::MakeVec(x, y);
36 is_tilting = true; 36 is_tilting = true;
37 } 37 }
38 38
39 void Tilt(int x, int y) { 39 void Tilt(int x, int y) {
40 auto mouse_move = Math::MakeVec(x, y) - mouse_origin; 40 auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
41 if (is_tilting) { 41 if (is_tilting) {
42 std::lock_guard<std::mutex> guard(tilt_mutex); 42 std::lock_guard<std::mutex> guard(tilt_mutex);
43 if (mouse_move.x == 0 && mouse_move.y == 0) { 43 if (mouse_move.x == 0 && mouse_move.y == 0) {
@@ -45,7 +45,7 @@ public:
45 } else { 45 } else {
46 tilt_direction = mouse_move.Cast<float>(); 46 tilt_direction = mouse_move.Cast<float>();
47 tilt_angle = 47 tilt_angle =
48 std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, MathUtil::PI * 0.5f); 48 std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
49 } 49 }
50 } 50 }
51 } 51 }
@@ -56,7 +56,7 @@ public:
56 is_tilting = false; 56 is_tilting = false;
57 } 57 }
58 58
59 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() { 59 std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() {
60 std::lock_guard<std::mutex> guard(status_mutex); 60 std::lock_guard<std::mutex> guard(status_mutex);
61 return status; 61 return status;
62 } 62 }
@@ -66,17 +66,17 @@ private:
66 const std::chrono::steady_clock::duration update_duration; 66 const std::chrono::steady_clock::duration update_duration;
67 const float sensitivity; 67 const float sensitivity;
68 68
69 Math::Vec2<int> mouse_origin; 69 Common::Vec2<int> mouse_origin;
70 70
71 std::mutex tilt_mutex; 71 std::mutex tilt_mutex;
72 Math::Vec2<float> tilt_direction; 72 Common::Vec2<float> tilt_direction;
73 float tilt_angle = 0; 73 float tilt_angle = 0;
74 74
75 bool is_tilting = false; 75 bool is_tilting = false;
76 76
77 Common::Event shutdown_event; 77 Common::Event shutdown_event;
78 78
79 std::tuple<Math::Vec3<float>, Math::Vec3<float>> status; 79 std::tuple<Common::Vec3<float>, Common::Vec3<float>> status;
80 std::mutex status_mutex; 80 std::mutex status_mutex;
81 81
82 // Note: always keep the thread declaration at the end so that other objects are initialized 82 // Note: always keep the thread declaration at the end so that other objects are initialized
@@ -85,8 +85,8 @@ private:
85 85
86 void MotionEmuThread() { 86 void MotionEmuThread() {
87 auto update_time = std::chrono::steady_clock::now(); 87 auto update_time = std::chrono::steady_clock::now();
88 Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0); 88 Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
89 Math::Quaternion<float> old_q; 89 Common::Quaternion<float> old_q;
90 90
91 while (!shutdown_event.WaitUntil(update_time)) { 91 while (!shutdown_event.WaitUntil(update_time)) {
92 update_time += update_duration; 92 update_time += update_duration;
@@ -96,18 +96,18 @@ private:
96 std::lock_guard<std::mutex> guard(tilt_mutex); 96 std::lock_guard<std::mutex> guard(tilt_mutex);
97 97
98 // Find the quaternion describing current 3DS tilting 98 // Find the quaternion describing current 3DS tilting
99 q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), 99 q = Common::MakeQuaternion(
100 tilt_angle); 100 Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
101 } 101 }
102 102
103 auto inv_q = q.Inverse(); 103 auto inv_q = q.Inverse();
104 104
105 // Set the gravity vector in world space 105 // Set the gravity vector in world space
106 auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f); 106 auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
107 107
108 // Find the angular rate vector in world space 108 // Find the angular rate vector in world space
109 auto angular_rate = ((q - old_q) * inv_q).xyz * 2; 109 auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
110 angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180; 110 angular_rate *= 1000 / update_millisecond / Common::PI * 180;
111 111
112 // Transform the two vectors from world space to 3DS space 112 // Transform the two vectors from world space to 3DS space
113 gravity = QuaternionRotate(inv_q, gravity); 113 gravity = QuaternionRotate(inv_q, gravity);
@@ -131,7 +131,7 @@ public:
131 device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity); 131 device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
132 } 132 }
133 133
134 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const override { 134 std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
135 return device->GetStatus(); 135 return device->GetStatus();
136 } 136 }
137 137
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp
index ec1a57226..540dcc52c 100644
--- a/src/video_core/engines/fermi_2d.cpp
+++ b/src/video_core/engines/fermi_2d.cpp
@@ -44,10 +44,10 @@ void Fermi2D::HandleSurfaceCopy() {
44 const u32 src_blit_y2{ 44 const u32 src_blit_y2{
45 static_cast<u32>((regs.blit_src_y + (regs.blit_dst_height * regs.blit_dv_dy)) >> 32)}; 45 static_cast<u32>((regs.blit_src_y + (regs.blit_dst_height * regs.blit_dv_dy)) >> 32)};
46 46
47 const MathUtil::Rectangle<u32> src_rect{src_blit_x1, src_blit_y1, src_blit_x2, src_blit_y2}; 47 const Common::Rectangle<u32> src_rect{src_blit_x1, src_blit_y1, src_blit_x2, src_blit_y2};
48 const MathUtil::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y, 48 const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y,
49 regs.blit_dst_x + regs.blit_dst_width, 49 regs.blit_dst_x + regs.blit_dst_width,
50 regs.blit_dst_y + regs.blit_dst_height}; 50 regs.blit_dst_y + regs.blit_dst_height};
51 51
52 if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, src_rect, dst_rect)) { 52 if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, src_rect, dst_rect)) {
53 UNIMPLEMENTED(); 53 UNIMPLEMENTED();
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 0e3873ffd..584f51c48 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -503,7 +503,7 @@ public:
503 f32 translate_z; 503 f32 translate_z;
504 INSERT_PADDING_WORDS(2); 504 INSERT_PADDING_WORDS(2);
505 505
506 MathUtil::Rectangle<s32> GetRect() const { 506 Common::Rectangle<s32> GetRect() const {
507 return { 507 return {
508 GetX(), // left 508 GetX(), // left
509 GetY() + GetHeight(), // top 509 GetY() + GetHeight(), // top
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 0f5bfdcbf..6313702f2 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -100,7 +100,7 @@ struct FramebufferConfig {
100 100
101 using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags; 101 using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
102 TransformFlags transform_flags; 102 TransformFlags transform_flags;
103 MathUtil::Rectangle<int> crop_rect; 103 Common::Rectangle<int> crop_rect;
104}; 104};
105 105
106namespace Engines { 106namespace Engines {
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index b2a223705..6a1dc9cf6 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -47,8 +47,8 @@ public:
47 /// Attempt to use a faster method to perform a surface copy 47 /// Attempt to use a faster method to perform a surface copy
48 virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, 48 virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
49 const Tegra::Engines::Fermi2D::Regs::Surface& dst, 49 const Tegra::Engines::Fermi2D::Regs::Surface& dst,
50 const MathUtil::Rectangle<u32>& src_rect, 50 const Common::Rectangle<u32>& src_rect,
51 const MathUtil::Rectangle<u32>& dst_rect) { 51 const Common::Rectangle<u32>& dst_rect) {
52 return false; 52 return false;
53 } 53 }
54 54
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 12d876120..09fa01d25 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -779,8 +779,8 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
779 779
780bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, 780bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
781 const Tegra::Engines::Fermi2D::Regs::Surface& dst, 781 const Tegra::Engines::Fermi2D::Regs::Surface& dst,
782 const MathUtil::Rectangle<u32>& src_rect, 782 const Common::Rectangle<u32>& src_rect,
783 const MathUtil::Rectangle<u32>& dst_rect) { 783 const Common::Rectangle<u32>& dst_rect) {
784 MICROPROFILE_SCOPE(OpenGL_Blits); 784 MICROPROFILE_SCOPE(OpenGL_Blits);
785 res_cache.FermiCopySurface(src, dst, src_rect, dst_rect); 785 res_cache.FermiCopySurface(src, dst, src_rect, dst_rect);
786 return true; 786 return true;
@@ -1034,7 +1034,7 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
1034 for (std::size_t i = 0; i < viewport_count; i++) { 1034 for (std::size_t i = 0; i < viewport_count; i++) {
1035 auto& viewport = current_state.viewports[i]; 1035 auto& viewport = current_state.viewports[i];
1036 const auto& src = regs.viewports[i]; 1036 const auto& src = regs.viewports[i];
1037 const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()}; 1037 const Common::Rectangle<s32> viewport_rect{regs.viewport_transform[i].GetRect()};
1038 viewport.x = viewport_rect.left; 1038 viewport.x = viewport_rect.left;
1039 viewport.y = viewport_rect.bottom; 1039 viewport.y = viewport_rect.bottom;
1040 viewport.width = viewport_rect.GetWidth(); 1040 viewport.width = viewport_rect.GetWidth();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 258d62259..2f0524f85 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -62,8 +62,8 @@ public:
62 void FlushAndInvalidateRegion(VAddr addr, u64 size) override; 62 void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
63 bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src, 63 bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
64 const Tegra::Engines::Fermi2D::Regs::Surface& dst, 64 const Tegra::Engines::Fermi2D::Regs::Surface& dst,
65 const MathUtil::Rectangle<u32>& src_rect, 65 const Common::Rectangle<u32>& src_rect,
66 const MathUtil::Rectangle<u32>& dst_rect) override; 66 const Common::Rectangle<u32>& dst_rect) override;
67 bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, 67 bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
68 u32 pixel_stride) override; 68 u32 pixel_stride) override;
69 bool AccelerateDrawBatch(bool is_indexed) override; 69 bool AccelerateDrawBatch(bool is_indexed) override;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index e6d47ce41..49c79811d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -399,7 +399,7 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
399 return format; 399 return format;
400} 400}
401 401
402MathUtil::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const { 402Common::Rectangle<u32> SurfaceParams::GetRect(u32 mip_level) const {
403 u32 actual_height{std::max(1U, unaligned_height >> mip_level)}; 403 u32 actual_height{std::max(1U, unaligned_height >> mip_level)};
404 if (IsPixelFormatASTC(pixel_format)) { 404 if (IsPixelFormatASTC(pixel_format)) {
405 // ASTC formats must stop at the ATSC block size boundary 405 // ASTC formats must stop at the ATSC block size boundary
@@ -1062,8 +1062,8 @@ void RasterizerCacheOpenGL::FastLayeredCopySurface(const Surface& src_surface,
1062} 1062}
1063 1063
1064static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, 1064static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
1065 const MathUtil::Rectangle<u32>& src_rect, 1065 const Common::Rectangle<u32>& src_rect,
1066 const MathUtil::Rectangle<u32>& dst_rect, GLuint read_fb_handle, 1066 const Common::Rectangle<u32>& dst_rect, GLuint read_fb_handle,
1067 GLuint draw_fb_handle, GLenum src_attachment = 0, GLenum dst_attachment = 0, 1067 GLuint draw_fb_handle, GLenum src_attachment = 0, GLenum dst_attachment = 0,
1068 std::size_t cubemap_face = 0) { 1068 std::size_t cubemap_face = 0) {
1069 1069
@@ -1193,7 +1193,7 @@ static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface,
1193void RasterizerCacheOpenGL::FermiCopySurface( 1193void RasterizerCacheOpenGL::FermiCopySurface(
1194 const Tegra::Engines::Fermi2D::Regs::Surface& src_config, 1194 const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
1195 const Tegra::Engines::Fermi2D::Regs::Surface& dst_config, 1195 const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
1196 const MathUtil::Rectangle<u32>& src_rect, const MathUtil::Rectangle<u32>& dst_rect) { 1196 const Common::Rectangle<u32>& src_rect, const Common::Rectangle<u32>& dst_rect) {
1197 1197
1198 const auto& src_params = SurfaceParams::CreateForFermiCopySurface(src_config); 1198 const auto& src_params = SurfaceParams::CreateForFermiCopySurface(src_config);
1199 const auto& dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config); 1199 const auto& dst_params = SurfaceParams::CreateForFermiCopySurface(dst_config);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 89d733c50..838554c35 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -28,7 +28,7 @@ namespace OpenGL {
28 28
29class CachedSurface; 29class CachedSurface;
30using Surface = std::shared_ptr<CachedSurface>; 30using Surface = std::shared_ptr<CachedSurface>;
31using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>; 31using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, Common::Rectangle<u32>>;
32 32
33using SurfaceTarget = VideoCore::Surface::SurfaceTarget; 33using SurfaceTarget = VideoCore::Surface::SurfaceTarget;
34using SurfaceType = VideoCore::Surface::SurfaceType; 34using SurfaceType = VideoCore::Surface::SurfaceType;
@@ -71,7 +71,7 @@ struct SurfaceParams {
71 } 71 }
72 72
73 /// Returns the rectangle corresponding to this surface 73 /// Returns the rectangle corresponding to this surface
74 MathUtil::Rectangle<u32> GetRect(u32 mip_level = 0) const; 74 Common::Rectangle<u32> GetRect(u32 mip_level = 0) const;
75 75
76 /// Returns the total size of this surface in bytes, adjusted for compression 76 /// Returns the total size of this surface in bytes, adjusted for compression
77 std::size_t SizeInBytesRaw(bool ignore_tiled = false) const { 77 std::size_t SizeInBytesRaw(bool ignore_tiled = false) const {
@@ -430,8 +430,8 @@ public:
430 /// Copies the contents of one surface to another 430 /// Copies the contents of one surface to another
431 void FermiCopySurface(const Tegra::Engines::Fermi2D::Regs::Surface& src_config, 431 void FermiCopySurface(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
432 const Tegra::Engines::Fermi2D::Regs::Surface& dst_config, 432 const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
433 const MathUtil::Rectangle<u32>& src_rect, 433 const Common::Rectangle<u32>& src_rect,
434 const MathUtil::Rectangle<u32>& dst_rect); 434 const Common::Rectangle<u32>& dst_rect);
435 435
436private: 436private:
437 void LoadSurface(const Surface& surface); 437 void LoadSurface(const Surface& surface);
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 81882822b..82fc4d44b 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -2,8 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#pragma once
6
7#include <cstring> 5#include <cstring>
8#include <fmt/format.h> 6#include <fmt/format.h>
9#include <lz4.h> 7#include <lz4.h>
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 272fc2e8e..e60b2eb44 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -257,6 +257,7 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
257 const Tegra::FramebufferConfig& framebuffer) { 257 const Tegra::FramebufferConfig& framebuffer) {
258 texture.width = framebuffer.width; 258 texture.width = framebuffer.width;
259 texture.height = framebuffer.height; 259 texture.height = framebuffer.height;
260 texture.pixel_format = framebuffer.pixel_format;
260 261
261 GLint internal_format; 262 GLint internal_format;
262 switch (framebuffer.pixel_format) { 263 switch (framebuffer.pixel_format) {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 7e13e566b..c168fa89e 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -39,7 +39,7 @@ struct TextureInfo {
39/// Structure used for storing information about the display target for the Switch screen 39/// Structure used for storing information about the display target for the Switch screen
40struct ScreenInfo { 40struct ScreenInfo {
41 GLuint display_texture; 41 GLuint display_texture;
42 const MathUtil::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f}; 42 const Common::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f};
43 TextureInfo texture; 43 TextureInfo texture;
44}; 44};
45 45
@@ -102,7 +102,7 @@ private:
102 102
103 /// Used for transforming the framebuffer orientation 103 /// Used for transforming the framebuffer orientation
104 Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; 104 Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
105 MathUtil::Rectangle<int> framebuffer_crop_rect; 105 Common::Rectangle<int> framebuffer_crop_rect;
106}; 106};
107 107
108} // namespace OpenGL 108} // namespace OpenGL
diff --git a/src/video_core/shader/track.cpp b/src/video_core/shader/track.cpp
index be4635342..33b071747 100644
--- a/src/video_core/shader/track.cpp
+++ b/src/video_core/shader/track.cpp
@@ -20,9 +20,9 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
20 return {node, cursor}; 20 return {node, cursor};
21 } 21 }
22 if (const auto conditional = std::get_if<ConditionalNode>(node)) { 22 if (const auto conditional = std::get_if<ConditionalNode>(node)) {
23 const auto& code = conditional->GetCode(); 23 const auto& conditional_code = conditional->GetCode();
24 const auto [found, internal_cursor] = 24 const auto [found, internal_cursor] = FindOperation(
25 FindOperation(code, static_cast<s64>(code.size() - 1), operation_code); 25 conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
26 if (found) 26 if (found)
27 return {found, cursor}; 27 return {found, cursor};
28 } 28 }
@@ -58,8 +58,8 @@ Node ShaderIR::TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) {
58 return nullptr; 58 return nullptr;
59 } 59 }
60 if (const auto conditional = std::get_if<ConditionalNode>(tracked)) { 60 if (const auto conditional = std::get_if<ConditionalNode>(tracked)) {
61 const auto& code = conditional->GetCode(); 61 const auto& conditional_code = conditional->GetCode();
62 return TrackCbuf(tracked, code, static_cast<s64>(code.size())); 62 return TrackCbuf(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
63 } 63 }
64 return nullptr; 64 return nullptr;
65} 65}
diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp
index 209798521..71683da8e 100644
--- a/src/yuzu/debugger/graphics/graphics_surface.cpp
+++ b/src/yuzu/debugger/graphics/graphics_surface.cpp
@@ -398,7 +398,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
398 398
399 for (unsigned int y = 0; y < surface_height; ++y) { 399 for (unsigned int y = 0; y < surface_height; ++y) {
400 for (unsigned int x = 0; x < surface_width; ++x) { 400 for (unsigned int x = 0; x < surface_width; ++x) {
401 Math::Vec4<u8> color; 401 Common::Vec4<u8> color;
402 color[0] = texture_data[x + y * surface_width + 0]; 402 color[0] = texture_data[x + y * surface_width + 0];
403 color[1] = texture_data[x + y * surface_width + 1]; 403 color[1] = texture_data[x + y * surface_width + 1];
404 color[2] = texture_data[x + y * surface_width + 2]; 404 color[2] = texture_data[x + y * surface_width + 2];