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-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp6
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.h4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h5
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp3
-rw-r--r--src/core/hle/service/vi/vi.cpp20
-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp22
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h1
-rw-r--r--src/video_core/textures/astc.cpp138
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/game_list.cpp5
-rw-r--r--src/yuzu_cmd/config.cpp2
-rw-r--r--src/yuzu_cmd/default_ini.h2
14 files changed, 113 insertions, 102 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index c39d5a164..ed69a4325 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -18,7 +18,8 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
18} 18}
19 19
20void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, 20void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
21 u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform) { 21 u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
22 const MathUtil::Rectangle<int>& crop_rect) {
22 VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle); 23 VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
23 LOG_WARNING(Service, 24 LOG_WARNING(Service,
24 "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}", 25 "Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
@@ -26,7 +27,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
26 27
27 using PixelFormat = Tegra::FramebufferConfig::PixelFormat; 28 using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
28 const Tegra::FramebufferConfig framebuffer{ 29 const Tegra::FramebufferConfig framebuffer{
29 addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform}; 30 addr, offset, width, height, stride, static_cast<PixelFormat>(format),
31 transform, crop_rect};
30 32
31 Core::System::GetInstance().perf_stats.EndGameFrame(); 33 Core::System::GetInstance().perf_stats.EndGameFrame();
32 34
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
index 3d3979723..d4631a32b 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.h
@@ -7,6 +7,7 @@
7#include <memory> 7#include <memory>
8#include <vector> 8#include <vector>
9#include "common/common_types.h" 9#include "common/common_types.h"
10#include "common/math_util.h"
10#include "core/hle/service/nvdrv/devices/nvdevice.h" 11#include "core/hle/service/nvdrv/devices/nvdevice.h"
11#include "core/hle/service/nvflinger/buffer_queue.h" 12#include "core/hle/service/nvflinger/buffer_queue.h"
12 13
@@ -23,7 +24,8 @@ public:
23 24
24 /// Performs a screen flip, drawing the buffer pointed to by the handle. 25 /// Performs a screen flip, drawing the buffer pointed to by the handle.
25 void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride, 26 void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
26 NVFlinger::BufferQueue::BufferTransformFlags transform); 27 NVFlinger::BufferQueue::BufferTransformFlags transform,
28 const MathUtil::Rectangle<int>& crop_rect);
27 29
28private: 30private:
29 std::shared_ptr<nvmap> nvmap_dev; 31 std::shared_ptr<nvmap> nvmap_dev;
diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp
index a181cd2dc..7132b18ad 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue.cpp
@@ -57,13 +57,15 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
57 return itr->igbp_buffer; 57 return itr->igbp_buffer;
58} 58}
59 59
60void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform) { 60void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
61 const MathUtil::Rectangle<int>& crop_rect) {
61 auto itr = std::find_if(queue.begin(), queue.end(), 62 auto itr = std::find_if(queue.begin(), queue.end(),
62 [&](const Buffer& buffer) { return buffer.slot == slot; }); 63 [&](const Buffer& buffer) { return buffer.slot == slot; });
63 ASSERT(itr != queue.end()); 64 ASSERT(itr != queue.end());
64 ASSERT(itr->status == Buffer::Status::Dequeued); 65 ASSERT(itr->status == Buffer::Status::Dequeued);
65 itr->status = Buffer::Status::Queued; 66 itr->status = Buffer::Status::Queued;
66 itr->transform = transform; 67 itr->transform = transform;
68 itr->crop_rect = crop_rect;
67} 69}
68 70
69boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() { 71boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 1e55b487e..004170538 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -6,6 +6,7 @@
6 6
7#include <vector> 7#include <vector>
8#include <boost/optional.hpp> 8#include <boost/optional.hpp>
9#include "common/math_util.h"
9#include "common/swap.h" 10#include "common/swap.h"
10#include "core/hle/kernel/event.h" 11#include "core/hle/kernel/event.h"
11 12
@@ -68,12 +69,14 @@ public:
68 Status status = Status::Free; 69 Status status = Status::Free;
69 IGBPBuffer igbp_buffer; 70 IGBPBuffer igbp_buffer;
70 BufferTransformFlags transform; 71 BufferTransformFlags transform;
72 MathUtil::Rectangle<int> crop_rect;
71 }; 73 };
72 74
73 void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer); 75 void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
74 boost::optional<u32> DequeueBuffer(u32 width, u32 height); 76 boost::optional<u32> DequeueBuffer(u32 width, u32 height);
75 const IGBPBuffer& RequestBuffer(u32 slot) const; 77 const IGBPBuffer& RequestBuffer(u32 slot) const;
76 void QueueBuffer(u32 slot, BufferTransformFlags transform); 78 void QueueBuffer(u32 slot, BufferTransformFlags transform,
79 const MathUtil::Rectangle<int>& crop_rect);
77 boost::optional<const Buffer&> AcquireBuffer(); 80 boost::optional<const Buffer&> AcquireBuffer();
78 void ReleaseBuffer(u32 slot); 81 void ReleaseBuffer(u32 slot);
79 u32 Query(QueryType type); 82 u32 Query(QueryType type);
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 826646b7d..d580f779e 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -149,7 +149,8 @@ void NVFlinger::Compose() {
149 ASSERT(nvdisp); 149 ASSERT(nvdisp);
150 150
151 nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format, 151 nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
152 igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform); 152 igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform,
153 buffer->crop_rect);
153 154
154 buffer_queue->ReleaseBuffer(buffer->slot); 155 buffer_queue->ReleaseBuffer(buffer->slot);
155 } 156 }
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index e094510bf..eccee6e33 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -7,6 +7,7 @@
7#include <memory> 7#include <memory>
8#include <boost/optional.hpp> 8#include <boost/optional.hpp>
9#include "common/alignment.h" 9#include "common/alignment.h"
10#include "common/math_util.h"
10#include "common/scope_exit.h" 11#include "common/scope_exit.h"
11#include "core/core_timing.h" 12#include "core/core_timing.h"
12#include "core/hle/ipc_helpers.h" 13#include "core/hle/ipc_helpers.h"
@@ -27,8 +28,8 @@ struct DisplayInfo {
27 char display_name[0x40]{"Default"}; 28 char display_name[0x40]{"Default"};
28 u64 unknown_1{1}; 29 u64 unknown_1{1};
29 u64 unknown_2{1}; 30 u64 unknown_2{1};
30 u64 width{1920}; 31 u64 width{1280};
31 u64 height{1080}; 32 u64 height{720};
32}; 33};
33static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size"); 34static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
34 35
@@ -327,8 +328,8 @@ public:
327 328
328protected: 329protected:
329 void SerializeData() override { 330 void SerializeData() override {
330 // TODO(Subv): Figure out what this value means, writing non-zero here will make libnx try 331 // TODO(Subv): Figure out what this value means, writing non-zero here will make libnx
331 // to read an IGBPBuffer object from the parcel. 332 // try to read an IGBPBuffer object from the parcel.
332 Write<u32_le>(1); 333 Write<u32_le>(1);
333 WriteObject(buffer); 334 WriteObject(buffer);
334 Write<u32_le>(0); 335 Write<u32_le>(0);
@@ -360,8 +361,8 @@ public:
360 INSERT_PADDING_WORDS(3); 361 INSERT_PADDING_WORDS(3);
361 u32_le timestamp; 362 u32_le timestamp;
362 s32_le is_auto_timestamp; 363 s32_le is_auto_timestamp;
363 s32_le crop_left;
364 s32_le crop_top; 364 s32_le crop_top;
365 s32_le crop_left;
365 s32_le crop_right; 366 s32_le crop_right;
366 s32_le crop_bottom; 367 s32_le crop_bottom;
367 s32_le scaling_mode; 368 s32_le scaling_mode;
@@ -370,6 +371,10 @@ public:
370 INSERT_PADDING_WORDS(2); 371 INSERT_PADDING_WORDS(2);
371 u32_le fence_is_valid; 372 u32_le fence_is_valid;
372 std::array<Fence, 2> fences; 373 std::array<Fence, 2> fences;
374
375 MathUtil::Rectangle<int> GetCropRect() const {
376 return {crop_left, crop_top, crop_right, crop_bottom};
377 }
373 }; 378 };
374 static_assert(sizeof(Data) == 80, "ParcelData has wrong size"); 379 static_assert(sizeof(Data) == 80, "ParcelData has wrong size");
375 380
@@ -519,7 +524,8 @@ private:
519 } else if (transaction == TransactionId::QueueBuffer) { 524 } else if (transaction == TransactionId::QueueBuffer) {
520 IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()}; 525 IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
521 526
522 buffer_queue->QueueBuffer(request.data.slot, request.data.transform); 527 buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
528 request.data.GetCropRect());
523 529
524 IGBPQueueBufferResponseParcel response{1280, 720}; 530 IGBPQueueBufferResponseParcel response{1280, 720};
525 ctx.WriteBuffer(response.Serialize()); 531 ctx.WriteBuffer(response.Serialize());
@@ -532,7 +538,7 @@ private:
532 IGBPQueryResponseParcel response{value}; 538 IGBPQueryResponseParcel response{value};
533 ctx.WriteBuffer(response.Serialize()); 539 ctx.WriteBuffer(response.Serialize());
534 } else if (transaction == TransactionId::CancelBuffer) { 540 } else if (transaction == TransactionId::CancelBuffer) {
535 LOG_WARNING(Service_VI, "(STUBBED) called, transaction=CancelBuffer"); 541 LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
536 } else { 542 } else {
537 ASSERT_MSG(false, "Unimplemented"); 543 ASSERT_MSG(false, "Unimplemented");
538 } 544 }
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index cc5ca656e..60930e997 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -67,6 +67,7 @@ struct FramebufferConfig {
67 67
68 using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags; 68 using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
69 TransformFlags transform_flags; 69 TransformFlags transform_flags;
70 MathUtil::Rectangle<int> crop_rect;
70}; 71};
71 72
72namespace Engines { 73namespace Engines {
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 1930fa6ef..7810b9147 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -154,6 +154,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
154 154
155 // Framebuffer orientation handling 155 // Framebuffer orientation handling
156 framebuffer_transform_flags = framebuffer.transform_flags; 156 framebuffer_transform_flags = framebuffer.transform_flags;
157 framebuffer_crop_rect = framebuffer.crop_rect;
157 158
158 // Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default 159 // Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default
159 // only allows rows to have a memory alignement of 4. 160 // only allows rows to have a memory alignement of 4.
@@ -320,11 +321,24 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
320 } 321 }
321 } 322 }
322 323
324 ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
325 ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
326
327 // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
328 // (e.g. handheld mode) on a 1920x1080 framebuffer.
329 f32 scale_u = 1.f, scale_v = 1.f;
330 if (framebuffer_crop_rect.GetWidth() > 0) {
331 scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) / screen_info.texture.width;
332 }
333 if (framebuffer_crop_rect.GetHeight() > 0) {
334 scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) / screen_info.texture.height;
335 }
336
323 std::array<ScreenRectVertex, 4> vertices = {{ 337 std::array<ScreenRectVertex, 4> vertices = {{
324 ScreenRectVertex(x, y, texcoords.top, left), 338 ScreenRectVertex(x, y, texcoords.top * scale_u, left * scale_v),
325 ScreenRectVertex(x + w, y, texcoords.bottom, left), 339 ScreenRectVertex(x + w, y, texcoords.bottom * scale_u, left * scale_v),
326 ScreenRectVertex(x, y + h, texcoords.top, right), 340 ScreenRectVertex(x, y + h, texcoords.top * scale_u, right * scale_v),
327 ScreenRectVertex(x + w, y + h, texcoords.bottom, right), 341 ScreenRectVertex(x + w, y + h, texcoords.bottom * scale_u, right * scale_v),
328 }}; 342 }};
329 343
330 state.texture_units[0].texture_2d = screen_info.display_texture; 344 state.texture_units[0].texture_2d = screen_info.display_texture;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index fd0267cf5..59d92a3dc 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -97,4 +97,5 @@ private:
97 97
98 /// Used for transforming the framebuffer orientation 98 /// Used for transforming the framebuffer orientation
99 Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags; 99 Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
100 MathUtil::Rectangle<int> framebuffer_crop_rect;
100}; 101};
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 3c4ad1c9d..b1feacae9 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -25,16 +25,15 @@
25 25
26class BitStream { 26class BitStream {
27public: 27public:
28 BitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0) 28 explicit BitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0)
29 : m_BitsWritten(0), m_BitsRead(0), m_NumBits(nBits), m_CurByte(ptr), 29 : m_NumBits(nBits), m_CurByte(ptr), m_NextBit(start_offset % 8) {}
30 m_NextBit(start_offset % 8), done(false) {} 30
31 ~BitStream() = default;
31 32
32 int GetBitsWritten() const { 33 int GetBitsWritten() const {
33 return m_BitsWritten; 34 return m_BitsWritten;
34 } 35 }
35 36
36 ~BitStream() {}
37
38 void WriteBitsR(unsigned int val, unsigned int nBits) { 37 void WriteBitsR(unsigned int val, unsigned int nBits) {
39 for (unsigned int i = 0; i < nBits; i++) { 38 for (unsigned int i = 0; i < nBits; i++) {
40 WriteBit((val >> (nBits - i - 1)) & 1); 39 WriteBit((val >> (nBits - i - 1)) & 1);
@@ -95,33 +94,28 @@ private:
95 done = done || ++m_BitsWritten >= m_NumBits; 94 done = done || ++m_BitsWritten >= m_NumBits;
96 } 95 }
97 96
98 int m_BitsWritten; 97 int m_BitsWritten = 0;
99 const int m_NumBits; 98 const int m_NumBits;
100 unsigned char* m_CurByte; 99 unsigned char* m_CurByte;
101 int m_NextBit; 100 int m_NextBit = 0;
102 int m_BitsRead; 101 int m_BitsRead = 0;
103 102
104 bool done; 103 bool done = false;
105}; 104};
106 105
107template <typename IntType> 106template <typename IntType>
108class Bits { 107class Bits {
109private:
110 const IntType& m_Bits;
111
112 // Don't copy
113 Bits() {}
114 Bits(const Bits&) {}
115 Bits& operator=(const Bits&) {}
116
117public: 108public:
118 explicit Bits(IntType& v) : m_Bits(v) {} 109 explicit Bits(const IntType& v) : m_Bits(v) {}
119 110
120 uint8_t operator[](uint32_t bitPos) { 111 Bits(const Bits&) = delete;
112 Bits& operator=(const Bits&) = delete;
113
114 uint8_t operator[](uint32_t bitPos) const {
121 return static_cast<uint8_t>((m_Bits >> bitPos) & 1); 115 return static_cast<uint8_t>((m_Bits >> bitPos) & 1);
122 } 116 }
123 117
124 IntType operator()(uint32_t start, uint32_t end) { 118 IntType operator()(uint32_t start, uint32_t end) const {
125 if (start == end) { 119 if (start == end) {
126 return (*this)[start]; 120 return (*this)[start];
127 } else if (start > end) { 121 } else if (start > end) {
@@ -133,6 +127,9 @@ public:
133 uint64_t mask = (1 << (end - start + 1)) - 1; 127 uint64_t mask = (1 << (end - start + 1)) - 1;
134 return (m_Bits >> start) & mask; 128 return (m_Bits >> start) & mask;
135 } 129 }
130
131private:
132 const IntType& m_Bits;
136}; 133};
137 134
138enum EIntegerEncoding { eIntegerEncoding_JustBits, eIntegerEncoding_Quint, eIntegerEncoding_Trit }; 135enum EIntegerEncoding { eIntegerEncoding_JustBits, eIntegerEncoding_Quint, eIntegerEncoding_Trit };
@@ -186,12 +183,12 @@ public:
186 m_QuintValue = val; 183 m_QuintValue = val;
187 } 184 }
188 185
189 bool MatchesEncoding(const IntegerEncodedValue& other) { 186 bool MatchesEncoding(const IntegerEncodedValue& other) const {
190 return m_Encoding == other.m_Encoding && m_NumBits == other.m_NumBits; 187 return m_Encoding == other.m_Encoding && m_NumBits == other.m_NumBits;
191 } 188 }
192 189
193 // Returns the number of bits required to encode nVals values. 190 // Returns the number of bits required to encode nVals values.
194 uint32_t GetBitLength(uint32_t nVals) { 191 uint32_t GetBitLength(uint32_t nVals) const {
195 uint32_t totalBits = m_NumBits * nVals; 192 uint32_t totalBits = m_NumBits * nVals;
196 if (m_Encoding == eIntegerEncoding_Trit) { 193 if (m_Encoding == eIntegerEncoding_Trit) {
197 totalBits += (nVals * 8 + 4) / 5; 194 totalBits += (nVals * 8 + 4) / 5;
@@ -382,19 +379,15 @@ private:
382namespace ASTCC { 379namespace ASTCC {
383 380
384struct TexelWeightParams { 381struct TexelWeightParams {
385 uint32_t m_Width; 382 uint32_t m_Width = 0;
386 uint32_t m_Height; 383 uint32_t m_Height = 0;
387 bool m_bDualPlane; 384 bool m_bDualPlane = false;
388 uint32_t m_MaxWeight; 385 uint32_t m_MaxWeight = 0;
389 bool m_bError; 386 bool m_bError = false;
390 bool m_bVoidExtentLDR; 387 bool m_bVoidExtentLDR = false;
391 bool m_bVoidExtentHDR; 388 bool m_bVoidExtentHDR = false;
392 389
393 TexelWeightParams() { 390 uint32_t GetPackedBitSize() const {
394 memset(this, 0, sizeof(*this));
395 }
396
397 uint32_t GetPackedBitSize() {
398 // How many indices do we have? 391 // How many indices do we have?
399 uint32_t nIdxs = m_Height * m_Width; 392 uint32_t nIdxs = m_Height * m_Width;
400 if (m_bDualPlane) { 393 if (m_bDualPlane) {
@@ -413,7 +406,7 @@ struct TexelWeightParams {
413 } 406 }
414}; 407};
415 408
416TexelWeightParams DecodeBlockInfo(BitStream& strm) { 409static TexelWeightParams DecodeBlockInfo(BitStream& strm) {
417 TexelWeightParams params; 410 TexelWeightParams params;
418 411
419 // Read the entire block mode all at once 412 // Read the entire block mode all at once
@@ -612,8 +605,8 @@ TexelWeightParams DecodeBlockInfo(BitStream& strm) {
612 return params; 605 return params;
613} 606}
614 607
615void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWidth, 608static void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWidth,
616 uint32_t blockHeight) { 609 uint32_t blockHeight) {
617 // Don't actually care about the void extent, just read the bits... 610 // Don't actually care about the void extent, just read the bits...
618 for (int i = 0; i < 4; ++i) { 611 for (int i = 0; i < 4; ++i) {
619 strm.ReadBits(13); 612 strm.ReadBits(13);
@@ -628,23 +621,25 @@ void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWi
628 uint32_t rgba = (r >> 8) | (g & 0xFF00) | (static_cast<uint32_t>(b) & 0xFF00) << 8 | 621 uint32_t rgba = (r >> 8) | (g & 0xFF00) | (static_cast<uint32_t>(b) & 0xFF00) << 8 |
629 (static_cast<uint32_t>(a) & 0xFF00) << 16; 622 (static_cast<uint32_t>(a) & 0xFF00) << 16;
630 623
631 for (uint32_t j = 0; j < blockHeight; j++) 624 for (uint32_t j = 0; j < blockHeight; j++) {
632 for (uint32_t i = 0; i < blockWidth; i++) { 625 for (uint32_t i = 0; i < blockWidth; i++) {
633 outBuf[j * blockWidth + i] = rgba; 626 outBuf[j * blockWidth + i] = rgba;
634 } 627 }
628 }
635} 629}
636 630
637void FillError(uint32_t* outBuf, uint32_t blockWidth, uint32_t blockHeight) { 631static void FillError(uint32_t* outBuf, uint32_t blockWidth, uint32_t blockHeight) {
638 for (uint32_t j = 0; j < blockHeight; j++) 632 for (uint32_t j = 0; j < blockHeight; j++) {
639 for (uint32_t i = 0; i < blockWidth; i++) { 633 for (uint32_t i = 0; i < blockWidth; i++) {
640 outBuf[j * blockWidth + i] = 0xFFFF00FF; 634 outBuf[j * blockWidth + i] = 0xFFFF00FF;
641 } 635 }
636 }
642} 637}
643 638
644// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] 639// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
645// is the same as [(numBits - 1):0] and repeats all the way down. 640// is the same as [(numBits - 1):0] and repeats all the way down.
646template <typename IntType> 641template <typename IntType>
647IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { 642static IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
648 if (numBits == 0) 643 if (numBits == 0)
649 return 0; 644 return 0;
650 if (toBit == 0) 645 if (toBit == 0)
@@ -668,27 +663,15 @@ IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) {
668 663
669class Pixel { 664class Pixel {
670protected: 665protected:
671 typedef int16_t ChannelType; 666 using ChannelType = int16_t;
672 uint8_t m_BitDepth[4]; 667 uint8_t m_BitDepth[4] = {8, 8, 8, 8};
673 int16_t color[4]; 668 int16_t color[4] = {};
674 669
675public: 670public:
676 Pixel() { 671 Pixel() = default;
677 for (int i = 0; i < 4; i++) { 672 Pixel(ChannelType a, ChannelType r, ChannelType g, ChannelType b, unsigned bitDepth = 8)
678 m_BitDepth[i] = 8; 673 : m_BitDepth{uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth), uint8_t(bitDepth)},
679 color[i] = 0; 674 color{a, r, g, b} {}
680 }
681 }
682
683 Pixel(ChannelType a, ChannelType r, ChannelType g, ChannelType b, unsigned bitDepth = 8) {
684 for (int i = 0; i < 4; i++)
685 m_BitDepth[i] = bitDepth;
686
687 color[0] = a;
688 color[1] = r;
689 color[2] = g;
690 color[3] = b;
691 }
692 675
693 // Changes the depth of each pixel. This scales the values to 676 // Changes the depth of each pixel. This scales the values to
694 // the appropriate bit depth by either truncating the least 677 // the appropriate bit depth by either truncating the least
@@ -807,8 +790,8 @@ public:
807 } 790 }
808}; 791};
809 792
810void DecodeColorValues(uint32_t* out, uint8_t* data, uint32_t* modes, const uint32_t nPartitions, 793static void DecodeColorValues(uint32_t* out, uint8_t* data, const uint32_t* modes,
811 const uint32_t nBitsForColorData) { 794 const uint32_t nPartitions, const uint32_t nBitsForColorData) {
812 // First figure out how many color values we have 795 // First figure out how many color values we have
813 uint32_t nValues = 0; 796 uint32_t nValues = 0;
814 for (uint32_t i = 0; i < nPartitions; i++) { 797 for (uint32_t i = 0; i < nPartitions; i++) {
@@ -844,8 +827,7 @@ void DecodeColorValues(uint32_t* out, uint8_t* data, uint32_t* modes, const uint
844 // Once we have the decoded values, we need to dequantize them to the 0-255 range 827 // Once we have the decoded values, we need to dequantize them to the 0-255 range
845 // This procedure is outlined in ASTC spec C.2.13 828 // This procedure is outlined in ASTC spec C.2.13
846 uint32_t outIdx = 0; 829 uint32_t outIdx = 0;
847 std::vector<IntegerEncodedValue>::const_iterator itr; 830 for (auto itr = decodedColorValues.begin(); itr != decodedColorValues.end(); ++itr) {
848 for (itr = decodedColorValues.begin(); itr != decodedColorValues.end(); itr++) {
849 // Have we already decoded all that we need? 831 // Have we already decoded all that we need?
850 if (outIdx >= nValues) { 832 if (outIdx >= nValues) {
851 break; 833 break;
@@ -978,7 +960,7 @@ void DecodeColorValues(uint32_t* out, uint8_t* data, uint32_t* modes, const uint
978 } 960 }
979} 961}
980 962
981uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) { 963static uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
982 uint32_t bitval = val.GetBitValue(); 964 uint32_t bitval = val.GetBitValue();
983 uint32_t bitlen = val.BaseBitLength(); 965 uint32_t bitlen = val.BaseBitLength();
984 966
@@ -1067,17 +1049,18 @@ uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) {
1067 return result; 1049 return result;
1068} 1050}
1069 1051
1070void UnquantizeTexelWeights(uint32_t out[2][144], std::vector<IntegerEncodedValue>& weights, 1052static void UnquantizeTexelWeights(uint32_t out[2][144],
1071 const TexelWeightParams& params, const uint32_t blockWidth, 1053 const std::vector<IntegerEncodedValue>& weights,
1072 const uint32_t blockHeight) { 1054 const TexelWeightParams& params, const uint32_t blockWidth,
1055 const uint32_t blockHeight) {
1073 uint32_t weightIdx = 0; 1056 uint32_t weightIdx = 0;
1074 uint32_t unquantized[2][144]; 1057 uint32_t unquantized[2][144];
1075 std::vector<IntegerEncodedValue>::const_iterator itr; 1058
1076 for (itr = weights.begin(); itr != weights.end(); itr++) { 1059 for (auto itr = weights.begin(); itr != weights.end(); ++itr) {
1077 unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr); 1060 unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr);
1078 1061
1079 if (params.m_bDualPlane) { 1062 if (params.m_bDualPlane) {
1080 itr++; 1063 ++itr;
1081 unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr); 1064 unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr);
1082 if (itr == weights.end()) { 1065 if (itr == weights.end()) {
1083 break; 1066 break;
@@ -1261,8 +1244,8 @@ static inline uint32_t Select2DPartition(int32_t seed, int32_t x, int32_t y, int
1261} 1244}
1262 1245
1263// Section C.2.14 1246// Section C.2.14
1264void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValues, 1247static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValues,
1265 uint32_t colorEndpointMode) { 1248 uint32_t colorEndpointMode) {
1266#define READ_UINT_VALUES(N) \ 1249#define READ_UINT_VALUES(N) \
1267 uint32_t v[N]; \ 1250 uint32_t v[N]; \
1268 for (uint32_t i = 0; i < N; i++) { \ 1251 for (uint32_t i = 0; i < N; i++) { \
@@ -1382,8 +1365,8 @@ void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValues,
1382#undef READ_INT_VALUES 1365#undef READ_INT_VALUES
1383} 1366}
1384 1367
1385void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth, const uint32_t blockHeight, 1368static void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth,
1386 uint32_t* outBuf) { 1369 const uint32_t blockHeight, uint32_t* outBuf) {
1387 BitStream strm(inBuf); 1370 BitStream strm(inBuf);
1388 TexelWeightParams weightParams = DecodeBlockInfo(strm); 1371 TexelWeightParams weightParams = DecodeBlockInfo(strm);
1389 1372
@@ -1617,8 +1600,7 @@ namespace Tegra::Texture::ASTC {
1617std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, 1600std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
1618 uint32_t block_width, uint32_t block_height) { 1601 uint32_t block_width, uint32_t block_height) {
1619 uint32_t blockIdx = 0; 1602 uint32_t blockIdx = 0;
1620 std::vector<uint8_t> outData; 1603 std::vector<uint8_t> outData(height * width * 4);
1621 outData.resize(height * width * 4);
1622 for (uint32_t j = 0; j < height; j += block_height) { 1604 for (uint32_t j = 0; j < height; j += block_height) {
1623 for (uint32_t i = 0; i < width; i += block_width) { 1605 for (uint32_t i = 0; i < width; i += block_width) {
1624 1606
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index a32134fbe..62754a1a9 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -97,7 +97,7 @@ void Config::ReadValues() {
97 qt_config->endGroup(); 97 qt_config->endGroup();
98 98
99 qt_config->beginGroup("System"); 99 qt_config->beginGroup("System");
100 Settings::values.use_docked_mode = qt_config->value("use_docked_mode", true).toBool(); 100 Settings::values.use_docked_mode = qt_config->value("use_docked_mode", false).toBool();
101 qt_config->endGroup(); 101 qt_config->endGroup();
102 102
103 qt_config->beginGroup("Miscellaneous"); 103 qt_config->beginGroup("Miscellaneous");
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 5a708dc73..0132a050d 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -17,10 +17,7 @@
17#include "game_list_p.h" 17#include "game_list_p.h"
18#include "ui_settings.h" 18#include "ui_settings.h"
19 19
20GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) { 20GameList::SearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {}
21 this->gamelist = gamelist;
22 edit_filter_text_old = "";
23}
24 21
25// EventFilter in order to process systemkeys while editing the searchfield 22// EventFilter in order to process systemkeys while editing the searchfield
26bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { 23bool GameList::SearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) {
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 3a311b69f..723e8b4cc 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -110,7 +110,7 @@ void Config::ReadValues() {
110 sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); 110 sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
111 111
112 // System 112 // System
113 Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", true); 113 Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
114 114
115 // Miscellaneous 115 // Miscellaneous
116 Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); 116 Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 71d2e040f..5eca38b48 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -163,7 +163,7 @@ use_virtual_sd =
163 163
164[System] 164[System]
165# Whether the system is docked 165# Whether the system is docked
166# 1 (default): Yes, 0: No 166# 1: Yes, 0 (default): No
167use_docked_mode = 167use_docked_mode =
168 168
169# The system region that yuzu will use during emulation 169# The system region that yuzu will use during emulation