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-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 4cf3d0a8a..39b3986d3 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -420,7 +420,11 @@ void OpenGLState::ApplyTextures() {
420 const std::size_t size = std::size(textures); 420 const std::size_t size = std::size(textures);
421 for (std::size_t i = 0; i < size; ++i) { 421 for (std::size_t i = 0; i < size; ++i) {
422 if (UpdateValue(cur_state.textures[i], textures[i])) { 422 if (UpdateValue(cur_state.textures[i], textures[i])) {
423 glBindTextureUnit(static_cast<GLuint>(i), textures[i]); 423 // BindTextureUnit doesn't support binding null textures, skip those binds.
424 // TODO(Rodrigo): Stop using null textures
425 if (textures[i] != 0) {
426 glBindTextureUnit(static_cast<GLuint>(i), textures[i]);
427 }
424 } 428 }
425 } 429 }
426} 430}