summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/video_core/host_shaders/CMakeLists.txt1
-rw-r--r--src/video_core/host_shaders/convert_r16g16_to_d24s8.frag18
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp11
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h5
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp3
5 files changed, 38 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt
index a2e046f12..1c91999d7 100644
--- a/src/video_core/host_shaders/CMakeLists.txt
+++ b/src/video_core/host_shaders/CMakeLists.txt
@@ -17,6 +17,7 @@ set(SHADER_FILES
17 convert_d24s8_to_r16g16.frag 17 convert_d24s8_to_r16g16.frag
18 convert_depth_to_float.frag 18 convert_depth_to_float.frag
19 convert_float_to_depth.frag 19 convert_float_to_depth.frag
20 convert_r16g16_to_d24s8.frag
20 full_screen_triangle.vert 21 full_screen_triangle.vert
21 fxaa.frag 22 fxaa.frag
22 fxaa.vert 23 fxaa.vert
diff --git a/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag b/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag
new file mode 100644
index 000000000..7b1b914f6
--- /dev/null
+++ b/src/video_core/host_shaders/convert_r16g16_to_d24s8.frag
@@ -0,0 +1,18 @@
1// Copyright 2021 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#version 450
6// #extension GL_ARB_shader_stencil_export : require
7
8layout(binding = 0) uniform sampler2D color_texture;
9
10void main() {
11 ivec2 coord = ivec2(gl_FragCoord.xy);
12 vec4 color = texelFetch(color_texture, coord, 0).rgba;
13 uint depth_stencil_unorm = (uint(color.r * (exp2(16) - 1.0f)) << 16)
14 | (uint(color.g * (exp2(16) - 1.0f)) << 16);
15
16 gl_FragDepth = float(depth_stencil_unorm >> 8) / (exp2(24.0) - 1.0f);
17 // gl_FragStencilRefARB = int(depth_stencil_unorm & 0x00FF);
18}
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index e70459de5..28b631f73 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -11,6 +11,7 @@
11#include "video_core/host_shaders/convert_d24s8_to_r16g16_frag_spv.h" 11#include "video_core/host_shaders/convert_d24s8_to_r16g16_frag_spv.h"
12#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" 12#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
13#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" 13#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
14#include "video_core/host_shaders/convert_r16g16_to_d24s8_frag_spv.h"
14#include "video_core/host_shaders/full_screen_triangle_vert_spv.h" 15#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
15#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h" 16#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
16#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" 17#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
@@ -361,6 +362,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, VKScheduler& scheduler_,
361 convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), 362 convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
362 convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), 363 convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
363 convert_b10g11r11_to_d24s8_frag(BuildShader(device, CONVERT_B10G11R11_TO_D24S8_FRAG_SPV)), 364 convert_b10g11r11_to_d24s8_frag(BuildShader(device, CONVERT_B10G11R11_TO_D24S8_FRAG_SPV)),
365 convert_r16g16_to_d24s8_frag(BuildShader(device, CONVERT_R16G16_TO_D24S8_FRAG_SPV)),
364 convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), 366 convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
365 convert_d24s8_to_b10g11r11_frag(BuildShader(device, CONVERT_D24S8_TO_B10G11R11_FRAG_SPV)), 367 convert_d24s8_to_b10g11r11_frag(BuildShader(device, CONVERT_D24S8_TO_B10G11R11_FRAG_SPV)),
366 convert_d24s8_to_r16g16_frag(BuildShader(device, CONVERT_D24S8_TO_R16G16_FRAG_SPV)), 368 convert_d24s8_to_r16g16_frag(BuildShader(device, CONVERT_D24S8_TO_R16G16_FRAG_SPV)),
@@ -476,6 +478,15 @@ void BlitImageHelper::ConvertB10G11R11ToD24S8(const Framebuffer* dst_framebuffer
476 down_shift); 478 down_shift);
477} 479}
478 480
481void BlitImageHelper::ConvertR16G16ToD24S8(const Framebuffer* dst_framebuffer,
482 const ImageView& src_image_view, u32 up_scale,
483 u32 down_shift) {
484 ConvertPipelineDepthTargetEx(convert_r16g16_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
485 convert_r16g16_to_d24s8_frag, true);
486 Convert(*convert_r16g16_to_d24s8_pipeline, dst_framebuffer, src_image_view, up_scale,
487 down_shift);
488}
489
479void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, 490void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer,
480 ImageView& src_image_view, u32 up_scale, u32 down_shift) { 491 ImageView& src_image_view, u32 up_scale, u32 down_shift) {
481 ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(), 492 ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(),
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 607964b5e..cec095341 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -62,6 +62,9 @@ public:
62 void ConvertB10G11R11ToD24S8(const Framebuffer* dst_framebuffer, 62 void ConvertB10G11R11ToD24S8(const Framebuffer* dst_framebuffer,
63 const ImageView& src_image_view, u32 up_scale, u32 down_shift); 63 const ImageView& src_image_view, u32 up_scale, u32 down_shift);
64 64
65 void ConvertR16G16ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view,
66 u32 up_scale, u32 down_shift);
67
65 void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view, 68 void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view,
66 u32 up_scale, u32 down_shift); 69 u32 up_scale, u32 down_shift);
67 70
@@ -109,6 +112,7 @@ private:
109 vk::ShaderModule convert_float_to_depth_frag; 112 vk::ShaderModule convert_float_to_depth_frag;
110 vk::ShaderModule convert_abgr8_to_d24s8_frag; 113 vk::ShaderModule convert_abgr8_to_d24s8_frag;
111 vk::ShaderModule convert_b10g11r11_to_d24s8_frag; 114 vk::ShaderModule convert_b10g11r11_to_d24s8_frag;
115 vk::ShaderModule convert_r16g16_to_d24s8_frag;
112 vk::ShaderModule convert_d24s8_to_abgr8_frag; 116 vk::ShaderModule convert_d24s8_to_abgr8_frag;
113 vk::ShaderModule convert_d24s8_to_b10g11r11_frag; 117 vk::ShaderModule convert_d24s8_to_b10g11r11_frag;
114 vk::ShaderModule convert_d24s8_to_r16g16_frag; 118 vk::ShaderModule convert_d24s8_to_r16g16_frag;
@@ -125,6 +129,7 @@ private:
125 vk::Pipeline convert_r16_to_d16_pipeline; 129 vk::Pipeline convert_r16_to_d16_pipeline;
126 vk::Pipeline convert_abgr8_to_d24s8_pipeline; 130 vk::Pipeline convert_abgr8_to_d24s8_pipeline;
127 vk::Pipeline convert_b10g11r11_to_d24s8_pipeline; 131 vk::Pipeline convert_b10g11r11_to_d24s8_pipeline;
132 vk::Pipeline convert_r16g16_to_d24s8_pipeline;
128 vk::Pipeline convert_d24s8_to_abgr8_pipeline; 133 vk::Pipeline convert_d24s8_to_abgr8_pipeline;
129 vk::Pipeline convert_d24s8_to_b10g11r11_pipeline; 134 vk::Pipeline convert_d24s8_to_b10g11r11_pipeline;
130 vk::Pipeline convert_d24s8_to_r16g16_pipeline; 135 vk::Pipeline convert_d24s8_to_r16g16_pipeline;
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 28a659c0e..af1a11059 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -915,6 +915,9 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im
915 if (src_view.format == PixelFormat::B10G11R11_FLOAT) { 915 if (src_view.format == PixelFormat::B10G11R11_FLOAT) {
916 return blit_image_helper.ConvertB10G11R11ToD24S8(dst, src_view, up_scale, down_shift); 916 return blit_image_helper.ConvertB10G11R11ToD24S8(dst, src_view, up_scale, down_shift);
917 } 917 }
918 if (src_view.format == PixelFormat::R16G16_UNORM) {
919 return blit_image_helper.ConvertR16G16ToD24S8(dst, src_view, up_scale, down_shift);
920 }
918 break; 921 break;
919 case PixelFormat::D32_FLOAT: 922 case PixelFormat::D32_FLOAT:
920 if (src_view.format == PixelFormat::R32_FLOAT) { 923 if (src_view.format == PixelFormat::R32_FLOAT) {