diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_shader_decompiler.h | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp index c84f9e4be..6c7f73d48 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp | |||
| @@ -1841,7 +1841,7 @@ private: | |||
| 1841 | } | 1841 | } |
| 1842 | 1842 | ||
| 1843 | void PreExit() { | 1843 | void PreExit() { |
| 1844 | if (stage == ShaderType::Vertex) { | 1844 | if (stage == ShaderType::Vertex && specialization.ndc_minus_one_to_one) { |
| 1845 | const u32 position_index = out_indices.position.value(); | 1845 | const u32 position_index = out_indices.position.value(); |
| 1846 | const Id z_pointer = AccessElement(t_out_float, out_vertex, position_index, 2U); | 1846 | const Id z_pointer = AccessElement(t_out_float, out_vertex, position_index, 2U); |
| 1847 | const Id w_pointer = AccessElement(t_out_float, out_vertex, position_index, 3U); | 1847 | const Id w_pointer = AccessElement(t_out_float, out_vertex, position_index, 3U); |
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.h b/src/video_core/renderer_vulkan/vk_shader_decompiler.h index 415801b6c..10794be1c 100644 --- a/src/video_core/renderer_vulkan/vk_shader_decompiler.h +++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.h | |||
| @@ -94,6 +94,7 @@ struct Specialization final { | |||
| 94 | Maxwell::PrimitiveTopology primitive_topology{}; | 94 | Maxwell::PrimitiveTopology primitive_topology{}; |
| 95 | std::optional<float> point_size{}; | 95 | std::optional<float> point_size{}; |
| 96 | std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{}; | 96 | std::array<Maxwell::VertexAttribute::Type, Maxwell::NumVertexAttributes> attribute_types{}; |
| 97 | bool ndc_minus_one_to_one{}; | ||
| 97 | 98 | ||
| 98 | // Tessellation specific | 99 | // Tessellation specific |
| 99 | struct { | 100 | struct { |