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-rw-r--r--src/video_core/gpu.h1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h8
-rw-r--r--src/video_core/textures/decoders.cpp3
4 files changed, 16 insertions, 1 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 58501ca8b..a0e5e3365 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -33,6 +33,7 @@ enum class DepthFormat : u32 {
33 Z24_X8_UNORM = 0x15, 33 Z24_X8_UNORM = 0x15,
34 Z24_S8_UNORM = 0x16, 34 Z24_S8_UNORM = 0x16,
35 Z24_C8_UNORM = 0x18, 35 Z24_C8_UNORM = 0x18,
36 Z32_S8_X24_FLOAT = 0x19,
36}; 37};
37 38
38/// Returns the number of bytes per pixel of each rendertarget format. 39/// Returns the number of bytes per pixel of each rendertarget format.
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 0f5006383..91ce0357b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -122,6 +122,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
122 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F 122 {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
123 {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm, 123 {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
124 false}, // Z16 124 false}, // Z16
125 {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
126 ComponentType::Float, false}, // Z32FS8
125}}; 127}};
126 128
127static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { 129static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -209,7 +211,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
209 MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, 211 MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
210 MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>, 212 MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>,
211 MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, 213 MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
212 MortonCopy<true, PixelFormat::Z16>, 214 MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
213}; 215};
214 216
215static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), 217static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -241,6 +243,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
241 MortonCopy<false, PixelFormat::S8Z24>, 243 MortonCopy<false, PixelFormat::S8Z24>,
242 MortonCopy<false, PixelFormat::Z32F>, 244 MortonCopy<false, PixelFormat::Z32F>,
243 MortonCopy<false, PixelFormat::Z16>, 245 MortonCopy<false, PixelFormat::Z16>,
246 MortonCopy<false, PixelFormat::Z32FS8>,
244}; 247};
245 248
246// Allocate an uninitialized texture of appropriate size and format for the surface 249// Allocate an uninitialized texture of appropriate size and format for the surface
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index e1d3670d9..7785b7df4 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -51,6 +51,7 @@ struct SurfaceParams {
51 S8Z24 = 22, 51 S8Z24 = 22,
52 Z32F = 23, 52 Z32F = 23,
53 Z16 = 24, 53 Z16 = 24,
54 Z32FS8 = 25,
54 55
55 MaxDepthStencilFormat, 56 MaxDepthStencilFormat,
56 57
@@ -113,6 +114,7 @@ struct SurfaceParams {
113 1, // S8Z24 114 1, // S8Z24
114 1, // Z32F 115 1, // Z32F
115 1, // Z16 116 1, // Z16
117 1, // Z32FS8
116 }}; 118 }};
117 119
118 ASSERT(static_cast<size_t>(format) < compression_factor_table.size()); 120 ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -149,6 +151,7 @@ struct SurfaceParams {
149 32, // S8Z24 151 32, // S8Z24
150 32, // Z32F 152 32, // Z32F
151 16, // Z16 153 16, // Z16
154 64, // Z32FS8
152 }}; 155 }};
153 156
154 ASSERT(static_cast<size_t>(format) < bpp_table.size()); 157 ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -169,6 +172,8 @@ struct SurfaceParams {
169 return PixelFormat::Z32F; 172 return PixelFormat::Z32F;
170 case Tegra::DepthFormat::Z16_UNORM: 173 case Tegra::DepthFormat::Z16_UNORM:
171 return PixelFormat::Z16; 174 return PixelFormat::Z16;
175 case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
176 return PixelFormat::Z32FS8;
172 default: 177 default:
173 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 178 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
174 UNREACHABLE(); 179 UNREACHABLE();
@@ -325,6 +330,8 @@ struct SurfaceParams {
325 return Tegra::DepthFormat::Z32_FLOAT; 330 return Tegra::DepthFormat::Z32_FLOAT;
326 case PixelFormat::Z16: 331 case PixelFormat::Z16:
327 return Tegra::DepthFormat::Z16_UNORM; 332 return Tegra::DepthFormat::Z16_UNORM;
333 case PixelFormat::Z32FS8:
334 return Tegra::DepthFormat::Z32_S8_X24_FLOAT;
328 default: 335 default:
329 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 336 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
330 UNREACHABLE(); 337 UNREACHABLE();
@@ -382,6 +389,7 @@ struct SurfaceParams {
382 case Tegra::DepthFormat::Z24_S8_UNORM: 389 case Tegra::DepthFormat::Z24_S8_UNORM:
383 return ComponentType::UNorm; 390 return ComponentType::UNorm;
384 case Tegra::DepthFormat::Z32_FLOAT: 391 case Tegra::DepthFormat::Z32_FLOAT:
392 case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
385 return ComponentType::Float; 393 return ComponentType::Float;
386 default: 394 default:
387 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); 395 LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 970c06e71..50c5a56f6 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -90,6 +90,8 @@ static u32 DepthBytesPerPixel(DepthFormat format) {
90 case DepthFormat::Z24_S8_UNORM: 90 case DepthFormat::Z24_S8_UNORM:
91 case DepthFormat::Z32_FLOAT: 91 case DepthFormat::Z32_FLOAT:
92 return 4; 92 return 4;
93 case DepthFormat::Z32_S8_X24_FLOAT:
94 return 8;
93 default: 95 default:
94 UNIMPLEMENTED_MSG("Format not implemented"); 96 UNIMPLEMENTED_MSG("Format not implemented");
95 break; 97 break;
@@ -150,6 +152,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
150 case DepthFormat::S8_Z24_UNORM: 152 case DepthFormat::S8_Z24_UNORM:
151 case DepthFormat::Z24_S8_UNORM: 153 case DepthFormat::Z24_S8_UNORM:
152 case DepthFormat::Z32_FLOAT: 154 case DepthFormat::Z32_FLOAT:
155 case DepthFormat::Z32_S8_X24_FLOAT:
153 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, 156 CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
154 unswizzled_data.data(), true, block_height); 157 unswizzled_data.data(), true, block_height);
155 break; 158 break;