diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/yuzu/configuration/configure_cpu.cpp | 17 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 20 |
2 files changed, 2 insertions, 35 deletions
diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 8d7171487..784b6484e 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp | |||
| @@ -65,6 +65,7 @@ void ConfigureCpu::UpdateGroup(int index) { | |||
| 65 | } | 65 | } |
| 66 | 66 | ||
| 67 | void ConfigureCpu::ApplyConfiguration() { | 67 | void ConfigureCpu::ApplyConfiguration() { |
| 68 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpu_accuracy, ui->accuracy); | ||
| 68 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma, | 69 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_unfuse_fma, |
| 69 | ui->cpuopt_unsafe_unfuse_fma, | 70 | ui->cpuopt_unsafe_unfuse_fma, |
| 70 | cpuopt_unsafe_unfuse_fma); | 71 | cpuopt_unsafe_unfuse_fma); |
| @@ -80,22 +81,6 @@ void ConfigureCpu::ApplyConfiguration() { | |||
| 80 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check, | 81 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.cpuopt_unsafe_fastmem_check, |
| 81 | ui->cpuopt_unsafe_fastmem_check, | 82 | ui->cpuopt_unsafe_fastmem_check, |
| 82 | cpuopt_unsafe_fastmem_check); | 83 | cpuopt_unsafe_fastmem_check); |
| 83 | |||
| 84 | if (Settings::IsConfiguringGlobal()) { | ||
| 85 | // Guard if during game and set to game-specific value | ||
| 86 | if (Settings::values.cpu_accuracy.UsingGlobal()) { | ||
| 87 | Settings::values.cpu_accuracy.SetValue( | ||
| 88 | static_cast<Settings::CPUAccuracy>(ui->accuracy->currentIndex())); | ||
| 89 | } | ||
| 90 | } else { | ||
| 91 | if (ui->accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { | ||
| 92 | Settings::values.cpu_accuracy.SetGlobal(true); | ||
| 93 | } else { | ||
| 94 | Settings::values.cpu_accuracy.SetGlobal(false); | ||
| 95 | Settings::values.cpu_accuracy.SetValue(static_cast<Settings::CPUAccuracy>( | ||
| 96 | ui->accuracy->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); | ||
| 97 | } | ||
| 98 | } | ||
| 99 | } | 84 | } |
| 100 | 85 | ||
| 101 | void ConfigureCpu::changeEvent(QEvent* event) { | 86 | void ConfigureCpu::changeEvent(QEvent* event) { |
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index a9e611125..e952777ab 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp | |||
| @@ -50,11 +50,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { | |||
| 50 | } | 50 | } |
| 51 | 51 | ||
| 52 | void ConfigureGraphicsAdvanced::ApplyConfiguration() { | 52 | void ConfigureGraphicsAdvanced::ApplyConfiguration() { |
| 53 | // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots) | 53 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.gpu_accuracy, ui->gpu_accuracy); |
| 54 | const auto gpu_accuracy = static_cast<Settings::GPUAccuracy>( | ||
| 55 | ui->gpu_accuracy->currentIndex() - | ||
| 56 | ((Settings::IsConfiguringGlobal()) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); | ||
| 57 | |||
| 58 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, | 54 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, |
| 59 | ui->anisotropic_filtering_combobox); | 55 | ui->anisotropic_filtering_combobox); |
| 60 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); | 56 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); |
| @@ -67,20 +63,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { | |||
| 67 | use_caches_gc); | 63 | use_caches_gc); |
| 68 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, | 64 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, |
| 69 | ui->use_fast_gpu_time, use_fast_gpu_time); | 65 | ui->use_fast_gpu_time, use_fast_gpu_time); |
| 70 | |||
| 71 | if (Settings::IsConfiguringGlobal()) { | ||
| 72 | // Must guard in case of a during-game configuration when set to be game-specific. | ||
| 73 | if (Settings::values.gpu_accuracy.UsingGlobal()) { | ||
| 74 | Settings::values.gpu_accuracy.SetValue(gpu_accuracy); | ||
| 75 | } | ||
| 76 | } else { | ||
| 77 | if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { | ||
| 78 | Settings::values.gpu_accuracy.SetGlobal(true); | ||
| 79 | } else { | ||
| 80 | Settings::values.gpu_accuracy.SetGlobal(false); | ||
| 81 | Settings::values.gpu_accuracy.SetValue(gpu_accuracy); | ||
| 82 | } | ||
| 83 | } | ||
| 84 | } | 66 | } |
| 85 | 67 | ||
| 86 | void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { | 68 | void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { |