summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/video_core/engines/maxwell_3d.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 842c5a014..8c6d1172c 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -19,6 +19,14 @@ void Maxwell3D::WriteReg(u32 method, u32 value) {
19#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32)) 19#define MAXWELL3D_REG_INDEX(field_name) (offsetof(Regs, field_name) / sizeof(u32))
20 20
21 switch (method) { 21 switch (method) {
22 case MAXWELL3D_REG_INDEX(code_address.code_address_high):
23 case MAXWELL3D_REG_INDEX(code_address.code_address_low): {
24 // Note: For some reason games (like Puyo Puyo Tetris) seem to write 0 to the CODE_ADDRESS
25 // register, we do not currently know if that's intended or a bug, so we assert it lest
26 // stuff breaks in other places (like the shader address calculation).
27 ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
28 break;
29 }
22 case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): { 30 case MAXWELL3D_REG_INDEX(draw.vertex_end_gl): {
23 DrawArrays(); 31 DrawArrays();
24 break; 32 break;