diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_context.cpp | 47 | ||||
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 16 |
2 files changed, 35 insertions, 28 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp index b9fa5098c..118a80165 100644 --- a/src/shader_recompiler/backend/spirv/emit_context.cpp +++ b/src/shader_recompiler/backend/spirv/emit_context.cpp | |||
| @@ -15,6 +15,8 @@ | |||
| 15 | 15 | ||
| 16 | namespace Shader::Backend::SPIRV { | 16 | namespace Shader::Backend::SPIRV { |
| 17 | namespace { | 17 | namespace { |
| 18 | constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | ||
| 19 | |||
| 18 | enum class Operation { | 20 | enum class Operation { |
| 19 | Increment, | 21 | Increment, |
| 20 | Decrement, | 22 | Decrement, |
| @@ -428,15 +430,14 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) { | |||
| 428 | } | 430 | } |
| 429 | } | 431 | } |
| 430 | 432 | ||
| 431 | constexpr size_t NUM_FIXEDFNCTEXTURE = 10; | 433 | size_t FindFistUnUsedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations, |
| 432 | 434 | size_t previous_unused_location) { | |
| 433 | size_t FindFistUnUsedLocation(const auto& used_location) { | 435 | size_t location = previous_unused_location + 1; |
| 434 | if (used_location.all()) { | 436 | while (location < used_locations.size() && used_locations.test(location)) |
| 435 | throw RuntimeError("Unable to get an unused location"); | ||
| 436 | } | ||
| 437 | size_t location = 0; | ||
| 438 | while (location < used_location.size() && used_location.test(location)) | ||
| 439 | ++location; | 437 | ++location; |
| 438 | if (location == used_locations.size()) { | ||
| 439 | throw RuntimeError("Unable to get an unused location for legacy attribute"); | ||
| 440 | } | ||
| 440 | return location; | 441 | return location; |
| 441 | } | 442 | } |
| 442 | } // Anonymous namespace | 443 | } // Anonymous namespace |
| @@ -1239,7 +1240,7 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||
| 1239 | loads[IR::Attribute::TessellationEvaluationPointV]) { | 1240 | loads[IR::Attribute::TessellationEvaluationPointV]) { |
| 1240 | tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); | 1241 | tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord); |
| 1241 | } | 1242 | } |
| 1242 | std::bitset<IR::NUM_GENERICS> used_location; | 1243 | std::bitset<IR::NUM_GENERICS> used_locations{}; |
| 1243 | for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | 1244 | for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { |
| 1244 | const AttributeType input_type{runtime_info.generic_input_types[index]}; | 1245 | const AttributeType input_type{runtime_info.generic_input_types[index]}; |
| 1245 | if (!runtime_info.previous_stage_stores.Generic(index)) { | 1246 | if (!runtime_info.previous_stage_stores.Generic(index)) { |
| @@ -1251,7 +1252,7 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||
| 1251 | if (input_type == AttributeType::Disabled) { | 1252 | if (input_type == AttributeType::Disabled) { |
| 1252 | continue; | 1253 | continue; |
| 1253 | } | 1254 | } |
| 1254 | used_location.set(index); | 1255 | used_locations.set(index); |
| 1255 | const Id type{GetAttributeType(*this, input_type)}; | 1256 | const Id type{GetAttributeType(*this, input_type)}; |
| 1256 | const Id id{DefineInput(*this, type, true)}; | 1257 | const Id id{DefineInput(*this, type, true)}; |
| 1257 | Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); | 1258 | Decorate(id, spv::Decoration::Location, static_cast<u32>(index)); |
| @@ -1277,17 +1278,20 @@ void EmitContext::DefineInputs(const IR::Program& program) { | |||
| 1277 | break; | 1278 | break; |
| 1278 | } | 1279 | } |
| 1279 | } | 1280 | } |
| 1281 | size_t previous_unused_location = 0; | ||
| 1280 | if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | 1282 | if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { |
| 1281 | size_t location = FindFistUnUsedLocation(used_location); | 1283 | size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location); |
| 1282 | used_location.set(location); | 1284 | previous_unused_location = location; |
| 1285 | used_locations.set(location); | ||
| 1283 | const Id id{DefineInput(*this, F32[4], true)}; | 1286 | const Id id{DefineInput(*this, F32[4], true)}; |
| 1284 | Decorate(id, spv::Decoration::Location, location); | 1287 | Decorate(id, spv::Decoration::Location, location); |
| 1285 | input_front_color = id; | 1288 | input_front_color = id; |
| 1286 | } | 1289 | } |
| 1287 | for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | 1290 | for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { |
| 1288 | if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | 1291 | if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { |
| 1289 | size_t location = FindFistUnUsedLocation(used_location); | 1292 | size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location); |
| 1290 | used_location.set(location); | 1293 | previous_unused_location = location; |
| 1294 | used_locations.set(location); | ||
| 1291 | const Id id{DefineInput(*this, F32[4], true)}; | 1295 | const Id id{DefineInput(*this, F32[4], true)}; |
| 1292 | Decorate(id, spv::Decoration::Location, location); | 1296 | Decorate(id, spv::Decoration::Location, location); |
| 1293 | input_fixed_fnc_textures[index] = id; | 1297 | input_fixed_fnc_textures[index] = id; |
| @@ -1343,24 +1347,27 @@ void EmitContext::DefineOutputs(const IR::Program& program) { | |||
| 1343 | viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, | 1347 | viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, |
| 1344 | spv::BuiltIn::ViewportMaskNV); | 1348 | spv::BuiltIn::ViewportMaskNV); |
| 1345 | } | 1349 | } |
| 1346 | std::bitset<IR::NUM_GENERICS> used_location; | 1350 | std::bitset<IR::NUM_GENERICS> used_locations{}; |
| 1347 | for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { | 1351 | for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { |
| 1348 | if (info.stores.Generic(index)) { | 1352 | if (info.stores.Generic(index)) { |
| 1349 | DefineGenericOutput(*this, index, invocations); | 1353 | DefineGenericOutput(*this, index, invocations); |
| 1350 | used_location.set(index); | 1354 | used_locations.set(index); |
| 1351 | } | 1355 | } |
| 1352 | } | 1356 | } |
| 1357 | size_t previous_unused_location = 0; | ||
| 1353 | if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { | 1358 | if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { |
| 1354 | size_t location = FindFistUnUsedLocation(used_location); | 1359 | size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location); |
| 1355 | used_location.set(location); | 1360 | previous_unused_location = location; |
| 1361 | used_locations.set(location); | ||
| 1356 | const Id id{DefineOutput(*this, F32[4], invocations)}; | 1362 | const Id id{DefineOutput(*this, F32[4], invocations)}; |
| 1357 | Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); | 1363 | Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); |
| 1358 | output_front_color = id; | 1364 | output_front_color = id; |
| 1359 | } | 1365 | } |
| 1360 | for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { | 1366 | for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { |
| 1361 | if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { | 1367 | if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { |
| 1362 | size_t location = FindFistUnUsedLocation(used_location); | 1368 | size_t location = FindFistUnUsedLocation(used_locations, previous_unused_location); |
| 1363 | used_location.set(location); | 1369 | previous_unused_location = location; |
| 1370 | used_locations.set(location); | ||
| 1364 | const Id id{DefineOutput(*this, F32[4], invocations)}; | 1371 | const Id id{DefineOutput(*this, F32[4], invocations)}; |
| 1365 | Decorate(id, spv::Decoration::Location, location); | 1372 | Decorate(id, spv::Decoration::Location, location); |
| 1366 | output_fixed_fnc_textures[index] = id; | 1373 | output_fixed_fnc_textures[index] = id; |
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index dd0d01b2a..67df46499 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | |||
| @@ -50,16 +50,16 @@ bool IsFixedFncTexture(IR::Attribute attribute) { | |||
| 50 | 50 | ||
| 51 | u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { | 51 | u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { |
| 52 | if (!IsFixedFncTexture(attribute)) { | 52 | if (!IsFixedFncTexture(attribute)) { |
| 53 | throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); | 53 | throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); |
| 54 | } | 54 | } |
| 55 | return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u; | 55 | return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u; |
| 56 | } | 56 | } |
| 57 | 57 | ||
| 58 | u32 FixedFncTextureAttributeElement(IR::Attribute attribute) { | 58 | u32 FixedFncTextureAttributeElement(IR::Attribute attribute) { |
| 59 | if (!IsFixedFncTexture(attribute)) { | 59 | if (!IsFixedFncTexture(attribute)) { |
| 60 | throw InvalidArgument("Attribute is not fixedfnctexture {}", attribute); | 60 | throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute); |
| 61 | } | 61 | } |
| 62 | return static_cast<u32>(attribute) % 4; | 62 | return static_cast<u32>(attribute) % 4u; |
| 63 | } | 63 | } |
| 64 | 64 | ||
| 65 | template <typename... Args> | 65 | template <typename... Args> |
| @@ -93,7 +93,7 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { | |||
| 93 | return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); | 93 | return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); |
| 94 | } | 94 | } |
| 95 | } | 95 | } |
| 96 | if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | 96 | if (IsFixedFncTexture(attr)) { |
| 97 | const u32 index{FixedFncTextureAttributeIndex(attr)}; | 97 | const u32 index{FixedFncTextureAttributeIndex(attr)}; |
| 98 | const u32 element{FixedFncTextureAttributeElement(attr)}; | 98 | const u32 element{FixedFncTextureAttributeElement(attr)}; |
| 99 | const Id element_id{ctx.Const(element)}; | 99 | const Id element_id{ctx.Const(element)}; |
| @@ -341,11 +341,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { | |||
| 341 | const Id value{ctx.OpLoad(type->id, pointer)}; | 341 | const Id value{ctx.OpLoad(type->id, pointer)}; |
| 342 | return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; | 342 | return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; |
| 343 | } | 343 | } |
| 344 | if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) { | 344 | if (IsFixedFncTexture(attr)) { |
| 345 | const u32 index{FixedFncTextureAttributeIndex(attr)}; | 345 | const u32 index{FixedFncTextureAttributeIndex(attr)}; |
| 346 | return ctx.OpLoad(ctx.F32[1], | 346 | const Id attr_id{ctx.input_fixed_fnc_textures[index]}; |
| 347 | AttrPointer(ctx, ctx.input_f32, vertex, | 347 | const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))}; |
| 348 | ctx.input_fixed_fnc_textures[index], ctx.Const(element))); | 348 | return ctx.OpLoad(ctx.F32[1], attr_ptr); |
| 349 | } | 349 | } |
| 350 | switch (attr) { | 350 | switch (attr) { |
| 351 | case IR::Attribute::PrimitiveId: | 351 | case IR::Attribute::PrimitiveId: |