diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/common/settings.cpp | 2 | ||||
| -rw-r--r-- | src/common/settings.h | 1 | ||||
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 2 | ||||
| -rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 3 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 2 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.h | 1 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 10 | ||||
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 1 |
9 files changed, 2 insertions, 26 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 996315999..fd3b639cd 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -59,7 +59,6 @@ void LogSettings() { | |||
| 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); | 59 | log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); |
| 60 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); | 60 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); | 61 | log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); |
| 62 | log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue()); | ||
| 63 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); | 62 | log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); |
| 64 | log_setting("Audio_OutputEngine", values.sink_id.GetValue()); | 63 | log_setting("Audio_OutputEngine", values.sink_id.GetValue()); |
| 65 | log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); | 64 | log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); |
| @@ -143,7 +142,6 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 143 | values.shader_backend.SetGlobal(true); | 142 | values.shader_backend.SetGlobal(true); |
| 144 | values.use_asynchronous_shaders.SetGlobal(true); | 143 | values.use_asynchronous_shaders.SetGlobal(true); |
| 145 | values.use_fast_gpu_time.SetGlobal(true); | 144 | values.use_fast_gpu_time.SetGlobal(true); |
| 146 | values.use_caches_gc.SetGlobal(true); | ||
| 147 | values.bg_red.SetGlobal(true); | 145 | values.bg_red.SetGlobal(true); |
| 148 | values.bg_green.SetGlobal(true); | 146 | values.bg_green.SetGlobal(true); |
| 149 | values.bg_blue.SetGlobal(true); | 147 | values.bg_blue.SetGlobal(true); |
diff --git a/src/common/settings.h b/src/common/settings.h index 20769d310..ec4d381e8 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -475,7 +475,6 @@ struct Values { | |||
| 475 | ShaderBackend::SPIRV, "shader_backend"}; | 475 | ShaderBackend::SPIRV, "shader_backend"}; |
| 476 | Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; | 476 | Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; |
| 477 | Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; | 477 | Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; |
| 478 | Setting<bool> use_caches_gc{false, "use_caches_gc"}; | ||
| 479 | 478 | ||
| 480 | Setting<u8> bg_red{0, "bg_red"}; | 479 | Setting<u8> bg_red{0, "bg_red"}; |
| 481 | Setting<u8> bg_green{0, "bg_green"}; | 480 | Setting<u8> bg_green{0, "bg_green"}; |
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index a0217908a..e40aa7fe6 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h | |||
| @@ -486,7 +486,7 @@ void BufferCache<P>::TickFrame() { | |||
| 486 | const bool skip_preferred = hits * 256 < shots * 251; | 486 | const bool skip_preferred = hits * 256 < shots * 251; |
| 487 | uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; | 487 | uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; |
| 488 | 488 | ||
| 489 | if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) { | 489 | if (total_used_memory >= EXPECTED_MEMORY) { |
| 490 | RunGarbageCollector(); | 490 | RunGarbageCollector(); |
| 491 | } | 491 | } |
| 492 | ++frame_tick; | 492 | ++frame_tick; |
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index c16cc0838..caf1949f2 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h | |||
| @@ -5,7 +5,6 @@ | |||
| 5 | #pragma once | 5 | #pragma once |
| 6 | 6 | ||
| 7 | #include "common/alignment.h" | 7 | #include "common/alignment.h" |
| 8 | #include "common/settings.h" | ||
| 9 | #include "video_core/dirty_flags.h" | 8 | #include "video_core/dirty_flags.h" |
| 10 | #include "video_core/texture_cache/samples_helper.h" | 9 | #include "video_core/texture_cache/samples_helper.h" |
| 11 | #include "video_core/texture_cache/texture_cache_base.h" | 10 | #include "video_core/texture_cache/texture_cache_base.h" |
| @@ -93,7 +92,7 @@ void TextureCache<P>::RunGarbageCollector() { | |||
| 93 | 92 | ||
| 94 | template <class P> | 93 | template <class P> |
| 95 | void TextureCache<P>::TickFrame() { | 94 | void TextureCache<P>::TickFrame() { |
| 96 | if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) { | 95 | if (total_used_memory > minimum_memory) { |
| 97 | RunGarbageCollector(); | 96 | RunGarbageCollector(); |
| 98 | } | 97 | } |
| 99 | sentenced_images.Tick(); | 98 | sentenced_images.Tick(); |
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 377795326..85d292bcc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp | |||
| @@ -818,7 +818,6 @@ void Config::ReadRendererValues() { | |||
| 818 | ReadGlobalSetting(Settings::values.shader_backend); | 818 | ReadGlobalSetting(Settings::values.shader_backend); |
| 819 | ReadGlobalSetting(Settings::values.use_asynchronous_shaders); | 819 | ReadGlobalSetting(Settings::values.use_asynchronous_shaders); |
| 820 | ReadGlobalSetting(Settings::values.use_fast_gpu_time); | 820 | ReadGlobalSetting(Settings::values.use_fast_gpu_time); |
| 821 | ReadGlobalSetting(Settings::values.use_caches_gc); | ||
| 822 | ReadGlobalSetting(Settings::values.bg_red); | 821 | ReadGlobalSetting(Settings::values.bg_red); |
| 823 | ReadGlobalSetting(Settings::values.bg_green); | 822 | ReadGlobalSetting(Settings::values.bg_green); |
| 824 | ReadGlobalSetting(Settings::values.bg_blue); | 823 | ReadGlobalSetting(Settings::values.bg_blue); |
| @@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() { | |||
| 1359 | Settings::values.shader_backend.UsingGlobal()); | 1358 | Settings::values.shader_backend.UsingGlobal()); |
| 1360 | WriteGlobalSetting(Settings::values.use_asynchronous_shaders); | 1359 | WriteGlobalSetting(Settings::values.use_asynchronous_shaders); |
| 1361 | WriteGlobalSetting(Settings::values.use_fast_gpu_time); | 1360 | WriteGlobalSetting(Settings::values.use_fast_gpu_time); |
| 1362 | WriteGlobalSetting(Settings::values.use_caches_gc); | ||
| 1363 | WriteGlobalSetting(Settings::values.bg_red); | 1361 | WriteGlobalSetting(Settings::values.bg_red); |
| 1364 | WriteGlobalSetting(Settings::values.bg_green); | 1362 | WriteGlobalSetting(Settings::values.bg_green); |
| 1365 | WriteGlobalSetting(Settings::values.bg_blue); | 1363 | WriteGlobalSetting(Settings::values.bg_blue); |
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index a31b8e192..bfd464061 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp | |||
| @@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { | |||
| 28 | 28 | ||
| 29 | ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); | 29 | ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); |
| 30 | ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); | 30 | ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); |
| 31 | ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); | ||
| 32 | ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); | 31 | ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); |
| 33 | 32 | ||
| 34 | if (Settings::IsConfiguringGlobal()) { | 33 | if (Settings::IsConfiguringGlobal()) { |
| @@ -55,8 +54,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { | |||
| 55 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, | 54 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, |
| 56 | ui->use_asynchronous_shaders, | 55 | ui->use_asynchronous_shaders, |
| 57 | use_asynchronous_shaders); | 56 | use_asynchronous_shaders); |
| 58 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc, | ||
| 59 | use_caches_gc); | ||
| 60 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, | 57 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, |
| 61 | ui->use_fast_gpu_time, use_fast_gpu_time); | 58 | ui->use_fast_gpu_time, use_fast_gpu_time); |
| 62 | } | 59 | } |
| @@ -81,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
| 81 | ui->use_asynchronous_shaders->setEnabled( | 78 | ui->use_asynchronous_shaders->setEnabled( |
| 82 | Settings::values.use_asynchronous_shaders.UsingGlobal()); | 79 | Settings::values.use_asynchronous_shaders.UsingGlobal()); |
| 83 | ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); | 80 | ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); |
| 84 | ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal()); | ||
| 85 | ui->anisotropic_filtering_combobox->setEnabled( | 81 | ui->anisotropic_filtering_combobox->setEnabled( |
| 86 | Settings::values.max_anisotropy.UsingGlobal()); | 82 | Settings::values.max_anisotropy.UsingGlobal()); |
| 87 | 83 | ||
| @@ -94,8 +90,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
| 94 | use_asynchronous_shaders); | 90 | use_asynchronous_shaders); |
| 95 | ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, | 91 | ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, |
| 96 | Settings::values.use_fast_gpu_time, use_fast_gpu_time); | 92 | Settings::values.use_fast_gpu_time, use_fast_gpu_time); |
| 97 | ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc, | ||
| 98 | use_caches_gc); | ||
| 99 | ConfigurationShared::SetColoredComboBox( | 93 | ConfigurationShared::SetColoredComboBox( |
| 100 | ui->gpu_accuracy, ui->label_gpu_accuracy, | 94 | ui->gpu_accuracy, ui->label_gpu_accuracy, |
| 101 | static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); | 95 | static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); |
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 7356e6916..13ba4ff6b 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h | |||
| @@ -37,5 +37,4 @@ private: | |||
| 37 | ConfigurationShared::CheckState use_vsync; | 37 | ConfigurationShared::CheckState use_vsync; |
| 38 | ConfigurationShared::CheckState use_asynchronous_shaders; | 38 | ConfigurationShared::CheckState use_asynchronous_shaders; |
| 39 | ConfigurationShared::CheckState use_fast_gpu_time; | 39 | ConfigurationShared::CheckState use_fast_gpu_time; |
| 40 | ConfigurationShared::CheckState use_caches_gc; | ||
| 41 | }; | 40 | }; |
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 4fe6b86ae..5891f8299 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui | |||
| @@ -97,16 +97,6 @@ | |||
| 97 | </widget> | 97 | </widget> |
| 98 | </item> | 98 | </item> |
| 99 | <item> | 99 | <item> |
| 100 | <widget class="QCheckBox" name="use_caches_gc"> | ||
| 101 | <property name="toolTip"> | ||
| 102 | <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string> | ||
| 103 | </property> | ||
| 104 | <property name="text"> | ||
| 105 | <string>Enable GPU cache garbage collection (experimental)</string> | ||
| 106 | </property> | ||
| 107 | </widget> | ||
| 108 | </item> | ||
| 109 | <item> | ||
| 110 | <widget class="QWidget" name="af_layout" native="true"> | 100 | <widget class="QWidget" name="af_layout" native="true"> |
| 111 | <layout class="QHBoxLayout" name="horizontalLayout_1"> | 101 | <layout class="QHBoxLayout" name="horizontalLayout_1"> |
| 112 | <property name="leftMargin"> | 102 | <property name="leftMargin"> |
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 4f14be524..757dd1ea0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp | |||
| @@ -468,7 +468,6 @@ void Config::ReadValues() { | |||
| 468 | ReadSetting("Renderer", Settings::values.use_nvdec_emulation); | 468 | ReadSetting("Renderer", Settings::values.use_nvdec_emulation); |
| 469 | ReadSetting("Renderer", Settings::values.accelerate_astc); | 469 | ReadSetting("Renderer", Settings::values.accelerate_astc); |
| 470 | ReadSetting("Renderer", Settings::values.use_fast_gpu_time); | 470 | ReadSetting("Renderer", Settings::values.use_fast_gpu_time); |
| 471 | ReadSetting("Renderer", Settings::values.use_caches_gc); | ||
| 472 | 471 | ||
| 473 | ReadSetting("Renderer", Settings::values.bg_red); | 472 | ReadSetting("Renderer", Settings::values.bg_red); |
| 474 | ReadSetting("Renderer", Settings::values.bg_green); | 473 | ReadSetting("Renderer", Settings::values.bg_green); |