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-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h1
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h2
-rw-r--r--src/video_core/texture_cache/texture_cache.h3
-rw-r--r--src/yuzu/configuration/config.cpp2
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
-rw-r--r--src/yuzu_cmd/config.cpp1
9 files changed, 2 insertions, 26 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 996315999..fd3b639cd 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -59,7 +59,6 @@ void LogSettings() {
59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); 59 log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
60 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); 60 log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); 61 log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
62 log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
63 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); 62 log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
64 log_setting("Audio_OutputEngine", values.sink_id.GetValue()); 63 log_setting("Audio_OutputEngine", values.sink_id.GetValue());
65 log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); 64 log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -143,7 +142,6 @@ void RestoreGlobalState(bool is_powered_on) {
143 values.shader_backend.SetGlobal(true); 142 values.shader_backend.SetGlobal(true);
144 values.use_asynchronous_shaders.SetGlobal(true); 143 values.use_asynchronous_shaders.SetGlobal(true);
145 values.use_fast_gpu_time.SetGlobal(true); 144 values.use_fast_gpu_time.SetGlobal(true);
146 values.use_caches_gc.SetGlobal(true);
147 values.bg_red.SetGlobal(true); 145 values.bg_red.SetGlobal(true);
148 values.bg_green.SetGlobal(true); 146 values.bg_green.SetGlobal(true);
149 values.bg_blue.SetGlobal(true); 147 values.bg_blue.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 20769d310..ec4d381e8 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -475,7 +475,6 @@ struct Values {
475 ShaderBackend::SPIRV, "shader_backend"}; 475 ShaderBackend::SPIRV, "shader_backend"};
476 Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; 476 Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
477 Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; 477 Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
478 Setting<bool> use_caches_gc{false, "use_caches_gc"};
479 478
480 Setting<u8> bg_red{0, "bg_red"}; 479 Setting<u8> bg_red{0, "bg_red"};
481 Setting<u8> bg_green{0, "bg_green"}; 480 Setting<u8> bg_green{0, "bg_green"};
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index a0217908a..e40aa7fe6 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -486,7 +486,7 @@ void BufferCache<P>::TickFrame() {
486 const bool skip_preferred = hits * 256 < shots * 251; 486 const bool skip_preferred = hits * 256 < shots * 251;
487 uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; 487 uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
488 488
489 if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) { 489 if (total_used_memory >= EXPECTED_MEMORY) {
490 RunGarbageCollector(); 490 RunGarbageCollector();
491 } 491 }
492 ++frame_tick; 492 ++frame_tick;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index c16cc0838..caf1949f2 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -5,7 +5,6 @@
5#pragma once 5#pragma once
6 6
7#include "common/alignment.h" 7#include "common/alignment.h"
8#include "common/settings.h"
9#include "video_core/dirty_flags.h" 8#include "video_core/dirty_flags.h"
10#include "video_core/texture_cache/samples_helper.h" 9#include "video_core/texture_cache/samples_helper.h"
11#include "video_core/texture_cache/texture_cache_base.h" 10#include "video_core/texture_cache/texture_cache_base.h"
@@ -93,7 +92,7 @@ void TextureCache<P>::RunGarbageCollector() {
93 92
94template <class P> 93template <class P>
95void TextureCache<P>::TickFrame() { 94void TextureCache<P>::TickFrame() {
96 if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) { 95 if (total_used_memory > minimum_memory) {
97 RunGarbageCollector(); 96 RunGarbageCollector();
98 } 97 }
99 sentenced_images.Tick(); 98 sentenced_images.Tick();
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 377795326..85d292bcc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -818,7 +818,6 @@ void Config::ReadRendererValues() {
818 ReadGlobalSetting(Settings::values.shader_backend); 818 ReadGlobalSetting(Settings::values.shader_backend);
819 ReadGlobalSetting(Settings::values.use_asynchronous_shaders); 819 ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
820 ReadGlobalSetting(Settings::values.use_fast_gpu_time); 820 ReadGlobalSetting(Settings::values.use_fast_gpu_time);
821 ReadGlobalSetting(Settings::values.use_caches_gc);
822 ReadGlobalSetting(Settings::values.bg_red); 821 ReadGlobalSetting(Settings::values.bg_red);
823 ReadGlobalSetting(Settings::values.bg_green); 822 ReadGlobalSetting(Settings::values.bg_green);
824 ReadGlobalSetting(Settings::values.bg_blue); 823 ReadGlobalSetting(Settings::values.bg_blue);
@@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() {
1359 Settings::values.shader_backend.UsingGlobal()); 1358 Settings::values.shader_backend.UsingGlobal());
1360 WriteGlobalSetting(Settings::values.use_asynchronous_shaders); 1359 WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
1361 WriteGlobalSetting(Settings::values.use_fast_gpu_time); 1360 WriteGlobalSetting(Settings::values.use_fast_gpu_time);
1362 WriteGlobalSetting(Settings::values.use_caches_gc);
1363 WriteGlobalSetting(Settings::values.bg_red); 1361 WriteGlobalSetting(Settings::values.bg_red);
1364 WriteGlobalSetting(Settings::values.bg_green); 1362 WriteGlobalSetting(Settings::values.bg_green);
1365 WriteGlobalSetting(Settings::values.bg_blue); 1363 WriteGlobalSetting(Settings::values.bg_blue);
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index a31b8e192..bfd464061 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
28 28
29 ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); 29 ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
30 ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); 30 ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
31 ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue());
32 ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); 31 ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
33 32
34 if (Settings::IsConfiguringGlobal()) { 33 if (Settings::IsConfiguringGlobal()) {
@@ -55,8 +54,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
55 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, 54 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
56 ui->use_asynchronous_shaders, 55 ui->use_asynchronous_shaders,
57 use_asynchronous_shaders); 56 use_asynchronous_shaders);
58 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc,
59 use_caches_gc);
60 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, 57 ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
61 ui->use_fast_gpu_time, use_fast_gpu_time); 58 ui->use_fast_gpu_time, use_fast_gpu_time);
62} 59}
@@ -81,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
81 ui->use_asynchronous_shaders->setEnabled( 78 ui->use_asynchronous_shaders->setEnabled(
82 Settings::values.use_asynchronous_shaders.UsingGlobal()); 79 Settings::values.use_asynchronous_shaders.UsingGlobal());
83 ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); 80 ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
84 ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal());
85 ui->anisotropic_filtering_combobox->setEnabled( 81 ui->anisotropic_filtering_combobox->setEnabled(
86 Settings::values.max_anisotropy.UsingGlobal()); 82 Settings::values.max_anisotropy.UsingGlobal());
87 83
@@ -94,8 +90,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
94 use_asynchronous_shaders); 90 use_asynchronous_shaders);
95 ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, 91 ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
96 Settings::values.use_fast_gpu_time, use_fast_gpu_time); 92 Settings::values.use_fast_gpu_time, use_fast_gpu_time);
97 ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc,
98 use_caches_gc);
99 ConfigurationShared::SetColoredComboBox( 93 ConfigurationShared::SetColoredComboBox(
100 ui->gpu_accuracy, ui->label_gpu_accuracy, 94 ui->gpu_accuracy, ui->label_gpu_accuracy,
101 static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); 95 static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 7356e6916..13ba4ff6b 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -37,5 +37,4 @@ private:
37 ConfigurationShared::CheckState use_vsync; 37 ConfigurationShared::CheckState use_vsync;
38 ConfigurationShared::CheckState use_asynchronous_shaders; 38 ConfigurationShared::CheckState use_asynchronous_shaders;
39 ConfigurationShared::CheckState use_fast_gpu_time; 39 ConfigurationShared::CheckState use_fast_gpu_time;
40 ConfigurationShared::CheckState use_caches_gc;
41}; 40};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 4fe6b86ae..5891f8299 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -97,16 +97,6 @@
97 </widget> 97 </widget>
98 </item> 98 </item>
99 <item> 99 <item>
100 <widget class="QCheckBox" name="use_caches_gc">
101 <property name="toolTip">
102 <string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
103 </property>
104 <property name="text">
105 <string>Enable GPU cache garbage collection (experimental)</string>
106 </property>
107 </widget>
108 </item>
109 <item>
110 <widget class="QWidget" name="af_layout" native="true"> 100 <widget class="QWidget" name="af_layout" native="true">
111 <layout class="QHBoxLayout" name="horizontalLayout_1"> 101 <layout class="QHBoxLayout" name="horizontalLayout_1">
112 <property name="leftMargin"> 102 <property name="leftMargin">
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 4f14be524..757dd1ea0 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -468,7 +468,6 @@ void Config::ReadValues() {
468 ReadSetting("Renderer", Settings::values.use_nvdec_emulation); 468 ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
469 ReadSetting("Renderer", Settings::values.accelerate_astc); 469 ReadSetting("Renderer", Settings::values.accelerate_astc);
470 ReadSetting("Renderer", Settings::values.use_fast_gpu_time); 470 ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
471 ReadSetting("Renderer", Settings::values.use_caches_gc);
472 471
473 ReadSetting("Renderer", Settings::values.bg_red); 472 ReadSetting("Renderer", Settings::values.bg_red);
474 ReadSetting("Renderer", Settings::values.bg_green); 473 ReadSetting("Renderer", Settings::values.bg_green);