diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 74 | ||||
| -rw-r--r-- | src/video_core/engines/maxwell_3d.h | 23 | ||||
| -rw-r--r-- | src/video_core/macro_interpreter.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/rasterizer_interface.h | 7 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 89 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 2 |
7 files changed, 192 insertions, 11 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index c7a3c85a0..48fc1a9e1 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp | |||
| @@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() { | |||
| 92 | 92 | ||
| 93 | // Some games (like Super Mario Odyssey) assume that SRGB is enabled. | 93 | // Some games (like Super Mario Odyssey) assume that SRGB is enabled. |
| 94 | regs.framebuffer_srgb = 1; | 94 | regs.framebuffer_srgb = 1; |
| 95 | mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_end_gl)] = true; | ||
| 96 | mme_inline[MAXWELL3D_REG_INDEX(draw.vertex_begin_gl)] = true; | ||
| 97 | mme_inline[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true; | ||
| 98 | mme_inline[MAXWELL3D_REG_INDEX(index_array.count)] = true; | ||
| 95 | } | 99 | } |
| 96 | 100 | ||
| 97 | #define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name)) | 101 | #define DIRTY_REGS_POS(field_name) (offsetof(Maxwell3D::DirtyRegs, field_name)) |
| @@ -416,6 +420,76 @@ void Maxwell3D::CallMethod(const GPU::MethodCall& method_call) { | |||
| 416 | } | 420 | } |
| 417 | } | 421 | } |
| 418 | 422 | ||
| 423 | void Maxwell3D::CallMethodFromMME(const GPU::MethodCall& method_call) { | ||
| 424 | const u32 method = method_call.method; | ||
| 425 | if (mme_inline[method]) { | ||
| 426 | regs.reg_array[method] = method_call.argument; | ||
| 427 | if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count) || | ||
| 428 | method == MAXWELL3D_REG_INDEX(index_array.count)) { | ||
| 429 | MMMEDrawMode expected_mode = method == MAXWELL3D_REG_INDEX(vertex_buffer.count) | ||
| 430 | ? MMMEDrawMode::Array | ||
| 431 | : MMMEDrawMode::Indexed; | ||
| 432 | u32 count = method_call.argument; | ||
| 433 | while (true) { | ||
| 434 | if (mme_draw.current_mode == MMMEDrawMode::Undefined) { | ||
| 435 | mme_draw.current_mode = expected_mode; | ||
| 436 | mme_draw.current_count = count; | ||
| 437 | mme_draw.instance_count = 1; | ||
| 438 | break; | ||
| 439 | } else { | ||
| 440 | if (mme_draw.current_mode == expected_mode && count == mme_draw.current_count) { | ||
| 441 | mme_draw.instance_count++; | ||
| 442 | break; | ||
| 443 | } else { | ||
| 444 | FlushMMEInlineDraw(); | ||
| 445 | } | ||
| 446 | } | ||
| 447 | } | ||
| 448 | } | ||
| 449 | } else { | ||
| 450 | if (mme_draw.current_mode != MMMEDrawMode::Undefined) { | ||
| 451 | FlushMMEInlineDraw(); | ||
| 452 | } | ||
| 453 | CallMethod(method_call); | ||
| 454 | } | ||
| 455 | } | ||
| 456 | |||
| 457 | void Maxwell3D::FlushMMEInlineDraw() { | ||
| 458 | LOG_DEBUG(HW_GPU, "called, topology={}, count={}", static_cast<u32>(regs.draw.topology.Value()), | ||
| 459 | regs.vertex_buffer.count); | ||
| 460 | ASSERT_MSG(!(regs.index_array.count && regs.vertex_buffer.count), "Both indexed and direct?"); | ||
| 461 | |||
| 462 | auto debug_context = system.GetGPUDebugContext(); | ||
| 463 | |||
| 464 | if (debug_context) { | ||
| 465 | debug_context->OnEvent(Tegra::DebugContext::Event::IncomingPrimitiveBatch, nullptr); | ||
| 466 | } | ||
| 467 | |||
| 468 | // Both instance configuration registers can not be set at the same time. | ||
| 469 | ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont, | ||
| 470 | "Illegal combination of instancing parameters"); | ||
| 471 | |||
| 472 | const bool is_indexed = mme_draw.current_mode == MMMEDrawMode::Indexed; | ||
| 473 | rasterizer.AccelerateDrawMultiBatch(is_indexed); | ||
| 474 | |||
| 475 | if (debug_context) { | ||
| 476 | debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr); | ||
| 477 | } | ||
| 478 | |||
| 479 | // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if | ||
| 480 | // the game is trying to draw indexed or direct mode. This needs to be verified on HW still - | ||
| 481 | // it's possible that it is incorrect and that there is some other register used to specify the | ||
| 482 | // drawing mode. | ||
| 483 | if (is_indexed) { | ||
| 484 | regs.index_array.count = 0; | ||
| 485 | } else { | ||
| 486 | regs.vertex_buffer.count = 0; | ||
| 487 | } | ||
| 488 | mme_draw.current_mode = MMMEDrawMode::Undefined; | ||
| 489 | mme_draw.current_count = 0; | ||
| 490 | mme_draw.instance_count = 0; | ||
| 491 | } | ||
| 492 | |||
| 419 | void Maxwell3D::ProcessMacroUpload(u32 data) { | 493 | void Maxwell3D::ProcessMacroUpload(u32 data) { |
| 420 | ASSERT_MSG(regs.macros.upload_address < macro_memory.size(), | 494 | ASSERT_MSG(regs.macros.upload_address < macro_memory.size(), |
| 421 | "upload_address exceeded macro_memory size!"); | 495 | "upload_address exceeded macro_memory size!"); |
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index e5ec90717..1547d930e 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h | |||
| @@ -811,8 +811,9 @@ public: | |||
| 811 | INSERT_PADDING_WORDS(0x21); | 811 | INSERT_PADDING_WORDS(0x21); |
| 812 | 812 | ||
| 813 | u32 vb_element_base; | 813 | u32 vb_element_base; |
| 814 | u32 vb_base_instance; | ||
| 814 | 815 | ||
| 815 | INSERT_PADDING_WORDS(0x36); | 816 | INSERT_PADDING_WORDS(0x35); |
| 816 | 817 | ||
| 817 | union { | 818 | union { |
| 818 | BitField<0, 1, u32> c0; | 819 | BitField<0, 1, u32> c0; |
| @@ -1238,6 +1239,11 @@ public: | |||
| 1238 | /// Write the value to the register identified by method. | 1239 | /// Write the value to the register identified by method. |
| 1239 | void CallMethod(const GPU::MethodCall& method_call); | 1240 | void CallMethod(const GPU::MethodCall& method_call); |
| 1240 | 1241 | ||
| 1242 | /// Write the value to the register identified by method. | ||
| 1243 | void CallMethodFromMME(const GPU::MethodCall& method_call); | ||
| 1244 | |||
| 1245 | void FlushMMEInlineDraw(); | ||
| 1246 | |||
| 1241 | /// Given a Texture Handle, returns the TSC and TIC entries. | 1247 | /// Given a Texture Handle, returns the TSC and TIC entries. |
| 1242 | Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, | 1248 | Texture::FullTextureInfo GetTextureInfo(const Texture::TextureHandle tex_handle, |
| 1243 | std::size_t offset) const; | 1249 | std::size_t offset) const; |
| @@ -1263,6 +1269,18 @@ public: | |||
| 1263 | return execute_on; | 1269 | return execute_on; |
| 1264 | } | 1270 | } |
| 1265 | 1271 | ||
| 1272 | enum class MMMEDrawMode : u32 { | ||
| 1273 | Undefined, | ||
| 1274 | Array, | ||
| 1275 | Indexed, | ||
| 1276 | }; | ||
| 1277 | |||
| 1278 | struct MMEDrawState { | ||
| 1279 | MMMEDrawMode current_mode{MMMEDrawMode::Undefined}; | ||
| 1280 | u32 current_count; | ||
| 1281 | u32 instance_count; | ||
| 1282 | } mme_draw; | ||
| 1283 | |||
| 1266 | private: | 1284 | private: |
| 1267 | void InitializeRegisterDefaults(); | 1285 | void InitializeRegisterDefaults(); |
| 1268 | 1286 | ||
| @@ -1275,6 +1293,8 @@ private: | |||
| 1275 | /// Start offsets of each macro in macro_memory | 1293 | /// Start offsets of each macro in macro_memory |
| 1276 | std::array<u32, 0x80> macro_positions = {}; | 1294 | std::array<u32, 0x80> macro_positions = {}; |
| 1277 | 1295 | ||
| 1296 | std::array<bool, Regs::NUM_REGS> mme_inline{}; | ||
| 1297 | |||
| 1278 | /// Memory for macro code | 1298 | /// Memory for macro code |
| 1279 | MacroMemory macro_memory; | 1299 | MacroMemory macro_memory; |
| 1280 | 1300 | ||
| @@ -1402,6 +1422,7 @@ ASSERT_REG_POSITION(stencil_front_mask, 0x4E7); | |||
| 1402 | ASSERT_REG_POSITION(frag_color_clamp, 0x4EA); | 1422 | ASSERT_REG_POSITION(frag_color_clamp, 0x4EA); |
| 1403 | ASSERT_REG_POSITION(screen_y_control, 0x4EB); | 1423 | ASSERT_REG_POSITION(screen_y_control, 0x4EB); |
| 1404 | ASSERT_REG_POSITION(vb_element_base, 0x50D); | 1424 | ASSERT_REG_POSITION(vb_element_base, 0x50D); |
| 1425 | ASSERT_REG_POSITION(vb_base_instance, 0x50E); | ||
| 1405 | ASSERT_REG_POSITION(clip_distance_enabled, 0x544); | 1426 | ASSERT_REG_POSITION(clip_distance_enabled, 0x544); |
| 1406 | ASSERT_REG_POSITION(point_size, 0x546); | 1427 | ASSERT_REG_POSITION(point_size, 0x546); |
| 1407 | ASSERT_REG_POSITION(zeta_enable, 0x54E); | 1428 | ASSERT_REG_POSITION(zeta_enable, 0x54E); |
diff --git a/src/video_core/macro_interpreter.cpp b/src/video_core/macro_interpreter.cpp index 62afc0d11..dbaeac6db 100644 --- a/src/video_core/macro_interpreter.cpp +++ b/src/video_core/macro_interpreter.cpp | |||
| @@ -257,7 +257,7 @@ void MacroInterpreter::SetMethodAddress(u32 address) { | |||
| 257 | } | 257 | } |
| 258 | 258 | ||
| 259 | void MacroInterpreter::Send(u32 value) { | 259 | void MacroInterpreter::Send(u32 value) { |
| 260 | maxwell3d.CallMethod({method_address.address, value}); | 260 | maxwell3d.CallMethodFromMME({method_address.address, value}); |
| 261 | // Increment the method address by the method increment. | 261 | // Increment the method address by the method increment. |
| 262 | method_address.address.Assign(method_address.address.Value() + | 262 | method_address.address.Assign(method_address.address.Value() + |
| 263 | method_address.increment.Value()); | 263 | method_address.increment.Value()); |
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 6b3f2d50a..a37b84b8c 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h | |||
| @@ -31,6 +31,9 @@ public: | |||
| 31 | /// Draw the current batch of vertex arrays | 31 | /// Draw the current batch of vertex arrays |
| 32 | virtual void DrawArrays() = 0; | 32 | virtual void DrawArrays() = 0; |
| 33 | 33 | ||
| 34 | /// Draw the current batch of vertex arrays | ||
| 35 | virtual void DrawMultiArrays() = 0; | ||
| 36 | |||
| 34 | /// Clear the current framebuffer | 37 | /// Clear the current framebuffer |
| 35 | virtual void Clear() = 0; | 38 | virtual void Clear() = 0; |
| 36 | 39 | ||
| @@ -73,6 +76,10 @@ public: | |||
| 73 | return false; | 76 | return false; |
| 74 | } | 77 | } |
| 75 | 78 | ||
| 79 | virtual bool AccelerateDrawMultiBatch(bool is_indexed) { | ||
| 80 | return false; | ||
| 81 | } | ||
| 82 | |||
| 76 | /// Increase/decrease the number of object in pages touching the specified region | 83 | /// Increase/decrease the number of object in pages touching the specified region |
| 77 | virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {} | 84 | virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {} |
| 78 | 85 | ||
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 4dd08bccb..5df7f3f56 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -405,6 +405,12 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) { | |||
| 405 | return true; | 405 | return true; |
| 406 | } | 406 | } |
| 407 | 407 | ||
| 408 | bool RasterizerOpenGL::AccelerateDrawMultiBatch(bool is_indexed) { | ||
| 409 | accelerate_draw = is_indexed ? AccelDraw::Indexed : AccelDraw::Arrays; | ||
| 410 | DrawMultiArrays(); | ||
| 411 | return true; | ||
| 412 | } | ||
| 413 | |||
| 408 | template <typename Map, typename Interval> | 414 | template <typename Map, typename Interval> |
| 409 | static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { | 415 | static constexpr auto RangeFromInterval(Map& map, const Interval& interval) { |
| 410 | return boost::make_iterator_range(map.equal_range(interval)); | 416 | return boost::make_iterator_range(map.equal_range(interval)); |
| @@ -688,7 +694,7 @@ void RasterizerOpenGL::Clear() { | |||
| 688 | } | 694 | } |
| 689 | } | 695 | } |
| 690 | 696 | ||
| 691 | void RasterizerOpenGL::DrawArrays() { | 697 | void RasterizerOpenGL::DrawPrelude() { |
| 692 | if (accelerate_draw == AccelDraw::Disabled) | 698 | if (accelerate_draw == AccelDraw::Disabled) |
| 693 | return; | 699 | return; |
| 694 | 700 | ||
| @@ -743,10 +749,7 @@ void RasterizerOpenGL::DrawArrays() { | |||
| 743 | // Upload vertex and index data. | 749 | // Upload vertex and index data. |
| 744 | SetupVertexBuffer(vao); | 750 | SetupVertexBuffer(vao); |
| 745 | SetupVertexInstances(vao); | 751 | SetupVertexInstances(vao); |
| 746 | const GLintptr index_buffer_offset = SetupIndexBuffer(); | 752 | index_buffer_offset = SetupIndexBuffer(); |
| 747 | |||
| 748 | // Setup draw parameters. It will automatically choose what glDraw* method to use. | ||
| 749 | const DrawParameters params = SetupDraw(index_buffer_offset); | ||
| 750 | 753 | ||
| 751 | // Prepare packed bindings. | 754 | // Prepare packed bindings. |
| 752 | bind_ubo_pushbuffer.Setup(0); | 755 | bind_ubo_pushbuffer.Setup(0); |
| @@ -754,7 +757,8 @@ void RasterizerOpenGL::DrawArrays() { | |||
| 754 | 757 | ||
| 755 | // Setup shaders and their used resources. | 758 | // Setup shaders and their used resources. |
| 756 | texture_cache.GuardSamplers(true); | 759 | texture_cache.GuardSamplers(true); |
| 757 | SetupShaders(params.primitive_mode); | 760 | const auto primitive_mode = MaxwellToGL::PrimitiveTopology(gpu.regs.draw.topology); |
| 761 | SetupShaders(primitive_mode); | ||
| 758 | texture_cache.GuardSamplers(false); | 762 | texture_cache.GuardSamplers(false); |
| 759 | 763 | ||
| 760 | ConfigureFramebuffers(state); | 764 | ConfigureFramebuffers(state); |
| @@ -778,11 +782,80 @@ void RasterizerOpenGL::DrawArrays() { | |||
| 778 | if (texture_cache.TextureBarrier()) { | 782 | if (texture_cache.TextureBarrier()) { |
| 779 | glTextureBarrier(); | 783 | glTextureBarrier(); |
| 780 | } | 784 | } |
| 785 | } | ||
| 781 | 786 | ||
| 782 | params.DispatchDraw(); | 787 | void RasterizerOpenGL::DrawArrays() { |
| 788 | DrawPrelude(); | ||
| 789 | |||
| 790 | auto& maxwell3d = system.GPU().Maxwell3D(); | ||
| 791 | auto& regs = maxwell3d.regs; | ||
| 792 | auto current_instance = maxwell3d.state.current_instance; | ||
| 793 | auto primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology); | ||
| 794 | if (accelerate_draw == AccelDraw::Indexed) { | ||
| 795 | auto index_format = MaxwellToGL::IndexFormat(regs.index_array.format); | ||
| 796 | auto count = regs.index_array.count; | ||
| 797 | auto base_vertex = static_cast<GLint>(regs.vb_element_base); | ||
| 798 | const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset); | ||
| 799 | if (current_instance > 0) { | ||
| 800 | glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format, | ||
| 801 | index_buffer_ptr, 1, base_vertex, | ||
| 802 | current_instance); | ||
| 803 | } else { | ||
| 804 | glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr, | ||
| 805 | base_vertex); | ||
| 806 | } | ||
| 807 | } else { | ||
| 808 | auto count = regs.vertex_buffer.count; | ||
| 809 | auto vertex_first = regs.vertex_buffer.first; | ||
| 810 | if (current_instance > 0) { | ||
| 811 | glDrawArraysInstancedBaseInstance(primitive_mode, vertex_first, count, 1, | ||
| 812 | current_instance); | ||
| 813 | } else { | ||
| 814 | glDrawArrays(primitive_mode, vertex_first, count); | ||
| 815 | } | ||
| 816 | } | ||
| 817 | |||
| 818 | accelerate_draw = AccelDraw::Disabled; | ||
| 819 | maxwell3d.dirty.memory_general = false; | ||
| 820 | } | ||
| 821 | |||
| 822 | #pragma optimize("", off) | ||
| 823 | |||
| 824 | void RasterizerOpenGL::DrawMultiArrays() { | ||
| 825 | DrawPrelude(); | ||
| 826 | |||
| 827 | auto& maxwell3d = system.GPU().Maxwell3D(); | ||
| 828 | auto& regs = maxwell3d.regs; | ||
| 829 | auto& draw_setup = maxwell3d.mme_draw; | ||
| 830 | auto num_instances = draw_setup.instance_count; | ||
| 831 | auto base_instance = static_cast<GLint>(regs.vb_base_instance); | ||
| 832 | auto primitive_mode = MaxwellToGL::PrimitiveTopology(regs.draw.topology); | ||
| 833 | if (draw_setup.current_mode == Tegra::Engines::Maxwell3D::MMMEDrawMode::Indexed) { | ||
| 834 | auto index_format = MaxwellToGL::IndexFormat(regs.index_array.format); | ||
| 835 | auto count = regs.index_array.count; | ||
| 836 | auto base_vertex = static_cast<GLint>(regs.vb_element_base); | ||
| 837 | const auto index_buffer_ptr = reinterpret_cast<const void*>(index_buffer_offset); | ||
| 838 | if (num_instances > 1) { | ||
| 839 | glDrawElementsInstancedBaseVertexBaseInstance(primitive_mode, count, index_format, | ||
| 840 | index_buffer_ptr, num_instances, | ||
| 841 | base_vertex, base_instance); | ||
| 842 | } else { | ||
| 843 | glDrawElementsBaseVertex(primitive_mode, count, index_format, index_buffer_ptr, | ||
| 844 | base_vertex); | ||
| 845 | } | ||
| 846 | } else { | ||
| 847 | auto count = regs.vertex_buffer.count; | ||
| 848 | auto vertex_first = regs.vertex_buffer.first; | ||
| 849 | if (num_instances > 1) { | ||
| 850 | glDrawArraysInstancedBaseInstance(primitive_mode, vertex_first, count, num_instances, | ||
| 851 | base_instance); | ||
| 852 | } else { | ||
| 853 | glDrawArrays(primitive_mode, vertex_first, count); | ||
| 854 | } | ||
| 855 | } | ||
| 783 | 856 | ||
| 784 | accelerate_draw = AccelDraw::Disabled; | 857 | accelerate_draw = AccelDraw::Disabled; |
| 785 | gpu.dirty.memory_general = false; | 858 | maxwell3d.dirty.memory_general = false; |
| 786 | } | 859 | } |
| 787 | 860 | ||
| 788 | void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { | 861 | void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) { |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index eada752e0..63a914ff9 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h | |||
| @@ -58,6 +58,7 @@ public: | |||
| 58 | ~RasterizerOpenGL() override; | 58 | ~RasterizerOpenGL() override; |
| 59 | 59 | ||
| 60 | void DrawArrays() override; | 60 | void DrawArrays() override; |
| 61 | void DrawMultiArrays() override; | ||
| 61 | void Clear() override; | 62 | void Clear() override; |
| 62 | void DispatchCompute(GPUVAddr code_addr) override; | 63 | void DispatchCompute(GPUVAddr code_addr) override; |
| 63 | void FlushAll() override; | 64 | void FlushAll() override; |
| @@ -72,6 +73,7 @@ public: | |||
| 72 | bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, | 73 | bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, |
| 73 | u32 pixel_stride) override; | 74 | u32 pixel_stride) override; |
| 74 | bool AccelerateDrawBatch(bool is_indexed) override; | 75 | bool AccelerateDrawBatch(bool is_indexed) override; |
| 76 | bool AccelerateDrawMultiBatch(bool is_indexed) override; | ||
| 75 | void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override; | 77 | void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override; |
| 76 | void LoadDiskResources(const std::atomic_bool& stop_loading, | 78 | void LoadDiskResources(const std::atomic_bool& stop_loading, |
| 77 | const VideoCore::DiskResourceLoadCallback& callback) override; | 79 | const VideoCore::DiskResourceLoadCallback& callback) override; |
| @@ -136,6 +138,8 @@ private: | |||
| 136 | void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, | 138 | void SetupGlobalMemory(const GLShader::GlobalMemoryEntry& entry, GPUVAddr gpu_addr, |
| 137 | std::size_t size); | 139 | std::size_t size); |
| 138 | 140 | ||
| 141 | void DrawPrelude(); | ||
| 142 | |||
| 139 | /// Configures the current textures to use for the draw command. Returns shaders texture buffer | 143 | /// Configures the current textures to use for the draw command. Returns shaders texture buffer |
| 140 | /// usage. | 144 | /// usage. |
| 141 | TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, | 145 | TextureBufferUsage SetupDrawTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, |
| @@ -252,6 +256,8 @@ private: | |||
| 252 | 256 | ||
| 253 | DrawParameters SetupDraw(GLintptr index_buffer_offset); | 257 | DrawParameters SetupDraw(GLintptr index_buffer_offset); |
| 254 | 258 | ||
| 259 | GLintptr index_buffer_offset; | ||
| 260 | |||
| 255 | void SetupShaders(GLenum primitive_mode); | 261 | void SetupShaders(GLenum primitive_mode); |
| 256 | 262 | ||
| 257 | enum class AccelDraw { Disabled, Arrays, Indexed }; | 263 | enum class AccelDraw { Disabled, Arrays, Indexed }; |
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 14834d86a..62e32697e 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp | |||
| @@ -964,7 +964,7 @@ private: | |||
| 964 | switch (element) { | 964 | switch (element) { |
| 965 | case 2: | 965 | case 2: |
| 966 | // Config pack's first value is instance_id. | 966 | // Config pack's first value is instance_id. |
| 967 | return {"config_pack[0]", Type::Uint}; | 967 | return {"gl_InstanceID", Type::Uint}; |
| 968 | case 3: | 968 | case 3: |
| 969 | return {"gl_VertexID", Type::Int}; | 969 | return {"gl_VertexID", Type::Int}; |
| 970 | } | 970 | } |