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-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl.cpp37
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp24
-rw-r--r--src/shader_recompiler/backend/glsl/reg_alloc.cpp3
-rw-r--r--src/shader_recompiler/backend/glsl/reg_alloc.h10
4 files changed, 53 insertions, 21 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
index e5aaf81a7..a8e53cf66 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp
@@ -98,18 +98,33 @@ void EmitInst(EmitContext& ctx, IR::Inst* inst) {
98 throw LogicError("Invalid opcode {}", inst->GetOpcode()); 98 throw LogicError("Invalid opcode {}", inst->GetOpcode());
99} 99}
100 100
101void Precolor(EmitContext& ctx, const IR::Program& program) { 101bool IsReference(IR::Inst& inst) {
102 return inst.GetOpcode() == IR::Opcode::Reference;
103}
104
105void PrecolorInst(IR::Inst& phi) {
106 // Insert phi moves before references to avoid overwritting other phis
107 const size_t num_args{phi.NumArgs()};
108 for (size_t i = 0; i < num_args; ++i) {
109 IR::Block& phi_block{*phi.PhiBlock(i)};
110 auto it{std::find_if_not(phi_block.rbegin(), phi_block.rend(), IsReference).base()};
111 IR::IREmitter ir{phi_block, it};
112 const IR::Value arg{phi.Arg(i)};
113 if (arg.IsImmediate()) {
114 ir.PhiMove(phi, arg);
115 } else {
116 ir.PhiMove(phi, IR::Value{&RegAlloc::AliasInst(*arg.Inst())});
117 }
118 }
119 for (size_t i = 0; i < num_args; ++i) {
120 IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
121 }
122}
123
124void Precolor(const IR::Program& program) {
102 for (IR::Block* const block : program.blocks) { 125 for (IR::Block* const block : program.blocks) {
103 for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) { 126 for (IR::Inst& phi : block->Instructions() | std::views::take_while(IR::IsPhi)) {
104 ctx.Add("{};", ctx.reg_alloc.Define(phi, phi.Arg(0).Type())); 127 PrecolorInst(phi);
105 const size_t num_args{phi.NumArgs()};
106 for (size_t i = 0; i < num_args; ++i) {
107 IR::IREmitter{*phi.PhiBlock(i)}.PhiMove(phi, phi.Arg(i));
108 }
109 // Add reference to the phi node on the phi predecessor to avoid overwritting it
110 for (size_t i = 0; i < num_args; ++i) {
111 IR::IREmitter{*phi.PhiBlock(i)}.Reference(IR::Value{&phi});
112 }
113 } 128 }
114 } 129 }
115} 130}
@@ -158,7 +173,7 @@ void EmitCode(EmitContext& ctx, const IR::Program& program) {
158std::string EmitGLSL(const Profile& profile, const RuntimeInfo&, IR::Program& program, 173std::string EmitGLSL(const Profile& profile, const RuntimeInfo&, IR::Program& program,
159 Bindings& bindings) { 174 Bindings& bindings) {
160 EmitContext ctx{program, bindings, profile}; 175 EmitContext ctx{program, bindings, profile};
161 Precolor(ctx, program); 176 Precolor(program);
162 EmitCode(ctx, program); 177 EmitCode(ctx, program);
163 return ctx.code; 178 return ctx.code;
164} 179}
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index d67a1d81f..b37b3c76d 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -19,8 +19,15 @@ static void NotImplemented() {
19 throw NotImplementedException("GLSL instruction"); 19 throw NotImplementedException("GLSL instruction");
20} 20}
21 21
22void EmitPhi(EmitContext& ctx, IR::Inst& inst) { 22void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
23 // NotImplemented(); 23 const size_t num_args{phi.NumArgs()};
24 for (size_t i = 0; i < num_args; ++i) {
25 ctx.reg_alloc.Consume(phi.Arg(i));
26 }
27 if (!phi.Definition<Id>().is_valid) {
28 // The phi node wasn't forward defined
29 ctx.Add("{};", ctx.reg_alloc.Define(phi, phi.Arg(0).Type()));
30 }
24} 31}
25 32
26void EmitVoid(EmitContext& ctx) { 33void EmitVoid(EmitContext& ctx) {
@@ -31,11 +38,18 @@ void EmitReference(EmitContext&) {
31 // NotImplemented(); 38 // NotImplemented();
32} 39}
33 40
34void EmitPhiMove(EmitContext& ctx, const IR::Value& phi, const IR::Value& value) { 41void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
35 if (phi == value) { 42 IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
43 if (!phi.Definition<Id>().is_valid) {
44 // The phi node wasn't forward defined
45 ctx.Add("{};", ctx.reg_alloc.Define(phi, phi.Arg(0).Type()));
46 }
47 const auto phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
48 const auto val_reg{ctx.reg_alloc.Consume(value)};
49 if (phi_reg == val_reg) {
36 return; 50 return;
37 } 51 }
38 ctx.Add("{}={};", ctx.reg_alloc.Consume(phi), ctx.reg_alloc.Consume(value)); 52 ctx.Add("{}={};", phi_reg, val_reg);
39} 53}
40 54
41void EmitBranch(EmitContext& ctx, std::string_view label) { 55void EmitBranch(EmitContext& ctx, std::string_view label) {
diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.cpp b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
index 3de4c1172..c60a87d91 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.cpp
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.cpp
@@ -146,10 +146,11 @@ Id RegAlloc::Alloc() {
146 } 146 }
147 register_use[reg] = true; 147 register_use[reg] = true;
148 Id ret{}; 148 Id ret{};
149 ret.index.Assign(static_cast<u32>(reg)); 149 ret.is_valid.Assign(1);
150 ret.is_long.Assign(0); 150 ret.is_long.Assign(0);
151 ret.is_spill.Assign(0); 151 ret.is_spill.Assign(0);
152 ret.is_condition_code.Assign(0); 152 ret.is_condition_code.Assign(0);
153 ret.index.Assign(static_cast<u32>(reg));
153 return ret; 154 return ret;
154 } 155 }
155 } 156 }
diff --git a/src/shader_recompiler/backend/glsl/reg_alloc.h b/src/shader_recompiler/backend/glsl/reg_alloc.h
index 9f2ff8718..419e1e761 100644
--- a/src/shader_recompiler/backend/glsl/reg_alloc.h
+++ b/src/shader_recompiler/backend/glsl/reg_alloc.h
@@ -33,10 +33,12 @@ enum class Type : u32 {
33struct Id { 33struct Id {
34 union { 34 union {
35 u32 raw; 35 u32 raw;
36 BitField<0, 29, u32> index; 36 BitField<0, 1, u32> is_valid;
37 BitField<29, 1, u32> is_long; 37 BitField<1, 1, u32> is_long;
38 BitField<30, 1, u32> is_spill; 38 BitField<2, 1, u32> is_spill;
39 BitField<31, 1, u32> is_condition_code; 39 BitField<3, 1, u32> is_condition_code;
40 BitField<4, 1, u32> is_null;
41 BitField<5, 27, u32> index;
40 }; 42 };
41 43
42 bool operator==(Id rhs) const noexcept { 44 bool operator==(Id rhs) const noexcept {