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-rw-r--r--src/common/CMakeLists.txt3
-rw-r--r--src/common/lz4_compression.cpp78
-rw-r--r--src/common/lz4_compression.h55
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/kernel/object.cpp1
-rw-r--r--src/core/hle/kernel/object.h1
-rw-r--r--src/core/hle/service/am/am.cpp84
-rw-r--r--src/core/hle/service/am/am.h15
-rw-r--r--src/core/loader/nso.cpp17
-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp46
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp17
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h11
-rw-r--r--src/yuzu/debugger/profiler.cpp1
-rw-r--r--src/yuzu/debugger/profiler.h9
-rw-r--r--src/yuzu/game_list.cpp4
-rw-r--r--src/yuzu/game_list.h1
-rw-r--r--src/yuzu/main.cpp38
-rw-r--r--src/yuzu/main.h1
21 files changed, 281 insertions, 109 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 850ce8006..5639021d3 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -91,6 +91,8 @@ add_library(common STATIC
91 logging/log.h 91 logging/log.h
92 logging/text_formatter.cpp 92 logging/text_formatter.cpp
93 logging/text_formatter.h 93 logging/text_formatter.h
94 lz4_compression.cpp
95 lz4_compression.h
94 math_util.h 96 math_util.h
95 memory_hook.cpp 97 memory_hook.cpp
96 memory_hook.h 98 memory_hook.h
@@ -136,3 +138,4 @@ endif()
136create_target_directory_groups(common) 138create_target_directory_groups(common)
137 139
138target_link_libraries(common PUBLIC Boost::boost fmt microprofile) 140target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
141target_link_libraries(common PRIVATE lz4_static)
diff --git a/src/common/lz4_compression.cpp b/src/common/lz4_compression.cpp
new file mode 100644
index 000000000..dc9b4a916
--- /dev/null
+++ b/src/common/lz4_compression.cpp
@@ -0,0 +1,78 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <algorithm>
8#include <lz4hc.h>
9
10#include "common/assert.h"
11#include "common/lz4_compression.h"
12
13namespace Common::Compression {
14
15std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
16 ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
17
18 const auto source_size_int = static_cast<int>(source_size);
19 const int max_compressed_size = LZ4_compressBound(source_size_int);
20 std::vector<u8> compressed(max_compressed_size);
21
22 const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
23 reinterpret_cast<char*>(compressed.data()),
24 source_size_int, max_compressed_size);
25
26 if (compressed_size <= 0) {
27 // Compression failed
28 return {};
29 }
30
31 compressed.resize(compressed_size);
32
33 return compressed;
34}
35
36std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
37 s32 compression_level) {
38 ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
39
40 compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
41
42 const auto source_size_int = static_cast<int>(source_size);
43 const int max_compressed_size = LZ4_compressBound(source_size_int);
44 std::vector<u8> compressed(max_compressed_size);
45
46 const int compressed_size = LZ4_compress_HC(
47 reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
48 source_size_int, max_compressed_size, compression_level);
49
50 if (compressed_size <= 0) {
51 // Compression failed
52 return {};
53 }
54
55 compressed.resize(compressed_size);
56
57 return compressed;
58}
59
60std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
61 return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
62}
63
64std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed,
65 std::size_t uncompressed_size) {
66 std::vector<u8> uncompressed(uncompressed_size);
67 const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
68 reinterpret_cast<char*>(uncompressed.data()),
69 static_cast<int>(compressed.size()),
70 static_cast<int>(uncompressed.size()));
71 if (static_cast<int>(uncompressed_size) != size_check) {
72 // Decompression failed
73 return {};
74 }
75 return uncompressed;
76}
77
78} // namespace Common::Compression
diff --git a/src/common/lz4_compression.h b/src/common/lz4_compression.h
new file mode 100644
index 000000000..fe2231a6c
--- /dev/null
+++ b/src/common/lz4_compression.h
@@ -0,0 +1,55 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <vector>
6
7#include "common/common_types.h"
8
9namespace Common::Compression {
10
11/**
12 * Compresses a source memory region with LZ4 and returns the compressed data in a vector.
13 *
14 * @param source the uncompressed source memory region.
15 * @param source_size the size in bytes of the uncompressed source memory region.
16 *
17 * @return the compressed data.
18 */
19std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
20
21/**
22 * Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
23 * levels result in a smaller compressed size, but require more CPU time for compression. The
24 * compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
25 * also be decompressed with the default LZ4 decompression.
26 *
27 * @param source the uncompressed source memory region.
28 * @param source_size the size in bytes of the uncompressed source memory region.
29 * @param compression_level the used compression level. Should be between 3 and 12.
30 *
31 * @return the compressed data.
32 */
33std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size, s32 compression_level);
34
35/**
36 * Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
37 *
38 * @param source the uncompressed source memory region.
39 * @param source_size the size in bytes of the uncompressed source memory region.
40 *
41 * @return the compressed data.
42 */
43std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
44
45/**
46 * Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
47 *
48 * @param compressed the compressed source memory region.
49 * @param uncompressed_size the size in bytes of the uncompressed data.
50 *
51 * @return the decompressed data.
52 */
53std::vector<u8> DecompressDataLZ4(const std::vector<u8>& compressed, std::size_t uncompressed_size);
54
55} // namespace Common::Compression \ No newline at end of file
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 9e23afe85..c59107102 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -458,7 +458,7 @@ add_library(core STATIC
458create_target_directory_groups(core) 458create_target_directory_groups(core)
459 459
460target_link_libraries(core PUBLIC common PRIVATE audio_core video_core) 460target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
461target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn open_source_archives) 461target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt mbedtls opus unicorn open_source_archives)
462if (ENABLE_WEB_SERVICE) 462if (ENABLE_WEB_SERVICE)
463 target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE) 463 target_compile_definitions(core PRIVATE -DENABLE_WEB_SERVICE)
464 target_link_libraries(core PRIVATE web_service) 464 target_link_libraries(core PRIVATE web_service)
diff --git a/src/core/hle/kernel/object.cpp b/src/core/hle/kernel/object.cpp
index 217144efc..10431e94c 100644
--- a/src/core/hle/kernel/object.cpp
+++ b/src/core/hle/kernel/object.cpp
@@ -24,7 +24,6 @@ bool Object::IsWaitable() const {
24 case HandleType::WritableEvent: 24 case HandleType::WritableEvent:
25 case HandleType::SharedMemory: 25 case HandleType::SharedMemory:
26 case HandleType::TransferMemory: 26 case HandleType::TransferMemory:
27 case HandleType::AddressArbiter:
28 case HandleType::ResourceLimit: 27 case HandleType::ResourceLimit:
29 case HandleType::ClientPort: 28 case HandleType::ClientPort:
30 case HandleType::ClientSession: 29 case HandleType::ClientSession:
diff --git a/src/core/hle/kernel/object.h b/src/core/hle/kernel/object.h
index 3f6baa094..332876c27 100644
--- a/src/core/hle/kernel/object.h
+++ b/src/core/hle/kernel/object.h
@@ -25,7 +25,6 @@ enum class HandleType : u32 {
25 TransferMemory, 25 TransferMemory,
26 Thread, 26 Thread,
27 Process, 27 Process,
28 AddressArbiter,
29 ResourceLimit, 28 ResourceLimit,
30 ClientPort, 29 ClientPort,
31 ServerPort, 30 ServerPort,
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 7d3e0e545..a13433bcf 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -239,8 +239,8 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
239 {0, nullptr, "Exit"}, 239 {0, nullptr, "Exit"},
240 {1, &ISelfController::LockExit, "LockExit"}, 240 {1, &ISelfController::LockExit, "LockExit"},
241 {2, &ISelfController::UnlockExit, "UnlockExit"}, 241 {2, &ISelfController::UnlockExit, "UnlockExit"},
242 {3, nullptr, "EnterFatalSection"}, 242 {3, &ISelfController::EnterFatalSection, "EnterFatalSection"},
243 {4, nullptr, "LeaveFatalSection"}, 243 {4, &ISelfController::LeaveFatalSection, "LeaveFatalSection"},
244 {9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"}, 244 {9, &ISelfController::GetLibraryAppletLaunchableEvent, "GetLibraryAppletLaunchableEvent"},
245 {10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"}, 245 {10, &ISelfController::SetScreenShotPermission, "SetScreenShotPermission"},
246 {11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"}, 246 {11, &ISelfController::SetOperationModeChangedNotification, "SetOperationModeChangedNotification"},
@@ -285,41 +285,54 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
285 285
286ISelfController::~ISelfController() = default; 286ISelfController::~ISelfController() = default;
287 287
288void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) { 288void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
289 // Takes 3 input u8s with each field located immediately after the previous
290 // u8, these are bool flags. No output.
291 LOG_WARNING(Service_AM, "(STUBBED) called"); 289 LOG_WARNING(Service_AM, "(STUBBED) called");
292 290
293 IPC::RequestParser rp{ctx}; 291 IPC::ResponseBuilder rb{ctx, 2};
292 rb.Push(RESULT_SUCCESS);
293}
294 294
295 struct FocusHandlingModeParams { 295void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
296 u8 unknown0; 296 LOG_WARNING(Service_AM, "(STUBBED) called");
297 u8 unknown1;
298 u8 unknown2;
299 };
300 auto flags = rp.PopRaw<FocusHandlingModeParams>();
301 297
302 IPC::ResponseBuilder rb{ctx, 2}; 298 IPC::ResponseBuilder rb{ctx, 2};
303 rb.Push(RESULT_SUCCESS); 299 rb.Push(RESULT_SUCCESS);
304} 300}
305 301
306void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) { 302void ISelfController::EnterFatalSection(Kernel::HLERequestContext& ctx) {
307 LOG_WARNING(Service_AM, "(STUBBED) called"); 303 ++num_fatal_sections_entered;
304 LOG_DEBUG(Service_AM, "called. Num fatal sections entered: {}", num_fatal_sections_entered);
308 305
309 IPC::ResponseBuilder rb{ctx, 2}; 306 IPC::ResponseBuilder rb{ctx, 2};
310 rb.Push(RESULT_SUCCESS); 307 rb.Push(RESULT_SUCCESS);
311} 308}
312 309
313void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) { 310void ISelfController::LeaveFatalSection(Kernel::HLERequestContext& ctx) {
314 IPC::RequestParser rp{ctx}; 311 LOG_DEBUG(Service_AM, "called.");
315 312
316 bool flag = rp.Pop<bool>(); 313 // Entry and exit of fatal sections must be balanced.
317 LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag); 314 if (num_fatal_sections_entered == 0) {
315 IPC::ResponseBuilder rb{ctx, 2};
316 rb.Push(ResultCode{ErrorModule::AM, 512});
317 return;
318 }
319
320 --num_fatal_sections_entered;
318 321
319 IPC::ResponseBuilder rb{ctx, 2}; 322 IPC::ResponseBuilder rb{ctx, 2};
320 rb.Push(RESULT_SUCCESS); 323 rb.Push(RESULT_SUCCESS);
321} 324}
322 325
326void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
327 LOG_WARNING(Service_AM, "(STUBBED) called");
328
329 launchable_event.writable->Signal();
330
331 IPC::ResponseBuilder rb{ctx, 2, 1};
332 rb.Push(RESULT_SUCCESS);
333 rb.PushCopyObjects(launchable_event.readable);
334}
335
323void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) { 336void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
324 LOG_WARNING(Service_AM, "(STUBBED) called"); 337 LOG_WARNING(Service_AM, "(STUBBED) called");
325 338
@@ -337,40 +350,51 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
337 rb.Push(RESULT_SUCCESS); 350 rb.Push(RESULT_SUCCESS);
338} 351}
339 352
340void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) { 353void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
341 // Takes 3 input u8s with each field located immediately after the previous
342 // u8, these are bool flags. No output.
343 IPC::RequestParser rp{ctx}; 354 IPC::RequestParser rp{ctx};
344 355
345 bool enabled = rp.Pop<bool>(); 356 bool flag = rp.Pop<bool>();
346 LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled); 357 LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
347 358
348 IPC::ResponseBuilder rb{ctx, 2}; 359 IPC::ResponseBuilder rb{ctx, 2};
349 rb.Push(RESULT_SUCCESS); 360 rb.Push(RESULT_SUCCESS);
350} 361}
351 362
352void ISelfController::LockExit(Kernel::HLERequestContext& ctx) { 363void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
364 // Takes 3 input u8s with each field located immediately after the previous
365 // u8, these are bool flags. No output.
353 LOG_WARNING(Service_AM, "(STUBBED) called"); 366 LOG_WARNING(Service_AM, "(STUBBED) called");
354 367
368 IPC::RequestParser rp{ctx};
369
370 struct FocusHandlingModeParams {
371 u8 unknown0;
372 u8 unknown1;
373 u8 unknown2;
374 };
375 auto flags = rp.PopRaw<FocusHandlingModeParams>();
376
355 IPC::ResponseBuilder rb{ctx, 2}; 377 IPC::ResponseBuilder rb{ctx, 2};
356 rb.Push(RESULT_SUCCESS); 378 rb.Push(RESULT_SUCCESS);
357} 379}
358 380
359void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) { 381void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
360 LOG_WARNING(Service_AM, "(STUBBED) called"); 382 LOG_WARNING(Service_AM, "(STUBBED) called");
361 383
362 IPC::ResponseBuilder rb{ctx, 2}; 384 IPC::ResponseBuilder rb{ctx, 2};
363 rb.Push(RESULT_SUCCESS); 385 rb.Push(RESULT_SUCCESS);
364} 386}
365 387
366void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) { 388void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
367 LOG_WARNING(Service_AM, "(STUBBED) called"); 389 // Takes 3 input u8s with each field located immediately after the previous
390 // u8, these are bool flags. No output.
391 IPC::RequestParser rp{ctx};
368 392
369 launchable_event.writable->Signal(); 393 bool enabled = rp.Pop<bool>();
394 LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
370 395
371 IPC::ResponseBuilder rb{ctx, 2, 1}; 396 IPC::ResponseBuilder rb{ctx, 2};
372 rb.Push(RESULT_SUCCESS); 397 rb.Push(RESULT_SUCCESS);
373 rb.PushCopyObjects(launchable_event.readable);
374} 398}
375 399
376void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) { 400void ISelfController::SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx) {
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index 565dd8e9e..991b7d47c 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -117,17 +117,19 @@ public:
117 ~ISelfController() override; 117 ~ISelfController() override;
118 118
119private: 119private:
120 void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
121 void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
122 void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
123 void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
124 void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
125 void LockExit(Kernel::HLERequestContext& ctx); 120 void LockExit(Kernel::HLERequestContext& ctx);
126 void UnlockExit(Kernel::HLERequestContext& ctx); 121 void UnlockExit(Kernel::HLERequestContext& ctx);
122 void EnterFatalSection(Kernel::HLERequestContext& ctx);
123 void LeaveFatalSection(Kernel::HLERequestContext& ctx);
127 void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx); 124 void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
125 void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
126 void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
127 void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
128 void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
129 void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
130 void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
128 void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx); 131 void SetScreenShotImageOrientation(Kernel::HLERequestContext& ctx);
129 void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx); 132 void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
130 void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
131 void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); 133 void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
132 void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); 134 void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
133 void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); 135 void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
@@ -135,6 +137,7 @@ private:
135 std::shared_ptr<NVFlinger::NVFlinger> nvflinger; 137 std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
136 Kernel::EventPair launchable_event; 138 Kernel::EventPair launchable_event;
137 u32 idle_time_detection_extension = 0; 139 u32 idle_time_detection_extension = 0;
140 u64 num_fatal_sections_entered = 0;
138}; 141};
139 142
140class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> { 143class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index babc7e646..ffe2eea8a 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -4,11 +4,12 @@
4 4
5#include <cinttypes> 5#include <cinttypes>
6#include <vector> 6#include <vector>
7#include <lz4.h> 7
8#include "common/common_funcs.h" 8#include "common/common_funcs.h"
9#include "common/file_util.h" 9#include "common/file_util.h"
10#include "common/hex_util.h" 10#include "common/hex_util.h"
11#include "common/logging/log.h" 11#include "common/logging/log.h"
12#include "common/lz4_compression.h"
12#include "common/swap.h" 13#include "common/swap.h"
13#include "core/core.h" 14#include "core/core.h"
14#include "core/file_sys/patch_manager.h" 15#include "core/file_sys/patch_manager.h"
@@ -35,15 +36,11 @@ static_assert(sizeof(MODHeader) == 0x1c, "MODHeader has incorrect size.");
35 36
36std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data, 37std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
37 const NSOSegmentHeader& header) { 38 const NSOSegmentHeader& header) {
38 std::vector<u8> uncompressed_data(header.size); 39 const std::vector<u8> uncompressed_data =
39 const int bytes_uncompressed = 40 Common::Compression::DecompressDataLZ4(compressed_data, header.size);
40 LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()), 41
41 reinterpret_cast<char*>(uncompressed_data.data()), 42 ASSERT_MSG(uncompressed_data.size() == static_cast<int>(header.size), "{} != {}", header.size,
42 static_cast<int>(compressed_data.size()), header.size); 43 uncompressed_data.size());
43
44 ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
45 bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
46 "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
47 44
48 return uncompressed_data; 45 return uncompressed_data;
49} 46}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 44c761d3e..242a0d1cd 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -139,4 +139,4 @@ endif()
139create_target_directory_groups(video_core) 139create_target_directory_groups(video_core)
140 140
141target_link_libraries(video_core PUBLIC common core) 141target_link_libraries(video_core PUBLIC common core)
142target_link_libraries(video_core PRIVATE glad lz4_static) 142target_link_libraries(video_core PRIVATE glad)
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 046fc935b..8f012db62 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -318,7 +318,7 @@ void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
318 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5 318 const std::size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
319 319
320 GLShader::MaxwellUniformData ubo{}; 320 GLShader::MaxwellUniformData ubo{};
321 ubo.SetFromRegs(gpu.state.shader_stages[stage]); 321 ubo.SetFromRegs(gpu, stage);
322 const GLintptr offset = buffer_cache.UploadHostMemory( 322 const GLintptr offset = buffer_cache.UploadHostMemory(
323 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment)); 323 &ubo, sizeof(ubo), static_cast<std::size_t>(uniform_buffer_alignment));
324 324
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 290e654bc..7030db365 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -6,13 +6,11 @@
6#include "common/assert.h" 6#include "common/assert.h"
7#include "common/hash.h" 7#include "common/hash.h"
8#include "core/core.h" 8#include "core/core.h"
9#include "core/memory.h"
10#include "video_core/engines/maxwell_3d.h" 9#include "video_core/engines/maxwell_3d.h"
11#include "video_core/renderer_opengl/gl_rasterizer.h" 10#include "video_core/renderer_opengl/gl_rasterizer.h"
12#include "video_core/renderer_opengl/gl_shader_cache.h" 11#include "video_core/renderer_opengl/gl_shader_cache.h"
13#include "video_core/renderer_opengl/gl_shader_decompiler.h" 12#include "video_core/renderer_opengl/gl_shader_decompiler.h"
14#include "video_core/renderer_opengl/gl_shader_disk_cache.h" 13#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
15#include "video_core/renderer_opengl/gl_shader_manager.h"
16#include "video_core/renderer_opengl/utils.h" 14#include "video_core/renderer_opengl/utils.h"
17#include "video_core/shader/shader_ir.h" 15#include "video_core/shader/shader_ir.h"
18 16
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 82fc4d44b..d2d979997 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -4,13 +4,13 @@
4 4
5#include <cstring> 5#include <cstring>
6#include <fmt/format.h> 6#include <fmt/format.h>
7#include <lz4.h>
8 7
9#include "common/assert.h" 8#include "common/assert.h"
10#include "common/common_paths.h" 9#include "common/common_paths.h"
11#include "common/common_types.h" 10#include "common/common_types.h"
12#include "common/file_util.h" 11#include "common/file_util.h"
13#include "common/logging/log.h" 12#include "common/logging/log.h"
13#include "common/lz4_compression.h"
14#include "common/scm_rev.h" 14#include "common/scm_rev.h"
15 15
16#include "core/core.h" 16#include "core/core.h"
@@ -49,39 +49,6 @@ ShaderCacheVersionHash GetShaderCacheVersionHash() {
49 return hash; 49 return hash;
50} 50}
51 51
52template <typename T>
53std::vector<u8> CompressData(const T* source, std::size_t source_size) {
54 if (source_size > LZ4_MAX_INPUT_SIZE) {
55 // Source size exceeds LZ4 maximum input size
56 return {};
57 }
58 const auto source_size_int = static_cast<int>(source_size);
59 const int max_compressed_size = LZ4_compressBound(source_size_int);
60 std::vector<u8> compressed(max_compressed_size);
61 const int compressed_size = LZ4_compress_default(reinterpret_cast<const char*>(source),
62 reinterpret_cast<char*>(compressed.data()),
63 source_size_int, max_compressed_size);
64 if (compressed_size <= 0) {
65 // Compression failed
66 return {};
67 }
68 compressed.resize(compressed_size);
69 return compressed;
70}
71
72std::vector<u8> DecompressData(const std::vector<u8>& compressed, std::size_t uncompressed_size) {
73 std::vector<u8> uncompressed(uncompressed_size);
74 const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
75 reinterpret_cast<char*>(uncompressed.data()),
76 static_cast<int>(compressed.size()),
77 static_cast<int>(uncompressed.size()));
78 if (static_cast<int>(uncompressed_size) != size_check) {
79 // Decompression failed
80 return {};
81 }
82 return uncompressed;
83}
84
85} // namespace 52} // namespace
86 53
87ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type, 54ShaderDiskCacheRaw::ShaderDiskCacheRaw(u64 unique_identifier, Maxwell::ShaderProgram program_type,
@@ -292,7 +259,7 @@ ShaderDiskCacheOpenGL::LoadPrecompiledFile(FileUtil::IOFile& file) {
292 return {}; 259 return {};
293 } 260 }
294 261
295 dump.binary = DecompressData(compressed_binary, binary_length); 262 dump.binary = Common::Compression::DecompressDataLZ4(compressed_binary, binary_length);
296 if (dump.binary.empty()) { 263 if (dump.binary.empty()) {
297 return {}; 264 return {};
298 } 265 }
@@ -321,7 +288,7 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
321 return {}; 288 return {};
322 } 289 }
323 290
324 const std::vector<u8> code = DecompressData(compressed_code, code_size); 291 const std::vector<u8> code = Common::Compression::DecompressDataLZ4(compressed_code, code_size);
325 if (code.empty()) { 292 if (code.empty()) {
326 return {}; 293 return {};
327 } 294 }
@@ -507,7 +474,8 @@ void ShaderDiskCacheOpenGL::SaveDecompiled(u64 unique_identifier, const std::str
507 if (!IsUsable()) 474 if (!IsUsable())
508 return; 475 return;
509 476
510 const std::vector<u8> compressed_code{CompressData(code.data(), code.size())}; 477 const std::vector<u8> compressed_code{Common::Compression::CompressDataLZ4HC(
478 reinterpret_cast<const u8*>(code.data()), code.size(), 9)};
511 if (compressed_code.empty()) { 479 if (compressed_code.empty()) {
512 LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}", 480 LOG_ERROR(Render_OpenGL, "Failed to compress GLSL code - skipping shader {:016x}",
513 unique_identifier); 481 unique_identifier);
@@ -537,7 +505,9 @@ void ShaderDiskCacheOpenGL::SaveDump(const ShaderDiskCacheUsage& usage, GLuint p
537 std::vector<u8> binary(binary_length); 505 std::vector<u8> binary(binary_length);
538 glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data()); 506 glGetProgramBinary(program, binary_length, nullptr, &binary_format, binary.data());
539 507
540 const std::vector<u8> compressed_binary = CompressData(binary.data(), binary.size()); 508 const std::vector<u8> compressed_binary =
509 Common::Compression::CompressDataLZ4HC(binary.data(), binary.size(), 9);
510
541 if (compressed_binary.empty()) { 511 if (compressed_binary.empty()) {
542 LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}", 512 LOG_ERROR(Render_OpenGL, "Failed to compress binary program in shader={:016x}",
543 usage.unique_identifier); 513 usage.unique_identifier);
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 6a30c28d2..eaf3e03a0 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -2,15 +2,15 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "core/core.h"
6#include "video_core/renderer_opengl/gl_shader_manager.h" 5#include "video_core/renderer_opengl/gl_shader_manager.h"
7 6
8namespace OpenGL::GLShader { 7namespace OpenGL::GLShader {
9 8
10void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) { 9using Tegra::Engines::Maxwell3D;
11 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 10
12 const auto& regs = gpu.regs; 11void MaxwellUniformData::SetFromRegs(const Maxwell3D& maxwell, std::size_t shader_stage) {
13 const auto& state = gpu.state; 12 const auto& regs = maxwell.regs;
13 const auto& state = maxwell.state;
14 14
15 // TODO(bunnei): Support more than one viewport 15 // TODO(bunnei): Support more than one viewport
16 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; 16 viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
@@ -18,7 +18,7 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
18 18
19 u32 func = static_cast<u32>(regs.alpha_test_func); 19 u32 func = static_cast<u32>(regs.alpha_test_func);
20 // Normalize the gl variants of opCompare to be the same as the normal variants 20 // Normalize the gl variants of opCompare to be the same as the normal variants
21 u32 op_gl_variant_base = static_cast<u32>(Tegra::Engines::Maxwell3D::Regs::ComparisonOp::Never); 21 const u32 op_gl_variant_base = static_cast<u32>(Maxwell3D::Regs::ComparisonOp::Never);
22 if (func >= op_gl_variant_base) { 22 if (func >= op_gl_variant_base) {
23 func = func - op_gl_variant_base + 1U; 23 func = func - op_gl_variant_base + 1U;
24 } 24 }
@@ -31,8 +31,9 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
31 31
32 // Assign in which stage the position has to be flipped 32 // Assign in which stage the position has to be flipped
33 // (the last stage before the fragment shader). 33 // (the last stage before the fragment shader).
34 if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { 34 constexpr u32 geometry_index = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry);
35 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); 35 if (maxwell.regs.shader_config[geometry_index].enable) {
36 flip_stage = geometry_index;
36 } else { 37 } else {
37 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); 38 flip_stage = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB);
38 } 39 }
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 4970aafed..8eef2a920 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -12,14 +12,13 @@
12 12
13namespace OpenGL::GLShader { 13namespace OpenGL::GLShader {
14 14
15using Tegra::Engines::Maxwell3D;
16
17/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned 15/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
18// NOTE: Always keep a vec4 at the end. The GL spec is not clear whether the alignment at 16/// @note Always keep a vec4 at the end. The GL spec is not clear whether the alignment at
19// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not. 17/// the end of a uniform block is included in UNIFORM_BLOCK_DATA_SIZE or not.
20// Not following that rule will cause problems on some AMD drivers. 18/// Not following that rule will cause problems on some AMD drivers.
21struct MaxwellUniformData { 19struct MaxwellUniformData {
22 void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); 20 void SetFromRegs(const Tegra::Engines::Maxwell3D& maxwell, std::size_t shader_stage);
21
23 alignas(16) GLvec4 viewport_flip; 22 alignas(16) GLvec4 viewport_flip;
24 struct alignas(16) { 23 struct alignas(16) {
25 GLuint instance_id; 24 GLuint instance_id;
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 8b30e0a85..86e03e46d 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -7,6 +7,7 @@
7#include <QMouseEvent> 7#include <QMouseEvent>
8#include <QPainter> 8#include <QPainter>
9#include <QString> 9#include <QString>
10#include <QTimer>
10#include "common/common_types.h" 11#include "common/common_types.h"
11#include "common/microprofile.h" 12#include "common/microprofile.h"
12#include "yuzu/debugger/profiler.h" 13#include "yuzu/debugger/profiler.h"
diff --git a/src/yuzu/debugger/profiler.h b/src/yuzu/debugger/profiler.h
index eae1e9e3c..8e69fdb06 100644
--- a/src/yuzu/debugger/profiler.h
+++ b/src/yuzu/debugger/profiler.h
@@ -4,10 +4,11 @@
4 4
5#pragma once 5#pragma once
6 6
7#include <QAbstractItemModel> 7#include <QWidget>
8#include <QDockWidget> 8
9#include <QTimer> 9class QAction;
10#include "common/microprofile.h" 10class QHideEvent;
11class QShowEvent;
11 12
12class MicroProfileDialog : public QWidget { 13class MicroProfileDialog : public QWidget {
13 Q_OBJECT 14 Q_OBJECT
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index c0e3c5fa9..4422a572b 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -329,6 +329,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
329 QMenu context_menu; 329 QMenu context_menu;
330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location")); 330 QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location")); 331 QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
332 QAction* open_transferable_shader_cache =
333 context_menu.addAction(tr("Open Transferable Shader Cache"));
332 context_menu.addSeparator(); 334 context_menu.addSeparator();
333 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS")); 335 QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
334 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard")); 336 QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
@@ -344,6 +346,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
344 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); }); 346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData); });
345 connect(open_lfs_location, &QAction::triggered, 347 connect(open_lfs_location, &QAction::triggered,
346 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); }); 348 [&]() { emit OpenFolderRequested(program_id, GameListOpenTarget::ModData); });
349 connect(open_transferable_shader_cache, &QAction::triggered,
350 [&]() { emit OpenTransferableShaderCacheRequested(program_id); });
347 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); }); 351 connect(dump_romfs, &QAction::triggered, [&]() { emit DumpRomFSRequested(program_id, path); });
348 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); }); 352 connect(copy_tid, &QAction::triggered, [&]() { emit CopyTIDRequested(program_id); });
349 connect(navigate_to_gamedb_entry, &QAction::triggered, 353 connect(navigate_to_gamedb_entry, &QAction::triggered,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index b317eb2fc..8ea5cbaaa 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -66,6 +66,7 @@ signals:
66 void GameChosen(QString game_path); 66 void GameChosen(QString game_path);
67 void ShouldCancelWorker(); 67 void ShouldCancelWorker();
68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target); 68 void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
69 void OpenTransferableShaderCacheRequested(u64 program_id);
69 void DumpRomFSRequested(u64 program_id, const std::string& game_path); 70 void DumpRomFSRequested(u64 program_id, const std::string& game_path);
70 void CopyTIDRequested(u64 program_id); 71 void CopyTIDRequested(u64 program_id);
71 void NavigateToGamedbEntryRequested(u64 program_id, 72 void NavigateToGamedbEntryRequested(u64 program_id,
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 41ba3c4c6..9efe626d0 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -648,6 +648,8 @@ void GMainWindow::RestoreUIState() {
648void GMainWindow::ConnectWidgetEvents() { 648void GMainWindow::ConnectWidgetEvents() {
649 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile); 649 connect(game_list, &GameList::GameChosen, this, &GMainWindow::OnGameListLoadFile);
650 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder); 650 connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
651 connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
652 &GMainWindow::OnTransferableShaderCacheOpenFile);
651 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS); 653 connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
652 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID); 654 connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
653 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this, 655 connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
@@ -1082,6 +1084,42 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
1082 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath)); 1084 QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
1083} 1085}
1084 1086
1087void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
1088 ASSERT(program_id != 0);
1089
1090 constexpr char open_target[] = "Transferable Shader Cache";
1091 const QString tranferable_shader_cache_folder_path =
1092 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) + "opengl" +
1093 DIR_SEP + "transferable";
1094
1095 const QString transferable_shader_cache_file_path =
1096 tranferable_shader_cache_folder_path + DIR_SEP +
1097 QString::fromStdString(fmt::format("{:016X}", program_id)) + ".bin";
1098
1099 if (!QFile(transferable_shader_cache_file_path).exists()) {
1100 QMessageBox::warning(this,
1101 tr("Error Opening %1 File").arg(QString::fromStdString(open_target)),
1102 tr("File does not exist!"));
1103 return;
1104 }
1105 LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
1106
1107 // Windows supports opening a folder with selecting a specified file in explorer. On every other
1108 // OS we just open the transferable shader cache folder without preselecting the transferable
1109 // shader cache file for the selected game.
1110#if defined(Q_OS_WIN)
1111 const QString explorer = "explorer";
1112 QStringList param;
1113 if (!QFileInfo(transferable_shader_cache_file_path).isDir()) {
1114 param << QLatin1String("/select,");
1115 }
1116 param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
1117 QProcess::startDetached(explorer, param);
1118#else
1119 QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
1120#endif
1121}
1122
1085static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) { 1123static std::size_t CalculateRomFSEntrySize(const FileSys::VirtualDir& dir, bool full) {
1086 std::size_t out = 0; 1124 std::size_t out = 0;
1087 1125
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index e07c892cf..7f3aa998e 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -176,6 +176,7 @@ private slots:
176 /// Called whenever a user selects a game in the game list widget. 176 /// Called whenever a user selects a game in the game list widget.
177 void OnGameListLoadFile(QString game_path); 177 void OnGameListLoadFile(QString game_path);
178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target); 178 void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target);
179 void OnTransferableShaderCacheOpenFile(u64 program_id);
179 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path); 180 void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
180 void OnGameListCopyTID(u64 program_id); 181 void OnGameListCopyTID(u64 program_id);
181 void OnGameListNavigateToGamedbEntry(u64 program_id, 182 void OnGameListNavigateToGamedbEntry(u64 program_id,