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-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index e74ffd291..ec32602ad 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -10,8 +10,8 @@
10#include "common/common_types.h" 10#include "common/common_types.h"
11#include "common/file_util.h" 11#include "common/file_util.h"
12#include "common/logging/log.h" 12#include "common/logging/log.h"
13#include "common/zstd_compression.h"
14#include "common/scm_rev.h" 13#include "common/scm_rev.h"
14#include "common/zstd_compression.h"
15 15
16#include "core/core.h" 16#include "core/core.h"
17#include "core/hle/kernel/process.h" 17#include "core/hle/kernel/process.h"
@@ -288,7 +288,8 @@ std::optional<ShaderDiskCacheDecompiled> ShaderDiskCacheOpenGL::LoadDecompiledEn
288 return {}; 288 return {};
289 } 289 }
290 290
291 const std::vector<u8> code = Common::Compression::DecompressDataZSTD(compressed_code, code_size); 291 const std::vector<u8> code =
292 Common::Compression::DecompressDataZSTD(compressed_code, code_size);
292 if (code.empty()) { 293 if (code.empty()) {
293 return {}; 294 return {};
294 } 295 }