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-rw-r--r--src/video_core/command_processor.cpp3
-rw-r--r--src/video_core/vertex_loader.cpp8
-rw-r--r--src/video_core/vertex_loader.h23
3 files changed, 23 insertions, 11 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp
index ad0da796e..bf4664f9e 100644
--- a/src/video_core/command_processor.cpp
+++ b/src/video_core/command_processor.cpp
@@ -199,9 +199,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) {
199 199
200 // Processes information about internal vertex attributes to figure out how a vertex is loaded. 200 // Processes information about internal vertex attributes to figure out how a vertex is loaded.
201 // Later, these can be compiled and cached. 201 // Later, these can be compiled and cached.
202 VertexLoader loader;
203 const u32 base_address = regs.vertex_attributes.GetPhysicalBaseAddress(); 202 const u32 base_address = regs.vertex_attributes.GetPhysicalBaseAddress();
204 loader.Setup(regs); 203 VertexLoader loader(regs);
205 204
206 // Load vertices 205 // Load vertices
207 bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed)); 206 bool is_indexed = (id == PICA_REG_INDEX(trigger_draw_indexed));
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 83896814f..e40f0f1ee 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -2,8 +2,8 @@
2 2
3#include <boost/range/algorithm/fill.hpp> 3#include <boost/range/algorithm/fill.hpp>
4 4
5#include "common/assert.h"
6#include "common/alignment.h" 5#include "common/alignment.h"
6#include "common/assert.h"
7#include "common/bit_field.h" 7#include "common/bit_field.h"
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "common/logging/log.h" 9#include "common/logging/log.h"
@@ -21,6 +21,8 @@
21namespace Pica { 21namespace Pica {
22 22
23void VertexLoader::Setup(const Pica::Regs& regs) { 23void VertexLoader::Setup(const Pica::Regs& regs) {
24 ASSERT_MSG(!is_setup, "VertexLoader is not intended to be setup more than once.");
25
24 const auto& attribute_config = regs.vertex_attributes; 26 const auto& attribute_config = regs.vertex_attributes;
25 num_total_attributes = attribute_config.GetNumTotalAttributes(); 27 num_total_attributes = attribute_config.GetNumTotalAttributes();
26 28
@@ -60,9 +62,13 @@ void VertexLoader::Setup(const Pica::Regs& regs) {
60 } 62 }
61 } 63 }
62 } 64 }
65
66 is_setup = true;
63} 67}
64 68
65void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) { 69void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses) {
70 ASSERT_MSG(is_setup, "A VertexLoader needs to be setup before loading vertices.");
71
66 for (int i = 0; i < num_total_attributes; ++i) { 72 for (int i = 0; i < num_total_attributes; ++i) {
67 if (vertex_attribute_elements[i] != 0) { 73 if (vertex_attribute_elements[i] != 0) {
68 // Load per-vertex data from the loader arrays 74 // Load per-vertex data from the loader arrays
diff --git a/src/video_core/vertex_loader.h b/src/video_core/vertex_loader.h
index becf5a403..ac162c254 100644
--- a/src/video_core/vertex_loader.h
+++ b/src/video_core/vertex_loader.h
@@ -1,7 +1,8 @@
1#pragma once 1#pragma once
2 2
3#include "common/common_types.h" 3#include <array>
4 4
5#include "common/common_types.h"
5#include "video_core/pica.h" 6#include "video_core/pica.h"
6 7
7namespace Pica { 8namespace Pica {
@@ -11,23 +12,29 @@ class MemoryAccessTracker;
11} 12}
12 13
13namespace Shader { 14namespace Shader {
14class InputVertex; 15struct InputVertex;
15} 16}
16 17
17class VertexLoader { 18class VertexLoader {
18public: 19public:
20 VertexLoader() = default;
21 explicit VertexLoader(const Pica::Regs& regs) {
22 Setup(regs);
23 }
24
19 void Setup(const Pica::Regs& regs); 25 void Setup(const Pica::Regs& regs);
20 void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses); 26 void LoadVertex(u32 base_address, int index, int vertex, Shader::InputVertex& input, DebugUtils::MemoryAccessTracker& memory_accesses);
21 27
22 int GetNumTotalAttributes() const { return num_total_attributes; } 28 int GetNumTotalAttributes() const { return num_total_attributes; }
23 29
24private: 30private:
25 u32 vertex_attribute_sources[16]; 31 std::array<u32, 16> vertex_attribute_sources;
26 u32 vertex_attribute_strides[16] = {}; 32 std::array<u32, 16> vertex_attribute_strides{};
27 Regs::VertexAttributeFormat vertex_attribute_formats[16] = {}; 33 std::array<Regs::VertexAttributeFormat, 16> vertex_attribute_formats;
28 u32 vertex_attribute_elements[16] = {}; 34 std::array<u32, 16> vertex_attribute_elements{};
29 bool vertex_attribute_is_default[16]; 35 std::array<bool, 16> vertex_attribute_is_default;
30 int num_total_attributes; 36 int num_total_attributes = 0;
37 bool is_setup = false;
31}; 38};
32 39
33} // namespace Pica 40} // namespace Pica