diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/morton.cpp | 116 | ||||
| -rw-r--r-- | src/video_core/morton.h | 3 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 64 |
3 files changed, 33 insertions, 150 deletions
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp index 3e91cbc83..084f85e67 100644 --- a/src/video_core/morton.cpp +++ b/src/video_core/morton.cpp | |||
| @@ -25,8 +25,8 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth | |||
| 25 | 25 | ||
| 26 | // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual | 26 | // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual |
| 27 | // pixel values. | 27 | // pixel values. |
| 28 | const u32 tile_size_x{GetDefaultBlockWidth(format)}; | 28 | constexpr u32 tile_size_x{GetDefaultBlockWidth(format)}; |
| 29 | const u32 tile_size_y{GetDefaultBlockHeight(format)}; | 29 | constexpr u32 tile_size_y{GetDefaultBlockHeight(format)}; |
| 30 | 30 | ||
| 31 | if constexpr (morton_to_linear) { | 31 | if constexpr (morton_to_linear) { |
| 32 | Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, | 32 | Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, |
| @@ -186,99 +186,6 @@ static MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFor | |||
| 186 | return morton_to_linear_fns[static_cast<std::size_t>(format)]; | 186 | return morton_to_linear_fns[static_cast<std::size_t>(format)]; |
| 187 | } | 187 | } |
| 188 | 188 | ||
| 189 | static u32 MortonInterleave128(u32 x, u32 y) { | ||
| 190 | // 128x128 Z-Order coordinate from 2D coordinates | ||
| 191 | static constexpr u32 xlut[] = { | ||
| 192 | 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, | ||
| 193 | 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, | ||
| 194 | 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, | ||
| 195 | 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, | ||
| 196 | 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, | ||
| 197 | 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, | ||
| 198 | 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, | ||
| 199 | 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, | ||
| 200 | 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, | ||
| 201 | 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, | ||
| 202 | 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, | ||
| 203 | 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, | ||
| 204 | 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, | ||
| 205 | 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, | ||
| 206 | 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, | ||
| 207 | 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, | ||
| 208 | 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, | ||
| 209 | 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, | ||
| 210 | 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, | ||
| 211 | 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, | ||
| 212 | 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, | ||
| 213 | 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, | ||
| 214 | 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, | ||
| 215 | 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, | ||
| 216 | 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, | ||
| 217 | 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, | ||
| 218 | 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, | ||
| 219 | 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, | ||
| 220 | 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, | ||
| 221 | 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, | ||
| 222 | 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, | ||
| 223 | 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, | ||
| 224 | 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, | ||
| 225 | 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, | ||
| 226 | 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, | ||
| 227 | }; | ||
| 228 | static constexpr u32 ylut[] = { | ||
| 229 | 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, | ||
| 230 | 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, | ||
| 231 | 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, | ||
| 232 | 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, | ||
| 233 | 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, | ||
| 234 | 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, | ||
| 235 | 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, | ||
| 236 | 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, | ||
| 237 | 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, | ||
| 238 | 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, | ||
| 239 | 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, | ||
| 240 | 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, | ||
| 241 | 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, | ||
| 242 | 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, | ||
| 243 | 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, | ||
| 244 | 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, | ||
| 245 | 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, | ||
| 246 | 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, | ||
| 247 | 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, | ||
| 248 | 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, | ||
| 249 | 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, | ||
| 250 | 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, | ||
| 251 | 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, | ||
| 252 | 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, | ||
| 253 | 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, | ||
| 254 | 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, | ||
| 255 | 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, | ||
| 256 | 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, | ||
| 257 | 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, | ||
| 258 | 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, | ||
| 259 | 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, | ||
| 260 | 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, | ||
| 261 | 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, | ||
| 262 | 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, | ||
| 263 | 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, | ||
| 264 | }; | ||
| 265 | return xlut[x % 128] + ylut[y % 128]; | ||
| 266 | } | ||
| 267 | |||
| 268 | static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { | ||
| 269 | // Calculates the offset of the position of the pixel in Morton order | ||
| 270 | // Framebuffer images are split into 128x128 tiles. | ||
| 271 | |||
| 272 | constexpr u32 block_height = 128; | ||
| 273 | const u32 coarse_x = x & ~127; | ||
| 274 | |||
| 275 | const u32 i = MortonInterleave128(x, y); | ||
| 276 | |||
| 277 | const u32 offset = coarse_x * block_height; | ||
| 278 | |||
| 279 | return (i + offset) * bytes_per_pixel; | ||
| 280 | } | ||
| 281 | |||
| 282 | void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, | 189 | void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, |
| 283 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, | 190 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, |
| 284 | u8* buffer, u8* addr) { | 191 | u8* buffer, u8* addr) { |
| @@ -286,23 +193,4 @@ void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stri | |||
| 286 | tile_width_spacing, buffer, addr); | 193 | tile_width_spacing, buffer, addr); |
| 287 | } | 194 | } |
| 288 | 195 | ||
| 289 | void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel, | ||
| 290 | u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data) { | ||
| 291 | const bool morton_to_linear = mode == MortonSwizzleMode::MortonToLinear; | ||
| 292 | u8* data_ptrs[2]; | ||
| 293 | for (u32 y = 0; y < height; ++y) { | ||
| 294 | for (u32 x = 0; x < width; ++x) { | ||
| 295 | const u32 coarse_y = y & ~127; | ||
| 296 | const u32 morton_offset = | ||
| 297 | GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; | ||
| 298 | const u32 linear_pixel_index = (x + y * width) * linear_bytes_per_pixel; | ||
| 299 | |||
| 300 | data_ptrs[morton_to_linear ? 1 : 0] = morton_data + morton_offset; | ||
| 301 | data_ptrs[morton_to_linear ? 0 : 1] = &linear_data[linear_pixel_index]; | ||
| 302 | |||
| 303 | std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); | ||
| 304 | } | ||
| 305 | } | ||
| 306 | } | ||
| 307 | |||
| 308 | } // namespace VideoCore | 196 | } // namespace VideoCore |
diff --git a/src/video_core/morton.h b/src/video_core/morton.h index ee5b45555..b714a7e3f 100644 --- a/src/video_core/morton.h +++ b/src/video_core/morton.h | |||
| @@ -15,7 +15,4 @@ void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat forma | |||
| 15 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, | 15 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, |
| 16 | u8* buffer, u8* addr); | 16 | u8* buffer, u8* addr); |
| 17 | 17 | ||
| 18 | void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel, | ||
| 19 | u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data); | ||
| 20 | |||
| 21 | } // namespace VideoCore | 18 | } // namespace VideoCore |
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index f26adc388..8c44b330e 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -147,45 +147,43 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) { | |||
| 147 | * Loads framebuffer from emulated memory into the active OpenGL texture. | 147 | * Loads framebuffer from emulated memory into the active OpenGL texture. |
| 148 | */ | 148 | */ |
| 149 | void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) { | 149 | void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) { |
| 150 | const auto pixel_format{ | ||
| 151 | VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)}; | ||
| 152 | const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)}; | ||
| 153 | const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; | ||
| 154 | const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; | ||
| 155 | |||
| 156 | // Framebuffer orientation handling | 150 | // Framebuffer orientation handling |
| 157 | framebuffer_transform_flags = framebuffer.transform_flags; | 151 | framebuffer_transform_flags = framebuffer.transform_flags; |
| 158 | framebuffer_crop_rect = framebuffer.crop_rect; | 152 | framebuffer_crop_rect = framebuffer.crop_rect; |
| 159 | 153 | ||
| 160 | // Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default | 154 | const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; |
| 161 | // only allows rows to have a memory alignement of 4. | 155 | if (rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { |
| 162 | ASSERT(framebuffer.stride % 4 == 0); | 156 | return; |
| 163 | 157 | } | |
| 164 | if (!rasterizer->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride)) { | ||
| 165 | // Reset the screen info's display texture to its own permanent texture | ||
| 166 | screen_info.display_texture = screen_info.texture.resource.handle; | ||
| 167 | |||
| 168 | rasterizer->FlushRegion(ToCacheAddr(Memory::GetPointer(framebuffer_addr)), size_in_bytes); | ||
| 169 | |||
| 170 | constexpr u32 linear_bpp = 4; | ||
| 171 | VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear, | ||
| 172 | framebuffer.width, framebuffer.height, bytes_per_pixel, | ||
| 173 | linear_bpp, Memory::GetPointer(framebuffer_addr), | ||
| 174 | gl_framebuffer_data.data()); | ||
| 175 | |||
| 176 | glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride)); | ||
| 177 | 158 | ||
| 178 | // Update existing texture | 159 | // Reset the screen info's display texture to its own permanent texture |
| 179 | // TODO: Test what happens on hardware when you change the framebuffer dimensions so that | 160 | screen_info.display_texture = screen_info.texture.resource.handle; |
| 180 | // they differ from the LCD resolution. | ||
| 181 | // TODO: Applications could theoretically crash yuzu here by specifying too large | ||
| 182 | // framebuffer sizes. We should make sure that this cannot happen. | ||
| 183 | glTextureSubImage2D(screen_info.texture.resource.handle, 0, 0, 0, framebuffer.width, | ||
| 184 | framebuffer.height, screen_info.texture.gl_format, | ||
| 185 | screen_info.texture.gl_type, gl_framebuffer_data.data()); | ||
| 186 | 161 | ||
| 187 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | 162 | const auto pixel_format{ |
| 188 | } | 163 | VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)}; |
| 164 | const u32 bytes_per_pixel{VideoCore::Surface::GetBytesPerPixel(pixel_format)}; | ||
| 165 | const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; | ||
| 166 | const auto host_ptr{Memory::GetPointer(framebuffer_addr)}; | ||
| 167 | rasterizer->FlushRegion(ToCacheAddr(host_ptr), size_in_bytes); | ||
| 168 | |||
| 169 | // TODO(Rodrigo): Read this from HLE | ||
| 170 | constexpr u32 block_height_log2 = 4; | ||
| 171 | VideoCore::MortonSwizzle(VideoCore::MortonSwizzleMode::MortonToLinear, pixel_format, | ||
| 172 | framebuffer.stride, block_height_log2, framebuffer.height, 0, 1, 1, | ||
| 173 | gl_framebuffer_data.data(), host_ptr); | ||
| 174 | |||
| 175 | glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride)); | ||
| 176 | |||
| 177 | // Update existing texture | ||
| 178 | // TODO: Test what happens on hardware when you change the framebuffer dimensions so that | ||
| 179 | // they differ from the LCD resolution. | ||
| 180 | // TODO: Applications could theoretically crash yuzu here by specifying too large | ||
| 181 | // framebuffer sizes. We should make sure that this cannot happen. | ||
| 182 | glTextureSubImage2D(screen_info.texture.resource.handle, 0, 0, 0, framebuffer.width, | ||
| 183 | framebuffer.height, screen_info.texture.gl_format, | ||
| 184 | screen_info.texture.gl_type, gl_framebuffer_data.data()); | ||
| 185 | |||
| 186 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | ||
| 189 | } | 187 | } |
| 190 | 188 | ||
| 191 | /** | 189 | /** |