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-rw-r--r--src/core/hle/kernel/k_thread.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp8
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp47
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h3
-rw-r--r--src/yuzu/CMakeLists.txt3
-rw-r--r--src/yuzu/main.cpp52
-rw-r--r--src/yuzu/main.h9
7 files changed, 70 insertions, 54 deletions
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 752592e2e..b8c993748 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -26,6 +26,7 @@
26#include "core/hle/kernel/k_resource_limit.h" 26#include "core/hle/kernel/k_resource_limit.h"
27#include "core/hle/kernel/k_scheduler.h" 27#include "core/hle/kernel/k_scheduler.h"
28#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h" 28#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
29#include "core/hle/kernel/k_system_control.h"
29#include "core/hle/kernel/k_thread.h" 30#include "core/hle/kernel/k_thread.h"
30#include "core/hle/kernel/k_thread_queue.h" 31#include "core/hle/kernel/k_thread_queue.h"
31#include "core/hle/kernel/kernel.h" 32#include "core/hle/kernel/kernel.h"
@@ -50,6 +51,7 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
50 VAddr entry_point, u64 arg) { 51 VAddr entry_point, u64 arg) {
51 context = {}; 52 context = {};
52 context.cpu_registers[0] = arg; 53 context.cpu_registers[0] = arg;
54 context.cpu_registers[18] = Kernel::KSystemControl::GenerateRandomU64() | 1;
53 context.pc = entry_point; 55 context.pc = entry_point;
54 context.sp = stack_top; 56 context.sp = stack_top;
55 // TODO(merry): Perform a hardware test to determine the below value. 57 // TODO(merry): Perform a hardware test to determine the below value.
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
index 081b2c8e0..6f98d0998 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp
@@ -86,7 +86,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
86 } 86 }
87 switch (attr) { 87 switch (attr) {
88 case IR::Attribute::PrimitiveId: 88 case IR::Attribute::PrimitiveId:
89 ctx.Add("MOV.S {}.x,primitive.id;", inst); 89 ctx.Add("MOV.F {}.x,primitive.id;", inst);
90 break; 90 break;
91 case IR::Attribute::PositionX: 91 case IR::Attribute::PositionX:
92 case IR::Attribute::PositionY: 92 case IR::Attribute::PositionY:
@@ -113,13 +113,13 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, Scal
113 ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle); 113 ctx.Add("MOV.F {}.x,vertex.tesscoord.{};", inst, swizzle);
114 break; 114 break;
115 case IR::Attribute::InstanceId: 115 case IR::Attribute::InstanceId:
116 ctx.Add("MOV.S {}.x,{}.instance;", inst, ctx.attrib_name); 116 ctx.Add("MOV.F {}.x,{}.instance;", inst, ctx.attrib_name);
117 break; 117 break;
118 case IR::Attribute::VertexId: 118 case IR::Attribute::VertexId:
119 ctx.Add("MOV.S {}.x,{}.id;", inst, ctx.attrib_name); 119 ctx.Add("MOV.F {}.x,{}.id;", inst, ctx.attrib_name);
120 break; 120 break;
121 case IR::Attribute::FrontFace: 121 case IR::Attribute::FrontFace:
122 ctx.Add("CMP.S {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name); 122 ctx.Add("CMP.F {}.x,{}.facing.x,0,-1;", inst, ctx.attrib_name);
123 break; 123 break;
124 default: 124 default:
125 throw NotImplementedException("Get attribute {}", attr); 125 throw NotImplementedException("Get attribute {}", attr);
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index cd5995897..2c3914459 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -518,53 +518,6 @@ void BlitImageHelper::Convert(VkPipeline pipeline, const Framebuffer* dst_frameb
518 scheduler.InvalidateState(); 518 scheduler.InvalidateState();
519} 519}
520 520
521void BlitImageHelper::ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
522 ImageView& src_image_view, u32 up_scale, u32 down_shift) {
523 const VkPipelineLayout layout = *one_texture_pipeline_layout;
524 const VkImageView src_view = src_image_view.ColorView();
525 const VkSampler sampler = *nearest_sampler;
526 const VkExtent2D extent{
527 .width = std::max((src_image_view.size.width * up_scale) >> down_shift, 1U),
528 .height = std::max((src_image_view.size.height * up_scale) >> down_shift, 1U),
529 };
530 scheduler.RequestRenderpass(dst_framebuffer);
531 scheduler.Record([pipeline, layout, sampler, src_view, extent, up_scale, down_shift,
532 this](vk::CommandBuffer cmdbuf) {
533 const VkOffset2D offset{
534 .x = 0,
535 .y = 0,
536 };
537 const VkViewport viewport{
538 .x = 0.0f,
539 .y = 0.0f,
540 .width = static_cast<float>(extent.width),
541 .height = static_cast<float>(extent.height),
542 .minDepth = 0.0f,
543 .maxDepth = 0.0f,
544 };
545 const VkRect2D scissor{
546 .offset = offset,
547 .extent = extent,
548 };
549 const PushConstants push_constants{
550 .tex_scale = {viewport.width, viewport.height},
551 .tex_offset = {0.0f, 0.0f},
552 };
553 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
554 UpdateOneTextureDescriptorSet(device, descriptor_set, sampler, src_view);
555
556 // TODO: Barriers
557 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
558 cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
559 nullptr);
560 cmdbuf.SetViewport(0, viewport);
561 cmdbuf.SetScissor(0, scissor);
562 cmdbuf.PushConstants(layout, VK_SHADER_STAGE_VERTEX_BIT, push_constants);
563 cmdbuf.Draw(3, 1, 0, 0);
564 });
565 scheduler.InvalidateState();
566}
567
568void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer, 521void BlitImageHelper::ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
569 ImageView& src_image_view) { 522 ImageView& src_image_view) {
570 const VkPipelineLayout layout = *two_textures_pipeline_layout; 523 const VkPipelineLayout layout = *two_textures_pipeline_layout;
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 1d9f61a52..85e7dca5b 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -60,9 +60,6 @@ private:
60 void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer, 60 void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
61 const ImageView& src_image_view); 61 const ImageView& src_image_view);
62 62
63 void ConvertColor(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
64 ImageView& src_image_view, u32 up_scale, u32 down_shift);
65
66 void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer, 63 void ConvertDepthStencil(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
67 ImageView& src_image_view); 64 ImageView& src_image_view);
68 65
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 732e8c276..30902101d 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -251,6 +251,9 @@ target_include_directories(yuzu PRIVATE ../../externals/Vulkan-Headers/include)
251if (NOT WIN32) 251if (NOT WIN32)
252 target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS}) 252 target_include_directories(yuzu PRIVATE ${Qt5Gui_PRIVATE_INCLUDE_DIRS})
253endif() 253endif()
254if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
255 target_link_libraries(yuzu PRIVATE Qt5::DBus)
256endif()
254 257
255target_compile_definitions(yuzu PRIVATE 258target_compile_definitions(yuzu PRIVATE
256 # Use QStringBuilder for string concatenation to reduce 259 # Use QStringBuilder for string concatenation to reduce
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index a7271e075..1e02d715b 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -1236,11 +1236,58 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
1236 } 1236 }
1237} 1237}
1238 1238
1239#ifdef __linux__
1240static std::optional<QDBusObjectPath> HoldWakeLockLinux(u32 window_id = 0) {
1241 if (!QDBusConnection::sessionBus().isConnected()) {
1242 return {};
1243 }
1244 // reference: https://flatpak.github.io/xdg-desktop-portal/#gdbus-org.freedesktop.portal.Inhibit
1245 QDBusInterface xdp(QString::fromLatin1("org.freedesktop.portal.Desktop"),
1246 QString::fromLatin1("/org/freedesktop/portal/desktop"),
1247 QString::fromLatin1("org.freedesktop.portal.Inhibit"));
1248 if (!xdp.isValid()) {
1249 LOG_WARNING(Frontend, "Couldn't connect to XDP D-Bus endpoint");
1250 return {};
1251 }
1252 QVariantMap options = {};
1253 //: TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the
1254 //: computer from sleeping
1255 options.insert(QString::fromLatin1("reason"),
1256 QCoreApplication::translate("GMainWindow", "yuzu is running a game"));
1257 // 0x4: Suspend lock; 0x8: Idle lock
1258 QDBusReply<QDBusObjectPath> reply =
1259 xdp.call(QString::fromLatin1("Inhibit"),
1260 QString::fromLatin1("x11:") + QString::number(window_id, 16), 12U, options);
1261
1262 if (reply.isValid()) {
1263 return reply.value();
1264 }
1265 LOG_WARNING(Frontend, "Couldn't read Inhibit reply from XDP: {}",
1266 reply.error().message().toStdString());
1267 return {};
1268}
1269
1270static void ReleaseWakeLockLinux(QDBusObjectPath lock) {
1271 if (!QDBusConnection::sessionBus().isConnected()) {
1272 return;
1273 }
1274 QDBusInterface unlocker(QString::fromLatin1("org.freedesktop.portal.Desktop"), lock.path(),
1275 QString::fromLatin1("org.freedesktop.portal.Request"));
1276 unlocker.call(QString::fromLatin1("Close"));
1277}
1278#endif // __linux__
1279
1239void GMainWindow::PreventOSSleep() { 1280void GMainWindow::PreventOSSleep() {
1240#ifdef _WIN32 1281#ifdef _WIN32
1241 SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED); 1282 SetThreadExecutionState(ES_CONTINUOUS | ES_SYSTEM_REQUIRED | ES_DISPLAY_REQUIRED);
1242#elif defined(HAVE_SDL2) 1283#elif defined(HAVE_SDL2)
1243 SDL_DisableScreenSaver(); 1284 SDL_DisableScreenSaver();
1285#ifdef __linux__
1286 auto reply = HoldWakeLockLinux(winId());
1287 if (reply) {
1288 wake_lock = std::move(reply.value());
1289 }
1290#endif
1244#endif 1291#endif
1245} 1292}
1246 1293
@@ -1249,6 +1296,11 @@ void GMainWindow::AllowOSSleep() {
1249 SetThreadExecutionState(ES_CONTINUOUS); 1296 SetThreadExecutionState(ES_CONTINUOUS);
1250#elif defined(HAVE_SDL2) 1297#elif defined(HAVE_SDL2)
1251 SDL_EnableScreenSaver(); 1298 SDL_EnableScreenSaver();
1299#ifdef __linux__
1300 if (!wake_lock.path().isEmpty()) {
1301 ReleaseWakeLockLinux(wake_lock);
1302 }
1303#endif
1252#endif 1304#endif
1253} 1305}
1254 1306
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 0fd41ed4f..7870bb963 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -17,6 +17,12 @@
17#include "yuzu/compatibility_list.h" 17#include "yuzu/compatibility_list.h"
18#include "yuzu/hotkeys.h" 18#include "yuzu/hotkeys.h"
19 19
20#ifdef __linux__
21#include <QVariant>
22#include <QtDBus/QDBusInterface>
23#include <QtDBus/QtDBus>
24#endif
25
20class Config; 26class Config;
21class EmuThread; 27class EmuThread;
22class GameList; 28class GameList;
@@ -394,6 +400,9 @@ private:
394 400
395 // Applets 401 // Applets
396 QtSoftwareKeyboardDialog* software_keyboard = nullptr; 402 QtSoftwareKeyboardDialog* software_keyboard = nullptr;
403#ifdef __linux__
404 QDBusObjectPath wake_lock{};
405#endif
397 406
398protected: 407protected:
399 void dropEvent(QDropEvent* event) override; 408 void dropEvent(QDropEvent* event) override;