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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index d9aae6dff..d4b81cd87 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -197,7 +197,7 @@ void ApplyTextureDefaults(const SurfaceParams& params, GLuint texture) {
197 glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 197 glTextureParameteri(texture, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
198 glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 198 glTextureParameteri(texture, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
199 glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); 199 glTextureParameteri(texture, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
200 glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, params.num_levels - 1); 200 glTextureParameteri(texture, GL_TEXTURE_MAX_LEVEL, static_cast<GLint>(params.num_levels - 1));
201 if (params.num_levels == 1) { 201 if (params.num_levels == 1) {
202 glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f); 202 glTextureParameterf(texture, GL_TEXTURE_LOD_BIAS, 1000.0f);
203 } 203 }
@@ -552,8 +552,11 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
552 const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect; 552 const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
553 const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear; 553 const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
554 554
555 glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left, 555 glBlitFramebuffer(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.top),
556 dst_rect.top, dst_rect.right, dst_rect.bottom, buffers, 556 static_cast<GLint>(src_rect.right), static_cast<GLint>(src_rect.bottom),
557 static_cast<GLint>(dst_rect.left), static_cast<GLint>(dst_rect.top),
558 static_cast<GLint>(dst_rect.right), static_cast<GLint>(dst_rect.bottom),
559 buffers,
557 is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST); 560 is_linear && (buffers == GL_COLOR_BUFFER_BIT) ? GL_LINEAR : GL_NEAREST);
558} 561}
559 562