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-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index 81b6c372d..1aa116cea 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -467,7 +467,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
467} 467}
468 468
469void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling, 469void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
470 const RenderAreaPushConstant& render_are) { 470 const RenderAreaPushConstant& render_area) {
471 texture_cache.UpdateRenderTargets(false); 471 texture_cache.UpdateRenderTargets(false);
472 scheduler.RequestRenderpass(texture_cache.GetFramebuffer()); 472 scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
473 473
@@ -484,8 +484,8 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
484 const void* const descriptor_data{update_descriptor_queue.UpdateData()}; 484 const void* const descriptor_data{update_descriptor_queue.UpdateData()};
485 scheduler.Record([this, descriptor_data, bind_pipeline, rescaling_data = rescaling.Data(), 485 scheduler.Record([this, descriptor_data, bind_pipeline, rescaling_data = rescaling.Data(),
486 is_rescaling, update_rescaling, 486 is_rescaling, update_rescaling,
487 uses_render_area = render_are.uses_render_area, 487 uses_render_area = render_area.uses_render_area,
488 render_area_data = render_are.words](vk::CommandBuffer cmdbuf) { 488 render_area_data = render_area.words](vk::CommandBuffer cmdbuf) {
489 if (bind_pipeline) { 489 if (bind_pipeline) {
490 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline); 490 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
491 } 491 }
@@ -494,7 +494,7 @@ void GraphicsPipeline::ConfigureDraw(const RescalingPushConstant& rescaling,
494 rescaling_data.data()); 494 rescaling_data.data());
495 if (update_rescaling) { 495 if (update_rescaling) {
496 const f32 config_down_factor{Settings::values.resolution_info.down_factor}; 496 const f32 config_down_factor{Settings::values.resolution_info.down_factor};
497 const f32 scale_down_factor{is_rescaling ? config_down_factor : 2.0f}; 497 const f32 scale_down_factor{is_rescaling ? config_down_factor : 1.0f};
498 cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS, 498 cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_ALL_GRAPHICS,
499 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET, sizeof(scale_down_factor), 499 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET, sizeof(scale_down_factor),
500 &scale_down_factor); 500 &scale_down_factor);