diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/engines/fermi_2d.cpp | 4 | ||||
| -rw-r--r-- | src/video_core/morton.cpp | 25 | ||||
| -rw-r--r-- | src/video_core/morton.h | 6 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 12 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 13 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 22 | ||||
| -rw-r--r-- | src/video_core/textures/decoders.h | 7 | ||||
| -rw-r--r-- | src/video_core/textures/texture.h | 2 |
8 files changed, 55 insertions, 36 deletions
diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 8d0700d13..e7721a2be 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp | |||
| @@ -73,13 +73,13 @@ void Fermi2D::HandleSurfaceCopy() { | |||
| 73 | Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, | 73 | Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, |
| 74 | src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer, | 74 | src_bytes_per_pixel, dst_bytes_per_pixel, src_buffer, |
| 75 | dst_buffer, true, regs.src.BlockHeight(), | 75 | dst_buffer, true, regs.src.BlockHeight(), |
| 76 | regs.src.BlockDepth()); | 76 | regs.src.BlockDepth(), 0); |
| 77 | } else { | 77 | } else { |
| 78 | // If the input is linear and the output is tiled, swizzle the input and copy it over. | 78 | // If the input is linear and the output is tiled, swizzle the input and copy it over. |
| 79 | Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, | 79 | Texture::CopySwizzledData(regs.src.width, regs.src.height, regs.src.depth, |
| 80 | src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer, | 80 | src_bytes_per_pixel, dst_bytes_per_pixel, dst_buffer, |
| 81 | src_buffer, false, regs.dst.BlockHeight(), | 81 | src_buffer, false, regs.dst.BlockHeight(), |
| 82 | regs.dst.BlockDepth()); | 82 | regs.dst.BlockDepth(), 0); |
| 83 | } | 83 | } |
| 84 | } | 84 | } |
| 85 | } | 85 | } |
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp index 8c3b97463..a310491a8 100644 --- a/src/video_core/morton.cpp +++ b/src/video_core/morton.cpp | |||
| @@ -16,12 +16,12 @@ namespace VideoCore { | |||
| 16 | using Surface::GetBytesPerPixel; | 16 | using Surface::GetBytesPerPixel; |
| 17 | using Surface::PixelFormat; | 17 | using Surface::PixelFormat; |
| 18 | 18 | ||
| 19 | using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); | 19 | using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr); |
| 20 | using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; | 20 | using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>; |
| 21 | 21 | ||
| 22 | template <bool morton_to_linear, PixelFormat format> | 22 | template <bool morton_to_linear, PixelFormat format> |
| 23 | static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, | 23 | static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth, |
| 24 | u8* buffer, std::size_t buffer_size, VAddr addr) { | 24 | u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) { |
| 25 | constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); | 25 | constexpr u32 bytes_per_pixel = GetBytesPerPixel(format); |
| 26 | 26 | ||
| 27 | // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual | 27 | // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual |
| @@ -31,12 +31,13 @@ static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth | |||
| 31 | 31 | ||
| 32 | if constexpr (morton_to_linear) { | 32 | if constexpr (morton_to_linear) { |
| 33 | Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, | 33 | Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel, |
| 34 | stride, height, depth, block_height, block_depth); | 34 | stride, height, depth, block_height, block_depth, |
| 35 | tile_width_spacing); | ||
| 35 | } else { | 36 | } else { |
| 36 | Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x, | 37 | Tegra::Texture::CopySwizzledData( |
| 37 | (height + tile_size_y - 1) / tile_size_y, depth, | 38 | (stride + tile_size_x - 1) / tile_size_x, (height + tile_size_y - 1) / tile_size_y, |
| 38 | bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), | 39 | depth, bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr), buffer, false, |
| 39 | buffer, false, block_height, block_depth); | 40 | block_height, block_depth, tile_width_spacing); |
| 40 | } | 41 | } |
| 41 | } | 42 | } |
| 42 | 43 | ||
| @@ -326,11 +327,11 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) { | |||
| 326 | } | 327 | } |
| 327 | 328 | ||
| 328 | void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, | 329 | void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride, |
| 329 | u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, | 330 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, |
| 330 | std::size_t buffer_size, VAddr addr) { | 331 | u8* buffer, std::size_t buffer_size, VAddr addr) { |
| 331 | 332 | ||
| 332 | GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer, | 333 | GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, |
| 333 | buffer_size, addr); | 334 | tile_width_spacing, buffer, buffer_size, addr); |
| 334 | } | 335 | } |
| 335 | 336 | ||
| 336 | void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, | 337 | void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, |
| @@ -351,4 +352,4 @@ void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_ | |||
| 351 | } | 352 | } |
| 352 | } | 353 | } |
| 353 | 354 | ||
| 354 | } // namespace VideoCore \ No newline at end of file | 355 | } // namespace VideoCore |
diff --git a/src/video_core/morton.h b/src/video_core/morton.h index b9b9eca86..065f59ce3 100644 --- a/src/video_core/morton.h +++ b/src/video_core/morton.h | |||
| @@ -12,10 +12,10 @@ namespace VideoCore { | |||
| 12 | enum class MortonSwizzleMode { MortonToLinear, LinearToMorton }; | 12 | enum class MortonSwizzleMode { MortonToLinear, LinearToMorton }; |
| 13 | 13 | ||
| 14 | void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, | 14 | void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride, |
| 15 | u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer, | 15 | u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, |
| 16 | std::size_t buffer_size, VAddr addr); | 16 | u8* buffer, std::size_t buffer_size, VAddr addr); |
| 17 | 17 | ||
| 18 | void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, | 18 | void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, |
| 19 | u8* morton_data, u8* linear_data, bool morton_to_linear); | 19 | u8* morton_data, u8* linear_data, bool morton_to_linear); |
| 20 | 20 | ||
| 21 | } // namespace VideoCore \ No newline at end of file | 21 | } // namespace VideoCore |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index d458f77e4..dde2f468d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| @@ -97,6 +97,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, | |||
| 97 | params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, | 97 | params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, |
| 98 | params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, | 98 | params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, |
| 99 | params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, | 99 | params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, |
| 100 | params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1; | ||
| 100 | params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); | 101 | params.srgb_conversion = config.tic.IsSrgbConversionEnabled(); |
| 101 | params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), | 102 | params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), |
| 102 | params.srgb_conversion); | 103 | params.srgb_conversion); |
| @@ -162,6 +163,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, | |||
| 162 | params.block_width = 1 << config.memory_layout.block_width; | 163 | params.block_width = 1 << config.memory_layout.block_width; |
| 163 | params.block_height = 1 << config.memory_layout.block_height; | 164 | params.block_height = 1 << config.memory_layout.block_height; |
| 164 | params.block_depth = 1 << config.memory_layout.block_depth; | 165 | params.block_depth = 1 << config.memory_layout.block_depth; |
| 166 | params.tile_width_spacing = 1; | ||
| 165 | params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); | 167 | params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); |
| 166 | params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || | 168 | params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || |
| 167 | config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; | 169 | config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; |
| @@ -197,6 +199,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, | |||
| 197 | params.block_width = 1 << std::min(block_width, 5U); | 199 | params.block_width = 1 << std::min(block_width, 5U); |
| 198 | params.block_height = 1 << std::min(block_height, 5U); | 200 | params.block_height = 1 << std::min(block_height, 5U); |
| 199 | params.block_depth = 1 << std::min(block_depth, 5U); | 201 | params.block_depth = 1 << std::min(block_depth, 5U); |
| 202 | params.tile_width_spacing = 1; | ||
| 200 | params.pixel_format = PixelFormatFromDepthFormat(format); | 203 | params.pixel_format = PixelFormatFromDepthFormat(format); |
| 201 | params.component_type = ComponentTypeFromDepthFormat(format); | 204 | params.component_type = ComponentTypeFromDepthFormat(format); |
| 202 | params.type = GetFormatType(params.pixel_format); | 205 | params.type = GetFormatType(params.pixel_format); |
| @@ -223,6 +226,7 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, | |||
| 223 | params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, | 226 | params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, |
| 224 | params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, | 227 | params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, |
| 225 | params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, | 228 | params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, |
| 229 | params.tile_width_spacing = 1; | ||
| 226 | params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); | 230 | params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); |
| 227 | params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || | 231 | params.srgb_conversion = config.format == Tegra::RenderTargetFormat::BGRA8_SRGB || |
| 228 | config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; | 232 | config.format == Tegra::RenderTargetFormat::RGBA8_SRGB; |
| @@ -387,8 +391,8 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params, | |||
| 387 | for (u32 i = 0; i < params.depth; i++) { | 391 | for (u32 i = 0; i < params.depth; i++) { |
| 388 | MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), | 392 | MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), |
| 389 | params.MipBlockHeight(mip_level), params.MipHeight(mip_level), | 393 | params.MipBlockHeight(mip_level), params.MipHeight(mip_level), |
| 390 | params.MipBlockDepth(mip_level), 1, gl_buffer.data() + offset_gl, gl_size, | 394 | params.MipBlockDepth(mip_level), params.tile_width_spacing, 1, |
| 391 | params.addr + offset); | 395 | gl_buffer.data() + offset_gl, gl_size, params.addr + offset); |
| 392 | offset += layer_size; | 396 | offset += layer_size; |
| 393 | offset_gl += gl_size; | 397 | offset_gl += gl_size; |
| 394 | } | 398 | } |
| @@ -396,8 +400,8 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params, | |||
| 396 | const u64 offset = params.GetMipmapLevelOffset(mip_level); | 400 | const u64 offset = params.GetMipmapLevelOffset(mip_level); |
| 397 | MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), | 401 | MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level), |
| 398 | params.MipBlockHeight(mip_level), params.MipHeight(mip_level), | 402 | params.MipBlockHeight(mip_level), params.MipHeight(mip_level), |
| 399 | params.MipBlockDepth(mip_level), depth, gl_buffer.data(), gl_buffer.size(), | 403 | params.MipBlockDepth(mip_level), depth, params.tile_width_spacing, |
| 400 | params.addr + offset); | 404 | gl_buffer.data(), gl_buffer.size(), params.addr + offset); |
| 401 | } | 405 | } |
| 402 | } | 406 | } |
| 403 | 407 | ||
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 9ac79c5a4..c710aa245 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h | |||
| @@ -196,9 +196,15 @@ struct SurfaceParams { | |||
| 196 | 196 | ||
| 197 | /// Checks if surfaces are compatible for caching | 197 | /// Checks if surfaces are compatible for caching |
| 198 | bool IsCompatibleSurface(const SurfaceParams& other) const { | 198 | bool IsCompatibleSurface(const SurfaceParams& other) const { |
| 199 | return std::tie(pixel_format, type, width, height, target, depth) == | 199 | if (std::tie(pixel_format, type, width, height, target, depth, is_tiled) == |
| 200 | std::tie(other.pixel_format, other.type, other.width, other.height, other.target, | 200 | std::tie(other.pixel_format, other.type, other.width, other.height, other.target, |
| 201 | other.depth); | 201 | other.depth, other.is_tiled)) { |
| 202 | if (!is_tiled) | ||
| 203 | return true; | ||
| 204 | return std::tie(block_height, block_depth, tile_width_spacing) == | ||
| 205 | std::tie(other.block_height, other.block_depth, other.tile_width_spacing); | ||
| 206 | } | ||
| 207 | return false; | ||
| 202 | } | 208 | } |
| 203 | 209 | ||
| 204 | /// Initializes parameters for caching, should be called after everything has been initialized | 210 | /// Initializes parameters for caching, should be called after everything has been initialized |
| @@ -208,6 +214,7 @@ struct SurfaceParams { | |||
| 208 | u32 block_width; | 214 | u32 block_width; |
| 209 | u32 block_height; | 215 | u32 block_height; |
| 210 | u32 block_depth; | 216 | u32 block_depth; |
| 217 | u32 tile_width_spacing; | ||
| 211 | PixelFormat pixel_format; | 218 | PixelFormat pixel_format; |
| 212 | ComponentType component_type; | 219 | ComponentType component_type; |
| 213 | SurfaceType type; | 220 | SurfaceType type; |
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 7eabd34f1..bbae9285f 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp | |||
| @@ -127,7 +127,8 @@ void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const | |||
| 127 | template <bool fast> | 127 | template <bool fast> |
| 128 | void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | 128 | void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, |
| 129 | const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel, | 129 | const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel, |
| 130 | const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth) { | 130 | const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth, |
| 131 | const u32 width_spacing) { | ||
| 131 | auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; | 132 | auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; |
| 132 | const u32 stride_x = width * out_bytes_per_pixel; | 133 | const u32 stride_x = width * out_bytes_per_pixel; |
| 133 | const u32 layer_z = height * stride_x; | 134 | const u32 layer_z = height * stride_x; |
| @@ -137,7 +138,8 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool | |||
| 137 | const u32 block_x_elements = gob_elements_x; | 138 | const u32 block_x_elements = gob_elements_x; |
| 138 | const u32 block_y_elements = gob_elements_y * block_height; | 139 | const u32 block_y_elements = gob_elements_y * block_height; |
| 139 | const u32 block_z_elements = gob_elements_z * block_depth; | 140 | const u32 block_z_elements = gob_elements_z * block_depth; |
| 140 | const u32 blocks_on_x = div_ceil(width, block_x_elements); | 141 | const u32 aligned_width = Common::AlignUp(width, gob_elements_x * width_spacing); |
| 142 | const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements); | ||
| 141 | const u32 blocks_on_y = div_ceil(height, block_y_elements); | 143 | const u32 blocks_on_y = div_ceil(height, block_y_elements); |
| 142 | const u32 blocks_on_z = div_ceil(depth, block_z_elements); | 144 | const u32 blocks_on_z = div_ceil(depth, block_z_elements); |
| 143 | const u32 xy_block_size = gob_size * block_height; | 145 | const u32 xy_block_size = gob_size * block_height; |
| @@ -169,13 +171,15 @@ void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool | |||
| 169 | 171 | ||
| 170 | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, | 172 | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, |
| 171 | u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, | 173 | u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, |
| 172 | bool unswizzle, u32 block_height, u32 block_depth) { | 174 | bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) { |
| 173 | if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) { | 175 | if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) { |
| 174 | SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, | 176 | SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, |
| 175 | bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); | 177 | bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, |
| 178 | width_spacing); | ||
| 176 | } else { | 179 | } else { |
| 177 | SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, | 180 | SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, |
| 178 | bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth); | 181 | bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, |
| 182 | width_spacing); | ||
| 179 | } | 183 | } |
| 180 | } | 184 | } |
| 181 | 185 | ||
| @@ -228,19 +232,19 @@ u32 BytesPerPixel(TextureFormat format) { | |||
| 228 | 232 | ||
| 229 | void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, | 233 | void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, |
| 230 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, | 234 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, |
| 231 | u32 block_depth) { | 235 | u32 block_depth, u32 width_spacing) { |
| 232 | CopySwizzledData((width + tile_size_x - 1) / tile_size_x, | 236 | CopySwizzledData((width + tile_size_x - 1) / tile_size_x, |
| 233 | (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, | 237 | (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, |
| 234 | bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, | 238 | bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, |
| 235 | block_height, block_depth); | 239 | block_height, block_depth, width_spacing); |
| 236 | } | 240 | } |
| 237 | 241 | ||
| 238 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, | 242 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, |
| 239 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | 243 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, |
| 240 | u32 block_height, u32 block_depth) { | 244 | u32 block_height, u32 block_depth, u32 width_spacing) { |
| 241 | std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); | 245 | std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); |
| 242 | UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, | 246 | UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, |
| 243 | width, height, depth, block_height, block_depth); | 247 | width, height, depth, block_height, block_depth, width_spacing); |
| 244 | return unswizzled_data; | 248 | return unswizzled_data; |
| 245 | } | 249 | } |
| 246 | 250 | ||
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index f4ef7c73e..85b7e9f7b 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h | |||
| @@ -22,19 +22,20 @@ inline std::size_t GetGOBSize() { | |||
| 22 | void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, | 22 | void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, |
| 23 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | 23 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, |
| 24 | u32 block_height = TICEntry::DefaultBlockHeight, | 24 | u32 block_height = TICEntry::DefaultBlockHeight, |
| 25 | u32 block_depth = TICEntry::DefaultBlockHeight); | 25 | u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0); |
| 26 | /** | 26 | /** |
| 27 | * Unswizzles a swizzled texture without changing its format. | 27 | * Unswizzles a swizzled texture without changing its format. |
| 28 | */ | 28 | */ |
| 29 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, | 29 | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, |
| 30 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | 30 | u32 bytes_per_pixel, u32 width, u32 height, u32 depth, |
| 31 | u32 block_height = TICEntry::DefaultBlockHeight, | 31 | u32 block_height = TICEntry::DefaultBlockHeight, |
| 32 | u32 block_depth = TICEntry::DefaultBlockHeight); | 32 | u32 block_depth = TICEntry::DefaultBlockHeight, |
| 33 | u32 width_spacing = 0); | ||
| 33 | 34 | ||
| 34 | /// Copies texture data from a buffer and performs swizzling/unswizzling as necessary. | 35 | /// Copies texture data from a buffer and performs swizzling/unswizzling as necessary. |
| 35 | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, | 36 | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, |
| 36 | u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, | 37 | u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data, |
| 37 | bool unswizzle, u32 block_height, u32 block_depth); | 38 | bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing); |
| 38 | 39 | ||
| 39 | /** | 40 | /** |
| 40 | * Decodes an unswizzled texture into a A8R8G8B8 texture. | 41 | * Decodes an unswizzled texture into a A8R8G8B8 texture. |
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index ffa08f5c1..e7c78bee2 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h | |||
| @@ -166,6 +166,8 @@ struct TICEntry { | |||
| 166 | BitField<3, 3, u32> block_height; | 166 | BitField<3, 3, u32> block_height; |
| 167 | BitField<6, 3, u32> block_depth; | 167 | BitField<6, 3, u32> block_depth; |
| 168 | 168 | ||
| 169 | BitField<10, 3, u32> tile_width_spacing; | ||
| 170 | |||
| 169 | // High 16 bits of the pitch value | 171 | // High 16 bits of the pitch value |
| 170 | BitField<0, 16, u32> pitch_high; | 172 | BitField<0, 16, u32> pitch_high; |
| 171 | BitField<26, 1, u32> use_header_opt_control; | 173 | BitField<26, 1, u32> use_header_opt_control; |