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-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h8
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h4
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp85
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h19
5 files changed, 36 insertions, 82 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index b0aee6cc1..3ec78d866 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
461 if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) { 461 if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
462 return false; 462 return false;
463 } 463 }
464 if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) { 464 if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
465 return false; 465 return false;
466 } 466 }
467 return true; 467 return true;
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 4a4f6301c..990a8ddcb 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -162,6 +162,14 @@ public:
162 return texture.handle; 162 return texture.handle;
163 } 163 }
164 164
165 GLuint GlFormat() const noexcept {
166 return gl_format;
167 }
168
169 GLuint GlType() const noexcept {
170 return gl_type;
171 }
172
165private: 173private:
166 void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset); 174 void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
167 175
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 672f94bfc..39158aa3e 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
52 {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT 52 {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
53 {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT 53 {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
54 {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM 54 {GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
55 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_UNORM 55 {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
56 {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT 56 {GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
57 {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT 57 {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
58 {GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT 58 {GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
81 {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM 81 {GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
82 {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM 82 {GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
83 {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM 83 {GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
84 {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE}, // B8G8R8A8_SRGB 84 {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
85 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB 85 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
86 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB 86 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
87 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB 87 {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 333f35a1c..2cb6e19b3 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -257,38 +257,31 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
257 257
258void UtilShaders::CopyBGR(Image& dst_image, Image& src_image, 258void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
259 std::span<const VideoCommon::ImageCopy> copies) { 259 std::span<const VideoCommon::ImageCopy> copies) {
260 static constexpr GLuint BINDING_INPUT_IMAGE = 0;
261 static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
262 static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0}; 260 static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
263 const u32 bytes_per_block = BytesPerBlock(dst_image.info.format); 261 for (const ImageCopy& copy : copies) {
264 switch (bytes_per_block) { 262 ASSERT(copy.src_offset == zero_offset);
265 case 2: 263 ASSERT(copy.dst_offset == zero_offset);
266 // BGR565 copy 264
267 for (const ImageCopy& copy : copies) { 265 if (bgr_pbo_size < dst_image.unswizzled_size_bytes) {
268 ASSERT(copy.src_offset == zero_offset); 266 bgr_pbo.Create();
269 ASSERT(copy.dst_offset == zero_offset); 267 bgr_pbo_size = dst_image.unswizzled_size_bytes;
270 bgr_copy_pass.Execute(dst_image, src_image, copy); 268 glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
271 }
272 break;
273 case 4: {
274 // BGRA8 copy
275 program_manager.BindComputeProgram(copy_bgra_program.handle);
276 constexpr GLenum FORMAT = GL_RGBA8;
277 for (const ImageCopy& copy : copies) {
278 ASSERT(copy.src_offset == zero_offset);
279 ASSERT(copy.dst_offset == zero_offset);
280 glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
281 copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
282 glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
283 copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
284 glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
285 } 269 }
286 program_manager.RestoreGuestCompute(); 270 // Copy from source to PBO
287 break; 271 glPixelStorei(GL_PACK_ALIGNMENT, 1);
288 } 272 glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
289 default: 273 glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
290 UNREACHABLE(); 274 glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
291 break; 275 copy.src_subresource.num_layers, src_image.GlFormat(),
276 src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
277
278 // Copy from PBO to destination in reverse order
279 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
280 glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
281 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
282 glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
283 copy.dst_subresource.num_layers, dst_image.GlFormat(),
284 dst_image.GlType(), nullptr);
292 } 285 }
293} 286}
294 287
@@ -309,36 +302,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
309 return GL_R8UI; 302 return GL_R8UI;
310} 303}
311 304
312void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
313 const ImageCopy& copy) {
314 if (CopyBufferCreationNeeded(copy)) {
315 CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
316 }
317 // Copy from source to PBO
318 glPixelStorei(GL_PACK_ALIGNMENT, 1);
319 glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
320 glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
321 glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
322 copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
323 static_cast<GLsizei>(bgr16_pbo_size), nullptr);
324
325 // Copy from PBO to destination in reverse order
326 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
327 glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
328 glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
329 glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
330 copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
331 nullptr);
332}
333
334bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
335 return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
336}
337
338void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
339 bgr16_pbo.Create();
340 bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
341 glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
342}
343
344} // namespace OpenGL 305} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index ef881e35f..b474480cb 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -19,22 +19,6 @@ class ProgramManager;
19 19
20struct ImageBufferMap; 20struct ImageBufferMap;
21 21
22class Bgr565CopyPass {
23public:
24 Bgr565CopyPass() = default;
25 ~Bgr565CopyPass() = default;
26
27 void Execute(const Image& dst_image, const Image& src_image,
28 const VideoCommon::ImageCopy& copy);
29
30private:
31 [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
32 void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
33
34 OGLBuffer bgr16_pbo;
35 size_t bgr16_pbo_size{};
36};
37
38class UtilShaders { 22class UtilShaders {
39public: 23public:
40 explicit UtilShaders(ProgramManager& program_manager); 24 explicit UtilShaders(ProgramManager& program_manager);
@@ -70,7 +54,8 @@ private:
70 OGLProgram copy_bgra_program; 54 OGLProgram copy_bgra_program;
71 OGLProgram copy_bc4_program; 55 OGLProgram copy_bc4_program;
72 56
73 Bgr565CopyPass bgr_copy_pass; 57 OGLBuffer bgr_pbo;
58 size_t bgr_pbo_size{};
74}; 59};
75 60
76GLenum StoreFormat(u32 bytes_per_block); 61GLenum StoreFormat(u32 bytes_per_block);