diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/host_shaders/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/video_core/host_shaders/convert_d32f_to_bgra8.frag | 15 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 9 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 4 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 15 |
5 files changed, 44 insertions, 0 deletions
diff --git a/src/video_core/host_shaders/CMakeLists.txt b/src/video_core/host_shaders/CMakeLists.txt index 8bb429578..cf20f39f0 100644 --- a/src/video_core/host_shaders/CMakeLists.txt +++ b/src/video_core/host_shaders/CMakeLists.txt | |||
| @@ -20,6 +20,7 @@ set(SHADER_FILES | |||
| 20 | block_linear_unswizzle_3d.comp | 20 | block_linear_unswizzle_3d.comp |
| 21 | convert_abgr8_to_d24s8.frag | 21 | convert_abgr8_to_d24s8.frag |
| 22 | convert_d32f_to_abgr8.frag | 22 | convert_d32f_to_abgr8.frag |
| 23 | convert_d32f_to_bgra8.frag | ||
| 23 | convert_d24s8_to_abgr8.frag | 24 | convert_d24s8_to_abgr8.frag |
| 24 | convert_depth_to_float.frag | 25 | convert_depth_to_float.frag |
| 25 | convert_float_to_depth.frag | 26 | convert_float_to_depth.frag |
diff --git a/src/video_core/host_shaders/convert_d32f_to_bgra8.frag b/src/video_core/host_shaders/convert_d32f_to_bgra8.frag new file mode 100644 index 000000000..c0d8ff36b --- /dev/null +++ b/src/video_core/host_shaders/convert_d32f_to_bgra8.frag | |||
| @@ -0,0 +1,15 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #version 450 | ||
| 5 | |||
| 6 | layout(binding = 0) uniform sampler2D depth_tex; | ||
| 7 | |||
| 8 | layout(location = 0) out vec4 color; | ||
| 9 | |||
| 10 | void main() { | ||
| 11 | ivec2 coord = ivec2(gl_FragCoord.xy); | ||
| 12 | float depth = textureLod(depth_tex, coord, 0).r; | ||
| 13 | color = vec4(depth, depth, depth, 1.0); | ||
| 14 | color = color.bgra; // Swap color channels for BGRA format | ||
| 15 | } \ No newline at end of file | ||
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 4778ac4c5..830c8aba3 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp | |||
| @@ -13,6 +13,7 @@ | |||
| 13 | #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" | 13 | #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" |
| 14 | #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" | 14 | #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" |
| 15 | #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" | 15 | #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" |
| 16 | #include "video_core/host_shaders/convert_d32f_to_bgra8_frag_spv.h" | ||
| 16 | #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" | 17 | #include "video_core/host_shaders/full_screen_triangle_vert_spv.h" |
| 17 | #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" | 18 | #include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" |
| 18 | #include "video_core/host_shaders/vulkan_color_clear_frag_spv.h" | 19 | #include "video_core/host_shaders/vulkan_color_clear_frag_spv.h" |
| @@ -437,6 +438,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, | |||
| 437 | convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), | 438 | convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), |
| 438 | convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), | 439 | convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), |
| 439 | convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), | 440 | convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), |
| 441 | convert_d32f_to_bgra8_frag(BuildShader(device, CONVERT_D32F_TO_BGRA8_FRAG_SPV)), | ||
| 440 | linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), | 442 | linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), |
| 441 | nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {} | 443 | nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {} |
| 442 | 444 | ||
| @@ -580,6 +582,13 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, | |||
| 580 | ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); | 582 | ConvertDepthStencil(*convert_s8d24_to_abgr8_pipeline, dst_framebuffer, src_image_view); |
| 581 | } | 583 | } |
| 582 | 584 | ||
| 585 | void BlitImageHelper::ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer, | ||
| 586 | ImageView& src_image_view) { | ||
| 587 | ConvertPipelineColorTargetEx(convert_d32f_to_bgra8_pipeline, dst_framebuffer->RenderPass(), | ||
| 588 | convert_d32f_to_bgra8_frag); | ||
| 589 | ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view); | ||
| 590 | } | ||
| 591 | |||
| 583 | void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, | 592 | void BlitImageHelper::ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, |
| 584 | const std::array<f32, 4>& clear_color, | 593 | const std::array<f32, 4>& clear_color, |
| 585 | const Region2D& dst_region) { | 594 | const Region2D& dst_region) { |
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index a032c71fb..d083b4680 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h | |||
| @@ -73,6 +73,8 @@ public: | |||
| 73 | 73 | ||
| 74 | void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); | 74 | void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); |
| 75 | 75 | ||
| 76 | void ConvertD32FToBGRA8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); | ||
| 77 | |||
| 76 | void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, | 78 | void ClearColor(const Framebuffer* dst_framebuffer, u8 color_mask, |
| 77 | const std::array<f32, 4>& clear_color, const Region2D& dst_region); | 79 | const std::array<f32, 4>& clear_color, const Region2D& dst_region); |
| 78 | 80 | ||
| @@ -133,6 +135,7 @@ private: | |||
| 133 | vk::ShaderModule convert_d32f_to_abgr8_frag; | 135 | vk::ShaderModule convert_d32f_to_abgr8_frag; |
| 134 | vk::ShaderModule convert_d24s8_to_abgr8_frag; | 136 | vk::ShaderModule convert_d24s8_to_abgr8_frag; |
| 135 | vk::ShaderModule convert_s8d24_to_abgr8_frag; | 137 | vk::ShaderModule convert_s8d24_to_abgr8_frag; |
| 138 | vk::ShaderModule convert_d32f_to_bgra8_frag; | ||
| 136 | vk::Sampler linear_sampler; | 139 | vk::Sampler linear_sampler; |
| 137 | vk::Sampler nearest_sampler; | 140 | vk::Sampler nearest_sampler; |
| 138 | 141 | ||
| @@ -152,6 +155,7 @@ private: | |||
| 152 | vk::Pipeline convert_d32f_to_abgr8_pipeline; | 155 | vk::Pipeline convert_d32f_to_abgr8_pipeline; |
| 153 | vk::Pipeline convert_d24s8_to_abgr8_pipeline; | 156 | vk::Pipeline convert_d24s8_to_abgr8_pipeline; |
| 154 | vk::Pipeline convert_s8d24_to_abgr8_pipeline; | 157 | vk::Pipeline convert_s8d24_to_abgr8_pipeline; |
| 158 | vk::Pipeline convert_d32f_to_bgra8_pipeline; | ||
| 155 | }; | 159 | }; |
| 156 | 160 | ||
| 157 | } // namespace Vulkan | 161 | } // namespace Vulkan |
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index f02d3e8b8..3ad144dab 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp | |||
| @@ -1193,6 +1193,11 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im | |||
| 1193 | return blit_image_helper.ConvertD16ToR16(dst, src_view); | 1193 | return blit_image_helper.ConvertD16ToR16(dst, src_view); |
| 1194 | } | 1194 | } |
| 1195 | break; | 1195 | break; |
| 1196 | case PixelFormat::A8B8G8R8_SRGB: | ||
| 1197 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1198 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | ||
| 1199 | } | ||
| 1200 | break; | ||
| 1196 | case PixelFormat::A8B8G8R8_UNORM: | 1201 | case PixelFormat::A8B8G8R8_UNORM: |
| 1197 | if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { | 1202 | if (src_view.format == PixelFormat::S8_UINT_D24_UNORM) { |
| 1198 | return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); | 1203 | return blit_image_helper.ConvertD24S8ToABGR8(dst, src_view); |
| @@ -1204,6 +1209,16 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im | |||
| 1204 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); | 1209 | return blit_image_helper.ConvertD32FToABGR8(dst, src_view); |
| 1205 | } | 1210 | } |
| 1206 | break; | 1211 | break; |
| 1212 | case PixelFormat::B8G8R8A8_SRGB: | ||
| 1213 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1214 | return blit_image_helper.ConvertD32FToBGRA8(dst, src_view); | ||
| 1215 | } | ||
| 1216 | break; | ||
| 1217 | case PixelFormat::B8G8R8A8_UNORM: | ||
| 1218 | if (src_view.format == PixelFormat::D32_FLOAT) { | ||
| 1219 | return blit_image_helper.ConvertD32FToBGRA8(dst, src_view); | ||
| 1220 | } | ||
| 1221 | break; | ||
| 1207 | case PixelFormat::R32_FLOAT: | 1222 | case PixelFormat::R32_FLOAT: |
| 1208 | if (src_view.format == PixelFormat::D32_FLOAT) { | 1223 | if (src_view.format == PixelFormat::D32_FLOAT) { |
| 1209 | return blit_image_helper.ConvertD32ToR32(dst, src_view); | 1224 | return blit_image_helper.ConvertD32ToR32(dst, src_view); |