diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/audio_core/stream.cpp | 4 | ||||
| -rw-r--r-- | src/common/logging/backend.cpp | 11 | ||||
| -rw-r--r-- | src/common/logging/backend.h | 14 | ||||
| -rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 3 | ||||
| -rw-r--r-- | src/core/hle/service/hid/hid.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/CMakeLists.txt | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 23 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_resource_manager.cpp | 188 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_resource_manager.h | 132 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_manager.h | 1 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_stream_buffer.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/surface.cpp | 3 | ||||
| -rw-r--r-- | src/video_core/surface.h | 1 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 9 | ||||
| -rw-r--r-- | src/yuzu/main.h | 1 | ||||
| -rw-r--r-- | src/yuzu/main.ui | 6 | ||||
| -rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 3 |
18 files changed, 287 insertions, 122 deletions
diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 742a5e0a0..f35628e45 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp | |||
| @@ -11,7 +11,6 @@ | |||
| 11 | #include "audio_core/stream.h" | 11 | #include "audio_core/stream.h" |
| 12 | #include "common/assert.h" | 12 | #include "common/assert.h" |
| 13 | #include "common/logging/log.h" | 13 | #include "common/logging/log.h" |
| 14 | #include "common/microprofile.h" | ||
| 15 | #include "core/core_timing.h" | 14 | #include "core/core_timing.h" |
| 16 | #include "core/core_timing_util.h" | 15 | #include "core/core_timing_util.h" |
| 17 | #include "core/settings.h" | 16 | #include "core/settings.h" |
| @@ -104,10 +103,7 @@ void Stream::PlayNextBuffer() { | |||
| 104 | CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {}); | 103 | CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {}); |
| 105 | } | 104 | } |
| 106 | 105 | ||
| 107 | MICROPROFILE_DEFINE(AudioOutput, "Audio", "ReleaseActiveBuffer", MP_RGB(100, 100, 255)); | ||
| 108 | |||
| 109 | void Stream::ReleaseActiveBuffer() { | 106 | void Stream::ReleaseActiveBuffer() { |
| 110 | MICROPROFILE_SCOPE(AudioOutput); | ||
| 111 | ASSERT(active_buffer); | 107 | ASSERT(active_buffer); |
| 112 | released_buffers.push(std::move(active_buffer)); | 108 | released_buffers.push(std::move(active_buffer)); |
| 113 | release_callback(); | 109 | release_callback(); |
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 6d5218465..5753b871a 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp | |||
| @@ -12,7 +12,8 @@ | |||
| 12 | #include <thread> | 12 | #include <thread> |
| 13 | #include <vector> | 13 | #include <vector> |
| 14 | #ifdef _WIN32 | 14 | #ifdef _WIN32 |
| 15 | #include <share.h> // For _SH_DENYWR | 15 | #include <share.h> // For _SH_DENYWR |
| 16 | #include <windows.h> // For OutputDebugStringA | ||
| 16 | #else | 17 | #else |
| 17 | #define _SH_DENYWR 0 | 18 | #define _SH_DENYWR 0 |
| 18 | #endif | 19 | #endif |
| @@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) { | |||
| 139 | if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) { | 140 | if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) { |
| 140 | return; | 141 | return; |
| 141 | } | 142 | } |
| 142 | bytes_written += file.WriteString(FormatLogMessage(entry) + '\n'); | 143 | bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n')); |
| 143 | if (entry.log_level >= Level::Error) { | 144 | if (entry.log_level >= Level::Error) { |
| 144 | file.Flush(); | 145 | file.Flush(); |
| 145 | } | 146 | } |
| 146 | } | 147 | } |
| 147 | 148 | ||
| 149 | void DebuggerBackend::Write(const Entry& entry) { | ||
| 150 | #ifdef _WIN32 | ||
| 151 | ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str()); | ||
| 152 | #endif | ||
| 153 | } | ||
| 154 | |||
| 148 | /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this. | 155 | /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this. |
| 149 | #define ALL_LOG_CLASSES() \ | 156 | #define ALL_LOG_CLASSES() \ |
| 150 | CLS(Log) \ | 157 | CLS(Log) \ |
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index 11edbf1b6..91bb0c309 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h | |||
| @@ -103,6 +103,20 @@ private: | |||
| 103 | std::size_t bytes_written; | 103 | std::size_t bytes_written; |
| 104 | }; | 104 | }; |
| 105 | 105 | ||
| 106 | /** | ||
| 107 | * Backend that writes to Visual Studio's output window | ||
| 108 | */ | ||
| 109 | class DebuggerBackend : public Backend { | ||
| 110 | public: | ||
| 111 | static const char* Name() { | ||
| 112 | return "debugger"; | ||
| 113 | } | ||
| 114 | const char* GetName() const override { | ||
| 115 | return Name(); | ||
| 116 | } | ||
| 117 | void Write(const Entry& entry) override; | ||
| 118 | }; | ||
| 119 | |||
| 106 | void AddBackend(std::unique_ptr<Backend> backend); | 120 | void AddBackend(std::unique_ptr<Backend> backend); |
| 107 | 121 | ||
| 108 | void RemoveBackend(std::string_view backend_name); | 122 | void RemoveBackend(std::string_view backend_name); |
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 4b4d1324f..1ef789bd0 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp | |||
| @@ -427,6 +427,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, | |||
| 427 | } | 427 | } |
| 428 | 428 | ||
| 429 | Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const { | 429 | Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const { |
| 430 | // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should | ||
| 431 | // be signalled at least once, and signaled after a new controller is connected? | ||
| 432 | styleset_changed_event->Signal(); | ||
| 430 | return styleset_changed_event; | 433 | return styleset_changed_event; |
| 431 | } | 434 | } |
| 432 | 435 | ||
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index a9aa9ec78..a45fd4954 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp | |||
| @@ -96,6 +96,8 @@ public: | |||
| 96 | // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) | 96 | // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) |
| 97 | 97 | ||
| 98 | CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event); | 98 | CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event); |
| 99 | |||
| 100 | ReloadInputDevices(); | ||
| 99 | } | 101 | } |
| 100 | 102 | ||
| 101 | void ActivateController(HidController controller) { | 103 | void ActivateController(HidController controller) { |
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index ddb1a1d69..0b1cc1290 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt | |||
| @@ -33,6 +33,7 @@ add_library(video_core STATIC | |||
| 33 | renderer_opengl/gl_rasterizer.h | 33 | renderer_opengl/gl_rasterizer.h |
| 34 | renderer_opengl/gl_rasterizer_cache.cpp | 34 | renderer_opengl/gl_rasterizer_cache.cpp |
| 35 | renderer_opengl/gl_rasterizer_cache.h | 35 | renderer_opengl/gl_rasterizer_cache.h |
| 36 | renderer_opengl/gl_resource_manager.cpp | ||
| 36 | renderer_opengl/gl_resource_manager.h | 37 | renderer_opengl/gl_resource_manager.h |
| 37 | renderer_opengl/gl_shader_cache.cpp | 38 | renderer_opengl/gl_shader_cache.cpp |
| 38 | renderer_opengl/gl_shader_cache.h | 39 | renderer_opengl/gl_shader_cache.h |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 0e11557c4..49d63e6f3 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| @@ -16,6 +16,7 @@ | |||
| 16 | #include "core/settings.h" | 16 | #include "core/settings.h" |
| 17 | #include "video_core/engines/maxwell_3d.h" | 17 | #include "video_core/engines/maxwell_3d.h" |
| 18 | #include "video_core/renderer_opengl/gl_rasterizer_cache.h" | 18 | #include "video_core/renderer_opengl/gl_rasterizer_cache.h" |
| 19 | #include "video_core/renderer_opengl/gl_state.h" | ||
| 19 | #include "video_core/renderer_opengl/utils.h" | 20 | #include "video_core/renderer_opengl/utils.h" |
| 20 | #include "video_core/surface.h" | 21 | #include "video_core/surface.h" |
| 21 | #include "video_core/textures/astc.h" | 22 | #include "video_core/textures/astc.h" |
| @@ -126,6 +127,13 @@ std::size_t SurfaceParams::InnerMemorySize(bool force_gl, bool layer_only, | |||
| 126 | params.target = SurfaceTarget::Texture2D; | 127 | params.target = SurfaceTarget::Texture2D; |
| 127 | } | 128 | } |
| 128 | break; | 129 | break; |
| 130 | case SurfaceTarget::TextureCubeArray: | ||
| 131 | params.depth = config.tic.Depth() * 6; | ||
| 132 | if (!entry.IsArray()) { | ||
| 133 | ASSERT(params.depth == 6); | ||
| 134 | params.target = SurfaceTarget::TextureCubemap; | ||
| 135 | } | ||
| 136 | break; | ||
| 129 | default: | 137 | default: |
| 130 | LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target)); | 138 | LOG_CRITICAL(HW_GPU, "Unknown depth for target={}", static_cast<u32>(params.target)); |
| 131 | UNREACHABLE(); | 139 | UNREACHABLE(); |
| @@ -334,6 +342,8 @@ static GLenum SurfaceTargetToGL(SurfaceTarget target) { | |||
| 334 | return GL_TEXTURE_2D_ARRAY; | 342 | return GL_TEXTURE_2D_ARRAY; |
| 335 | case SurfaceTarget::TextureCubemap: | 343 | case SurfaceTarget::TextureCubemap: |
| 336 | return GL_TEXTURE_CUBE_MAP; | 344 | return GL_TEXTURE_CUBE_MAP; |
| 345 | case SurfaceTarget::TextureCubeArray: | ||
| 346 | return GL_TEXTURE_CUBE_MAP_ARRAY_ARB; | ||
| 337 | } | 347 | } |
| 338 | LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target)); | 348 | LOG_CRITICAL(Render_OpenGL, "Unimplemented texture target={}", static_cast<u32>(target)); |
| 339 | UNREACHABLE(); | 349 | UNREACHABLE(); |
| @@ -552,9 +562,11 @@ void SwizzleFunc(const GLConversionArray& functions, const SurfaceParams& params | |||
| 552 | } | 562 | } |
| 553 | } | 563 | } |
| 554 | 564 | ||
| 565 | MICROPROFILE_DEFINE(OpenGL_BlitSurface, "OpenGL", "BlitSurface", MP_RGB(128, 192, 64)); | ||
| 555 | static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, | 566 | static bool BlitSurface(const Surface& src_surface, const Surface& dst_surface, |
| 556 | GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0, | 567 | GLuint read_fb_handle, GLuint draw_fb_handle, GLenum src_attachment = 0, |
| 557 | GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { | 568 | GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { |
| 569 | MICROPROFILE_SCOPE(OpenGL_BlitSurface); | ||
| 558 | 570 | ||
| 559 | const auto& src_params{src_surface->GetSurfaceParams()}; | 571 | const auto& src_params{src_surface->GetSurfaceParams()}; |
| 560 | const auto& dst_params{dst_surface->GetSurfaceParams()}; | 572 | const auto& dst_params{dst_surface->GetSurfaceParams()}; |
| @@ -694,9 +706,11 @@ static void FastCopySurface(const Surface& src_surface, const Surface& dst_surfa | |||
| 694 | 0, 0, width, height, 1); | 706 | 0, 0, width, height, 1); |
| 695 | } | 707 | } |
| 696 | 708 | ||
| 709 | MICROPROFILE_DEFINE(OpenGL_CopySurface, "OpenGL", "CopySurface", MP_RGB(128, 192, 64)); | ||
| 697 | static void CopySurface(const Surface& src_surface, const Surface& dst_surface, | 710 | static void CopySurface(const Surface& src_surface, const Surface& dst_surface, |
| 698 | GLuint copy_pbo_handle, GLenum src_attachment = 0, | 711 | GLuint copy_pbo_handle, GLenum src_attachment = 0, |
| 699 | GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { | 712 | GLenum dst_attachment = 0, std::size_t cubemap_face = 0) { |
| 713 | MICROPROFILE_SCOPE(OpenGL_CopySurface); | ||
| 700 | ASSERT_MSG(dst_attachment == 0, "Unimplemented"); | 714 | ASSERT_MSG(dst_attachment == 0, "Unimplemented"); |
| 701 | 715 | ||
| 702 | const auto& src_params{src_surface->GetSurfaceParams()}; | 716 | const auto& src_params{src_surface->GetSurfaceParams()}; |
| @@ -761,6 +775,7 @@ static void CopySurface(const Surface& src_surface, const Surface& dst_surface, | |||
| 761 | break; | 775 | break; |
| 762 | case SurfaceTarget::Texture3D: | 776 | case SurfaceTarget::Texture3D: |
| 763 | case SurfaceTarget::Texture2DArray: | 777 | case SurfaceTarget::Texture2DArray: |
| 778 | case SurfaceTarget::TextureCubeArray: | ||
| 764 | glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height, | 779 | glTextureSubImage3D(dst_surface->Texture().handle, 0, 0, 0, 0, width, height, |
| 765 | static_cast<GLsizei>(dst_params.depth), dest_format.format, | 780 | static_cast<GLsizei>(dst_params.depth), dest_format.format, |
| 766 | dest_format.type, nullptr); | 781 | dest_format.type, nullptr); |
| @@ -813,6 +828,7 @@ CachedSurface::CachedSurface(const SurfaceParams& params) | |||
| 813 | break; | 828 | break; |
| 814 | case SurfaceTarget::Texture3D: | 829 | case SurfaceTarget::Texture3D: |
| 815 | case SurfaceTarget::Texture2DArray: | 830 | case SurfaceTarget::Texture2DArray: |
| 831 | case SurfaceTarget::TextureCubeArray: | ||
| 816 | glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level, | 832 | glTexStorage3D(SurfaceTargetToGL(params.target), params.max_mip_level, |
| 817 | format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(), | 833 | format_tuple.internal_format, rect.GetWidth(), rect.GetHeight(), |
| 818 | params.depth); | 834 | params.depth); |
| @@ -963,7 +979,7 @@ static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& data, PixelForm | |||
| 963 | } | 979 | } |
| 964 | } | 980 | } |
| 965 | 981 | ||
| 966 | MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); | 982 | MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 192, 64)); |
| 967 | void CachedSurface::LoadGLBuffer() { | 983 | void CachedSurface::LoadGLBuffer() { |
| 968 | MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); | 984 | MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); |
| 969 | gl_buffer.resize(params.max_mip_level); | 985 | gl_buffer.resize(params.max_mip_level); |
| @@ -1065,6 +1081,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, | |||
| 1065 | &gl_buffer[mip_map][buffer_offset]); | 1081 | &gl_buffer[mip_map][buffer_offset]); |
| 1066 | break; | 1082 | break; |
| 1067 | case SurfaceTarget::Texture2DArray: | 1083 | case SurfaceTarget::Texture2DArray: |
| 1084 | case SurfaceTarget::TextureCubeArray: | ||
| 1068 | glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format, | 1085 | glCompressedTexImage3D(SurfaceTargetToGL(params.target), mip_map, tuple.internal_format, |
| 1069 | static_cast<GLsizei>(params.MipWidth(mip_map)), | 1086 | static_cast<GLsizei>(params.MipWidth(mip_map)), |
| 1070 | static_cast<GLsizei>(params.MipHeight(mip_map)), | 1087 | static_cast<GLsizei>(params.MipHeight(mip_map)), |
| @@ -1114,6 +1131,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, | |||
| 1114 | tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]); | 1131 | tuple.format, tuple.type, &gl_buffer[mip_map][buffer_offset]); |
| 1115 | break; | 1132 | break; |
| 1116 | case SurfaceTarget::Texture2DArray: | 1133 | case SurfaceTarget::Texture2DArray: |
| 1134 | case SurfaceTarget::TextureCubeArray: | ||
| 1117 | glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0, | 1135 | glTexSubImage3D(SurfaceTargetToGL(params.target), mip_map, x0, y0, 0, |
| 1118 | static_cast<GLsizei>(rect.GetWidth()), | 1136 | static_cast<GLsizei>(rect.GetWidth()), |
| 1119 | static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format, | 1137 | static_cast<GLsizei>(rect.GetHeight()), params.depth, tuple.format, |
| @@ -1143,7 +1161,7 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle, | |||
| 1143 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); | 1161 | glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
| 1144 | } | 1162 | } |
| 1145 | 1163 | ||
| 1146 | MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); | 1164 | MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 192, 64)); |
| 1147 | void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { | 1165 | void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle) { |
| 1148 | if (params.type == SurfaceType::Fill) | 1166 | if (params.type == SurfaceType::Fill) |
| 1149 | return; | 1167 | return; |
| @@ -1316,6 +1334,7 @@ Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& old_surface, | |||
| 1316 | break; | 1334 | break; |
| 1317 | case SurfaceTarget::TextureCubemap: | 1335 | case SurfaceTarget::TextureCubemap: |
| 1318 | case SurfaceTarget::Texture3D: | 1336 | case SurfaceTarget::Texture3D: |
| 1337 | case SurfaceTarget::TextureCubeArray: | ||
| 1319 | AccurateCopySurface(old_surface, new_surface); | 1338 | AccurateCopySurface(old_surface, new_surface); |
| 1320 | break; | 1339 | break; |
| 1321 | default: | 1340 | default: |
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 46ad37897..c0b6bc4e6 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h | |||
| @@ -49,6 +49,8 @@ struct SurfaceParams { | |||
| 49 | return "Texture2DArray"; | 49 | return "Texture2DArray"; |
| 50 | case SurfaceTarget::TextureCubemap: | 50 | case SurfaceTarget::TextureCubemap: |
| 51 | return "TextureCubemap"; | 51 | return "TextureCubemap"; |
| 52 | case SurfaceTarget::TextureCubeArray: | ||
| 53 | return "TextureCubeArray"; | ||
| 52 | default: | 54 | default: |
| 53 | LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); | 55 | LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); |
| 54 | UNREACHABLE(); | 56 | UNREACHABLE(); |
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.cpp b/src/video_core/renderer_opengl/gl_resource_manager.cpp new file mode 100644 index 000000000..161318c5f --- /dev/null +++ b/src/video_core/renderer_opengl/gl_resource_manager.cpp | |||
| @@ -0,0 +1,188 @@ | |||
| 1 | // Copyright 2015 Citra Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <utility> | ||
| 6 | #include <glad/glad.h> | ||
| 7 | #include "common/common_types.h" | ||
| 8 | #include "common/microprofile.h" | ||
| 9 | #include "video_core/renderer_opengl/gl_resource_manager.h" | ||
| 10 | #include "video_core/renderer_opengl/gl_shader_util.h" | ||
| 11 | #include "video_core/renderer_opengl/gl_state.h" | ||
| 12 | |||
| 13 | MICROPROFILE_DEFINE(OpenGL_ResourceCreation, "OpenGL", "Resource Creation", | ||
| 14 | MP_RGB(128, 128, 192)); | ||
| 15 | MICROPROFILE_DEFINE(OpenGL_ResourceDeletion, "OpenGL", "Resource Deletion", | ||
| 16 | MP_RGB(128, 128, 192)); | ||
| 17 | |||
| 18 | namespace OpenGL { | ||
| 19 | |||
| 20 | void OGLTexture::Create() { | ||
| 21 | if (handle != 0) | ||
| 22 | return; | ||
| 23 | |||
| 24 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 25 | glGenTextures(1, &handle); | ||
| 26 | } | ||
| 27 | |||
| 28 | void OGLTexture::Release() { | ||
| 29 | if (handle == 0) | ||
| 30 | return; | ||
| 31 | |||
| 32 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 33 | glDeleteTextures(1, &handle); | ||
| 34 | OpenGLState::GetCurState().UnbindTexture(handle).Apply(); | ||
| 35 | handle = 0; | ||
| 36 | } | ||
| 37 | |||
| 38 | void OGLSampler::Create() { | ||
| 39 | if (handle != 0) | ||
| 40 | return; | ||
| 41 | |||
| 42 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 43 | glGenSamplers(1, &handle); | ||
| 44 | } | ||
| 45 | |||
| 46 | void OGLSampler::Release() { | ||
| 47 | if (handle == 0) | ||
| 48 | return; | ||
| 49 | |||
| 50 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 51 | glDeleteSamplers(1, &handle); | ||
| 52 | OpenGLState::GetCurState().ResetSampler(handle).Apply(); | ||
| 53 | handle = 0; | ||
| 54 | } | ||
| 55 | |||
| 56 | void OGLShader::Create(const char* source, GLenum type) { | ||
| 57 | if (handle != 0) | ||
| 58 | return; | ||
| 59 | if (source == nullptr) | ||
| 60 | return; | ||
| 61 | |||
| 62 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 63 | handle = GLShader::LoadShader(source, type); | ||
| 64 | } | ||
| 65 | |||
| 66 | void OGLShader::Release() { | ||
| 67 | if (handle == 0) | ||
| 68 | return; | ||
| 69 | |||
| 70 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 71 | glDeleteShader(handle); | ||
| 72 | handle = 0; | ||
| 73 | } | ||
| 74 | |||
| 75 | void OGLProgram::CreateFromSource(const char* vert_shader, const char* geo_shader, | ||
| 76 | const char* frag_shader, bool separable_program) { | ||
| 77 | OGLShader vert, geo, frag; | ||
| 78 | if (vert_shader) | ||
| 79 | vert.Create(vert_shader, GL_VERTEX_SHADER); | ||
| 80 | if (geo_shader) | ||
| 81 | geo.Create(geo_shader, GL_GEOMETRY_SHADER); | ||
| 82 | if (frag_shader) | ||
| 83 | frag.Create(frag_shader, GL_FRAGMENT_SHADER); | ||
| 84 | |||
| 85 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 86 | Create(separable_program, vert.handle, geo.handle, frag.handle); | ||
| 87 | } | ||
| 88 | |||
| 89 | void OGLProgram::Release() { | ||
| 90 | if (handle == 0) | ||
| 91 | return; | ||
| 92 | |||
| 93 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 94 | glDeleteProgram(handle); | ||
| 95 | OpenGLState::GetCurState().ResetProgram(handle).Apply(); | ||
| 96 | handle = 0; | ||
| 97 | } | ||
| 98 | |||
| 99 | void OGLPipeline::Create() { | ||
| 100 | if (handle != 0) | ||
| 101 | return; | ||
| 102 | |||
| 103 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 104 | glGenProgramPipelines(1, &handle); | ||
| 105 | } | ||
| 106 | |||
| 107 | void OGLPipeline::Release() { | ||
| 108 | if (handle == 0) | ||
| 109 | return; | ||
| 110 | |||
| 111 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 112 | glDeleteProgramPipelines(1, &handle); | ||
| 113 | OpenGLState::GetCurState().ResetPipeline(handle).Apply(); | ||
| 114 | handle = 0; | ||
| 115 | } | ||
| 116 | |||
| 117 | void OGLBuffer::Create() { | ||
| 118 | if (handle != 0) | ||
| 119 | return; | ||
| 120 | |||
| 121 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 122 | glGenBuffers(1, &handle); | ||
| 123 | } | ||
| 124 | |||
| 125 | void OGLBuffer::Release() { | ||
| 126 | if (handle == 0) | ||
| 127 | return; | ||
| 128 | |||
| 129 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 130 | glDeleteBuffers(1, &handle); | ||
| 131 | OpenGLState::GetCurState().ResetBuffer(handle).Apply(); | ||
| 132 | handle = 0; | ||
| 133 | } | ||
| 134 | |||
| 135 | void OGLSync::Create() { | ||
| 136 | if (handle != 0) | ||
| 137 | return; | ||
| 138 | |||
| 139 | // Don't profile here, this one is expected to happen ingame. | ||
| 140 | handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | ||
| 141 | } | ||
| 142 | |||
| 143 | void OGLSync::Release() { | ||
| 144 | if (handle == 0) | ||
| 145 | return; | ||
| 146 | |||
| 147 | // Don't profile here, this one is expected to happen ingame. | ||
| 148 | glDeleteSync(handle); | ||
| 149 | handle = 0; | ||
| 150 | } | ||
| 151 | |||
| 152 | void OGLVertexArray::Create() { | ||
| 153 | if (handle != 0) | ||
| 154 | return; | ||
| 155 | |||
| 156 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 157 | glGenVertexArrays(1, &handle); | ||
| 158 | } | ||
| 159 | |||
| 160 | void OGLVertexArray::Release() { | ||
| 161 | if (handle == 0) | ||
| 162 | return; | ||
| 163 | |||
| 164 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 165 | glDeleteVertexArrays(1, &handle); | ||
| 166 | OpenGLState::GetCurState().ResetVertexArray(handle).Apply(); | ||
| 167 | handle = 0; | ||
| 168 | } | ||
| 169 | |||
| 170 | void OGLFramebuffer::Create() { | ||
| 171 | if (handle != 0) | ||
| 172 | return; | ||
| 173 | |||
| 174 | MICROPROFILE_SCOPE(OpenGL_ResourceCreation); | ||
| 175 | glGenFramebuffers(1, &handle); | ||
| 176 | } | ||
| 177 | |||
| 178 | void OGLFramebuffer::Release() { | ||
| 179 | if (handle == 0) | ||
| 180 | return; | ||
| 181 | |||
| 182 | MICROPROFILE_SCOPE(OpenGL_ResourceDeletion); | ||
| 183 | glDeleteFramebuffers(1, &handle); | ||
| 184 | OpenGLState::GetCurState().ResetFramebuffer(handle).Apply(); | ||
| 185 | handle = 0; | ||
| 186 | } | ||
| 187 | |||
| 188 | } // namespace OpenGL | ||
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h index 3bc1b83b5..e33f1e973 100644 --- a/src/video_core/renderer_opengl/gl_resource_manager.h +++ b/src/video_core/renderer_opengl/gl_resource_manager.h | |||
| @@ -8,7 +8,6 @@ | |||
| 8 | #include <glad/glad.h> | 8 | #include <glad/glad.h> |
| 9 | #include "common/common_types.h" | 9 | #include "common/common_types.h" |
| 10 | #include "video_core/renderer_opengl/gl_shader_util.h" | 10 | #include "video_core/renderer_opengl/gl_shader_util.h" |
| 11 | #include "video_core/renderer_opengl/gl_state.h" | ||
| 12 | 11 | ||
| 13 | namespace OpenGL { | 12 | namespace OpenGL { |
| 14 | 13 | ||
| @@ -29,20 +28,10 @@ public: | |||
| 29 | } | 28 | } |
| 30 | 29 | ||
| 31 | /// Creates a new internal OpenGL resource and stores the handle | 30 | /// Creates a new internal OpenGL resource and stores the handle |
| 32 | void Create() { | 31 | void Create(); |
| 33 | if (handle != 0) | ||
| 34 | return; | ||
| 35 | glGenTextures(1, &handle); | ||
| 36 | } | ||
| 37 | 32 | ||
| 38 | /// Deletes the internal OpenGL resource | 33 | /// Deletes the internal OpenGL resource |
| 39 | void Release() { | 34 | void Release(); |
| 40 | if (handle == 0) | ||
| 41 | return; | ||
| 42 | glDeleteTextures(1, &handle); | ||
| 43 | OpenGLState::GetCurState().UnbindTexture(handle).Apply(); | ||
| 44 | handle = 0; | ||
| 45 | } | ||
| 46 | 35 | ||
| 47 | GLuint handle = 0; | 36 | GLuint handle = 0; |
| 48 | }; | 37 | }; |
| @@ -64,20 +53,10 @@ public: | |||
| 64 | } | 53 | } |
| 65 | 54 | ||
| 66 | /// Creates a new internal OpenGL resource and stores the handle | 55 | /// Creates a new internal OpenGL resource and stores the handle |
| 67 | void Create() { | 56 | void Create(); |
| 68 | if (handle != 0) | ||
| 69 | return; | ||
| 70 | glGenSamplers(1, &handle); | ||
| 71 | } | ||
| 72 | 57 | ||
| 73 | /// Deletes the internal OpenGL resource | 58 | /// Deletes the internal OpenGL resource |
| 74 | void Release() { | 59 | void Release(); |
| 75 | if (handle == 0) | ||
| 76 | return; | ||
| 77 | glDeleteSamplers(1, &handle); | ||
| 78 | OpenGLState::GetCurState().ResetSampler(handle).Apply(); | ||
| 79 | handle = 0; | ||
| 80 | } | ||
| 81 | 60 | ||
| 82 | GLuint handle = 0; | 61 | GLuint handle = 0; |
| 83 | }; | 62 | }; |
| @@ -98,20 +77,9 @@ public: | |||
| 98 | return *this; | 77 | return *this; |
| 99 | } | 78 | } |
| 100 | 79 | ||
| 101 | void Create(const char* source, GLenum type) { | 80 | void Create(const char* source, GLenum type); |
| 102 | if (handle != 0) | ||
| 103 | return; | ||
| 104 | if (source == nullptr) | ||
| 105 | return; | ||
| 106 | handle = GLShader::LoadShader(source, type); | ||
| 107 | } | ||
| 108 | 81 | ||
| 109 | void Release() { | 82 | void Release(); |
| 110 | if (handle == 0) | ||
| 111 | return; | ||
| 112 | glDeleteShader(handle); | ||
| 113 | handle = 0; | ||
| 114 | } | ||
| 115 | 83 | ||
| 116 | GLuint handle = 0; | 84 | GLuint handle = 0; |
| 117 | }; | 85 | }; |
| @@ -141,25 +109,10 @@ public: | |||
| 141 | 109 | ||
| 142 | /// Creates a new internal OpenGL resource and stores the handle | 110 | /// Creates a new internal OpenGL resource and stores the handle |
| 143 | void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader, | 111 | void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader, |
| 144 | bool separable_program = false) { | 112 | bool separable_program = false); |
| 145 | OGLShader vert, geo, frag; | ||
| 146 | if (vert_shader) | ||
| 147 | vert.Create(vert_shader, GL_VERTEX_SHADER); | ||
| 148 | if (geo_shader) | ||
| 149 | geo.Create(geo_shader, GL_GEOMETRY_SHADER); | ||
| 150 | if (frag_shader) | ||
| 151 | frag.Create(frag_shader, GL_FRAGMENT_SHADER); | ||
| 152 | Create(separable_program, vert.handle, geo.handle, frag.handle); | ||
| 153 | } | ||
| 154 | 113 | ||
| 155 | /// Deletes the internal OpenGL resource | 114 | /// Deletes the internal OpenGL resource |
| 156 | void Release() { | 115 | void Release(); |
| 157 | if (handle == 0) | ||
| 158 | return; | ||
| 159 | glDeleteProgram(handle); | ||
| 160 | OpenGLState::GetCurState().ResetProgram(handle).Apply(); | ||
| 161 | handle = 0; | ||
| 162 | } | ||
| 163 | 116 | ||
| 164 | GLuint handle = 0; | 117 | GLuint handle = 0; |
| 165 | }; | 118 | }; |
| @@ -178,20 +131,10 @@ public: | |||
| 178 | } | 131 | } |
| 179 | 132 | ||
| 180 | /// Creates a new internal OpenGL resource and stores the handle | 133 | /// Creates a new internal OpenGL resource and stores the handle |
| 181 | void Create() { | 134 | void Create(); |
| 182 | if (handle != 0) | ||
| 183 | return; | ||
| 184 | glGenProgramPipelines(1, &handle); | ||
| 185 | } | ||
| 186 | 135 | ||
| 187 | /// Deletes the internal OpenGL resource | 136 | /// Deletes the internal OpenGL resource |
| 188 | void Release() { | 137 | void Release(); |
| 189 | if (handle == 0) | ||
| 190 | return; | ||
| 191 | glDeleteProgramPipelines(1, &handle); | ||
| 192 | OpenGLState::GetCurState().ResetPipeline(handle).Apply(); | ||
| 193 | handle = 0; | ||
| 194 | } | ||
| 195 | 138 | ||
| 196 | GLuint handle = 0; | 139 | GLuint handle = 0; |
| 197 | }; | 140 | }; |
| @@ -213,20 +156,10 @@ public: | |||
| 213 | } | 156 | } |
| 214 | 157 | ||
| 215 | /// Creates a new internal OpenGL resource and stores the handle | 158 | /// Creates a new internal OpenGL resource and stores the handle |
| 216 | void Create() { | 159 | void Create(); |
| 217 | if (handle != 0) | ||
| 218 | return; | ||
| 219 | glGenBuffers(1, &handle); | ||
| 220 | } | ||
| 221 | 160 | ||
| 222 | /// Deletes the internal OpenGL resource | 161 | /// Deletes the internal OpenGL resource |
| 223 | void Release() { | 162 | void Release(); |
| 224 | if (handle == 0) | ||
| 225 | return; | ||
| 226 | glDeleteBuffers(1, &handle); | ||
| 227 | OpenGLState::GetCurState().ResetBuffer(handle).Apply(); | ||
| 228 | handle = 0; | ||
| 229 | } | ||
| 230 | 163 | ||
| 231 | GLuint handle = 0; | 164 | GLuint handle = 0; |
| 232 | }; | 165 | }; |
| @@ -247,19 +180,10 @@ public: | |||
| 247 | } | 180 | } |
| 248 | 181 | ||
| 249 | /// Creates a new internal OpenGL resource and stores the handle | 182 | /// Creates a new internal OpenGL resource and stores the handle |
| 250 | void Create() { | 183 | void Create(); |
| 251 | if (handle != 0) | ||
| 252 | return; | ||
| 253 | handle = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); | ||
| 254 | } | ||
| 255 | 184 | ||
| 256 | /// Deletes the internal OpenGL resource | 185 | /// Deletes the internal OpenGL resource |
| 257 | void Release() { | 186 | void Release(); |
| 258 | if (handle == 0) | ||
| 259 | return; | ||
| 260 | glDeleteSync(handle); | ||
| 261 | handle = 0; | ||
| 262 | } | ||
| 263 | 187 | ||
| 264 | GLsync handle = 0; | 188 | GLsync handle = 0; |
| 265 | }; | 189 | }; |
| @@ -281,20 +205,10 @@ public: | |||
| 281 | } | 205 | } |
| 282 | 206 | ||
| 283 | /// Creates a new internal OpenGL resource and stores the handle | 207 | /// Creates a new internal OpenGL resource and stores the handle |
| 284 | void Create() { | 208 | void Create(); |
| 285 | if (handle != 0) | ||
| 286 | return; | ||
| 287 | glGenVertexArrays(1, &handle); | ||
| 288 | } | ||
| 289 | 209 | ||
| 290 | /// Deletes the internal OpenGL resource | 210 | /// Deletes the internal OpenGL resource |
| 291 | void Release() { | 211 | void Release(); |
| 292 | if (handle == 0) | ||
| 293 | return; | ||
| 294 | glDeleteVertexArrays(1, &handle); | ||
| 295 | OpenGLState::GetCurState().ResetVertexArray(handle).Apply(); | ||
| 296 | handle = 0; | ||
| 297 | } | ||
| 298 | 212 | ||
| 299 | GLuint handle = 0; | 213 | GLuint handle = 0; |
| 300 | }; | 214 | }; |
| @@ -316,20 +230,10 @@ public: | |||
| 316 | } | 230 | } |
| 317 | 231 | ||
| 318 | /// Creates a new internal OpenGL resource and stores the handle | 232 | /// Creates a new internal OpenGL resource and stores the handle |
| 319 | void Create() { | 233 | void Create(); |
| 320 | if (handle != 0) | ||
| 321 | return; | ||
| 322 | glGenFramebuffers(1, &handle); | ||
| 323 | } | ||
| 324 | 234 | ||
| 325 | /// Deletes the internal OpenGL resource | 235 | /// Deletes the internal OpenGL resource |
| 326 | void Release() { | 236 | void Release(); |
| 327 | if (handle == 0) | ||
| 328 | return; | ||
| 329 | glDeleteFramebuffers(1, &handle); | ||
| 330 | OpenGLState::GetCurState().ResetFramebuffer(handle).Apply(); | ||
| 331 | handle = 0; | ||
| 332 | } | ||
| 333 | 237 | ||
| 334 | GLuint handle = 0; | 238 | GLuint handle = 0; |
| 335 | }; | 239 | }; |
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 36fe1f04c..2a069cdd8 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h | |||
| @@ -7,6 +7,7 @@ | |||
| 7 | #include <glad/glad.h> | 7 | #include <glad/glad.h> |
| 8 | 8 | ||
| 9 | #include "video_core/renderer_opengl/gl_resource_manager.h" | 9 | #include "video_core/renderer_opengl/gl_resource_manager.h" |
| 10 | #include "video_core/renderer_opengl/gl_state.h" | ||
| 10 | #include "video_core/renderer_opengl/maxwell_to_gl.h" | 11 | #include "video_core/renderer_opengl/maxwell_to_gl.h" |
| 11 | 12 | ||
| 12 | namespace OpenGL::GLShader { | 13 | namespace OpenGL::GLShader { |
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp index e409228cc..b97b895a4 100644 --- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp +++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp | |||
| @@ -6,9 +6,13 @@ | |||
| 6 | #include <vector> | 6 | #include <vector> |
| 7 | #include "common/alignment.h" | 7 | #include "common/alignment.h" |
| 8 | #include "common/assert.h" | 8 | #include "common/assert.h" |
| 9 | #include "common/microprofile.h" | ||
| 9 | #include "video_core/renderer_opengl/gl_state.h" | 10 | #include "video_core/renderer_opengl/gl_state.h" |
| 10 | #include "video_core/renderer_opengl/gl_stream_buffer.h" | 11 | #include "video_core/renderer_opengl/gl_stream_buffer.h" |
| 11 | 12 | ||
| 13 | MICROPROFILE_DEFINE(OpenGL_StreamBuffer, "OpenGL", "Stream Buffer Orphaning", | ||
| 14 | MP_RGB(128, 128, 192)); | ||
| 15 | |||
| 12 | namespace OpenGL { | 16 | namespace OpenGL { |
| 13 | 17 | ||
| 14 | OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent) | 18 | OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent) |
| @@ -75,6 +79,7 @@ std::tuple<u8*, GLintptr, bool> OGLStreamBuffer::Map(GLsizeiptr size, GLintptr a | |||
| 75 | } | 79 | } |
| 76 | 80 | ||
| 77 | if (invalidate || !persistent) { | 81 | if (invalidate || !persistent) { |
| 82 | MICROPROFILE_SCOPE(OpenGL_StreamBuffer); | ||
| 78 | GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | | 83 | GLbitfield flags = GL_MAP_WRITE_BIT | (persistent ? GL_MAP_PERSISTENT_BIT : 0) | |
| 79 | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | | 84 | (coherent ? GL_MAP_COHERENT_BIT : GL_MAP_FLUSH_EXPLICIT_BIT) | |
| 80 | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); | 85 | (invalidate ? GL_MAP_INVALIDATE_BUFFER_BIT : GL_MAP_UNSYNCHRONIZED_BIT); |
diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index e284a4604..051ad3964 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp | |||
| @@ -19,6 +19,8 @@ SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_t | |||
| 19 | return SurfaceTarget::Texture3D; | 19 | return SurfaceTarget::Texture3D; |
| 20 | case Tegra::Texture::TextureType::TextureCubemap: | 20 | case Tegra::Texture::TextureType::TextureCubemap: |
| 21 | return SurfaceTarget::TextureCubemap; | 21 | return SurfaceTarget::TextureCubemap; |
| 22 | case Tegra::Texture::TextureType::TextureCubeArray: | ||
| 23 | return SurfaceTarget::TextureCubeArray; | ||
| 22 | case Tegra::Texture::TextureType::Texture1DArray: | 24 | case Tegra::Texture::TextureType::Texture1DArray: |
| 23 | return SurfaceTarget::Texture1DArray; | 25 | return SurfaceTarget::Texture1DArray; |
| 24 | case Tegra::Texture::TextureType::Texture2DArray: | 26 | case Tegra::Texture::TextureType::Texture2DArray: |
| @@ -39,6 +41,7 @@ bool SurfaceTargetIsLayered(SurfaceTarget target) { | |||
| 39 | case SurfaceTarget::Texture1DArray: | 41 | case SurfaceTarget::Texture1DArray: |
| 40 | case SurfaceTarget::Texture2DArray: | 42 | case SurfaceTarget::Texture2DArray: |
| 41 | case SurfaceTarget::TextureCubemap: | 43 | case SurfaceTarget::TextureCubemap: |
| 44 | case SurfaceTarget::TextureCubeArray: | ||
| 42 | return true; | 45 | return true; |
| 43 | default: | 46 | default: |
| 44 | LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); | 47 | LOG_CRITICAL(HW_GPU, "Unimplemented surface_target={}", static_cast<u32>(target)); |
diff --git a/src/video_core/surface.h b/src/video_core/surface.h index 0ef7849a4..dfdb8d122 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h | |||
| @@ -120,6 +120,7 @@ enum class SurfaceTarget { | |||
| 120 | Texture1DArray, | 120 | Texture1DArray, |
| 121 | Texture2DArray, | 121 | Texture2DArray, |
| 122 | TextureCubemap, | 122 | TextureCubemap, |
| 123 | TextureCubeArray, | ||
| 123 | }; | 124 | }; |
| 124 | 125 | ||
| 125 | /** | 126 | /** |
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 47d52c385..74a44be37 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp | |||
| @@ -142,6 +142,9 @@ static void InitializeLogging() { | |||
| 142 | const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); | 142 | const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); |
| 143 | FileUtil::CreateFullPath(log_dir); | 143 | FileUtil::CreateFullPath(log_dir); |
| 144 | Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); | 144 | Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); |
| 145 | #ifdef _WIN32 | ||
| 146 | Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); | ||
| 147 | #endif | ||
| 145 | } | 148 | } |
| 146 | 149 | ||
| 147 | GMainWindow::GMainWindow() | 150 | GMainWindow::GMainWindow() |
| @@ -454,6 +457,7 @@ void GMainWindow::ConnectMenuEvents() { | |||
| 454 | connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); | 457 | connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen); |
| 455 | 458 | ||
| 456 | // Help | 459 | // Help |
| 460 | connect(ui.action_Open_yuzu_Folder, &QAction::triggered, this, &GMainWindow::OnOpenYuzuFolder); | ||
| 457 | connect(ui.action_Rederive, &QAction::triggered, this, | 461 | connect(ui.action_Rederive, &QAction::triggered, this, |
| 458 | std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning)); | 462 | std::bind(&GMainWindow::OnReinitializeKeys, this, ReinitializeKeyBehavior::Warning)); |
| 459 | connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout); | 463 | connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout); |
| @@ -1374,6 +1378,11 @@ void GMainWindow::OnLoadAmiibo() { | |||
| 1374 | } | 1378 | } |
| 1375 | } | 1379 | } |
| 1376 | 1380 | ||
| 1381 | void GMainWindow::OnOpenYuzuFolder() { | ||
| 1382 | QDesktopServices::openUrl(QUrl::fromLocalFile( | ||
| 1383 | QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); | ||
| 1384 | } | ||
| 1385 | |||
| 1377 | void GMainWindow::OnAbout() { | 1386 | void GMainWindow::OnAbout() { |
| 1378 | AboutDialog aboutDialog(this); | 1387 | AboutDialog aboutDialog(this); |
| 1379 | aboutDialog.exec(); | 1388 | aboutDialog.exec(); |
diff --git a/src/yuzu/main.h b/src/yuzu/main.h index af637d89e..929250e8c 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h | |||
| @@ -167,6 +167,7 @@ private slots: | |||
| 167 | void OnMenuRecentFile(); | 167 | void OnMenuRecentFile(); |
| 168 | void OnConfigure(); | 168 | void OnConfigure(); |
| 169 | void OnLoadAmiibo(); | 169 | void OnLoadAmiibo(); |
| 170 | void OnOpenYuzuFolder(); | ||
| 170 | void OnAbout(); | 171 | void OnAbout(); |
| 171 | void OnToggleFilterBar(); | 172 | void OnToggleFilterBar(); |
| 172 | void OnDisplayTitleBars(bool); | 173 | void OnDisplayTitleBars(bool); |
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index 48d099591..28cf269e7 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui | |||
| @@ -110,6 +110,7 @@ | |||
| 110 | <string>&Help</string> | 110 | <string>&Help</string> |
| 111 | </property> | 111 | </property> |
| 112 | <addaction name="action_Report_Compatibility"/> | 112 | <addaction name="action_Report_Compatibility"/> |
| 113 | <addaction name="action_Open_yuzu_Folder" /> | ||
| 113 | <addaction name="separator"/> | 114 | <addaction name="separator"/> |
| 114 | <addaction name="action_About"/> | 115 | <addaction name="action_About"/> |
| 115 | </widget> | 116 | </widget> |
| @@ -277,6 +278,11 @@ | |||
| 277 | <bool>false</bool> | 278 | <bool>false</bool> |
| 278 | </property> | 279 | </property> |
| 279 | </action> | 280 | </action> |
| 281 | <action name="action_Open_yuzu_Folder"> | ||
| 282 | <property name="text"> | ||
| 283 | <string>Open yuzu Folder</string> | ||
| 284 | </property> | ||
| 285 | </action> | ||
| 280 | </widget> | 286 | </widget> |
| 281 | <resources/> | 287 | <resources/> |
| 282 | <connections/> | 288 | <connections/> |
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index c8b93b85b..806127b12 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp | |||
| @@ -76,6 +76,9 @@ static void InitializeLogging() { | |||
| 76 | const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); | 76 | const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); |
| 77 | FileUtil::CreateFullPath(log_dir); | 77 | FileUtil::CreateFullPath(log_dir); |
| 78 | Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); | 78 | Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); |
| 79 | #ifdef _WIN32 | ||
| 80 | Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); | ||
| 81 | #endif | ||
| 79 | } | 82 | } |
| 80 | 83 | ||
| 81 | /// Application entry point | 84 | /// Application entry point |