diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/shader/decode/texture.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 994c05611..dff01a541 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp | |||
| @@ -743,13 +743,18 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is | |||
| 743 | // When lod is used always is in gpr20 | 743 | // When lod is used always is in gpr20 |
| 744 | const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0); | 744 | const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0); |
| 745 | 745 | ||
| 746 | // Fill empty entries from the guest sampler. | 746 | // Fill empty entries from the guest sampler |
| 747 | const std::size_t entry_coord_count = GetCoordCount(sampler.GetType()); | 747 | const std::size_t entry_coord_count = GetCoordCount(sampler.GetType()); |
| 748 | if (type_coord_count != entry_coord_count) { | 748 | if (type_coord_count != entry_coord_count) { |
| 749 | LOG_WARNING(HW_GPU, "Bound and built texture types mismatch"); | 749 | LOG_WARNING(HW_GPU, "Bound and built texture types mismatch"); |
| 750 | } | 750 | |
| 751 | for (std::size_t i = type_coord_count; i < entry_coord_count; ++i) { | 751 | // When the size is higher we insert zeroes |
| 752 | coords.push_back(GetRegister(Register::ZeroIndex)); | 752 | for (std::size_t i = type_coord_count; i < entry_coord_count; ++i) { |
| 753 | coords.push_back(GetRegister(Register::ZeroIndex)); | ||
| 754 | } | ||
| 755 | |||
| 756 | // Then we ensure the size matches the number of entries (dropping unused values) | ||
| 757 | coords.resize(entry_coord_count); | ||
| 753 | } | 758 | } |
| 754 | 759 | ||
| 755 | Node4 values; | 760 | Node4 values; |