diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/textures/texture.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp index 26649aebf..4a80a59f9 100644 --- a/src/video_core/textures/texture.cpp +++ b/src/video_core/textures/texture.cpp | |||
| @@ -14,7 +14,7 @@ namespace Tegra::Texture { | |||
| 14 | 14 | ||
| 15 | namespace { | 15 | namespace { |
| 16 | 16 | ||
| 17 | constexpr std::array<float, 256> SRGB_CONVERSION_LUT = { | 17 | [[maybe_unused]] constexpr std::array<float, 256> SRGB_CONVERSION_LUT = { |
| 18 | 0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f, | 18 | 0.000000f, 0.000000f, 0.000000f, 0.000012f, 0.000021f, 0.000033f, 0.000046f, 0.000062f, |
| 19 | 0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f, | 19 | 0.000081f, 0.000102f, 0.000125f, 0.000151f, 0.000181f, 0.000214f, 0.000251f, 0.000293f, |
| 20 | 0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f, | 20 | 0.000338f, 0.000388f, 0.000443f, 0.000503f, 0.000568f, 0.000639f, 0.000715f, 0.000798f, |
| @@ -52,11 +52,13 @@ constexpr std::array<float, 256> SRGB_CONVERSION_LUT = { | |||
| 52 | } // Anonymous namespace | 52 | } // Anonymous namespace |
| 53 | 53 | ||
| 54 | std::array<float, 4> TSCEntry::BorderColor() const noexcept { | 54 | std::array<float, 4> TSCEntry::BorderColor() const noexcept { |
| 55 | if (!srgb_conversion) { | 55 | // TODO: Handle SRGB correctly. Using this breaks shadows in some games (Xenoblade). |
| 56 | return border_color; | 56 | // if (!srgb_conversion) { |
| 57 | } | 57 | // return border_color; |
| 58 | return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g], | 58 | //} |
| 59 | SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]}; | 59 | // return {SRGB_CONVERSION_LUT[srgb_border_color_r], SRGB_CONVERSION_LUT[srgb_border_color_g], |
| 60 | // SRGB_CONVERSION_LUT[srgb_border_color_b], border_color[3]}; | ||
| 61 | return border_color; | ||
| 60 | } | 62 | } |
| 61 | 63 | ||
| 62 | float TSCEntry::MaxAnisotropy() const noexcept { | 64 | float TSCEntry::MaxAnisotropy() const noexcept { |