diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/command_processor.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 1ec727698..8a6ba2560 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp | |||
| @@ -60,7 +60,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { | |||
| 60 | const u8* load_address = base_address + loader_config.data_offset; | 60 | const u8* load_address = base_address + loader_config.data_offset; |
| 61 | 61 | ||
| 62 | // TODO: What happens if a loader overwrites a previous one's data? | 62 | // TODO: What happens if a loader overwrites a previous one's data? |
| 63 | for (int component = 0; component < loader_config.component_count; ++component) { | 63 | for (unsigned component = 0; component < loader_config.component_count; ++component) { |
| 64 | u32 attribute_index = loader_config.GetComponent(component); | 64 | u32 attribute_index = loader_config.GetComponent(component); |
| 65 | vertex_attribute_sources[attribute_index] = load_address; | 65 | vertex_attribute_sources[attribute_index] = load_address; |
| 66 | vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); | 66 | vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); |
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 275b06b7c..8a5f11424 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp | |||
| @@ -155,7 +155,7 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data | |||
| 155 | 155 | ||
| 156 | // This is put into a try-catch block to make sure we notice unknown configurations. | 156 | // This is put into a try-catch block to make sure we notice unknown configurations. |
| 157 | std::vector<OutputRegisterInfo> output_info_table; | 157 | std::vector<OutputRegisterInfo> output_info_table; |
| 158 | for (int i = 0; i < 7; ++i) { | 158 | for (unsigned i = 0; i < 7; ++i) { |
| 159 | using OutputAttributes = Pica::Regs::VSOutputAttributes; | 159 | using OutputAttributes = Pica::Regs::VSOutputAttributes; |
| 160 | 160 | ||
| 161 | // TODO: It's still unclear how the attribute components map to the register! | 161 | // TODO: It's still unclear how the attribute components map to the register! |
| @@ -375,8 +375,8 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { | |||
| 375 | png_write_info(png_ptr, info_ptr); | 375 | png_write_info(png_ptr, info_ptr); |
| 376 | 376 | ||
| 377 | buf = new u8[row_stride * texture_config.height]; | 377 | buf = new u8[row_stride * texture_config.height]; |
| 378 | for (int y = 0; y < texture_config.height; ++y) { | 378 | for (unsigned y = 0; y < texture_config.height; ++y) { |
| 379 | for (int x = 0; x < texture_config.width; ++x) { | 379 | for (unsigned x = 0; x < texture_config.width; ++x) { |
| 380 | // Cf. rasterizer code for an explanation of this algorithm. | 380 | // Cf. rasterizer code for an explanation of this algorithm. |
| 381 | int texel_index_within_tile = 0; | 381 | int texel_index_within_tile = 0; |
| 382 | for (int block_size_index = 0; block_size_index < 3; ++block_size_index) { | 382 | for (int block_size_index = 0; block_size_index < 3; ++block_size_index) { |
| @@ -402,7 +402,7 @@ void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data) { | |||
| 402 | } | 402 | } |
| 403 | 403 | ||
| 404 | // Write image data | 404 | // Write image data |
| 405 | for (auto y = 0; y < texture_config.height; ++y) | 405 | for (unsigned y = 0; y < texture_config.height; ++y) |
| 406 | { | 406 | { |
| 407 | u8* row_ptr = (u8*)buf + y * row_stride; | 407 | u8* row_ptr = (u8*)buf + y * row_stride; |
| 408 | u8* ptr = row_ptr; | 408 | u8* ptr = row_ptr; |
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index fd44c3f68..06de6afbd 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -61,7 +61,7 @@ void RendererOpenGL::SwapBuffers() { | |||
| 61 | for(int i : {0, 1}) { | 61 | for(int i : {0, 1}) { |
| 62 | const auto& framebuffer = GPU::g_regs.framebuffer_config[i]; | 62 | const auto& framebuffer = GPU::g_regs.framebuffer_config[i]; |
| 63 | 63 | ||
| 64 | if (textures[i].width != framebuffer.width || textures[i].height != framebuffer.height) { | 64 | if (textures[i].width != (GLsizei)framebuffer.width || textures[i].height != (GLsizei)framebuffer.height) { |
| 65 | // Reallocate texture if the framebuffer size has changed. | 65 | // Reallocate texture if the framebuffer size has changed. |
| 66 | // This is expected to not happen very often and hence should not be a | 66 | // This is expected to not happen very often and hence should not be a |
| 67 | // performance problem. | 67 | // performance problem. |