diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/yuzu/game_list.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/main.cpp | 10 | ||||
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 8 | ||||
| -rw-r--r-- | src/yuzu_cmd/yuzu.cpp | 24 |
5 files changed, 26 insertions, 27 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 76ced4de4..bbd681eae 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp | |||
| @@ -315,7 +315,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) { | |||
| 315 | void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { | 315 | void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) { |
| 316 | if (!FileUtil::Exists(dir_path.toStdString()) || | 316 | if (!FileUtil::Exists(dir_path.toStdString()) || |
| 317 | !FileUtil::IsDirectory(dir_path.toStdString())) { | 317 | !FileUtil::IsDirectory(dir_path.toStdString())) { |
| 318 | LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data()); | 318 | NGLOG_ERROR(Frontend, "Could not find game list folder at {}", |
| 319 | dir_path.toLocal8Bit().data()); | ||
| 319 | search_field->setFilterResult(0, 0); | 320 | search_field->setFilterResult(0, 0); |
| 320 | return; | 321 | return; |
| 321 | } | 322 | } |
| @@ -364,7 +365,7 @@ static bool HasSupportedFileExtension(const std::string& file_name) { | |||
| 364 | 365 | ||
| 365 | void GameList::RefreshGameDirectory() { | 366 | void GameList::RefreshGameDirectory() { |
| 366 | if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { | 367 | if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { |
| 367 | LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); | 368 | NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); |
| 368 | search_field->clear(); | 369 | search_field->clear(); |
| 369 | PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); | 370 | PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan); |
| 370 | } | 371 | } |
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 20796e92c..a5d7807e2 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp | |||
| @@ -359,19 +359,17 @@ bool GMainWindow::LoadROM(const QString& filename) { | |||
| 359 | if (result != Core::System::ResultStatus::Success) { | 359 | if (result != Core::System::ResultStatus::Success) { |
| 360 | switch (result) { | 360 | switch (result) { |
| 361 | case Core::System::ResultStatus::ErrorGetLoader: | 361 | case Core::System::ResultStatus::ErrorGetLoader: |
| 362 | LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", | 362 | NGLOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString()); |
| 363 | filename.toStdString().c_str()); | ||
| 364 | QMessageBox::critical(this, tr("Error while loading ROM!"), | 363 | QMessageBox::critical(this, tr("Error while loading ROM!"), |
| 365 | tr("The ROM format is not supported.")); | 364 | tr("The ROM format is not supported.")); |
| 366 | break; | 365 | break; |
| 367 | case Core::System::ResultStatus::ErrorUnsupportedArch: | 366 | case Core::System::ResultStatus::ErrorUnsupportedArch: |
| 368 | LOG_CRITICAL(Frontend, "Unsupported architecture detected!", | 367 | NGLOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString()); |
| 369 | filename.toStdString().c_str()); | ||
| 370 | QMessageBox::critical(this, tr("Error while loading ROM!"), | 368 | QMessageBox::critical(this, tr("Error while loading ROM!"), |
| 371 | tr("The ROM uses currently unusable 32-bit architecture")); | 369 | tr("The ROM uses currently unusable 32-bit architecture")); |
| 372 | break; | 370 | break; |
| 373 | case Core::System::ResultStatus::ErrorSystemMode: | 371 | case Core::System::ResultStatus::ErrorSystemMode: |
| 374 | LOG_CRITICAL(Frontend, "Failed to load ROM!"); | 372 | NGLOG_CRITICAL(Frontend, "Failed to load ROM!"); |
| 375 | QMessageBox::critical(this, tr("Error while loading ROM!"), | 373 | QMessageBox::critical(this, tr("Error while loading ROM!"), |
| 376 | tr("Could not determine the system mode.")); | 374 | tr("Could not determine the system mode.")); |
| 377 | break; | 375 | break; |
| @@ -859,7 +857,7 @@ void GMainWindow::UpdateUITheme() { | |||
| 859 | QString theme_uri(":" + UISettings::values.theme + "/style.qss"); | 857 | QString theme_uri(":" + UISettings::values.theme + "/style.qss"); |
| 860 | QFile f(theme_uri); | 858 | QFile f(theme_uri); |
| 861 | if (!f.exists()) { | 859 | if (!f.exists()) { |
| 862 | LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); | 860 | NGLOG_ERROR(Frontend, "Unable to set style, stylesheet file not found"); |
| 863 | } else { | 861 | } else { |
| 864 | f.open(QFile::ReadOnly | QFile::Text); | 862 | f.open(QFile::ReadOnly | QFile::Text); |
| 865 | QTextStream ts(&f); | 863 | QTextStream ts(&f); |
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 8b479bc6d..675f9cafa 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp | |||
| @@ -27,17 +27,17 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { | |||
| 27 | const char* location = this->sdl2_config_loc.c_str(); | 27 | const char* location = this->sdl2_config_loc.c_str(); |
| 28 | if (sdl2_config->ParseError() < 0) { | 28 | if (sdl2_config->ParseError() < 0) { |
| 29 | if (retry) { | 29 | if (retry) { |
| 30 | LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location); | 30 | NGLOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); |
| 31 | FileUtil::CreateFullPath(location); | 31 | FileUtil::CreateFullPath(location); |
| 32 | FileUtil::WriteStringToFile(true, default_contents, location); | 32 | FileUtil::WriteStringToFile(true, default_contents, location); |
| 33 | sdl2_config = std::make_unique<INIReader>(location); // Reopen file | 33 | sdl2_config = std::make_unique<INIReader>(location); // Reopen file |
| 34 | 34 | ||
| 35 | return LoadINI(default_contents, false); | 35 | return LoadINI(default_contents, false); |
| 36 | } | 36 | } |
| 37 | LOG_ERROR(Config, "Failed."); | 37 | NGLOG_ERROR(Config, "Failed."); |
| 38 | return false; | 38 | return false; |
| 39 | } | 39 | } |
| 40 | LOG_INFO(Config, "Successfully loaded %s", location); | 40 | NGLOG_INFO(Config, "Successfully loaded {}", location); |
| 41 | return true; | 41 | return true; |
| 42 | } | 42 | } |
| 43 | 43 | ||
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 36d40a9b5..b6ed0c498 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | |||
| @@ -84,7 +84,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | |||
| 84 | 84 | ||
| 85 | // Initialize the window | 85 | // Initialize the window |
| 86 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { | 86 | if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
| 87 | LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); | 87 | NGLOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); |
| 88 | exit(1); | 88 | exit(1); |
| 89 | } | 89 | } |
| 90 | 90 | ||
| @@ -107,7 +107,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | |||
| 107 | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); | 107 | SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); |
| 108 | 108 | ||
| 109 | if (render_window == nullptr) { | 109 | if (render_window == nullptr) { |
| 110 | LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); | 110 | NGLOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting..."); |
| 111 | exit(1); | 111 | exit(1); |
| 112 | } | 112 | } |
| 113 | 113 | ||
| @@ -118,12 +118,12 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | |||
| 118 | gl_context = SDL_GL_CreateContext(render_window); | 118 | gl_context = SDL_GL_CreateContext(render_window); |
| 119 | 119 | ||
| 120 | if (gl_context == nullptr) { | 120 | if (gl_context == nullptr) { |
| 121 | LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); | 121 | NGLOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting..."); |
| 122 | exit(1); | 122 | exit(1); |
| 123 | } | 123 | } |
| 124 | 124 | ||
| 125 | if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { | 125 | if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) { |
| 126 | LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); | 126 | NGLOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting..."); |
| 127 | exit(1); | 127 | exit(1); |
| 128 | } | 128 | } |
| 129 | 129 | ||
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 39603e881..f99413966 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp | |||
| @@ -71,7 +71,7 @@ int main(int argc, char** argv) { | |||
| 71 | auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); | 71 | auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w); |
| 72 | 72 | ||
| 73 | if (argv_w == nullptr) { | 73 | if (argv_w == nullptr) { |
| 74 | LOG_CRITICAL(Frontend, "Failed to get command line arguments"); | 74 | NGLOG_CRITICAL(Frontend, "Failed to get command line arguments"); |
| 75 | return -1; | 75 | return -1; |
| 76 | } | 76 | } |
| 77 | #endif | 77 | #endif |
| @@ -134,7 +134,7 @@ int main(int argc, char** argv) { | |||
| 134 | SCOPE_EXIT({ MicroProfileShutdown(); }); | 134 | SCOPE_EXIT({ MicroProfileShutdown(); }); |
| 135 | 135 | ||
| 136 | if (filepath.empty()) { | 136 | if (filepath.empty()) { |
| 137 | LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); | 137 | NGLOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified"); |
| 138 | return -1; | 138 | return -1; |
| 139 | } | 139 | } |
| 140 | 140 | ||
| @@ -155,28 +155,28 @@ int main(int argc, char** argv) { | |||
| 155 | 155 | ||
| 156 | switch (load_result) { | 156 | switch (load_result) { |
| 157 | case Core::System::ResultStatus::ErrorGetLoader: | 157 | case Core::System::ResultStatus::ErrorGetLoader: |
| 158 | LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); | 158 | NGLOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str()); |
| 159 | return -1; | 159 | return -1; |
| 160 | case Core::System::ResultStatus::ErrorLoader: | 160 | case Core::System::ResultStatus::ErrorLoader: |
| 161 | LOG_CRITICAL(Frontend, "Failed to load ROM!"); | 161 | NGLOG_CRITICAL(Frontend, "Failed to load ROM!"); |
| 162 | return -1; | 162 | return -1; |
| 163 | case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: | 163 | case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted: |
| 164 | LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " | 164 | NGLOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before " |
| 165 | "being used with yuzu. \n\n For more information on dumping and " | 165 | "being used with yuzu. \n\n For more information on dumping and " |
| 166 | "decrypting games, please refer to: " | 166 | "decrypting games, please refer to: " |
| 167 | "https://yuzu-emu.org/wiki/dumping-game-cartridges/"); | 167 | "https://yuzu-emu.org/wiki/dumping-game-cartridges/"); |
| 168 | return -1; | 168 | return -1; |
| 169 | case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: | 169 | case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat: |
| 170 | LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); | 170 | NGLOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported."); |
| 171 | return -1; | 171 | return -1; |
| 172 | case Core::System::ResultStatus::ErrorNotInitialized: | 172 | case Core::System::ResultStatus::ErrorNotInitialized: |
| 173 | LOG_CRITICAL(Frontend, "CPUCore not initialized"); | 173 | NGLOG_CRITICAL(Frontend, "CPUCore not initialized"); |
| 174 | return -1; | 174 | return -1; |
| 175 | case Core::System::ResultStatus::ErrorSystemMode: | 175 | case Core::System::ResultStatus::ErrorSystemMode: |
| 176 | LOG_CRITICAL(Frontend, "Failed to determine system mode!"); | 176 | NGLOG_CRITICAL(Frontend, "Failed to determine system mode!"); |
| 177 | return -1; | 177 | return -1; |
| 178 | case Core::System::ResultStatus::ErrorVideoCore: | 178 | case Core::System::ResultStatus::ErrorVideoCore: |
| 179 | LOG_CRITICAL(Frontend, "VideoCore not initialized"); | 179 | NGLOG_CRITICAL(Frontend, "VideoCore not initialized"); |
| 180 | return -1; | 180 | return -1; |
| 181 | case Core::System::ResultStatus::Success: | 181 | case Core::System::ResultStatus::Success: |
| 182 | break; // Expected case | 182 | break; // Expected case |