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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp85
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp19
3 files changed, 58 insertions, 48 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index d60ad139d..386c14ce5 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -430,10 +430,12 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
430 } 430 }
431} 431}
432 432
433size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations, 433size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
434 size_t start_offset) { 434 size_t& start_offset) {
435 for (size_t location = start_offset; location < used_locations.size(); ++location) { 435 for (size_t location = start_offset; location < used_locations.size(); ++location) {
436 if (!used_locations.test(location)) { 436 if (!used_locations.test(location)) {
437 start_offset = location;
438 used_locations.set(location);
437 return location; 439 return location;
438 } 440 }
439 } 441 }
@@ -1279,45 +1281,40 @@ void EmitContext::DefineInputs(const IR::Program& program) {
1279 } 1281 }
1280 size_t previous_unused_location = 0; 1282 size_t previous_unused_location = 0;
1281 if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { 1283 if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
1282 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1283 previous_unused_location = location;
1284 used_locations.set(location);
1285 const Id id{DefineInput(*this, F32[4], true)}; 1284 const Id id{DefineInput(*this, F32[4], true)};
1286 Decorate(id, spv::Decoration::Location, location); 1285 Decorate(id, spv::Decoration::Location,
1286 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1287 input_front_color = id; 1287 input_front_color = id;
1288 } 1288 }
1289 if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { 1289 if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
1290 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1291 previous_unused_location = location;
1292 used_locations.set(location);
1293 const Id id{DefineInput(*this, F32[4], true)}; 1290 const Id id{DefineInput(*this, F32[4], true)};
1294 Decorate(id, spv::Decoration::Location, location); 1291 Decorate(id, spv::Decoration::Location,
1292 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1295 input_front_secondary_color = id; 1293 input_front_secondary_color = id;
1296 } 1294 }
1297 if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { 1295 if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
1298 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1299 previous_unused_location = location;
1300 used_locations.set(location);
1301 const Id id{DefineInput(*this, F32[4], true)}; 1296 const Id id{DefineInput(*this, F32[4], true)};
1302 Decorate(id, spv::Decoration::Location, location); 1297 Decorate(id, spv::Decoration::Location,
1298 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1303 input_back_color = id; 1299 input_back_color = id;
1304 } 1300 }
1305 if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) { 1301 if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
1306 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1307 previous_unused_location = location;
1308 used_locations.set(location);
1309 const Id id{DefineInput(*this, F32[4], true)}; 1302 const Id id{DefineInput(*this, F32[4], true)};
1310 Decorate(id, spv::Decoration::Location, location); 1303 Decorate(id, spv::Decoration::Location,
1304 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1311 input_back_secondary_color = id; 1305 input_back_secondary_color = id;
1312 } 1306 }
1307 if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
1308 const Id id{DefineInput(*this, F32[4], true)};
1309 Decorate(id, spv::Decoration::Location,
1310 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1311 input_fog_frag_coord = id;
1312 }
1313 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { 1313 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
1314 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { 1314 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1315 const size_t location =
1316 FindNextUnusedLocation(used_locations, previous_unused_location);
1317 previous_unused_location = location;
1318 used_locations.set(location);
1319 const Id id{DefineInput(*this, F32[4], true)}; 1315 const Id id{DefineInput(*this, F32[4], true)};
1320 Decorate(id, spv::Decoration::Location, location); 1316 Decorate(id, spv::Decoration::Location,
1317 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1321 input_fixed_fnc_textures[index] = id; 1318 input_fixed_fnc_textures[index] = id;
1322 } 1319 }
1323 } 1320 }
@@ -1380,45 +1377,45 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1380 } 1377 }
1381 size_t previous_unused_location = 0; 1378 size_t previous_unused_location = 0;
1382 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { 1379 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
1383 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1384 previous_unused_location = location;
1385 used_locations.set(location);
1386 const Id id{DefineOutput(*this, F32[4], invocations)}; 1380 const Id id{DefineOutput(*this, F32[4], invocations)};
1387 Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); 1381 Decorate(id, spv::Decoration::Location,
1382 static_cast<u32>(
1383 FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
1388 output_front_color = id; 1384 output_front_color = id;
1389 } 1385 }
1390 if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) { 1386 if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
1391 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1392 previous_unused_location = location;
1393 used_locations.set(location);
1394 const Id id{DefineOutput(*this, F32[4], invocations)}; 1387 const Id id{DefineOutput(*this, F32[4], invocations)};
1395 Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); 1388 Decorate(id, spv::Decoration::Location,
1389 static_cast<u32>(
1390 FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
1396 output_front_secondary_color = id; 1391 output_front_secondary_color = id;
1397 } 1392 }
1398 if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) { 1393 if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
1399 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1400 previous_unused_location = location;
1401 used_locations.set(location);
1402 const Id id{DefineOutput(*this, F32[4], invocations)}; 1394 const Id id{DefineOutput(*this, F32[4], invocations)};
1403 Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); 1395 Decorate(id, spv::Decoration::Location,
1396 static_cast<u32>(
1397 FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
1404 output_back_color = id; 1398 output_back_color = id;
1405 } 1399 }
1406 if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) { 1400 if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
1407 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
1408 previous_unused_location = location;
1409 used_locations.set(location);
1410 const Id id{DefineOutput(*this, F32[4], invocations)}; 1401 const Id id{DefineOutput(*this, F32[4], invocations)};
1411 Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); 1402 Decorate(id, spv::Decoration::Location,
1403 static_cast<u32>(
1404 FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
1412 output_back_secondary_color = id; 1405 output_back_secondary_color = id;
1413 } 1406 }
1407 if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
1408 const Id id{DefineOutput(*this, F32[4], invocations)};
1409 Decorate(id, spv::Decoration::Location,
1410 static_cast<u32>(
1411 FindAndSetNextUnusedLocation(used_locations, previous_unused_location)));
1412 output_fog_frag_coord = id;
1413 }
1414 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { 1414 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
1415 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { 1415 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1416 const size_t location =
1417 FindNextUnusedLocation(used_locations, previous_unused_location);
1418 previous_unused_location = location;
1419 used_locations.set(location);
1420 const Id id{DefineOutput(*this, F32[4], invocations)}; 1416 const Id id{DefineOutput(*this, F32[4], invocations)};
1421 Decorate(id, spv::Decoration::Location, location); 1417 Decorate(id, spv::Decoration::Location,
1418 FindAndSetNextUnusedLocation(used_locations, previous_unused_location));
1422 output_fixed_fnc_textures[index] = id; 1419 output_fixed_fnc_textures[index] = id;
1423 } 1420 }
1424 } 1421 }
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index a08622099..e1af12a38 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -272,6 +272,7 @@ public:
272 Id input_front_secondary_color{}; 272 Id input_front_secondary_color{};
273 Id input_back_color{}; 273 Id input_back_color{};
274 Id input_back_secondary_color{}; 274 Id input_back_secondary_color{};
275 Id input_fog_frag_coord{};
275 std::array<Id, 10> input_fixed_fnc_textures{}; 276 std::array<Id, 10> input_fixed_fnc_textures{};
276 std::array<Id, 32> input_generics{}; 277 std::array<Id, 32> input_generics{};
277 278
@@ -281,6 +282,7 @@ public:
281 Id output_front_secondary_color{}; 282 Id output_front_secondary_color{};
282 Id output_back_color{}; 283 Id output_back_color{};
283 Id output_back_secondary_color{}; 284 Id output_back_secondary_color{};
285 Id output_fog_frag_coord{};
284 std::array<Id, 10> output_fixed_fnc_textures{}; 286 std::array<Id, 10> output_fixed_fnc_textures{};
285 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; 287 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
286 288
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 2d1545851..6fa99cc1a 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -143,6 +143,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
143 const Id element_id{ctx.Const(element)}; 143 const Id element_id{ctx.Const(element)};
144 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_back_secondary_color, element_id); 144 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_back_secondary_color, element_id);
145 } 145 }
146 case IR::Attribute::FogCoordinate: {
147 const u32 element{static_cast<u32>(attr) % 4};
148 const Id element_id{ctx.Const(element)};
149 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fog_frag_coord, element_id);
150 }
146 case IR::Attribute::ClipDistance0: 151 case IR::Attribute::ClipDistance0:
147 case IR::Attribute::ClipDistance1: 152 case IR::Attribute::ClipDistance1:
148 case IR::Attribute::ClipDistance2: 153 case IR::Attribute::ClipDistance2:
@@ -391,8 +396,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
391 case IR::Attribute::ColorFrontSpecularG: 396 case IR::Attribute::ColorFrontSpecularG:
392 case IR::Attribute::ColorFrontSpecularB: 397 case IR::Attribute::ColorFrontSpecularB:
393 case IR::Attribute::ColorFrontSpecularA: { 398 case IR::Attribute::ColorFrontSpecularA: {
394 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_secondary_color, 399 return ctx.OpLoad(ctx.F32[1],
395 ctx.Const(element))); 400 AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_secondary_color,
401 ctx.Const(element)));
396 } 402 }
397 case IR::Attribute::ColorBackDiffuseR: 403 case IR::Attribute::ColorBackDiffuseR:
398 case IR::Attribute::ColorBackDiffuseG: 404 case IR::Attribute::ColorBackDiffuseG:
@@ -405,8 +411,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
405 case IR::Attribute::ColorBackSpecularG: 411 case IR::Attribute::ColorBackSpecularG:
406 case IR::Attribute::ColorBackSpecularB: 412 case IR::Attribute::ColorBackSpecularB:
407 case IR::Attribute::ColorBackSpecularA: { 413 case IR::Attribute::ColorBackSpecularA: {
408 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_back_secondary_color, 414 return ctx.OpLoad(ctx.F32[1],
409 ctx.Const(element))); 415 AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_back_secondary_color,
416 ctx.Const(element)));
417 }
418 case IR::Attribute::FogCoordinate: {
419 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex,
420 ctx.input_fog_frag_coord, ctx.Const(element)));
410 } 421 }
411 case IR::Attribute::InstanceId: 422 case IR::Attribute::InstanceId:
412 if (ctx.profile.support_vertex_instance_id) { 423 if (ctx.profile.support_vertex_instance_id) {