summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/common/CMakeLists.txt9
-rw-r--r--src/common/linux/gamemode.cpp39
-rw-r--r--src/common/linux/gamemode.h24
-rw-r--r--src/common/settings.cpp2
-rw-r--r--src/common/settings.h3
-rw-r--r--src/common/settings_common.h1
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp9
-rw-r--r--src/shader_recompiler/backend/glsl/glsl_emit_context.cpp5
-rw-r--r--src/shader_recompiler/backend/spirv/spirv_emit_context.cpp4
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate_program.cpp2
-rw-r--r--src/shader_recompiler/host_translate_info.h1
-rw-r--r--src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp13
-rw-r--r--src/shader_recompiler/ir_opt/passes.h2
-rw-r--r--src/shader_recompiler/profile.h2
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h20
-rw-r--r--src/video_core/buffer_cache/usage_tracker.h4
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp18
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp2
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp34
-rw-r--r--src/yuzu/CMakeLists.txt2
-rw-r--r--src/yuzu/configuration/configure_general.cpp43
-rw-r--r--src/yuzu/configuration/configure_general.ui27
-rw-r--r--src/yuzu/configuration/configure_system.ui2
-rw-r--r--src/yuzu/configuration/shared_translation.cpp3
-rw-r--r--src/yuzu/main.cpp30
-rw-r--r--src/yuzu/main.h1
-rw-r--r--src/yuzu_cmd/yuzu.cpp12
31 files changed, 288 insertions, 38 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index e216eb3de..57cbb9d07 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -174,6 +174,15 @@ if(ANDROID)
174 ) 174 )
175endif() 175endif()
176 176
177if (UNIX)
178 target_sources(common PRIVATE
179 linux/gamemode.cpp
180 linux/gamemode.h
181 )
182
183 target_link_libraries(common PRIVATE gamemode)
184endif()
185
177if(ARCHITECTURE_x86_64) 186if(ARCHITECTURE_x86_64)
178 target_sources(common 187 target_sources(common
179 PRIVATE 188 PRIVATE
diff --git a/src/common/linux/gamemode.cpp b/src/common/linux/gamemode.cpp
new file mode 100644
index 000000000..8876d8dc4
--- /dev/null
+++ b/src/common/linux/gamemode.cpp
@@ -0,0 +1,39 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <gamemode_client.h>
5
6#include "common/linux/gamemode.h"
7#include "common/settings.h"
8
9namespace Common::Linux {
10
11void StartGamemode() {
12 if (Settings::values.enable_gamemode) {
13 if (gamemode_request_start() < 0) {
14 LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
15 } else {
16 LOG_INFO(Frontend, "Started gamemode");
17 }
18 }
19}
20
21void StopGamemode() {
22 if (Settings::values.enable_gamemode) {
23 if (gamemode_request_end() < 0) {
24 LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
25 } else {
26 LOG_INFO(Frontend, "Stopped gamemode");
27 }
28 }
29}
30
31void SetGamemodeState(bool state) {
32 if (state) {
33 StartGamemode();
34 } else {
35 StopGamemode();
36 }
37}
38
39} // namespace Common::Linux
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h
new file mode 100644
index 000000000..b80646ae2
--- /dev/null
+++ b/src/common/linux/gamemode.h
@@ -0,0 +1,24 @@
1// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6namespace Common::Linux {
7
8/**
9 * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
10 */
11void StartGamemode();
12
13/**
14 * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
15 */
16void StopGamemode();
17
18/**
19 * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
20 * @param state The new state the gamemode should have
21 */
22void SetGamemodeState(bool state);
23
24} // namespace Common::Linux
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index a10131eb2..3e829253f 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -219,6 +219,8 @@ const char* TranslateCategory(Category category) {
219 return "Services"; 219 return "Services";
220 case Category::Paths: 220 case Category::Paths:
221 return "Paths"; 221 return "Paths";
222 case Category::Linux:
223 return "Linux";
222 case Category::MaxEnum: 224 case Category::MaxEnum:
223 break; 225 break;
224 } 226 }
diff --git a/src/common/settings.h b/src/common/settings.h
index b929fd957..6425cd98f 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -429,6 +429,9 @@ struct Values {
429 true, 429 true,
430 true}; 430 true};
431 431
432 // Linux
433 SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
434
432 // Controls 435 // Controls
433 InputSetting<std::array<PlayerInput, 10>> players; 436 InputSetting<std::array<PlayerInput, 10>> players;
434 437
diff --git a/src/common/settings_common.h b/src/common/settings_common.h
index 7943223eb..344c04439 100644
--- a/src/common/settings_common.h
+++ b/src/common/settings_common.h
@@ -41,6 +41,7 @@ enum class Category : u32 {
41 Multiplayer, 41 Multiplayer,
42 Services, 42 Services,
43 Paths, 43 Paths,
44 Linux,
44 MaxEnum, 45 MaxEnum,
45}; 46};
46 47
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
index 2705ab140..9319ea007 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_memory.cpp
@@ -5,6 +5,7 @@
5#include "shader_recompiler/backend/glasm/glasm_emit_context.h" 5#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
6#include "shader_recompiler/frontend/ir/program.h" 6#include "shader_recompiler/frontend/ir/program.h"
7#include "shader_recompiler/frontend/ir/value.h" 7#include "shader_recompiler/frontend/ir/value.h"
8#include "shader_recompiler/profile.h"
8#include "shader_recompiler/runtime_info.h" 9#include "shader_recompiler/runtime_info.h"
9 10
10namespace Shader::Backend::GLASM { 11namespace Shader::Backend::GLASM {
@@ -35,7 +36,9 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
35 continue; 36 continue;
36 } 37 }
37 const auto& ssbo{ctx.info.storage_buffers_descriptors[index]}; 38 const auto& ssbo{ctx.info.storage_buffers_descriptors[index]};
38 ctx.Add("LDC.U64 DC.x,c{}[{}];" // ssbo_addr 39 const u64 ssbo_align_mask{~(ctx.profile.min_ssbo_alignment - 1U)};
40 ctx.Add("LDC.U64 DC.x,c{}[{}];" // unaligned_ssbo_addr
41 "AND.U64 DC.x,DC.x,{};" // ssbo_addr = unaligned_ssbo_addr & ssbo_align_mask
39 "LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32 42 "LDC.U32 RC.x,c{}[{}];" // ssbo_size_u32
40 "CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32 43 "CVT.U64.U32 DC.y,RC.x;" // ssbo_size = ssbo_size_u32
41 "ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size 44 "ADD.U64 DC.y,DC.y,DC.x;" // ssbo_end = ssbo_addr + ssbo_size
@@ -44,8 +47,8 @@ void GlobalStorageOp(EmitContext& ctx, Register address, bool pointer_based, std
44 "AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b 47 "AND.U.CC RC.x,RC.x,RC.y;" // cond = a && b
45 "IF NE.x;" // if cond 48 "IF NE.x;" // if cond
46 "SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr 49 "SUB.U64 DC.x,{}.x,DC.x;", // offset = input_addr - ssbo_addr
47 ssbo.cbuf_index, ssbo.cbuf_offset, ssbo.cbuf_index, ssbo.cbuf_offset + 8, address, 50 ssbo.cbuf_index, ssbo.cbuf_offset, ssbo_align_mask, ssbo.cbuf_index,
48 address, address); 51 ssbo.cbuf_offset + 8, address, address, address);
49 if (pointer_based) { 52 if (pointer_based) {
50 ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf 53 ctx.Add("PK64.U DC.y,c[{}];" // host_ssbo = cbuf
51 "ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset 54 "ADD.U64 DC.x,DC.x,DC.y;" // host_addr = host_ssbo + offset
diff --git a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
index 9ff4028c2..fd9a99449 100644
--- a/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/glsl_emit_context.cpp
@@ -601,7 +601,10 @@ std::string EmitContext::DefineGlobalMemoryFunctions() {
601 addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc)); 601 addr_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, addr_loc / 16, Swizzle(addr_loc));
602 size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc)); 602 size_xy[i] = fmt::format("ftou({}[{}].{})", cbuf, size_loc / 16, Swizzle(size_loc));
603 } 603 }
604 const auto addr_pack{fmt::format("packUint2x32(uvec2({},{}))", addr_xy[0], addr_xy[1])}; 604 const u32 ssbo_align_mask{~(static_cast<u32>(profile.min_ssbo_alignment) - 1U)};
605 const auto aligned_low_addr{fmt::format("{}&{}", addr_xy[0], ssbo_align_mask)};
606 const auto aligned_addr{fmt::format("uvec2({},{})", aligned_low_addr, addr_xy[1])};
607 const auto addr_pack{fmt::format("packUint2x32({})", aligned_addr)};
605 const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)}; 608 const auto addr_statment{fmt::format("uint64_t {}={};", ssbo_addr, addr_pack)};
606 func += addr_statment; 609 func += addr_statment;
607 610
diff --git a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
index 57df6fc34..3350f1f85 100644
--- a/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/spirv_emit_context.cpp
@@ -891,7 +891,9 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
891 const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32, 891 const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
892 zero, ssbo_size_cbuf_offset)}; 892 zero, ssbo_size_cbuf_offset)};
893 893
894 const Id ssbo_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))}; 894 const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
895 const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
896 const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
895 const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))}; 897 const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
896 const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)}; 898 const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
897 const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr), 899 const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
diff --git a/src/shader_recompiler/frontend/maxwell/translate_program.cpp b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
index 8fac6bad3..321ea625b 100644
--- a/src/shader_recompiler/frontend/maxwell/translate_program.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate_program.cpp
@@ -298,7 +298,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
298 298
299 Optimization::PositionPass(env, program); 299 Optimization::PositionPass(env, program);
300 300
301 Optimization::GlobalMemoryToStorageBufferPass(program); 301 Optimization::GlobalMemoryToStorageBufferPass(program, host_info);
302 Optimization::TexturePass(env, program, host_info); 302 Optimization::TexturePass(env, program, host_info);
303 303
304 if (Settings::values.resolution_info.active) { 304 if (Settings::values.resolution_info.active) {
diff --git a/src/shader_recompiler/host_translate_info.h b/src/shader_recompiler/host_translate_info.h
index 7d2ded907..1b53404fc 100644
--- a/src/shader_recompiler/host_translate_info.h
+++ b/src/shader_recompiler/host_translate_info.h
@@ -16,6 +16,7 @@ struct HostTranslateInfo {
16 bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered 16 bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
17 bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers 17 bool support_snorm_render_buffer{}; ///< True when the device supports SNORM render buffers
18 bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS 18 bool support_viewport_index_layer{}; ///< True when the device supports gl_Layer in VS
19 u32 min_ssbo_alignment{}; ///< Minimum alignment supported by the device for SSBOs
19 bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry 20 bool support_geometry_shader_passthrough{}; ///< True when the device supports geometry
20 ///< passthrough shaders 21 ///< passthrough shaders
21 bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional 22 bool support_conditional_barrier{}; ///< True when the device supports barriers in conditional
diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
index d1e59f22e..0cea79945 100644
--- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
+++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp
@@ -11,6 +11,7 @@
11#include "shader_recompiler/frontend/ir/breadth_first_search.h" 11#include "shader_recompiler/frontend/ir/breadth_first_search.h"
12#include "shader_recompiler/frontend/ir/ir_emitter.h" 12#include "shader_recompiler/frontend/ir/ir_emitter.h"
13#include "shader_recompiler/frontend/ir/value.h" 13#include "shader_recompiler/frontend/ir/value.h"
14#include "shader_recompiler/host_translate_info.h"
14#include "shader_recompiler/ir_opt/passes.h" 15#include "shader_recompiler/ir_opt/passes.h"
15 16
16namespace Shader::Optimization { 17namespace Shader::Optimization {
@@ -408,7 +409,7 @@ void CollectStorageBuffers(IR::Block& block, IR::Inst& inst, StorageInfo& info)
408} 409}
409 410
410/// Returns the offset in indices (not bytes) for an equivalent storage instruction 411/// Returns the offset in indices (not bytes) for an equivalent storage instruction
411IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer) { 412IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer, u32 alignment) {
412 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; 413 IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)};
413 IR::U32 offset; 414 IR::U32 offset;
414 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) { 415 if (const std::optional<LowAddrInfo> low_addr{TrackLowAddress(&inst)}) {
@@ -421,7 +422,10 @@ IR::U32 StorageOffset(IR::Block& block, IR::Inst& inst, StorageBufferAddr buffer
421 } 422 }
422 // Subtract the least significant 32 bits from the guest offset. The result is the storage 423 // Subtract the least significant 32 bits from the guest offset. The result is the storage
423 // buffer offset in bytes. 424 // buffer offset in bytes.
424 const IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))}; 425 IR::U32 low_cbuf{ir.GetCbuf(ir.Imm32(buffer.index), ir.Imm32(buffer.offset))};
426
427 // Align the offset base to match the host alignment requirements
428 low_cbuf = ir.BitwiseAnd(low_cbuf, ir.Imm32(~(alignment - 1U)));
425 return ir.ISub(offset, low_cbuf); 429 return ir.ISub(offset, low_cbuf);
426} 430}
427 431
@@ -516,7 +520,7 @@ void Replace(IR::Block& block, IR::Inst& inst, const IR::U32& storage_index,
516} 520}
517} // Anonymous namespace 521} // Anonymous namespace
518 522
519void GlobalMemoryToStorageBufferPass(IR::Program& program) { 523void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info) {
520 StorageInfo info; 524 StorageInfo info;
521 for (IR::Block* const block : program.post_order_blocks) { 525 for (IR::Block* const block : program.post_order_blocks) {
522 for (IR::Inst& inst : block->Instructions()) { 526 for (IR::Inst& inst : block->Instructions()) {
@@ -540,7 +544,8 @@ void GlobalMemoryToStorageBufferPass(IR::Program& program) {
540 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}}; 544 const IR::U32 index{IR::Value{static_cast<u32>(info.set.index_of(it))}};
541 IR::Block* const block{storage_inst.block}; 545 IR::Block* const block{storage_inst.block};
542 IR::Inst* const inst{storage_inst.inst}; 546 IR::Inst* const inst{storage_inst.inst};
543 const IR::U32 offset{StorageOffset(*block, *inst, storage_buffer)}; 547 const IR::U32 offset{
548 StorageOffset(*block, *inst, storage_buffer, host_info.min_ssbo_alignment)};
544 Replace(*block, *inst, index, offset); 549 Replace(*block, *inst, index, offset);
545 } 550 }
546} 551}
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h
index d4d5285e5..1e637cb23 100644
--- a/src/shader_recompiler/ir_opt/passes.h
+++ b/src/shader_recompiler/ir_opt/passes.h
@@ -16,7 +16,7 @@ void CollectShaderInfoPass(Environment& env, IR::Program& program);
16void ConditionalBarrierPass(IR::Program& program); 16void ConditionalBarrierPass(IR::Program& program);
17void ConstantPropagationPass(Environment& env, IR::Program& program); 17void ConstantPropagationPass(Environment& env, IR::Program& program);
18void DeadCodeEliminationPass(IR::Program& program); 18void DeadCodeEliminationPass(IR::Program& program);
19void GlobalMemoryToStorageBufferPass(IR::Program& program); 19void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info);
20void IdentityRemovalPass(IR::Program& program); 20void IdentityRemovalPass(IR::Program& program);
21void LowerFp64ToFp32(IR::Program& program); 21void LowerFp64ToFp32(IR::Program& program);
22void LowerFp16ToFp32(IR::Program& program); 22void LowerFp16ToFp32(IR::Program& program);
diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h
index a9de9f4a9..66901a965 100644
--- a/src/shader_recompiler/profile.h
+++ b/src/shader_recompiler/profile.h
@@ -85,6 +85,8 @@ struct Profile {
85 85
86 /// Maxwell and earlier nVidia architectures have broken robust support 86 /// Maxwell and earlier nVidia architectures have broken robust support
87 bool has_broken_robust{}; 87 bool has_broken_robust{};
88
89 u64 min_ssbo_alignment{};
88}; 90};
89 91
90} // namespace Shader 92} // namespace Shader
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 90dbd352f..6d1fc3887 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -1753,15 +1753,25 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
1753 const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); 1753 const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
1754 return std::min(memory_layout_size, static_cast<u32>(8_MiB)); 1754 return std::min(memory_layout_size, static_cast<u32>(8_MiB));
1755 }(); 1755 }();
1756 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); 1756 // Alignment only applies to the offset of the buffer
1757 if (!cpu_addr || size == 0) { 1757 const u32 alignment = runtime.GetStorageBufferAlignment();
1758 const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
1759 const u32 aligned_size = static_cast<u32>(gpu_addr - aligned_gpu_addr) + size;
1760
1761 const std::optional<VAddr> aligned_cpu_addr = gpu_memory->GpuToCpuAddress(aligned_gpu_addr);
1762 if (!aligned_cpu_addr || size == 0) {
1758 LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index); 1763 LOG_WARNING(HW_GPU, "Failed to find storage buffer for cbuf index {}", cbuf_index);
1759 return NULL_BINDING; 1764 return NULL_BINDING;
1760 } 1765 }
1761 const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, YUZU_PAGESIZE); 1766 const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr);
1767 ASSERT_MSG(cpu_addr, "Unaligned storage buffer address not found for cbuf index {}",
1768 cbuf_index);
1769 // The end address used for size calculation does not need to be aligned
1770 const VAddr cpu_end = Common::AlignUp(*cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
1771
1762 const Binding binding{ 1772 const Binding binding{
1763 .cpu_addr = *cpu_addr, 1773 .cpu_addr = *aligned_cpu_addr,
1764 .size = is_written ? size : static_cast<u32>(cpu_end - *cpu_addr), 1774 .size = is_written ? aligned_size : static_cast<u32>(cpu_end - *aligned_cpu_addr),
1765 .buffer_id = BufferId{}, 1775 .buffer_id = BufferId{},
1766 }; 1776 };
1767 return binding; 1777 return binding;
diff --git a/src/video_core/buffer_cache/usage_tracker.h b/src/video_core/buffer_cache/usage_tracker.h
index ab05fe415..5f8688d31 100644
--- a/src/video_core/buffer_cache/usage_tracker.h
+++ b/src/video_core/buffer_cache/usage_tracker.h
@@ -58,7 +58,7 @@ private:
58 void TrackPage(u64 page, u64 offset, u64 size) noexcept { 58 void TrackPage(u64 page, u64 offset, u64 size) noexcept {
59 const size_t offset_in_page = offset % PAGE_BYTES; 59 const size_t offset_in_page = offset % PAGE_BYTES;
60 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT; 60 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
61 const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT; 61 const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
62 const size_t mask = ~u64{0} >> (64 - num_bits); 62 const size_t mask = ~u64{0} >> (64 - num_bits);
63 pages[page] |= (~u64{0} & mask) << first_bit; 63 pages[page] |= (~u64{0} & mask) << first_bit;
64 } 64 }
@@ -66,7 +66,7 @@ private:
66 bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept { 66 bool IsPageUsed(u64 page, u64 offset, u64 size) const noexcept {
67 const size_t offset_in_page = offset % PAGE_BYTES; 67 const size_t offset_in_page = offset % PAGE_BYTES;
68 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT; 68 const size_t first_bit = offset_in_page >> BYTES_PER_BIT_SHIFT;
69 const size_t num_bits = std::min(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT; 69 const size_t num_bits = std::min<size_t>(size, PAGE_BYTES) >> BYTES_PER_BIT_SHIFT;
70 const size_t mask = ~u64{0} >> (64 - num_bits); 70 const size_t mask = ~u64{0} >> (64 - num_bits);
71 const size_t mask2 = (~u64{0} & mask) << first_bit; 71 const size_t mask2 = (~u64{0} & mask) << first_bit;
72 return (pages[page] & mask2) != 0; 72 return (pages[page] & mask2) != 0;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index feccf06f9..000f29a82 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -191,6 +191,10 @@ public:
191 return device.CanReportMemoryUsage(); 191 return device.CanReportMemoryUsage();
192 } 192 }
193 193
194 u32 GetStorageBufferAlignment() const {
195 return static_cast<u32>(device.GetShaderStorageBufferAlignment());
196 }
197
194private: 198private:
195 static constexpr std::array PABO_LUT{ 199 static constexpr std::array PABO_LUT{
196 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV, 200 GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV, GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV,
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 94258ccd0..993438a27 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -265,33 +265,33 @@ std::string Device::GetVendorName() const {
265 if (vendor_name == "Intel") { 265 if (vendor_name == "Intel") {
266 // For Mesa, `Intel` is an overloaded vendor string that could mean crocus or iris. 266 // For Mesa, `Intel` is an overloaded vendor string that could mean crocus or iris.
267 // Simply return `INTEL` for those as well as the Windows driver. 267 // Simply return `INTEL` for those as well as the Windows driver.
268 return "INTEL"; 268 return "Intel";
269 } 269 }
270 if (vendor_name == "Intel Open Source Technology Center") { 270 if (vendor_name == "Intel Open Source Technology Center") {
271 return "I965"; 271 return "i965";
272 } 272 }
273 if (vendor_name == "Mesa Project") { 273 if (vendor_name == "Mesa Project") {
274 return "I915"; 274 return "i915";
275 } 275 }
276 if (vendor_name == "Mesa/X.org") { 276 if (vendor_name == "Mesa/X.org") {
277 // This vendor string is overloaded between llvmpipe, softpipe, and virgl, so just return 277 // This vendor string is overloaded between llvmpipe, softpipe, and virgl, so just return
278 // MESA instead of one of those driver names. 278 // MESA instead of one of those driver names.
279 return "MESA"; 279 return "Mesa";
280 } 280 }
281 if (vendor_name == "AMD") { 281 if (vendor_name == "AMD") {
282 return "RADEONSI"; 282 return "RadeonSI";
283 } 283 }
284 if (vendor_name == "nouveau") { 284 if (vendor_name == "nouveau") {
285 return "NOUVEAU"; 285 return "Nouveau";
286 } 286 }
287 if (vendor_name == "X.Org") { 287 if (vendor_name == "X.Org") {
288 return "R600"; 288 return "R600";
289 } 289 }
290 if (vendor_name == "Collabora Ltd") { 290 if (vendor_name == "Collabora Ltd") {
291 return "ZINK"; 291 return "Zink";
292 } 292 }
293 if (vendor_name == "Intel Corporation") { 293 if (vendor_name == "Intel Corporation") {
294 return "OPENSWR"; 294 return "OpenSWR";
295 } 295 }
296 if (vendor_name == "Microsoft Corporation") { 296 if (vendor_name == "Microsoft Corporation") {
297 return "D3D12"; 297 return "D3D12";
@@ -300,7 +300,7 @@ std::string Device::GetVendorName() const {
300 // Mesa's tegra driver reports `NVIDIA`. Only present in this list because the default 300 // Mesa's tegra driver reports `NVIDIA`. Only present in this list because the default
301 // strategy would have returned `NVIDIA` here for this driver, the same result as the 301 // strategy would have returned `NVIDIA` here for this driver, the same result as the
302 // proprietary driver. 302 // proprietary driver.
303 return "TEGRA"; 303 return "Tegra";
304 } 304 }
305 return vendor_name; 305 return vendor_name;
306} 306}
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 2888e0238..26f2d0ea7 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -232,6 +232,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
232 .has_gl_bool_ref_bug = device.HasBoolRefBug(), 232 .has_gl_bool_ref_bug = device.HasBoolRefBug(),
233 .ignore_nan_fp_comparisons = true, 233 .ignore_nan_fp_comparisons = true,
234 .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(), 234 .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
235 .min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
235 }, 236 },
236 host_info{ 237 host_info{
237 .support_float64 = true, 238 .support_float64 = true,
@@ -240,6 +241,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
240 .needs_demote_reorder = device.IsAmd(), 241 .needs_demote_reorder = device.IsAmd(),
241 .support_snorm_render_buffer = false, 242 .support_snorm_render_buffer = false,
242 .support_viewport_index_layer = device.HasVertexViewportLayer(), 243 .support_viewport_index_layer = device.HasVertexViewportLayer(),
244 .min_ssbo_alignment = static_cast<u32>(device.GetShaderStorageBufferAlignment()),
243 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), 245 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
244 .support_conditional_barrier = device.SupportsConditionalBarriers(), 246 .support_conditional_barrier = device.SupportsConditionalBarriers(),
245 } { 247 } {
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
index 7691cc2ba..5958f52f7 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.cpp
@@ -355,6 +355,10 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
355 return device.CanReportMemoryUsage(); 355 return device.CanReportMemoryUsage();
356} 356}
357 357
358u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
359 return static_cast<u32>(device.GetStorageBufferAlignment());
360}
361
358void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept { 362void BufferCacheRuntime::TickFrame(VideoCommon::SlotVector<Buffer>& slot_buffers) noexcept {
359 for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) { 363 for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
360 it->ResetUsageTracking(); 364 it->ResetUsageTracking();
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 4416a902f..0b3fbd6d0 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -91,6 +91,8 @@ public:
91 91
92 bool CanReportMemoryUsage() const; 92 bool CanReportMemoryUsage() const;
93 93
94 u32 GetStorageBufferAlignment() const;
95
94 [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size); 96 [[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
95 97
96 [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false); 98 [[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size, bool deferred = false);
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 89b455bff..2a13b2a72 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -373,6 +373,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
373 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY, 373 driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
374 .has_broken_robust = 374 .has_broken_robust =
375 device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal, 375 device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
376 .min_ssbo_alignment = device.GetStorageBufferAlignment(),
376 }; 377 };
377 378
378 host_info = Shader::HostTranslateInfo{ 379 host_info = Shader::HostTranslateInfo{
@@ -383,6 +384,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
383 driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE, 384 driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
384 .support_snorm_render_buffer = true, 385 .support_snorm_render_buffer = true,
385 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(), 386 .support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
387 .min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
386 .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(), 388 .support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
387 .support_conditional_barrier = device.SupportsConditionalBarriers(), 389 .support_conditional_barrier = device.SupportsConditionalBarriers(),
388 }; 390 };
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index fde36a49c..188ceeed7 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -847,11 +847,41 @@ std::string Device::GetDriverName() const {
847 case VK_DRIVER_ID_NVIDIA_PROPRIETARY: 847 case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
848 return "NVIDIA"; 848 return "NVIDIA";
849 case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS: 849 case VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS:
850 return "INTEL"; 850 return "Intel";
851 case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA: 851 case VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA:
852 return "ANV"; 852 return "ANV";
853 case VK_DRIVER_ID_IMAGINATION_PROPRIETARY:
854 return "PowerVR";
855 case VK_DRIVER_ID_QUALCOMM_PROPRIETARY:
856 return "Qualcomm";
857 case VK_DRIVER_ID_ARM_PROPRIETARY:
858 return "Mali";
859 case VK_DRIVER_ID_GOOGLE_SWIFTSHADER:
860 return "SwiftShader";
861 case VK_DRIVER_ID_BROADCOM_PROPRIETARY:
862 return "Broadcom";
853 case VK_DRIVER_ID_MESA_LLVMPIPE: 863 case VK_DRIVER_ID_MESA_LLVMPIPE:
854 return "LAVAPIPE"; 864 return "Lavapipe";
865 case VK_DRIVER_ID_MOLTENVK:
866 return "MoltenVK";
867 case VK_DRIVER_ID_VERISILICON_PROPRIETARY:
868 return "Vivante";
869 case VK_DRIVER_ID_MESA_TURNIP:
870 return "Turnip";
871 case VK_DRIVER_ID_MESA_V3DV:
872 return "V3DV";
873 case VK_DRIVER_ID_MESA_PANVK:
874 return "PanVK";
875 case VK_DRIVER_ID_MESA_VENUS:
876 return "Venus";
877 case VK_DRIVER_ID_MESA_DOZEN:
878 return "Dozen";
879 case VK_DRIVER_ID_MESA_NVK:
880 return "NVK";
881 case VK_DRIVER_ID_IMAGINATION_OPEN_SOURCE_MESA:
882 return "PVR";
883 // case VK_DRIVER_ID_MESA_AGXV:
884 // return "Asahi";
855 default: 885 default:
856 return properties.driver.driverName; 886 return properties.driver.driverName;
857 } 887 }
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 90278052a..f3ad2214b 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -386,7 +386,7 @@ if (NOT WIN32)
386 target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS}) 386 target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
387endif() 387endif()
388if (UNIX AND NOT APPLE) 388if (UNIX AND NOT APPLE)
389 target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus) 389 target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus gamemode)
390endif() 390endif()
391 391
392target_compile_definitions(yuzu PRIVATE 392target_compile_definitions(yuzu PRIVATE
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index c727fadd1..701b895e7 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -36,12 +36,29 @@ ConfigureGeneral::~ConfigureGeneral() = default;
36void ConfigureGeneral::SetConfiguration() {} 36void ConfigureGeneral::SetConfiguration() {}
37 37
38void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) { 38void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
39 QLayout& layout = *ui->general_widget->layout(); 39 QLayout& general_layout = *ui->general_widget->layout();
40 QLayout& linux_layout = *ui->linux_widget->layout();
40 41
41 std::map<u32, QWidget*> hold{}; 42 std::map<u32, QWidget*> general_hold{};
43 std::map<u32, QWidget*> linux_hold{};
42 44
43 for (const auto setting : 45 std::vector<Settings::BasicSetting*> settings;
44 UISettings::values.linkage.by_category[Settings::Category::UiGeneral]) { 46
47 auto push = [&settings](auto& list) {
48 for (auto setting : list) {
49 settings.push_back(setting);
50 }
51 };
52
53 push(UISettings::values.linkage.by_category[Settings::Category::UiGeneral]);
54 push(Settings::values.linkage.by_category[Settings::Category::Linux]);
55
56 // Only show Linux group on Unix
57#ifndef __unix__
58 ui->LinuxGroupBox->setVisible(false);
59#endif
60
61 for (const auto setting : settings) {
45 auto* widget = builder.BuildWidget(setting, apply_funcs); 62 auto* widget = builder.BuildWidget(setting, apply_funcs);
46 63
47 if (widget == nullptr) { 64 if (widget == nullptr) {
@@ -52,11 +69,23 @@ void ConfigureGeneral::Setup(const ConfigurationShared::Builder& builder) {
52 continue; 69 continue;
53 } 70 }
54 71
55 hold.emplace(setting->Id(), widget); 72 switch (setting->GetCategory()) {
73 case Settings::Category::UiGeneral:
74 general_hold.emplace(setting->Id(), widget);
75 break;
76 case Settings::Category::Linux:
77 linux_hold.emplace(setting->Id(), widget);
78 break;
79 default:
80 widget->deleteLater();
81 }
56 } 82 }
57 83
58 for (const auto& [id, widget] : hold) { 84 for (const auto& [id, widget] : general_hold) {
59 layout.addWidget(widget); 85 general_layout.addWidget(widget);
86 }
87 for (const auto& [id, widget] : linux_hold) {
88 linux_layout.addWidget(widget);
60 } 89 }
61} 90}
62 91
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index a10e7d3a5..ef20891a3 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -47,6 +47,33 @@
47 </widget> 47 </widget>
48 </item> 48 </item>
49 <item> 49 <item>
50 <widget class="QGroupBox" name="LinuxGroupBox">
51 <property name="title">
52 <string>Linux</string>
53 </property>
54 <layout class="QVBoxLayout" name="LinuxVerticalLayout_1">
55 <item>
56 <widget class="QWidget" name="linux_widget" native="true">
57 <layout class="QVBoxLayout" name="LinuxVerticalLayout_2">
58 <property name="leftMargin">
59 <number>0</number>
60 </property>
61 <property name="topMargin">
62 <number>0</number>
63 </property>
64 <property name="rightMargin">
65 <number>0</number>
66 </property>
67 <property name="bottomMargin">
68 <number>0</number>
69 </property>
70 </layout>
71 </widget>
72 </item>
73 </layout>
74 </widget>
75 </item>
76 <item>
50 <spacer name="verticalSpacer"> 77 <spacer name="verticalSpacer">
51 <property name="orientation"> 78 <property name="orientation">
52 <enum>Qt::Vertical</enum> 79 <enum>Qt::Vertical</enum>
diff --git a/src/yuzu/configuration/configure_system.ui b/src/yuzu/configuration/configure_system.ui
index 2a735836e..04b771129 100644
--- a/src/yuzu/configuration/configure_system.ui
+++ b/src/yuzu/configuration/configure_system.ui
@@ -57,7 +57,7 @@
57 </widget> 57 </widget>
58 </item> 58 </item>
59 <item> 59 <item>
60 <widget class="QGroupBox" name="groupBox"> 60 <widget class="QGroupBox" name="coreGroup">
61 <property name="title"> 61 <property name="title">
62 <string>Core</string> 62 <string>Core</string>
63 </property> 63 </property>
diff --git a/src/yuzu/configuration/shared_translation.cpp b/src/yuzu/configuration/shared_translation.cpp
index a7b5def32..ee0ca4aa7 100644
--- a/src/yuzu/configuration/shared_translation.cpp
+++ b/src/yuzu/configuration/shared_translation.cpp
@@ -176,6 +176,9 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"), 176 INSERT(UISettings, controller_applet_disabled, tr("Disable controller applet"),
177 QStringLiteral()); 177 QStringLiteral());
178 178
179 // Linux
180 INSERT(Settings, enable_gamemode, tr("Enable Gamemode"), QStringLiteral());
181
179 // Ui Debugging 182 // Ui Debugging
180 183
181 // Ui Multiplayer 184 // Ui Multiplayer
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 31aabb78a..10c788290 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -17,6 +17,7 @@
17#ifdef __unix__ 17#ifdef __unix__
18#include <csignal> 18#include <csignal>
19#include <sys/socket.h> 19#include <sys/socket.h>
20#include "common/linux/gamemode.h"
20#endif 21#endif
21 22
22#include <boost/container/flat_set.hpp> 23#include <boost/container/flat_set.hpp>
@@ -319,6 +320,7 @@ GMainWindow::GMainWindow(std::unique_ptr<QtConfig> config_, bool has_broken_vulk
319 provider{std::make_unique<FileSys::ManualContentProvider>()} { 320 provider{std::make_unique<FileSys::ManualContentProvider>()} {
320#ifdef __unix__ 321#ifdef __unix__
321 SetupSigInterrupts(); 322 SetupSigInterrupts();
323 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
322#endif 324#endif
323 system->Initialize(); 325 system->Initialize();
324 326
@@ -2120,6 +2122,10 @@ void GMainWindow::OnEmulationStopped() {
2120 2122
2121 discord_rpc->Update(); 2123 discord_rpc->Update();
2122 2124
2125#ifdef __unix__
2126 Common::Linux::StopGamemode();
2127#endif
2128
2123 // The emulation is stopped, so closing the window or not does not matter anymore 2129 // The emulation is stopped, so closing the window or not does not matter anymore
2124 disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); 2130 disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
2125 2131
@@ -3502,6 +3508,10 @@ void GMainWindow::OnStartGame() {
3502 play_time_manager->Start(); 3508 play_time_manager->Start();
3503 3509
3504 discord_rpc->Update(); 3510 discord_rpc->Update();
3511
3512#ifdef __unix__
3513 Common::Linux::StartGamemode();
3514#endif
3505} 3515}
3506 3516
3507void GMainWindow::OnRestartGame() { 3517void GMainWindow::OnRestartGame() {
@@ -3522,6 +3532,10 @@ void GMainWindow::OnPauseGame() {
3522 play_time_manager->Stop(); 3532 play_time_manager->Stop();
3523 UpdateMenuState(); 3533 UpdateMenuState();
3524 AllowOSSleep(); 3534 AllowOSSleep();
3535
3536#ifdef __unix__
3537 Common::Linux::StopGamemode();
3538#endif
3525} 3539}
3526 3540
3527void GMainWindow::OnPauseContinueGame() { 3541void GMainWindow::OnPauseContinueGame() {
@@ -3803,6 +3817,9 @@ void GMainWindow::OnConfigure() {
3803 const auto old_theme = UISettings::values.theme; 3817 const auto old_theme = UISettings::values.theme;
3804 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue(); 3818 const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
3805 const auto old_language_index = Settings::values.language_index.GetValue(); 3819 const auto old_language_index = Settings::values.language_index.GetValue();
3820#ifdef __unix__
3821 const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
3822#endif
3806 3823
3807 Settings::SetConfiguringGlobal(true); 3824 Settings::SetConfiguringGlobal(true);
3808 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), 3825 ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
@@ -3864,6 +3881,11 @@ void GMainWindow::OnConfigure() {
3864 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) { 3881 if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
3865 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue()); 3882 SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
3866 } 3883 }
3884#ifdef __unix__
3885 if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
3886 SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
3887 }
3888#endif
3867 3889
3868 if (!multiplayer_state->IsHostingPublicRoom()) { 3890 if (!multiplayer_state->IsHostingPublicRoom()) {
3869 multiplayer_state->UpdateCredentials(); 3891 multiplayer_state->UpdateCredentials();
@@ -5172,6 +5194,14 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
5172 discord_rpc->Update(); 5194 discord_rpc->Update();
5173} 5195}
5174 5196
5197#ifdef __unix__
5198void GMainWindow::SetGamemodeEnabled(bool state) {
5199 if (emulation_running) {
5200 Common::Linux::SetGamemodeState(state);
5201 }
5202}
5203#endif
5204
5175void GMainWindow::changeEvent(QEvent* event) { 5205void GMainWindow::changeEvent(QEvent* event) {
5176#ifdef __unix__ 5206#ifdef __unix__
5177 // PaletteChange event appears to only reach so far into the GUI, explicitly asking to 5207 // PaletteChange event appears to only reach so far into the GUI, explicitly asking to
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 733d6291e..530e445f9 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -340,6 +340,7 @@ private:
340 void SetupSigInterrupts(); 340 void SetupSigInterrupts();
341 static void HandleSigInterrupt(int); 341 static void HandleSigInterrupt(int);
342 void OnSigInterruptNotifierActivated(); 342 void OnSigInterruptNotifierActivated();
343 void SetGamemodeEnabled(bool state);
343#endif 344#endif
344 345
345private slots: 346private slots:
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 0416d5951..a81635fa4 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -63,6 +63,10 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
63} 63}
64#endif 64#endif
65 65
66#ifdef __unix__
67#include "common/linux/gamemode.h"
68#endif
69
66static void PrintHelp(const char* argv0) { 70static void PrintHelp(const char* argv0) {
67 std::cout << "Usage: " << argv0 71 std::cout << "Usage: " << argv0
68 << " [options] <filename>\n" 72 << " [options] <filename>\n"
@@ -425,6 +429,10 @@ int main(int argc, char** argv) {
425 exit(0); 429 exit(0);
426 }); 430 });
427 431
432#ifdef __unix__
433 Common::Linux::StartGamemode();
434#endif
435
428 void(system.Run()); 436 void(system.Run());
429 if (system.DebuggerEnabled()) { 437 if (system.DebuggerEnabled()) {
430 system.InitializeDebugger(); 438 system.InitializeDebugger();
@@ -436,6 +444,10 @@ int main(int argc, char** argv) {
436 void(system.Pause()); 444 void(system.Pause());
437 system.ShutdownMainProcess(); 445 system.ShutdownMainProcess();
438 446
447#ifdef __unix__
448 Common::Linux::StopGamemode();
449#endif
450
439 detached_tasks.WaitForAllTasks(); 451 detached_tasks.WaitForAllTasks();
440 return 0; 452 return 0;
441} 453}