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-rw-r--r--src/common/assert.h8
-rw-r--r--src/common/hex_util.h2
-rw-r--r--src/common/uuid.cpp54
-rw-r--r--src/common/uuid.h19
-rw-r--r--src/core/hle/service/am/applets/applet_software_keyboard.cpp6
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp58
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h45
-rw-r--r--src/core/network/network.cpp2
-rw-r--r--src/video_core/CMakeLists.txt5
-rw-r--r--src/video_core/command_classes/codecs/codec.cpp144
-rw-r--r--src/video_core/command_classes/codecs/codec.h4
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp134
-rw-r--r--src/video_core/command_classes/codecs/vp9.h14
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h6
-rw-r--r--src/video_core/command_classes/vic.cpp87
-rw-r--r--src/video_core/command_classes/vic.h7
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp271
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp31
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h1
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp97
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.h5
-rw-r--r--src/video_core/textures/astc.cpp156
-rw-r--r--src/video_core/textures/astc.h111
-rw-r--r--src/video_core/textures/decoders.cpp52
-rw-r--r--src/yuzu/configuration/config.cpp11
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp61
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h6
-rw-r--r--src/yuzu_cmd/config.cpp3
28 files changed, 661 insertions, 739 deletions
diff --git a/src/common/assert.h b/src/common/assert.h
index b3ba35c0f..33060d865 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -52,8 +52,12 @@ assert_noinline_call(const Fn& fn) {
52#define DEBUG_ASSERT(_a_) ASSERT(_a_) 52#define DEBUG_ASSERT(_a_) ASSERT(_a_)
53#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__) 53#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
54#else // not debug 54#else // not debug
55#define DEBUG_ASSERT(_a_) 55#define DEBUG_ASSERT(_a_) \
56#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) 56 do { \
57 } while (0)
58#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
59 do { \
60 } while (0)
57#endif 61#endif
58 62
59#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!") 63#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
diff --git a/src/common/hex_util.h b/src/common/hex_util.h
index f5f9e4507..5e9b6ef8b 100644
--- a/src/common/hex_util.h
+++ b/src/common/hex_util.h
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
61 return out; 61 return out;
62} 62}
63 63
64[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) { 64[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
65 return HexStringToArray<16>(data); 65 return HexStringToArray<16>(data);
66} 66}
67 67
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 18303a1e3..d7435a6e9 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -6,10 +6,64 @@
6 6
7#include <fmt/format.h> 7#include <fmt/format.h>
8 8
9#include "common/assert.h"
9#include "common/uuid.h" 10#include "common/uuid.h"
10 11
11namespace Common { 12namespace Common {
12 13
14namespace {
15
16bool IsHexDigit(char c) {
17 return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
18}
19
20u8 HexCharToByte(char c) {
21 if (c >= '0' && c <= '9') {
22 return static_cast<u8>(c - '0');
23 }
24 if (c >= 'a' && c <= 'f') {
25 return static_cast<u8>(c - 'a' + 10);
26 }
27 if (c >= 'A' && c <= 'F') {
28 return static_cast<u8>(c - 'A' + 10);
29 }
30 ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
31 return u8{0};
32}
33
34} // Anonymous namespace
35
36u128 HexStringToU128(std::string_view hex_string) {
37 const size_t length = hex_string.length();
38
39 // Detect "0x" prefix.
40 const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
41 const size_t offset = has_0x_prefix ? 2 : 0;
42
43 // Check length.
44 if (length > 32 + offset) {
45 ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
46 return INVALID_UUID;
47 }
48
49 u64 lo = 0;
50 u64 hi = 0;
51 for (size_t i = 0; i < length - offset; ++i) {
52 const char c = hex_string[length - 1 - i];
53 if (!IsHexDigit(c)) {
54 ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
55 return INVALID_UUID;
56 }
57 if (i < 16) {
58 lo |= u64{HexCharToByte(c)} << (i * 4);
59 }
60 if (i >= 16) {
61 hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
62 }
63 }
64 return u128{lo, hi};
65}
66
13UUID UUID::Generate() { 67UUID UUID::Generate() {
14 std::random_device device; 68 std::random_device device;
15 std::mt19937 gen(device()); 69 std::mt19937 gen(device());
diff --git a/src/common/uuid.h b/src/common/uuid.h
index 0ffa37e7c..aeb36939a 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -5,6 +5,7 @@
5#pragma once 5#pragma once
6 6
7#include <string> 7#include <string>
8#include <string_view>
8 9
9#include "common/common_types.h" 10#include "common/common_types.h"
10 11
@@ -12,12 +13,30 @@ namespace Common {
12 13
13constexpr u128 INVALID_UUID{{0, 0}}; 14constexpr u128 INVALID_UUID{{0, 0}};
14 15
16/**
17 * Converts a hex string to a 128-bit unsigned integer.
18 *
19 * The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
20 *
21 * This function will assert and return INVALID_UUID under the following conditions:
22 * - If the hex string is more than 32 characters long
23 * - If the hex string contains non-hexadecimal characters
24 *
25 * @param hex_string Hexadecimal string
26 *
27 * @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
28 */
29[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
30
15struct UUID { 31struct UUID {
16 // UUIDs which are 0 are considered invalid! 32 // UUIDs which are 0 are considered invalid!
17 u128 uuid; 33 u128 uuid;
18 UUID() = default; 34 UUID() = default;
19 constexpr explicit UUID(const u128& id) : uuid{id} {} 35 constexpr explicit UUID(const u128& id) : uuid{id} {}
20 constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {} 36 constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
37 explicit UUID(std::string_view hex_string) {
38 uuid = HexStringToU128(hex_string);
39 }
21 40
22 [[nodiscard]] constexpr explicit operator bool() const { 41 [[nodiscard]] constexpr explicit operator bool() const {
23 return uuid != INVALID_UUID; 42 return uuid != INVALID_UUID;
diff --git a/src/core/hle/service/am/applets/applet_software_keyboard.cpp b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
index 673abb755..c89aa1bbf 100644
--- a/src/core/hle/service/am/applets/applet_software_keyboard.cpp
+++ b/src/core/hle/service/am/applets/applet_software_keyboard.cpp
@@ -377,7 +377,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
377 377
378 if (swkbd_config_common.use_utf8) { 378 if (swkbd_config_common.use_utf8) {
379 std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text); 379 std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text);
380 const u64 buffer_size = utf8_submitted_text.size(); 380 // Include the null terminator in the buffer size.
381 const u64 buffer_size = utf8_submitted_text.size() + 1;
381 382
382 LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size, 383 LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size,
383 utf8_submitted_text); 384 utf8_submitted_text);
@@ -386,7 +387,8 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
386 std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(), 387 std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(),
387 utf8_submitted_text.size()); 388 utf8_submitted_text.size());
388 } else { 389 } else {
389 const u64 buffer_size = current_text.size() * sizeof(char16_t); 390 // Include the null terminator in the buffer size.
391 const u64 buffer_size = (current_text.size() + 1) * sizeof(char16_t);
390 392
391 LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size, 393 LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size,
392 Common::UTF16ToUTF8(current_text)); 394 Common::UTF16ToUTF8(current_text));
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
index 1403a39d0..845de724d 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -166,8 +166,6 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
166 LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size); 166 LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
167 } else { 167 } else {
168 cmd_buffer.map_address = object->dma_map_addr; 168 cmd_buffer.map_address = object->dma_map_addr;
169 AddBufferMap(object->dma_map_addr, object->size, object->addr,
170 object->status == nvmap::Object::Status::Allocated);
171 } 169 }
172 } 170 }
173 std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer)); 171 std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
@@ -178,30 +176,11 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
178} 176}
179 177
180NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { 178NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
181 IoctlMapBuffer params{}; 179 // This is intntionally stubbed.
182 std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer)); 180 // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
183 std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries); 181 // addresses, and risk invalidating data before the async GPU thread is done with it
184 SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
185
186 auto& gpu = system.GPU();
187
188 for (auto& cmd_buffer : cmd_buffer_handles) {
189 const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
190 if (!object) {
191 LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
192 std::memcpy(output.data(), &params, output.size());
193 return NvResult::InvalidState;
194 }
195 if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
196 gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
197 } else {
198 // This occurs quite frequently, however does not seem to impact functionality
199 LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
200 object->dma_map_addr);
201 }
202 object->dma_map_addr = 0;
203 }
204 std::memset(output.data(), 0, output.size()); 182 std::memset(output.data(), 0, output.size());
183 LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
205 return NvResult::Success; 184 return NvResult::Success;
206} 185}
207 186
@@ -212,33 +191,4 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
212 return NvResult::Success; 191 return NvResult::Success;
213} 192}
214 193
215std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
216 GPUVAddr gpu_addr) const {
217 const auto it = std::find_if(
218 buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
219 return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
220 });
221
222 ASSERT(it != buffer_mappings.end());
223 return it->second;
224}
225
226void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
227 bool is_allocated) {
228 buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
229}
230
231std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
232 const auto iter{buffer_mappings.find(gpu_addr)};
233 if (iter == buffer_mappings.end()) {
234 return std::nullopt;
235 }
236 std::size_t size = 0;
237 if (iter->second.IsAllocated()) {
238 size = iter->second.Size();
239 }
240 buffer_mappings.erase(iter);
241 return size;
242}
243
244} // namespace Service::Nvidia::Devices 194} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
index da10f5f41..af59f00d2 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h
@@ -23,45 +23,6 @@ public:
23 ~nvhost_nvdec_common() override; 23 ~nvhost_nvdec_common() override;
24 24
25protected: 25protected:
26 class BufferMap final {
27 public:
28 constexpr BufferMap() = default;
29
30 constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_)
31 : start_addr{start_addr_}, end_addr{start_addr_ + size_} {}
32
33 constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_, VAddr cpu_addr_,
34 bool is_allocated_)
35 : start_addr{start_addr_}, end_addr{start_addr_ + size_}, cpu_addr{cpu_addr_},
36 is_allocated{is_allocated_} {}
37
38 constexpr VAddr StartAddr() const {
39 return start_addr;
40 }
41
42 constexpr VAddr EndAddr() const {
43 return end_addr;
44 }
45
46 constexpr std::size_t Size() const {
47 return end_addr - start_addr;
48 }
49
50 constexpr VAddr CpuAddr() const {
51 return cpu_addr;
52 }
53
54 constexpr bool IsAllocated() const {
55 return is_allocated;
56 }
57
58 private:
59 GPUVAddr start_addr{};
60 GPUVAddr end_addr{};
61 VAddr cpu_addr{};
62 bool is_allocated{};
63 };
64
65 struct IoctlSetNvmapFD { 26 struct IoctlSetNvmapFD {
66 s32_le nvmap_fd{}; 27 s32_le nvmap_fd{};
67 }; 28 };
@@ -154,17 +115,11 @@ protected:
154 NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output); 115 NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
155 NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output); 116 NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
156 117
157 std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
158 void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
159 std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
160
161 s32_le nvmap_fd{}; 118 s32_le nvmap_fd{};
162 u32_le submit_timeout{}; 119 u32_le submit_timeout{};
163 std::shared_ptr<nvmap> nvmap_dev; 120 std::shared_ptr<nvmap> nvmap_dev;
164 SyncpointManager& syncpoint_manager; 121 SyncpointManager& syncpoint_manager;
165 std::array<u32, MaxSyncPoints> device_syncpoints{}; 122 std::array<u32, MaxSyncPoints> device_syncpoints{};
166 // This is expected to be ordered, therefore we must use a map, not unordered_map
167 std::map<GPUVAddr, BufferMap> buffer_mappings;
168}; 123};
169}; // namespace Devices 124}; // namespace Devices
170} // namespace Service::Nvidia 125} // namespace Service::Nvidia
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 526bfa110..375bc79ec 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -570,7 +570,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
570 ASSERT(flags == 0); 570 ASSERT(flags == 0);
571 571
572 const sockaddr* to = nullptr; 572 const sockaddr* to = nullptr;
573 const int tolen = addr ? 0 : sizeof(sockaddr); 573 const int tolen = addr ? sizeof(sockaddr) : 0;
574 sockaddr host_addr_in; 574 sockaddr host_addr_in;
575 575
576 if (addr) { 576 if (addr) {
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 333f6f35f..1eb67c051 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -1,5 +1,10 @@
1add_subdirectory(host_shaders) 1add_subdirectory(host_shaders)
2 2
3if(LIBVA_FOUND)
4 set_source_files_properties(command_classes/codecs/codec.cpp
5 PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
6endif()
7
3add_library(video_core STATIC 8add_library(video_core STATIC
4 buffer_cache/buffer_base.h 9 buffer_cache/buffer_base.h
5 buffer_cache/buffer_cache.cpp 10 buffer_cache/buffer_cache.cpp
diff --git a/src/video_core/command_classes/codecs/codec.cpp b/src/video_core/command_classes/codecs/codec.cpp
index 1b4bbc8ac..f798a0053 100644
--- a/src/video_core/command_classes/codecs/codec.cpp
+++ b/src/video_core/command_classes/codecs/codec.cpp
@@ -2,7 +2,6 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <cstring>
6#include <fstream> 5#include <fstream>
7#include <vector> 6#include <vector>
8#include "common/assert.h" 7#include "common/assert.h"
@@ -17,10 +16,47 @@ extern "C" {
17} 16}
18 17
19namespace Tegra { 18namespace Tegra {
19#if defined(LIBVA_FOUND)
20// Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c originally under MIT license
21namespace {
22constexpr std::array<const char*, 2> VAAPI_DRIVERS = {
23 "i915",
24 "amdgpu",
25};
26
27AVPixelFormat GetHwFormat(AVCodecContext*, const AVPixelFormat* pix_fmts) {
28 for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
29 if (*p == AV_PIX_FMT_VAAPI) {
30 return AV_PIX_FMT_VAAPI;
31 }
32 }
33 LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
34 return *pix_fmts;
35}
36
37bool CreateVaapiHwdevice(AVBufferRef** av_hw_device) {
38 AVDictionary* hwdevice_options = nullptr;
39 av_dict_set(&hwdevice_options, "connection_type", "drm", 0);
40 for (const auto& driver : VAAPI_DRIVERS) {
41 av_dict_set(&hwdevice_options, "kernel_driver", driver, 0);
42 const int hwdevice_error = av_hwdevice_ctx_create(av_hw_device, AV_HWDEVICE_TYPE_VAAPI,
43 nullptr, hwdevice_options, 0);
44 if (hwdevice_error >= 0) {
45 LOG_INFO(Service_NVDRV, "Using VA-API with {}", driver);
46 av_dict_free(&hwdevice_options);
47 return true;
48 }
49 LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed {}", hwdevice_error);
50 }
51 LOG_DEBUG(Service_NVDRV, "VA-API av_hwdevice_ctx_create failed for all drivers");
52 av_dict_free(&hwdevice_options);
53 return false;
54}
55} // namespace
56#endif
20 57
21void AVFrameDeleter(AVFrame* ptr) { 58void AVFrameDeleter(AVFrame* ptr) {
22 av_frame_unref(ptr); 59 av_frame_free(&ptr);
23 av_free(ptr);
24} 60}
25 61
26Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs) 62Codec::Codec(GPU& gpu_, const NvdecCommon::NvdecRegisters& regs)
@@ -32,19 +68,31 @@ Codec::~Codec() {
32 return; 68 return;
33 } 69 }
34 // Free libav memory 70 // Free libav memory
35 AVFrame* av_frame{nullptr};
36 avcodec_send_packet(av_codec_ctx, nullptr); 71 avcodec_send_packet(av_codec_ctx, nullptr);
37 av_frame = av_frame_alloc(); 72 AVFrame* av_frame = av_frame_alloc();
38 avcodec_receive_frame(av_codec_ctx, av_frame); 73 avcodec_receive_frame(av_codec_ctx, av_frame);
39 avcodec_flush_buffers(av_codec_ctx); 74 avcodec_flush_buffers(av_codec_ctx);
40 75 av_frame_free(&av_frame);
41 av_frame_unref(av_frame);
42 av_free(av_frame);
43 avcodec_close(av_codec_ctx); 76 avcodec_close(av_codec_ctx);
77 av_buffer_unref(&av_hw_device);
78}
79
80void Codec::InitializeHwdec() {
81 // Prioritize integrated GPU to mitigate bandwidth bottlenecks
82#if defined(LIBVA_FOUND)
83 if (CreateVaapiHwdevice(&av_hw_device)) {
84 const auto hw_device_ctx = av_buffer_ref(av_hw_device);
85 ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
86 av_codec_ctx->hw_device_ctx = hw_device_ctx;
87 av_codec_ctx->get_format = GetHwFormat;
88 return;
89 }
90#endif
91 // TODO more GPU accelerated decoders
44} 92}
45 93
46void Codec::Initialize() { 94void Codec::Initialize() {
47 AVCodecID codec{AV_CODEC_ID_NONE}; 95 AVCodecID codec;
48 switch (current_codec) { 96 switch (current_codec) {
49 case NvdecCommon::VideoCodec::H264: 97 case NvdecCommon::VideoCodec::H264:
50 codec = AV_CODEC_ID_H264; 98 codec = AV_CODEC_ID_H264;
@@ -53,22 +101,24 @@ void Codec::Initialize() {
53 codec = AV_CODEC_ID_VP9; 101 codec = AV_CODEC_ID_VP9;
54 break; 102 break;
55 default: 103 default:
104 UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
56 return; 105 return;
57 } 106 }
58 av_codec = avcodec_find_decoder(codec); 107 av_codec = avcodec_find_decoder(codec);
59 av_codec_ctx = avcodec_alloc_context3(av_codec); 108 av_codec_ctx = avcodec_alloc_context3(av_codec);
60 av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0); 109 av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
61 110 InitializeHwdec();
62 // TODO(ameerj): libavcodec gpu hw acceleration 111 if (!av_codec_ctx->hw_device_ctx) {
63 112 LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
113 }
64 const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr); 114 const auto av_error = avcodec_open2(av_codec_ctx, av_codec, nullptr);
65 if (av_error < 0) { 115 if (av_error < 0) {
66 LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed."); 116 LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed.");
67 avcodec_close(av_codec_ctx); 117 avcodec_close(av_codec_ctx);
118 av_buffer_unref(&av_hw_device);
68 return; 119 return;
69 } 120 }
70 initialized = true; 121 initialized = true;
71 return;
72} 122}
73 123
74void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) { 124void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
@@ -80,36 +130,64 @@ void Codec::SetTargetCodec(NvdecCommon::VideoCodec codec) {
80 130
81void Codec::Decode() { 131void Codec::Decode() {
82 const bool is_first_frame = !initialized; 132 const bool is_first_frame = !initialized;
83 if (!initialized) { 133 if (is_first_frame) {
84 Initialize(); 134 Initialize();
85 } 135 }
86
87 bool vp9_hidden_frame = false; 136 bool vp9_hidden_frame = false;
88 AVPacket packet{};
89 av_init_packet(&packet);
90 std::vector<u8> frame_data; 137 std::vector<u8> frame_data;
91
92 if (current_codec == NvdecCommon::VideoCodec::H264) { 138 if (current_codec == NvdecCommon::VideoCodec::H264) {
93 frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame); 139 frame_data = h264_decoder->ComposeFrameHeader(state, is_first_frame);
94 } else if (current_codec == NvdecCommon::VideoCodec::Vp9) { 140 } else if (current_codec == NvdecCommon::VideoCodec::Vp9) {
95 frame_data = vp9_decoder->ComposeFrameHeader(state); 141 frame_data = vp9_decoder->ComposeFrameHeader(state);
96 vp9_hidden_frame = vp9_decoder->WasFrameHidden(); 142 vp9_hidden_frame = vp9_decoder->WasFrameHidden();
97 } 143 }
98 144 AVPacket packet{};
145 av_init_packet(&packet);
99 packet.data = frame_data.data(); 146 packet.data = frame_data.data();
100 packet.size = static_cast<s32>(frame_data.size()); 147 packet.size = static_cast<s32>(frame_data.size());
101 148 if (const int ret = avcodec_send_packet(av_codec_ctx, &packet); ret) {
102 avcodec_send_packet(av_codec_ctx, &packet); 149 LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", ret);
103 150 return;
104 if (!vp9_hidden_frame) { 151 }
105 // Only receive/store visible frames 152 // Only receive/store visible frames
106 AVFramePtr frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter}; 153 if (vp9_hidden_frame) {
107 avcodec_receive_frame(av_codec_ctx, frame.get()); 154 return;
108 av_frames.push(std::move(frame)); 155 }
109 // Limit queue to 10 frames. Workaround for ZLA decode and queue spam 156 AVFrame* hw_frame = av_frame_alloc();
110 if (av_frames.size() > 10) { 157 AVFrame* sw_frame = hw_frame;
111 av_frames.pop(); 158 ASSERT_MSG(hw_frame, "av_frame_alloc hw_frame failed");
112 } 159 if (const int ret = avcodec_receive_frame(av_codec_ctx, hw_frame); ret) {
160 LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
161 av_frame_free(&hw_frame);
162 return;
163 }
164 if (!hw_frame->width || !hw_frame->height) {
165 LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
166 av_frame_free(&hw_frame);
167 return;
168 }
169#if defined(LIBVA_FOUND)
170 // Hardware acceleration code from FFmpeg/doc/examples/hw_decode.c under MIT license
171 if (hw_frame->format == AV_PIX_FMT_VAAPI) {
172 sw_frame = av_frame_alloc();
173 ASSERT_MSG(sw_frame, "av_frame_alloc sw_frame failed");
174 // Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
175 // because Intel drivers crash unless using AV_PIX_FMT_NV12
176 sw_frame->format = AV_PIX_FMT_NV12;
177 const int transfer_data_ret = av_hwframe_transfer_data(sw_frame, hw_frame, 0);
178 ASSERT_MSG(!transfer_data_ret, "av_hwframe_transfer_data error {}", transfer_data_ret);
179 av_frame_free(&hw_frame);
180 }
181#endif
182 if (sw_frame->format != AV_PIX_FMT_YUV420P && sw_frame->format != AV_PIX_FMT_NV12) {
183 UNIMPLEMENTED_MSG("Unexpected video format from host graphics: {}", sw_frame->format);
184 av_frame_free(&sw_frame);
185 return;
186 }
187 av_frames.push(AVFramePtr{sw_frame, AVFrameDeleter});
188 if (av_frames.size() > 10) {
189 LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
190 av_frames.pop();
113 } 191 }
114} 192}
115 193
@@ -119,7 +197,6 @@ AVFramePtr Codec::GetCurrentFrame() {
119 if (av_frames.empty()) { 197 if (av_frames.empty()) {
120 return AVFramePtr{nullptr, AVFrameDeleter}; 198 return AVFramePtr{nullptr, AVFrameDeleter};
121 } 199 }
122
123 AVFramePtr frame = std::move(av_frames.front()); 200 AVFramePtr frame = std::move(av_frames.front());
124 av_frames.pop(); 201 av_frames.pop();
125 return frame; 202 return frame;
@@ -144,6 +221,5 @@ std::string_view Codec::GetCurrentCodecName() const {
144 default: 221 default:
145 return "Unknown"; 222 return "Unknown";
146 } 223 }
147}; 224}
148
149} // namespace Tegra 225} // namespace Tegra
diff --git a/src/video_core/command_classes/codecs/codec.h b/src/video_core/command_classes/codecs/codec.h
index 96c823c76..71936203f 100644
--- a/src/video_core/command_classes/codecs/codec.h
+++ b/src/video_core/command_classes/codecs/codec.h
@@ -22,7 +22,6 @@ extern "C" {
22 22
23namespace Tegra { 23namespace Tegra {
24class GPU; 24class GPU;
25struct VicRegisters;
26 25
27void AVFrameDeleter(AVFrame* ptr); 26void AVFrameDeleter(AVFrame* ptr);
28using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>; 27using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
@@ -55,10 +54,13 @@ public:
55 [[nodiscard]] std::string_view GetCurrentCodecName() const; 54 [[nodiscard]] std::string_view GetCurrentCodecName() const;
56 55
57private: 56private:
57 void InitializeHwdec();
58
58 bool initialized{}; 59 bool initialized{};
59 NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None}; 60 NvdecCommon::VideoCodec current_codec{NvdecCommon::VideoCodec::None};
60 61
61 AVCodec* av_codec{nullptr}; 62 AVCodec* av_codec{nullptr};
63 AVBufferRef* av_hw_device{nullptr};
62 AVCodecContext* av_codec_ctx{nullptr}; 64 AVCodecContext* av_codec_ctx{nullptr};
63 65
64 GPU& gpu; 66 GPU& gpu;
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
index 902bc2a98..7eecb3991 100644
--- a/src/video_core/command_classes/codecs/vp9.cpp
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -11,6 +11,9 @@
11 11
12namespace Tegra::Decoder { 12namespace Tegra::Decoder {
13namespace { 13namespace {
14constexpr u32 diff_update_probability = 252;
15constexpr u32 frame_sync_code = 0x498342;
16
14// Default compressed header probabilities once frame context resets 17// Default compressed header probabilities once frame context resets
15constexpr Vp9EntropyProbs default_probs{ 18constexpr Vp9EntropyProbs default_probs{
16 .y_mode_prob{ 19 .y_mode_prob{
@@ -361,8 +364,7 @@ Vp9PictureInfo VP9::GetVp9PictureInfo(const NvdecCommon::NvdecRegisters& state)
361 InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy); 364 InsertEntropy(state.vp9_entropy_probs_offset, vp9_info.entropy);
362 365
363 // surface_luma_offset[0:3] contains the address of the reference frame offsets in the following 366 // surface_luma_offset[0:3] contains the address of the reference frame offsets in the following
364 // order: last, golden, altref, current. It may be worthwhile to track the updates done here 367 // order: last, golden, altref, current.
365 // to avoid buffering frame data needed for reference frame updating in the header composition.
366 std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4, 368 std::copy(state.surface_luma_offset.begin(), state.surface_luma_offset.begin() + 4,
367 vp9_info.frame_offsets.begin()); 369 vp9_info.frame_offsets.begin());
368 370
@@ -384,33 +386,18 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
384 gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(), 386 gpu.MemoryManager().ReadBlock(state.frame_bitstream_offset, current_frame.bit_stream.data(),
385 current_frame.info.bitstream_size); 387 current_frame.info.bitstream_size);
386 } 388 }
387 // Buffer two frames, saving the last show frame info 389 if (!next_frame.bit_stream.empty()) {
388 if (!next_next_frame.bit_stream.empty()) {
389 Vp9FrameContainer temp{ 390 Vp9FrameContainer temp{
390 .info = current_frame.info, 391 .info = current_frame.info,
391 .bit_stream = std::move(current_frame.bit_stream), 392 .bit_stream = std::move(current_frame.bit_stream),
392 }; 393 };
393 next_next_frame.info.show_frame = current_frame.info.last_frame_shown; 394 next_frame.info.show_frame = current_frame.info.last_frame_shown;
394 current_frame.info = next_next_frame.info; 395 current_frame.info = next_frame.info;
395 current_frame.bit_stream = std::move(next_next_frame.bit_stream); 396 current_frame.bit_stream = std::move(next_frame.bit_stream);
396 next_next_frame = std::move(temp); 397 next_frame = std::move(temp);
397
398 if (!next_frame.bit_stream.empty()) {
399 Vp9FrameContainer temp2{
400 .info = current_frame.info,
401 .bit_stream = std::move(current_frame.bit_stream),
402 };
403 next_frame.info.show_frame = current_frame.info.last_frame_shown;
404 current_frame.info = next_frame.info;
405 current_frame.bit_stream = std::move(next_frame.bit_stream);
406 next_frame = std::move(temp2);
407 } else {
408 next_frame.info = current_frame.info;
409 next_frame.bit_stream = std::move(current_frame.bit_stream);
410 }
411 } else { 398 } else {
412 next_next_frame.info = current_frame.info; 399 next_frame.info = current_frame.info;
413 next_next_frame.bit_stream = std::move(current_frame.bit_stream); 400 next_frame.bit_stream = std::move(current_frame.bit_stream);
414 } 401 }
415 return current_frame; 402 return current_frame;
416} 403}
@@ -613,86 +600,64 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
613 600
614 // Reset context 601 // Reset context
615 prev_frame_probs = default_probs; 602 prev_frame_probs = default_probs;
616 swap_next_golden = false; 603 swap_ref_indices = false;
617 loop_filter_ref_deltas.fill(0); 604 loop_filter_ref_deltas.fill(0);
618 loop_filter_mode_deltas.fill(0); 605 loop_filter_mode_deltas.fill(0);
619 606 frame_ctxs.fill(default_probs);
620 // allow frames offsets to stabilize before checking for golden frames
621 grace_period = 4;
622
623 // On key frames, all frame slots are set to the current frame,
624 // so the value of the selected slot doesn't really matter.
625 frame_ctxs.fill({current_frame_number, false, default_probs});
626 607
627 // intra only, meaning the frame can be recreated with no other references 608 // intra only, meaning the frame can be recreated with no other references
628 current_frame_info.intra_only = true; 609 current_frame_info.intra_only = true;
629
630 } else { 610 } else {
631
632 if (!current_frame_info.show_frame) { 611 if (!current_frame_info.show_frame) {
633 uncomp_writer.WriteBit(current_frame_info.intra_only); 612 uncomp_writer.WriteBit(current_frame_info.intra_only);
634 if (!current_frame_info.last_frame_was_key) {
635 swap_next_golden = !swap_next_golden;
636 }
637 } else { 613 } else {
638 current_frame_info.intra_only = false; 614 current_frame_info.intra_only = false;
639 } 615 }
640 if (!current_frame_info.error_resilient_mode) { 616 if (!current_frame_info.error_resilient_mode) {
641 uncomp_writer.WriteU(0, 2); // Reset frame context. 617 uncomp_writer.WriteU(0, 2); // Reset frame context.
642 } 618 }
643 619 const auto& curr_offsets = current_frame_info.frame_offsets;
644 // Last, Golden, Altref frames 620 const auto& next_offsets = next_frame.info.frame_offsets;
645 std::array<s32, 3> ref_frame_index{0, 1, 2}; 621 const bool ref_frames_different = curr_offsets[1] != curr_offsets[2];
646 622 const bool next_references_swap =
647 // Set when next frame is hidden 623 (next_offsets[1] == curr_offsets[2]) || (next_offsets[2] == curr_offsets[1]);
648 // altref and golden references are swapped 624 const bool needs_ref_swap = ref_frames_different && next_references_swap;
649 if (swap_next_golden) { 625 if (needs_ref_swap) {
650 ref_frame_index = std::array<s32, 3>{0, 2, 1}; 626 swap_ref_indices = !swap_ref_indices;
651 } 627 }
652 628 union {
653 // update Last Frame 629 u32 raw;
654 u64 refresh_frame_flags = 1; 630 BitField<0, 1, u32> refresh_last;
655 631 BitField<1, 2, u32> refresh_golden;
656 // golden frame may refresh, determined if the next golden frame offset is changed 632 BitField<2, 1, u32> refresh_alt;
657 bool golden_refresh = false; 633 } refresh_frame_flags;
658 if (grace_period <= 0) { 634
659 for (s32 index = 1; index < 3; ++index) { 635 refresh_frame_flags.raw = 0;
660 if (current_frame_info.frame_offsets[index] != 636 for (u32 index = 0; index < 3; ++index) {
661 next_frame.info.frame_offsets[index]) { 637 // Refresh indices that use the current frame as an index
662 current_frame_info.refresh_frame[index] = true; 638 if (curr_offsets[3] == next_offsets[index]) {
663 golden_refresh = true; 639 refresh_frame_flags.raw |= 1u << index;
664 grace_period = 3;
665 }
666 } 640 }
667 } 641 }
668 642 if (swap_ref_indices) {
669 if (current_frame_info.show_frame && 643 const u32 temp = refresh_frame_flags.refresh_golden;
670 (!next_frame.info.show_frame || next_frame.info.is_key_frame)) { 644 refresh_frame_flags.refresh_golden.Assign(refresh_frame_flags.refresh_alt.Value());
671 // Update golden frame 645 refresh_frame_flags.refresh_alt.Assign(temp);
672 refresh_frame_flags = swap_next_golden ? 2 : 4;
673 }
674
675 if (!current_frame_info.show_frame) {
676 // Update altref
677 refresh_frame_flags = swap_next_golden ? 2 : 4;
678 } else if (golden_refresh) {
679 refresh_frame_flags = 3;
680 } 646 }
681
682 if (current_frame_info.intra_only) { 647 if (current_frame_info.intra_only) {
683 uncomp_writer.WriteU(frame_sync_code, 24); 648 uncomp_writer.WriteU(frame_sync_code, 24);
684 uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8); 649 uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
685 uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16); 650 uncomp_writer.WriteU(current_frame_info.frame_size.width - 1, 16);
686 uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16); 651 uncomp_writer.WriteU(current_frame_info.frame_size.height - 1, 16);
687 uncomp_writer.WriteBit(false); // Render and frame size different. 652 uncomp_writer.WriteBit(false); // Render and frame size different.
688 } else { 653 } else {
689 uncomp_writer.WriteU(static_cast<s32>(refresh_frame_flags), 8); 654 const bool swap_indices = needs_ref_swap ^ swap_ref_indices;
690 655 const auto ref_frame_index = swap_indices ? std::array{0, 2, 1} : std::array{0, 1, 2};
691 for (s32 index = 1; index < 4; index++) { 656 uncomp_writer.WriteU(refresh_frame_flags.raw, 8);
657 for (size_t index = 1; index < 4; index++) {
692 uncomp_writer.WriteU(ref_frame_index[index - 1], 3); 658 uncomp_writer.WriteU(ref_frame_index[index - 1], 3);
693 uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1); 659 uncomp_writer.WriteU(current_frame_info.ref_frame_sign_bias[index], 1);
694 } 660 }
695
696 uncomp_writer.WriteBit(true); // Frame size with refs. 661 uncomp_writer.WriteBit(true); // Frame size with refs.
697 uncomp_writer.WriteBit(false); // Render and frame size different. 662 uncomp_writer.WriteBit(false); // Render and frame size different.
698 uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv); 663 uncomp_writer.WriteBit(current_frame_info.allow_high_precision_mv);
@@ -714,10 +679,9 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
714 frame_ctx_idx = 1; 679 frame_ctx_idx = 1;
715 } 680 }
716 681
717 uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index. 682 uncomp_writer.WriteU(frame_ctx_idx, 2); // Frame context index.
718 prev_frame_probs = 683 prev_frame_probs = frame_ctxs[frame_ctx_idx]; // reference probabilities for compressed header
719 frame_ctxs[frame_ctx_idx].probs; // reference probabilities for compressed header 684 frame_ctxs[frame_ctx_idx] = current_frame_info.entropy;
720 frame_ctxs[frame_ctx_idx] = {current_frame_number, false, current_frame_info.entropy};
721 685
722 uncomp_writer.WriteU(current_frame_info.first_level, 6); 686 uncomp_writer.WriteU(current_frame_info.first_level, 6);
723 uncomp_writer.WriteU(current_frame_info.sharpness_level, 3); 687 uncomp_writer.WriteU(current_frame_info.sharpness_level, 3);
@@ -812,7 +776,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
812 current_frame_info = curr_frame.info; 776 current_frame_info = curr_frame.info;
813 bitstream = std::move(curr_frame.bit_stream); 777 bitstream = std::move(curr_frame.bit_stream);
814 } 778 }
815
816 // The uncompressed header routine sets PrevProb parameters needed for the compressed header 779 // The uncompressed header routine sets PrevProb parameters needed for the compressed header
817 auto uncomp_writer = ComposeUncompressedHeader(); 780 auto uncomp_writer = ComposeUncompressedHeader();
818 std::vector<u8> compressed_header = ComposeCompressedHeader(); 781 std::vector<u8> compressed_header = ComposeCompressedHeader();
@@ -828,13 +791,6 @@ const std::vector<u8>& VP9::ComposeFrameHeader(const NvdecCommon::NvdecRegisters
828 frame.begin() + uncompressed_header.size()); 791 frame.begin() + uncompressed_header.size());
829 std::copy(bitstream.begin(), bitstream.end(), 792 std::copy(bitstream.begin(), bitstream.end(),
830 frame.begin() + uncompressed_header.size() + compressed_header.size()); 793 frame.begin() + uncompressed_header.size() + compressed_header.size());
831
832 // keep track of frame number
833 current_frame_number++;
834 grace_period--;
835
836 // don't display hidden frames
837 hidden = !current_frame_info.show_frame;
838 return frame; 794 return frame;
839} 795}
840 796
diff --git a/src/video_core/command_classes/codecs/vp9.h b/src/video_core/command_classes/codecs/vp9.h
index 8396c8105..e6e9fc17e 100644
--- a/src/video_core/command_classes/codecs/vp9.h
+++ b/src/video_core/command_classes/codecs/vp9.h
@@ -14,7 +14,6 @@
14 14
15namespace Tegra { 15namespace Tegra {
16class GPU; 16class GPU;
17enum class FrameType { KeyFrame = 0, InterFrame = 1 };
18namespace Decoder { 17namespace Decoder {
19 18
20/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the 19/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
@@ -124,7 +123,7 @@ public:
124 123
125 /// Returns true if the most recent frame was a hidden frame. 124 /// Returns true if the most recent frame was a hidden frame.
126 [[nodiscard]] bool WasFrameHidden() const { 125 [[nodiscard]] bool WasFrameHidden() const {
127 return hidden; 126 return !current_frame_info.show_frame;
128 } 127 }
129 128
130private: 129private:
@@ -178,19 +177,12 @@ private:
178 std::array<s8, 4> loop_filter_ref_deltas{}; 177 std::array<s8, 4> loop_filter_ref_deltas{};
179 std::array<s8, 2> loop_filter_mode_deltas{}; 178 std::array<s8, 2> loop_filter_mode_deltas{};
180 179
181 bool hidden = false;
182 s64 current_frame_number = -2; // since we buffer 2 frames
183 s32 grace_period = 6; // frame offsets need to stabilize
184 std::array<FrameContexts, 4> frame_ctxs{};
185 Vp9FrameContainer next_frame{}; 180 Vp9FrameContainer next_frame{};
186 Vp9FrameContainer next_next_frame{}; 181 std::array<Vp9EntropyProbs, 4> frame_ctxs{};
187 bool swap_next_golden{}; 182 bool swap_ref_indices{};
188 183
189 Vp9PictureInfo current_frame_info{}; 184 Vp9PictureInfo current_frame_info{};
190 Vp9EntropyProbs prev_frame_probs{}; 185 Vp9EntropyProbs prev_frame_probs{};
191
192 s32 diff_update_probability = 252;
193 s32 frame_sync_code = 0x498342;
194}; 186};
195 187
196} // namespace Decoder 188} // namespace Decoder
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
index 2da14f3ca..6820afa26 100644
--- a/src/video_core/command_classes/codecs/vp9_types.h
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -296,12 +296,6 @@ struct RefPoolElement {
296 bool refresh{}; 296 bool refresh{};
297}; 297};
298 298
299struct FrameContexts {
300 s64 from;
301 bool adapted;
302 Vp9EntropyProbs probs;
303};
304
305#define ASSERT_POSITION(field_name, position) \ 299#define ASSERT_POSITION(field_name, position) \
306 static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \ 300 static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
307 "Field " #field_name " has invalid position") 301 "Field " #field_name " has invalid position")
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index ffb7c82a1..d5e77941c 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -46,11 +46,8 @@ void Vic::ProcessMethod(Method method, u32 argument) {
46 case Method::SetOutputSurfaceLumaOffset: 46 case Method::SetOutputSurfaceLumaOffset:
47 output_surface_luma_address = arg; 47 output_surface_luma_address = arg;
48 break; 48 break;
49 case Method::SetOutputSurfaceChromaUOffset: 49 case Method::SetOutputSurfaceChromaOffset:
50 output_surface_chroma_u_address = arg; 50 output_surface_chroma_address = arg;
51 break;
52 case Method::SetOutputSurfaceChromaVOffset:
53 output_surface_chroma_v_address = arg;
54 break; 51 break;
55 default: 52 default:
56 break; 53 break;
@@ -65,11 +62,10 @@ void Vic::Execute() {
65 const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)}; 62 const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
66 const AVFramePtr frame_ptr = nvdec_processor->GetFrame(); 63 const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
67 const auto* frame = frame_ptr.get(); 64 const auto* frame = frame_ptr.get();
68 if (!frame || frame->width == 0 || frame->height == 0) { 65 if (!frame) {
69 return; 66 return;
70 } 67 }
71 const VideoPixelFormat pixel_format = 68 const auto pixel_format = static_cast<VideoPixelFormat>(config.pixel_format.Value());
72 static_cast<VideoPixelFormat>(config.pixel_format.Value());
73 switch (pixel_format) { 69 switch (pixel_format) {
74 case VideoPixelFormat::BGRA8: 70 case VideoPixelFormat::BGRA8:
75 case VideoPixelFormat::RGBA8: { 71 case VideoPixelFormat::RGBA8: {
@@ -83,16 +79,18 @@ void Vic::Execute() {
83 sws_freeContext(scaler_ctx); 79 sws_freeContext(scaler_ctx);
84 scaler_ctx = nullptr; 80 scaler_ctx = nullptr;
85 81
86 // FFmpeg returns all frames in YUV420, convert it into expected format 82 // Frames are decoded into either YUV420 or NV12 formats. Convert to desired format
87 scaler_ctx = 83 scaler_ctx = sws_getContext(frame->width, frame->height,
88 sws_getContext(frame->width, frame->height, AV_PIX_FMT_YUV420P, frame->width, 84 static_cast<AVPixelFormat>(frame->format), frame->width,
89 frame->height, target_format, 0, nullptr, nullptr, nullptr); 85 frame->height, target_format, 0, nullptr, nullptr, nullptr);
90 86
91 scaler_width = frame->width; 87 scaler_width = frame->width;
92 scaler_height = frame->height; 88 scaler_height = frame->height;
93 } 89 }
94 // Get Converted frame 90 // Get Converted frame
95 const std::size_t linear_size = frame->width * frame->height * 4; 91 const u32 width = static_cast<u32>(frame->width);
92 const u32 height = static_cast<u32>(frame->height);
93 const std::size_t linear_size = width * height * 4;
96 94
97 // Only allocate frame_buffer once per stream, as the size is not expected to change 95 // Only allocate frame_buffer once per stream, as the size is not expected to change
98 if (!converted_frame_buffer) { 96 if (!converted_frame_buffer) {
@@ -109,11 +107,10 @@ void Vic::Execute() {
109 if (blk_kind != 0) { 107 if (blk_kind != 0) {
110 // swizzle pitch linear to block linear 108 // swizzle pitch linear to block linear
111 const u32 block_height = static_cast<u32>(config.block_linear_height_log2); 109 const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
112 const auto size = Tegra::Texture::CalculateSize(true, 4, frame->width, frame->height, 1, 110 const auto size =
113 block_height, 0); 111 Tegra::Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
114 luma_buffer.resize(size); 112 luma_buffer.resize(size);
115 Tegra::Texture::SwizzleSubrect(frame->width, frame->height, frame->width * 4, 113 Tegra::Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
116 frame->width, 4, luma_buffer.data(),
117 converted_frame_buffer.get(), block_height, 0, 0); 114 converted_frame_buffer.get(), block_height, 0, 0);
118 115
119 gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size); 116 gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
@@ -131,41 +128,65 @@ void Vic::Execute() {
131 const std::size_t surface_height = config.surface_height_minus1 + 1; 128 const std::size_t surface_height = config.surface_height_minus1 + 1;
132 const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width)); 129 const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
133 const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height)); 130 const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
134 const std::size_t half_width = frame_width / 2; 131 const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
135 const std::size_t half_height = frame_height / 2;
136 const std::size_t aligned_width = (surface_width + 0xff) & ~0xff;
137 132
138 const auto* luma_ptr = frame->data[0];
139 const auto* chroma_b_ptr = frame->data[1];
140 const auto* chroma_r_ptr = frame->data[2];
141 const auto stride = static_cast<size_t>(frame->linesize[0]); 133 const auto stride = static_cast<size_t>(frame->linesize[0]);
142 const auto half_stride = static_cast<size_t>(frame->linesize[1]);
143 134
144 luma_buffer.resize(aligned_width * surface_height); 135 luma_buffer.resize(aligned_width * surface_height);
145 chroma_buffer.resize(aligned_width * surface_height / 2); 136 chroma_buffer.resize(aligned_width * surface_height / 2);
146 137
147 // Populate luma buffer 138 // Populate luma buffer
139 const u8* luma_src = frame->data[0];
148 for (std::size_t y = 0; y < frame_height; ++y) { 140 for (std::size_t y = 0; y < frame_height; ++y) {
149 const std::size_t src = y * stride; 141 const std::size_t src = y * stride;
150 const std::size_t dst = y * aligned_width; 142 const std::size_t dst = y * aligned_width;
151 for (std::size_t x = 0; x < frame_width; ++x) { 143 for (std::size_t x = 0; x < frame_width; ++x) {
152 luma_buffer[dst + x] = luma_ptr[src + x]; 144 luma_buffer[dst + x] = luma_src[src + x];
153 } 145 }
154 } 146 }
155 gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), 147 gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
156 luma_buffer.size()); 148 luma_buffer.size());
157 149
158 // Populate chroma buffer from both channels with interleaving. 150 // Chroma
159 for (std::size_t y = 0; y < half_height; ++y) { 151 const std::size_t half_height = frame_height / 2;
160 const std::size_t src = y * half_stride; 152 const auto half_stride = static_cast<size_t>(frame->linesize[1]);
161 const std::size_t dst = y * aligned_width;
162 153
163 for (std::size_t x = 0; x < half_width; ++x) { 154 switch (frame->format) {
164 chroma_buffer[dst + x * 2] = chroma_b_ptr[src + x]; 155 case AV_PIX_FMT_YUV420P: {
165 chroma_buffer[dst + x * 2 + 1] = chroma_r_ptr[src + x]; 156 // Frame from FFmpeg software
157 // Populate chroma buffer from both channels with interleaving.
158 const std::size_t half_width = frame_width / 2;
159 const u8* chroma_b_src = frame->data[1];
160 const u8* chroma_r_src = frame->data[2];
161 for (std::size_t y = 0; y < half_height; ++y) {
162 const std::size_t src = y * half_stride;
163 const std::size_t dst = y * aligned_width;
164
165 for (std::size_t x = 0; x < half_width; ++x) {
166 chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
167 chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
168 }
169 }
170 break;
171 }
172 case AV_PIX_FMT_NV12: {
173 // Frame from VA-API hardware
174 // This is already interleaved so just copy
175 const u8* chroma_src = frame->data[1];
176 for (std::size_t y = 0; y < half_height; ++y) {
177 const std::size_t src = y * stride;
178 const std::size_t dst = y * aligned_width;
179 for (std::size_t x = 0; x < frame_width; ++x) {
180 chroma_buffer[dst + x] = chroma_src[src + x];
181 }
166 } 182 }
183 break;
184 }
185 default:
186 UNREACHABLE();
187 break;
167 } 188 }
168 gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(), 189 gpu.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
169 chroma_buffer.size()); 190 chroma_buffer.size());
170 break; 191 break;
171 } 192 }
diff --git a/src/video_core/command_classes/vic.h b/src/video_core/command_classes/vic.h
index f5a2ed100..74246e08c 100644
--- a/src/video_core/command_classes/vic.h
+++ b/src/video_core/command_classes/vic.h
@@ -22,8 +22,8 @@ public:
22 SetControlParams = 0x1c1, 22 SetControlParams = 0x1c1,
23 SetConfigStructOffset = 0x1c2, 23 SetConfigStructOffset = 0x1c2,
24 SetOutputSurfaceLumaOffset = 0x1c8, 24 SetOutputSurfaceLumaOffset = 0x1c8,
25 SetOutputSurfaceChromaUOffset = 0x1c9, 25 SetOutputSurfaceChromaOffset = 0x1c9,
26 SetOutputSurfaceChromaVOffset = 0x1ca 26 SetOutputSurfaceChromaUnusedOffset = 0x1ca
27 }; 27 };
28 28
29 explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor); 29 explicit Vic(GPU& gpu, std::shared_ptr<Nvdec> nvdec_processor);
@@ -64,8 +64,7 @@ private:
64 64
65 GPUVAddr config_struct_address{}; 65 GPUVAddr config_struct_address{};
66 GPUVAddr output_surface_luma_address{}; 66 GPUVAddr output_surface_luma_address{};
67 GPUVAddr output_surface_chroma_u_address{}; 67 GPUVAddr output_surface_chroma_address{};
68 GPUVAddr output_surface_chroma_v_address{};
69 68
70 SwsContext* scaler_ctx{}; 69 SwsContext* scaler_ctx{};
71 s32 scaler_width{}; 70 s32 scaler_width{};
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index c37f15bfd..f34c5f5d9 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -10,33 +10,27 @@
10#define END_PUSH_CONSTANTS }; 10#define END_PUSH_CONSTANTS };
11#define UNIFORM(n) 11#define UNIFORM(n)
12#define BINDING_INPUT_BUFFER 0 12#define BINDING_INPUT_BUFFER 0
13#define BINDING_ENC_BUFFER 1 13#define BINDING_OUTPUT_IMAGE 1
14#define BINDING_SWIZZLE_BUFFER 2
15#define BINDING_OUTPUT_IMAGE 3
16 14
17#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv 15#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
18 16
19#define BEGIN_PUSH_CONSTANTS 17#define BEGIN_PUSH_CONSTANTS
20#define END_PUSH_CONSTANTS 18#define END_PUSH_CONSTANTS
21#define UNIFORM(n) layout(location = n) uniform 19#define UNIFORM(n) layout(location = n) uniform
22#define BINDING_SWIZZLE_BUFFER 0 20#define BINDING_INPUT_BUFFER 0
23#define BINDING_INPUT_BUFFER 1
24#define BINDING_ENC_BUFFER 2
25#define BINDING_OUTPUT_IMAGE 0 21#define BINDING_OUTPUT_IMAGE 0
26 22
27#endif 23#endif
28 24
29layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in; 25layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
30 26
31BEGIN_PUSH_CONSTANTS 27BEGIN_PUSH_CONSTANTS
32UNIFORM(1) uvec2 block_dims; 28UNIFORM(1) uvec2 block_dims;
33 29UNIFORM(2) uint layer_stride;
34UNIFORM(2) uint bytes_per_block_log2; 30UNIFORM(3) uint block_size;
35UNIFORM(3) uint layer_stride; 31UNIFORM(4) uint x_shift;
36UNIFORM(4) uint block_size; 32UNIFORM(5) uint block_height;
37UNIFORM(5) uint x_shift; 33UNIFORM(6) uint block_height_mask;
38UNIFORM(6) uint block_height;
39UNIFORM(7) uint block_height_mask;
40END_PUSH_CONSTANTS 34END_PUSH_CONSTANTS
41 35
42struct EncodingData { 36struct EncodingData {
@@ -55,45 +49,35 @@ struct TexelWeightParams {
55 bool void_extent_hdr; 49 bool void_extent_hdr;
56}; 50};
57 51
58// Swizzle data
59layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
60 uint swizzle_table[];
61};
62
63layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { 52layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
64 uint astc_data[]; 53 uvec4 astc_data[];
65};
66
67// ASTC Encodings data
68layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
69 EncodingData encoding_values[];
70}; 54};
71 55
72layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image; 56layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
73 57
74const uint GOB_SIZE_X = 64;
75const uint GOB_SIZE_Y = 8;
76const uint GOB_SIZE_Z = 1;
77const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
78
79const uint GOB_SIZE_X_SHIFT = 6; 58const uint GOB_SIZE_X_SHIFT = 6;
80const uint GOB_SIZE_Y_SHIFT = 3; 59const uint GOB_SIZE_Y_SHIFT = 3;
81const uint GOB_SIZE_Z_SHIFT = 0; 60const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT;
82const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
83
84const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
85 61
86const int BLOCK_SIZE_IN_BYTES = 16; 62const uint BYTES_PER_BLOCK_LOG2 = 4;
87
88const int BLOCK_INFO_ERROR = 0;
89const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
90const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
91const int BLOCK_INFO_NORMAL = 3;
92 63
93const int JUST_BITS = 0; 64const int JUST_BITS = 0;
94const int QUINT = 1; 65const int QUINT = 1;
95const int TRIT = 2; 66const int TRIT = 2;
96 67
68// ASTC Encodings data, sorted in ascending order based on their BitLength value
69// (see GetBitLength() function)
70EncodingData encoding_values[22] = EncodingData[](
71 EncodingData(JUST_BITS, 0, 0, 0), EncodingData(JUST_BITS, 1, 0, 0), EncodingData(TRIT, 0, 0, 0),
72 EncodingData(JUST_BITS, 2, 0, 0), EncodingData(QUINT, 0, 0, 0), EncodingData(TRIT, 1, 0, 0),
73 EncodingData(JUST_BITS, 3, 0, 0), EncodingData(QUINT, 1, 0, 0), EncodingData(TRIT, 2, 0, 0),
74 EncodingData(JUST_BITS, 4, 0, 0), EncodingData(QUINT, 2, 0, 0), EncodingData(TRIT, 3, 0, 0),
75 EncodingData(JUST_BITS, 5, 0, 0), EncodingData(QUINT, 3, 0, 0), EncodingData(TRIT, 4, 0, 0),
76 EncodingData(JUST_BITS, 6, 0, 0), EncodingData(QUINT, 4, 0, 0), EncodingData(TRIT, 5, 0, 0),
77 EncodingData(JUST_BITS, 7, 0, 0), EncodingData(QUINT, 5, 0, 0), EncodingData(TRIT, 6, 0, 0),
78 EncodingData(JUST_BITS, 8, 0, 0)
79);
80
97// The following constants are expanded variants of the Replicate() 81// The following constants are expanded variants of the Replicate()
98// function calls corresponding to the following arguments: 82// function calls corresponding to the following arguments:
99// value: index into the generated table 83// value: index into the generated table
@@ -135,44 +119,37 @@ const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
135// Input ASTC texture globals 119// Input ASTC texture globals
136uint current_index = 0; 120uint current_index = 0;
137int bitsread = 0; 121int bitsread = 0;
138uint total_bitsread = 0; 122int total_bitsread = 0;
139uint local_buff[16]; 123uvec4 local_buff;
140 124
141// Color data globals 125// Color data globals
142uint color_endpoint_data[16]; 126uvec4 color_endpoint_data;
143int color_bitsread = 0; 127int color_bitsread = 0;
144uint total_color_bitsread = 0;
145int color_index = 0;
146 128
147// Four values, two endpoints, four maximum paritions 129// Four values, two endpoints, four maximum paritions
148uint color_values[32]; 130uint color_values[32];
149int colvals_index = 0; 131int colvals_index = 0;
150 132
151// Weight data globals 133// Weight data globals
152uint texel_weight_data[16]; 134uvec4 texel_weight_data;
153int texel_bitsread = 0; 135int texel_bitsread = 0;
154uint total_texel_bitsread = 0;
155int texel_index = 0;
156 136
157bool texel_flag = false; 137bool texel_flag = false;
158 138
159// Global "vectors" to be pushed into when decoding 139// Global "vectors" to be pushed into when decoding
160EncodingData result_vector[100]; 140EncodingData result_vector[144];
161int result_index = 0; 141int result_index = 0;
162 142
163EncodingData texel_vector[100]; 143EncodingData texel_vector[144];
164int texel_vector_index = 0; 144int texel_vector_index = 0;
165 145
166uint unquantized_texel_weights[2][144]; 146uint unquantized_texel_weights[2][144];
167 147
168uint SwizzleOffset(uvec2 pos) { 148uint SwizzleOffset(uvec2 pos) {
169 pos = pos & SWIZZLE_MASK; 149 uint x = pos.x;
170 return swizzle_table[pos.y * 64 + pos.x]; 150 uint y = pos.y;
171} 151 return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 +
172 152 (y % 2) * 16 + (x % 16);
173uint ReadTexel(uint offset) {
174 // extract the 8-bit value from the 32-bit packed data.
175 return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
176} 153}
177 154
178// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] 155// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
@@ -278,14 +255,10 @@ uint Hash52(uint p) {
278 return p; 255 return p;
279} 256}
280 257
281uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) { 258uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
282 if (partition_count == 1) {
283 return 0;
284 }
285 if (small_block) { 259 if (small_block) {
286 x <<= 1; 260 x <<= 1;
287 y <<= 1; 261 y <<= 1;
288 z <<= 1;
289 } 262 }
290 263
291 seed += (partition_count - 1) * 1024; 264 seed += (partition_count - 1) * 1024;
@@ -299,10 +272,6 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
299 uint seed6 = uint((rnum >> 20) & 0xF); 272 uint seed6 = uint((rnum >> 20) & 0xF);
300 uint seed7 = uint((rnum >> 24) & 0xF); 273 uint seed7 = uint((rnum >> 24) & 0xF);
301 uint seed8 = uint((rnum >> 28) & 0xF); 274 uint seed8 = uint((rnum >> 28) & 0xF);
302 uint seed9 = uint((rnum >> 18) & 0xF);
303 uint seed10 = uint((rnum >> 22) & 0xF);
304 uint seed11 = uint((rnum >> 26) & 0xF);
305 uint seed12 = uint(((rnum >> 30) | (rnum << 2)) & 0xF);
306 275
307 seed1 = (seed1 * seed1); 276 seed1 = (seed1 * seed1);
308 seed2 = (seed2 * seed2); 277 seed2 = (seed2 * seed2);
@@ -312,12 +281,8 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
312 seed6 = (seed6 * seed6); 281 seed6 = (seed6 * seed6);
313 seed7 = (seed7 * seed7); 282 seed7 = (seed7 * seed7);
314 seed8 = (seed8 * seed8); 283 seed8 = (seed8 * seed8);
315 seed9 = (seed9 * seed9);
316 seed10 = (seed10 * seed10);
317 seed11 = (seed11 * seed11);
318 seed12 = (seed12 * seed12);
319 284
320 int sh1, sh2, sh3; 285 uint sh1, sh2;
321 if ((seed & 1) > 0) { 286 if ((seed & 1) > 0) {
322 sh1 = (seed & 2) > 0 ? 4 : 5; 287 sh1 = (seed & 2) > 0 ? 4 : 5;
323 sh2 = (partition_count == 3) ? 6 : 5; 288 sh2 = (partition_count == 3) ? 6 : 5;
@@ -325,25 +290,19 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
325 sh1 = (partition_count == 3) ? 6 : 5; 290 sh1 = (partition_count == 3) ? 6 : 5;
326 sh2 = (seed & 2) > 0 ? 4 : 5; 291 sh2 = (seed & 2) > 0 ? 4 : 5;
327 } 292 }
328 sh3 = (seed & 0x10) > 0 ? sh1 : sh2; 293 seed1 >>= sh1;
329 294 seed2 >>= sh2;
330 seed1 = (seed1 >> sh1); 295 seed3 >>= sh1;
331 seed2 = (seed2 >> sh2); 296 seed4 >>= sh2;
332 seed3 = (seed3 >> sh1); 297 seed5 >>= sh1;
333 seed4 = (seed4 >> sh2); 298 seed6 >>= sh2;
334 seed5 = (seed5 >> sh1); 299 seed7 >>= sh1;
335 seed6 = (seed6 >> sh2); 300 seed8 >>= sh2;
336 seed7 = (seed7 >> sh1); 301
337 seed8 = (seed8 >> sh2); 302 uint a = seed1 * x + seed2 * y + (rnum >> 14);
338 seed9 = (seed9 >> sh3); 303 uint b = seed3 * x + seed4 * y + (rnum >> 10);
339 seed10 = (seed10 >> sh3); 304 uint c = seed5 * x + seed6 * y + (rnum >> 6);
340 seed11 = (seed11 >> sh3); 305 uint d = seed7 * x + seed8 * y + (rnum >> 2);
341 seed12 = (seed12 >> sh3);
342
343 uint a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14);
344 uint b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10);
345 uint c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6);
346 uint d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2);
347 306
348 a &= 0x3F; 307 a &= 0x3F;
349 b &= 0x3F; 308 b &= 0x3F;
@@ -368,58 +327,37 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
368 } 327 }
369} 328}
370 329
371uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) { 330uint ExtractBits(uvec4 payload, int offset, int bits) {
372 return SelectPartition(seed, x, y, 0, partition_count, small_block); 331 if (bits <= 0) {
373}
374
375uint ReadBit() {
376 if (current_index >= local_buff.length()) {
377 return 0; 332 return 0;
378 } 333 }
379 uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1); 334 int last_offset = offset + bits - 1;
380 ++bitsread; 335 int shifted_offset = offset >> 5;
381 ++total_bitsread; 336 if ((last_offset >> 5) == shifted_offset) {
382 if (bitsread == 8) { 337 return bitfieldExtract(payload[shifted_offset], offset & 31, bits);
383 ++current_index;
384 bitsread = 0;
385 } 338 }
386 return bit; 339 int first_bits = 32 - (offset & 31);
340 int result_first = int(bitfieldExtract(payload[shifted_offset], offset & 31, first_bits));
341 int result_second = int(bitfieldExtract(payload[shifted_offset + 1], 0, bits - first_bits));
342 return result_first | (result_second << first_bits);
387} 343}
388 344
389uint StreamBits(uint num_bits) { 345uint StreamBits(uint num_bits) {
390 uint ret = 0; 346 int int_bits = int(num_bits);
391 for (uint i = 0; i < num_bits; i++) { 347 uint ret = ExtractBits(local_buff, total_bitsread, int_bits);
392 ret |= ((ReadBit() & 1) << i); 348 total_bitsread += int_bits;
393 }
394 return ret; 349 return ret;
395} 350}
396 351
397uint ReadColorBit() {
398 uint bit = 0;
399 if (texel_flag) {
400 bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
401 ++texel_bitsread;
402 ++total_texel_bitsread;
403 if (texel_bitsread == 8) {
404 ++texel_index;
405 texel_bitsread = 0;
406 }
407 } else {
408 bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
409 ++color_bitsread;
410 ++total_color_bitsread;
411 if (color_bitsread == 8) {
412 ++color_index;
413 color_bitsread = 0;
414 }
415 }
416 return bit;
417}
418
419uint StreamColorBits(uint num_bits) { 352uint StreamColorBits(uint num_bits) {
420 uint ret = 0; 353 uint ret = 0;
421 for (uint i = 0; i < num_bits; i++) { 354 int int_bits = int(num_bits);
422 ret |= ((ReadColorBit() & 1) << i); 355 if (texel_flag) {
356 ret = ExtractBits(texel_weight_data, texel_bitsread, int_bits);
357 texel_bitsread += int_bits;
358 } else {
359 ret = ExtractBits(color_endpoint_data, color_bitsread, int_bits);
360 color_bitsread += int_bits;
423 } 361 }
424 return ret; 362 return ret;
425} 363}
@@ -596,22 +534,16 @@ void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
596 for (uint i = 0; i < num_partitions; i++) { 534 for (uint i = 0; i < num_partitions; i++) {
597 num_values += ((modes[i] >> 2) + 1) << 1; 535 num_values += ((modes[i] >> 2) + 1) << 1;
598 } 536 }
599 int range = 256; 537 // Find the largest encoding that's within color_data_bits
600 while (--range > 0) { 538 // TODO(ameerj): profile with binary search
601 EncodingData val = encoding_values[range]; 539 int range = 0;
540 while (++range < encoding_values.length()) {
602 uint bit_length = GetBitLength(num_values, range); 541 uint bit_length = GetBitLength(num_values, range);
603 if (bit_length <= color_data_bits) { 542 if (bit_length > color_data_bits) {
604 while (--range > 0) {
605 EncodingData newval = encoding_values[range];
606 if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
607 break;
608 }
609 }
610 ++range;
611 break; 543 break;
612 } 544 }
613 } 545 }
614 DecodeIntegerSequence(range, num_values); 546 DecodeIntegerSequence(range - 1, num_values);
615 uint out_index = 0; 547 uint out_index = 0;
616 for (int itr = 0; itr < result_index; ++itr) { 548 for (int itr = 0; itr < result_index; ++itr) {
617 if (out_index >= num_values) { 549 if (out_index >= num_values) {
@@ -1028,7 +960,7 @@ int FindLayout(uint mode) {
1028 return 5; 960 return 5;
1029} 961}
1030 962
1031TexelWeightParams DecodeBlockInfo(uint block_index) { 963TexelWeightParams DecodeBlockInfo() {
1032 TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false); 964 TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
1033 uint mode = StreamBits(11); 965 uint mode = StreamBits(11);
1034 if ((mode & 0x1ff) == 0x1fc) { 966 if ((mode & 0x1ff) == 0x1fc) {
@@ -1110,10 +1042,10 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
1110 } 1042 }
1111 weight_index -= 2; 1043 weight_index -= 2;
1112 if ((mode_layout != 9) && ((mode & 0x200) != 0)) { 1044 if ((mode_layout != 9) && ((mode & 0x200) != 0)) {
1113 const int max_weights[6] = int[6](9, 11, 15, 19, 23, 31); 1045 const int max_weights[6] = int[6](7, 8, 9, 10, 11, 12);
1114 params.max_weight = max_weights[weight_index]; 1046 params.max_weight = max_weights[weight_index];
1115 } else { 1047 } else {
1116 const int max_weights[6] = int[6](1, 2, 3, 4, 5, 7); 1048 const int max_weights[6] = int[6](1, 2, 3, 4, 5, 6);
1117 params.max_weight = max_weights[weight_index]; 1049 params.max_weight = max_weights[weight_index];
1118 } 1050 }
1119 return params; 1051 return params;
@@ -1144,8 +1076,8 @@ void FillVoidExtentLDR(ivec3 coord) {
1144 } 1076 }
1145} 1077}
1146 1078
1147void DecompressBlock(ivec3 coord, uint block_index) { 1079void DecompressBlock(ivec3 coord) {
1148 TexelWeightParams params = DecodeBlockInfo(block_index); 1080 TexelWeightParams params = DecodeBlockInfo();
1149 if (params.error_state) { 1081 if (params.error_state) {
1150 FillError(coord); 1082 FillError(coord);
1151 return; 1083 return;
@@ -1212,7 +1144,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
1212 // Read color data... 1144 // Read color data...
1213 uint color_data_bits = remaining_bits; 1145 uint color_data_bits = remaining_bits;
1214 while (remaining_bits > 0) { 1146 while (remaining_bits > 0) {
1215 int nb = int(min(remaining_bits, 8U)); 1147 int nb = int(min(remaining_bits, 32U));
1216 uint b = StreamBits(nb); 1148 uint b = StreamBits(nb);
1217 color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb)); 1149 color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
1218 ++ced_pointer; 1150 ++ced_pointer;
@@ -1254,25 +1186,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
1254 ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]); 1186 ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
1255 } 1187 }
1256 1188
1257 for (uint i = 0; i < 16; i++) { 1189 texel_weight_data = local_buff;
1258 texel_weight_data[i] = local_buff[i]; 1190 texel_weight_data = bitfieldReverse(texel_weight_data).wzyx;
1259 }
1260 for (uint i = 0; i < 8; i++) {
1261#define REVERSE_BYTE(b) ((b * 0x0802U & 0x22110U) | (b * 0x8020U & 0x88440U)) * 0x10101U >> 16
1262 uint a = REVERSE_BYTE(texel_weight_data[i]);
1263 uint b = REVERSE_BYTE(texel_weight_data[15 - i]);
1264#undef REVERSE_BYTE
1265 texel_weight_data[i] = uint(bitfieldExtract(b, 0, 8));
1266 texel_weight_data[15 - i] = uint(bitfieldExtract(a, 0, 8));
1267 }
1268 uint clear_byte_start = 1191 uint clear_byte_start =
1269 (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1; 1192 (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) >> 3) + 1;
1270 texel_weight_data[clear_byte_start - 1] = 1193
1271 texel_weight_data[clear_byte_start - 1] & 1194 uint byte_insert = ExtractBits(texel_weight_data, int(clear_byte_start - 1) * 8, 8) &
1272 uint( 1195 uint(
1273 ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1)); 1196 ((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
1274 for (uint i = 0; i < 16 - clear_byte_start; i++) { 1197 uint vec_index = (clear_byte_start - 1) >> 2;
1275 texel_weight_data[clear_byte_start + i] = 0U; 1198 texel_weight_data[vec_index] =
1199 bitfieldInsert(texel_weight_data[vec_index], byte_insert, int((clear_byte_start - 1) % 4) * 8, 8);
1200 for (uint i = clear_byte_start; i < 16; ++i) {
1201 uint idx = i >> 2;
1202 texel_weight_data[idx] = bitfieldInsert(texel_weight_data[idx], 0, int(i % 4) * 8, 8);
1276 } 1203 }
1277 texel_flag = true; // use texel "vector" and bit stream in integer decoding 1204 texel_flag = true; // use texel "vector" and bit stream in integer decoding
1278 DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane)); 1205 DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
@@ -1281,8 +1208,11 @@ void DecompressBlock(ivec3 coord, uint block_index) {
1281 1208
1282 for (uint j = 0; j < block_dims.y; j++) { 1209 for (uint j = 0; j < block_dims.y; j++) {
1283 for (uint i = 0; i < block_dims.x; i++) { 1210 for (uint i = 0; i < block_dims.x; i++) {
1284 uint local_partition = Select2DPartition(partition_index, i, j, num_partitions, 1211 uint local_partition = 0;
1212 if (num_partitions > 1) {
1213 local_partition = Select2DPartition(partition_index, i, j, num_partitions,
1285 (block_dims.y * block_dims.x) < 32); 1214 (block_dims.y * block_dims.x) < 32);
1215 }
1286 vec4 p; 1216 vec4 p;
1287 uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]); 1217 uvec4 C0 = ReplicateByteTo16(endpoints[local_partition][0]);
1288 uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]); 1218 uvec4 C1 = ReplicateByteTo16(endpoints[local_partition][1]);
@@ -1303,7 +1233,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
1303 1233
1304void main() { 1234void main() {
1305 uvec3 pos = gl_GlobalInvocationID; 1235 uvec3 pos = gl_GlobalInvocationID;
1306 pos.x <<= bytes_per_block_log2; 1236 pos.x <<= BYTES_PER_BLOCK_LOG2;
1307 1237
1308 // Read as soon as possible due to its latency 1238 // Read as soon as possible due to its latency
1309 const uint swizzle = SwizzleOffset(pos.xy); 1239 const uint swizzle = SwizzleOffset(pos.xy);
@@ -1321,13 +1251,8 @@ void main() {
1321 if (any(greaterThanEqual(coord, imageSize(dest_image)))) { 1251 if (any(greaterThanEqual(coord, imageSize(dest_image)))) {
1322 return; 1252 return;
1323 } 1253 }
1324 uint block_index =
1325 pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
1326
1327 current_index = 0; 1254 current_index = 0;
1328 bitsread = 0; 1255 bitsread = 0;
1329 for (int i = 0; i < 16; i++) { 1256 local_buff = astc_data[offset / 16];
1330 local_buff[i] = ReadTexel(offset + i); 1257 DecompressBlock(coord);
1331 }
1332 DecompressBlock(coord, block_index);
1333} 1258}
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 37a4d1d9d..333f35a1c 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -60,19 +60,14 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
60 copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) { 60 copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
61 const auto swizzle_table = Tegra::Texture::MakeSwizzleTable(); 61 const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
62 swizzle_table_buffer.Create(); 62 swizzle_table_buffer.Create();
63 astc_buffer.Create();
64 glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0); 63 glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
65 glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES,
66 0);
67} 64}
68 65
69UtilShaders::~UtilShaders() = default; 66UtilShaders::~UtilShaders() = default;
70 67
71void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, 68void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
72 std::span<const VideoCommon::SwizzleParameters> swizzles) { 69 std::span<const VideoCommon::SwizzleParameters> swizzles) {
73 static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0; 70 static constexpr GLuint BINDING_INPUT_BUFFER = 0;
74 static constexpr GLuint BINDING_INPUT_BUFFER = 1;
75 static constexpr GLuint BINDING_ENC_BUFFER = 2;
76 static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; 71 static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
77 72
78 const Extent2D tile_size{ 73 const Extent2D tile_size{
@@ -80,34 +75,32 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
80 .height = VideoCore::Surface::DefaultBlockHeight(image.info.format), 75 .height = VideoCore::Surface::DefaultBlockHeight(image.info.format),
81 }; 76 };
82 program_manager.BindComputeProgram(astc_decoder_program.handle); 77 program_manager.BindComputeProgram(astc_decoder_program.handle);
83 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
84 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle);
85
86 glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); 78 glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
87 glUniform2ui(1, tile_size.width, tile_size.height); 79 glUniform2ui(1, tile_size.width, tile_size.height);
80
88 // Ensure buffer data is valid before dispatching 81 // Ensure buffer data is valid before dispatching
89 glFlush(); 82 glFlush();
90 for (const SwizzleParameters& swizzle : swizzles) { 83 for (const SwizzleParameters& swizzle : swizzles) {
91 const size_t input_offset = swizzle.buffer_offset + map.offset; 84 const size_t input_offset = swizzle.buffer_offset + map.offset;
92 const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U); 85 const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
93 const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U); 86 const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
94 87
95 const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); 88 const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
96 ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0})); 89 ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
97 ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0})); 90 ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
91 ASSERT(params.bytes_per_block_log2 == 4);
98 92
99 glUniform1ui(2, params.bytes_per_block_log2); 93 glUniform1ui(2, params.layer_stride);
100 glUniform1ui(3, params.layer_stride); 94 glUniform1ui(3, params.block_size);
101 glUniform1ui(4, params.block_size); 95 glUniform1ui(4, params.x_shift);
102 glUniform1ui(5, params.x_shift); 96 glUniform1ui(5, params.block_height);
103 glUniform1ui(6, params.block_height); 97 glUniform1ui(6, params.block_height_mask);
104 glUniform1ui(7, params.block_height_mask);
105 98
106 glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
107 GL_WRITE_ONLY, GL_RGBA8);
108 // ASTC texture data 99 // ASTC texture data
109 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset, 100 glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
110 image.guest_size_bytes - swizzle.buffer_offset); 101 image.guest_size_bytes - swizzle.buffer_offset);
102 glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
103 GL_WRITE_ONLY, GL_RGBA8);
111 104
112 glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers); 105 glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
113 } 106 }
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 53d65f368..ef881e35f 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -62,7 +62,6 @@ private:
62 ProgramManager& program_manager; 62 ProgramManager& program_manager;
63 63
64 OGLBuffer swizzle_table_buffer; 64 OGLBuffer swizzle_table_buffer;
65 OGLBuffer astc_buffer;
66 65
67 OGLProgram astc_decoder_program; 66 OGLProgram astc_decoder_program;
68 OGLProgram block_linear_unswizzle_2d_program; 67 OGLProgram block_linear_unswizzle_2d_program;
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 561cf5e11..3e96c0f60 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -30,16 +30,12 @@
30namespace Vulkan { 30namespace Vulkan {
31 31
32using Tegra::Texture::SWIZZLE_TABLE; 32using Tegra::Texture::SWIZZLE_TABLE;
33using Tegra::Texture::ASTC::ASTC_ENCODINGS_VALUES;
34using namespace Tegra::Texture::ASTC;
35 33
36namespace { 34namespace {
37 35
38constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0; 36constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
39constexpr u32 ASTC_BINDING_ENC_BUFFER = 1; 37constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1;
40constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 2; 38constexpr size_t ASTC_NUM_BINDINGS = 2;
41constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 3;
42constexpr size_t ASTC_NUM_BINDINGS = 4;
43 39
44template <size_t size> 40template <size_t size>
45inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{ 41inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{
@@ -75,7 +71,7 @@ constexpr DescriptorBankInfo INPUT_OUTPUT_BANK_INFO{
75 .score = 2, 71 .score = 2,
76}; 72};
77 73
78constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDINGS{{ 74constexpr std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> ASTC_DESCRIPTOR_SET_BINDINGS{{
79 { 75 {
80 .binding = ASTC_BINDING_INPUT_BUFFER, 76 .binding = ASTC_BINDING_INPUT_BUFFER,
81 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 77 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
@@ -84,20 +80,6 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
84 .pImmutableSamplers = nullptr, 80 .pImmutableSamplers = nullptr,
85 }, 81 },
86 { 82 {
87 .binding = ASTC_BINDING_ENC_BUFFER,
88 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
89 .descriptorCount = 1,
90 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
91 .pImmutableSamplers = nullptr,
92 },
93 {
94 .binding = ASTC_BINDING_SWIZZLE_BUFFER,
95 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
96 .descriptorCount = 1,
97 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
98 .pImmutableSamplers = nullptr,
99 },
100 {
101 .binding = ASTC_BINDING_OUTPUT_IMAGE, 83 .binding = ASTC_BINDING_OUTPUT_IMAGE,
102 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 84 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
103 .descriptorCount = 1, 85 .descriptorCount = 1,
@@ -108,12 +90,12 @@ constexpr std::array<VkDescriptorSetLayoutBinding, 4> ASTC_DESCRIPTOR_SET_BINDIN
108 90
109constexpr DescriptorBankInfo ASTC_BANK_INFO{ 91constexpr DescriptorBankInfo ASTC_BANK_INFO{
110 .uniform_buffers = 0, 92 .uniform_buffers = 0,
111 .storage_buffers = 3, 93 .storage_buffers = 1,
112 .texture_buffers = 0, 94 .texture_buffers = 0,
113 .image_buffers = 0, 95 .image_buffers = 0,
114 .textures = 0, 96 .textures = 0,
115 .images = 1, 97 .images = 1,
116 .score = 4, 98 .score = 2,
117}; 99};
118 100
119constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{ 101constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{
@@ -136,22 +118,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
136 .stride = sizeof(DescriptorUpdateEntry), 118 .stride = sizeof(DescriptorUpdateEntry),
137 }, 119 },
138 { 120 {
139 .dstBinding = ASTC_BINDING_ENC_BUFFER,
140 .dstArrayElement = 0,
141 .descriptorCount = 1,
142 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
143 .offset = ASTC_BINDING_ENC_BUFFER * sizeof(DescriptorUpdateEntry),
144 .stride = sizeof(DescriptorUpdateEntry),
145 },
146 {
147 .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
148 .dstArrayElement = 0,
149 .descriptorCount = 1,
150 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
151 .offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry),
152 .stride = sizeof(DescriptorUpdateEntry),
153 },
154 {
155 .dstBinding = ASTC_BINDING_OUTPUT_IMAGE, 121 .dstBinding = ASTC_BINDING_OUTPUT_IMAGE,
156 .dstArrayElement = 0, 122 .dstArrayElement = 0,
157 .descriptorCount = 1, 123 .descriptorCount = 1,
@@ -163,7 +129,6 @@ constexpr std::array<VkDescriptorUpdateTemplateEntryKHR, ASTC_NUM_BINDINGS>
163 129
164struct AstcPushConstants { 130struct AstcPushConstants {
165 std::array<u32, 2> blocks_dims; 131 std::array<u32, 2> blocks_dims;
166 u32 bytes_per_block_log2;
167 u32 layer_stride; 132 u32 layer_stride;
168 u32 block_size; 133 u32 block_size;
169 u32 x_shift; 134 u32 x_shift;
@@ -354,46 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
354 319
355ASTCDecoderPass::~ASTCDecoderPass() = default; 320ASTCDecoderPass::~ASTCDecoderPass() = default;
356 321
357void ASTCDecoderPass::MakeDataBuffer() {
358 constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_ENCODINGS_VALUES) + sizeof(SWIZZLE_TABLE);
359 data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
360 .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
361 .pNext = nullptr,
362 .flags = 0,
363 .size = TOTAL_BUFFER_SIZE,
364 .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
365 .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
366 .queueFamilyIndexCount = 0,
367 .pQueueFamilyIndices = nullptr,
368 });
369 data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
370
371 const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
372 std::memcpy(staging_ref.mapped_span.data(), &ASTC_ENCODINGS_VALUES,
373 sizeof(ASTC_ENCODINGS_VALUES));
374 // Tack on the swizzle table at the end of the buffer
375 std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_ENCODINGS_VALUES), &SWIZZLE_TABLE,
376 sizeof(SWIZZLE_TABLE));
377
378 scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
379 TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) {
380 static constexpr VkMemoryBarrier write_barrier{
381 .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
382 .pNext = nullptr,
383 .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
384 .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
385 };
386 const VkBufferCopy copy{
387 .srcOffset = offset,
388 .dstOffset = 0,
389 .size = TOTAL_BUFFER_SIZE,
390 };
391 cmdbuf.CopyBuffer(src, dst, copy);
392 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
393 0, write_barrier);
394 });
395}
396
397void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, 322void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
398 std::span<const VideoCommon::SwizzleParameters> swizzles) { 323 std::span<const VideoCommon::SwizzleParameters> swizzles) {
399 using namespace VideoCommon::Accelerated; 324 using namespace VideoCommon::Accelerated;
@@ -402,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
402 VideoCore::Surface::DefaultBlockHeight(image.info.format), 327 VideoCore::Surface::DefaultBlockHeight(image.info.format),
403 }; 328 };
404 scheduler.RequestOutsideRenderPassOperationContext(); 329 scheduler.RequestOutsideRenderPassOperationContext();
405 if (!data_buffer) {
406 MakeDataBuffer();
407 }
408 const VkPipeline vk_pipeline = *pipeline; 330 const VkPipeline vk_pipeline = *pipeline;
409 const VkImageAspectFlags aspect_mask = image.AspectMask(); 331 const VkImageAspectFlags aspect_mask = image.AspectMask();
410 const VkImage vk_image = image.Handle(); 332 const VkImage vk_image = image.Handle();
@@ -436,16 +358,13 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
436 }); 358 });
437 for (const VideoCommon::SwizzleParameters& swizzle : swizzles) { 359 for (const VideoCommon::SwizzleParameters& swizzle : swizzles) {
438 const size_t input_offset = swizzle.buffer_offset + map.offset; 360 const size_t input_offset = swizzle.buffer_offset + map.offset;
439 const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 32U); 361 const u32 num_dispatches_x = Common::DivCeil(swizzle.num_tiles.width, 8U);
440 const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 32U); 362 const u32 num_dispatches_y = Common::DivCeil(swizzle.num_tiles.height, 8U);
441 const u32 num_dispatches_z = image.info.resources.layers; 363 const u32 num_dispatches_z = image.info.resources.layers;
442 364
443 update_descriptor_queue.Acquire(); 365 update_descriptor_queue.Acquire();
444 update_descriptor_queue.AddBuffer(map.buffer, input_offset, 366 update_descriptor_queue.AddBuffer(map.buffer, input_offset,
445 image.guest_size_bytes - swizzle.buffer_offset); 367 image.guest_size_bytes - swizzle.buffer_offset);
446 update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(ASTC_ENCODINGS_VALUES));
447 update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
448 sizeof(SWIZZLE_TABLE));
449 update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level)); 368 update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
450 const void* const descriptor_data{update_descriptor_queue.UpdateData()}; 369 const void* const descriptor_data{update_descriptor_queue.UpdateData()};
451 370
@@ -453,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
453 const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); 372 const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info);
454 ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0})); 373 ASSERT(params.origin == (std::array<u32, 3>{0, 0, 0}));
455 ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0})); 374 ASSERT(params.destination == (std::array<s32, 3>{0, 0, 0}));
375 ASSERT(params.bytes_per_block_log2 == 4);
456 scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims, 376 scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims,
457 params, descriptor_data](vk::CommandBuffer cmdbuf) { 377 params, descriptor_data](vk::CommandBuffer cmdbuf) {
458 const AstcPushConstants uniforms{ 378 const AstcPushConstants uniforms{
459 .blocks_dims = block_dims, 379 .blocks_dims = block_dims,
460 .bytes_per_block_log2 = params.bytes_per_block_log2,
461 .layer_stride = params.layer_stride, 380 .layer_stride = params.layer_stride,
462 .block_size = params.block_size, 381 .block_size = params.block_size,
463 .x_shift = params.x_shift, 382 .x_shift = params.x_shift,
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h
index 114aef2bd..c7b92cce0 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.h
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.h
@@ -96,15 +96,10 @@ public:
96 std::span<const VideoCommon::SwizzleParameters> swizzles); 96 std::span<const VideoCommon::SwizzleParameters> swizzles);
97 97
98private: 98private:
99 void MakeDataBuffer();
100
101 VKScheduler& scheduler; 99 VKScheduler& scheduler;
102 StagingBufferPool& staging_buffer_pool; 100 StagingBufferPool& staging_buffer_pool;
103 VKUpdateDescriptorQueue& update_descriptor_queue; 101 VKUpdateDescriptorQueue& update_descriptor_queue;
104 MemoryAllocator& memory_allocator; 102 MemoryAllocator& memory_allocator;
105
106 vk::Buffer data_buffer;
107 MemoryCommit data_buffer_commit;
108}; 103};
109 104
110} // namespace Vulkan 105} // namespace Vulkan
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index 3ab500760..25161df1f 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -151,6 +151,76 @@ private:
151 const IntType& m_Bits; 151 const IntType& m_Bits;
152}; 152};
153 153
154enum class IntegerEncoding { JustBits, Quint, Trit };
155
156struct IntegerEncodedValue {
157 constexpr IntegerEncodedValue() = default;
158
159 constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
160 : encoding{encoding_}, num_bits{num_bits_} {}
161
162 constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
163 return encoding == other.encoding && num_bits == other.num_bits;
164 }
165
166 // Returns the number of bits required to encode num_vals values.
167 u32 GetBitLength(u32 num_vals) const {
168 u32 total_bits = num_bits * num_vals;
169 if (encoding == IntegerEncoding::Trit) {
170 total_bits += (num_vals * 8 + 4) / 5;
171 } else if (encoding == IntegerEncoding::Quint) {
172 total_bits += (num_vals * 7 + 2) / 3;
173 }
174 return total_bits;
175 }
176
177 IntegerEncoding encoding{};
178 u32 num_bits = 0;
179 u32 bit_value = 0;
180 union {
181 u32 quint_value = 0;
182 u32 trit_value;
183 };
184};
185
186// Returns a new instance of this struct that corresponds to the
187// can take no more than mav_value values
188static constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
189 while (mav_value > 0) {
190 u32 check = mav_value + 1;
191
192 // Is mav_value a power of two?
193 if (!(check & (check - 1))) {
194 return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
195 }
196
197 // Is mav_value of the type 3*2^n - 1?
198 if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
199 return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
200 }
201
202 // Is mav_value of the type 5*2^n - 1?
203 if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
204 return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
205 }
206
207 // Apparently it can't be represented with a bounded integer sequence...
208 // just iterate.
209 mav_value--;
210 }
211 return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
212}
213
214static constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
215 std::array<IntegerEncodedValue, 256> encodings{};
216 for (std::size_t i = 0; i < encodings.size(); ++i) {
217 encodings[i] = CreateEncoding(static_cast<u32>(i));
218 }
219 return encodings;
220}
221
222static constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
223
154namespace Tegra::Texture::ASTC { 224namespace Tegra::Texture::ASTC {
155using IntegerEncodedVector = boost::container::static_vector< 225using IntegerEncodedVector = boost::container::static_vector<
156 IntegerEncodedValue, 256, 226 IntegerEncodedValue, 256,
@@ -521,35 +591,41 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) {
521 return params; 591 return params;
522} 592}
523 593
524static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth, 594// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
525 u32 blockHeight) { 595// is the same as [(num_bits - 1):0] and repeats all the way down.
526 // Don't actually care about the void extent, just read the bits... 596template <typename IntType>
527 for (s32 i = 0; i < 4; ++i) { 597static constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
528 strm.ReadBits<13>(); 598 if (num_bits == 0 || to_bit == 0) {
599 return 0;
529 } 600 }
530 601 const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
531 // Decode the RGBA components and renormalize them to the range [0, 255] 602 IntType res = v;
532 u16 r = static_cast<u16>(strm.ReadBits<16>()); 603 u32 reslen = num_bits;
533 u16 g = static_cast<u16>(strm.ReadBits<16>()); 604 while (reslen < to_bit) {
534 u16 b = static_cast<u16>(strm.ReadBits<16>()); 605 u32 comp = 0;
535 u16 a = static_cast<u16>(strm.ReadBits<16>()); 606 if (num_bits > to_bit - reslen) {
536 607 u32 newshift = to_bit - reslen;
537 u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 | 608 comp = num_bits - newshift;
538 (static_cast<u32>(a) & 0xFF00) << 16; 609 num_bits = newshift;
539
540 for (u32 j = 0; j < blockHeight; j++) {
541 for (u32 i = 0; i < blockWidth; i++) {
542 outBuf[j * blockWidth + i] = rgba;
543 } 610 }
611 res = static_cast<IntType>(res << num_bits);
612 res = static_cast<IntType>(res | (v >> comp));
613 reslen += num_bits;
544 } 614 }
615 return res;
545} 616}
546 617
547static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) { 618static constexpr std::size_t NumReplicateEntries(u32 num_bits) {
548 for (u32 j = 0; j < blockHeight; j++) { 619 return std::size_t(1) << num_bits;
549 for (u32 i = 0; i < blockWidth; i++) { 620}
550 outBuf[j * blockWidth + i] = 0xFFFF00FF; 621
551 } 622template <typename IntType, u32 num_bits, u32 to_bit>
623static constexpr auto MakeReplicateTable() {
624 std::array<IntType, NumReplicateEntries(num_bits)> table{};
625 for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
626 table[value] = Replicate(value, num_bits, to_bit);
552 } 627 }
628 return table;
553} 629}
554 630
555static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>(); 631static constexpr auto REPLICATE_BYTE_TO_16_TABLE = MakeReplicateTable<u32, 8, 16>();
@@ -572,6 +648,9 @@ static constexpr auto REPLICATE_2_BIT_TO_8_TABLE = MakeReplicateTable<u32, 2, 8>
572static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>(); 648static constexpr auto REPLICATE_3_BIT_TO_8_TABLE = MakeReplicateTable<u32, 3, 8>();
573static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>(); 649static constexpr auto REPLICATE_4_BIT_TO_8_TABLE = MakeReplicateTable<u32, 4, 8>();
574static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>(); 650static constexpr auto REPLICATE_5_BIT_TO_8_TABLE = MakeReplicateTable<u32, 5, 8>();
651static constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
652static constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
653static constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
575/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback 654/// Use a precompiled table with the most common usages, if it's not in the expected range, fallback
576/// to the runtime implementation 655/// to the runtime implementation
577static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) { 656static constexpr u32 FastReplicateTo8(u32 value, u32 num_bits) {
@@ -1316,6 +1395,37 @@ static void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const u32*& colorValues,
1316#undef READ_INT_VALUES 1395#undef READ_INT_VALUES
1317} 1396}
1318 1397
1398static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth,
1399 u32 blockHeight) {
1400 // Don't actually care about the void extent, just read the bits...
1401 for (s32 i = 0; i < 4; ++i) {
1402 strm.ReadBits<13>();
1403 }
1404
1405 // Decode the RGBA components and renormalize them to the range [0, 255]
1406 u16 r = static_cast<u16>(strm.ReadBits<16>());
1407 u16 g = static_cast<u16>(strm.ReadBits<16>());
1408 u16 b = static_cast<u16>(strm.ReadBits<16>());
1409 u16 a = static_cast<u16>(strm.ReadBits<16>());
1410
1411 u32 rgba = (r >> 8) | (g & 0xFF00) | (static_cast<u32>(b) & 0xFF00) << 8 |
1412 (static_cast<u32>(a) & 0xFF00) << 16;
1413
1414 for (u32 j = 0; j < blockHeight; j++) {
1415 for (u32 i = 0; i < blockWidth; i++) {
1416 outBuf[j * blockWidth + i] = rgba;
1417 }
1418 }
1419}
1420
1421static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) {
1422 for (u32 j = 0; j < blockHeight; j++) {
1423 for (u32 i = 0; i < blockWidth; i++) {
1424 outBuf[j * blockWidth + i] = 0xFFFF00FF;
1425 }
1426 }
1427}
1428
1319static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth, 1429static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth,
1320 const u32 blockHeight, std::span<u32, 12 * 12> outBuf) { 1430 const u32 blockHeight, std::span<u32, 12 * 12> outBuf) {
1321 InputBitStream strm(inBuf); 1431 InputBitStream strm(inBuf);
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index 0229ae122..14d2beec0 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -9,117 +9,6 @@
9 9
10namespace Tegra::Texture::ASTC { 10namespace Tegra::Texture::ASTC {
11 11
12enum class IntegerEncoding { JustBits, Quint, Trit };
13
14struct IntegerEncodedValue {
15 constexpr IntegerEncodedValue() = default;
16
17 constexpr IntegerEncodedValue(IntegerEncoding encoding_, u32 num_bits_)
18 : encoding{encoding_}, num_bits{num_bits_} {}
19
20 constexpr bool MatchesEncoding(const IntegerEncodedValue& other) const {
21 return encoding == other.encoding && num_bits == other.num_bits;
22 }
23
24 // Returns the number of bits required to encode num_vals values.
25 u32 GetBitLength(u32 num_vals) const {
26 u32 total_bits = num_bits * num_vals;
27 if (encoding == IntegerEncoding::Trit) {
28 total_bits += (num_vals * 8 + 4) / 5;
29 } else if (encoding == IntegerEncoding::Quint) {
30 total_bits += (num_vals * 7 + 2) / 3;
31 }
32 return total_bits;
33 }
34
35 IntegerEncoding encoding{};
36 u32 num_bits = 0;
37 u32 bit_value = 0;
38 union {
39 u32 quint_value = 0;
40 u32 trit_value;
41 };
42};
43
44// Returns a new instance of this struct that corresponds to the
45// can take no more than mav_value values
46constexpr IntegerEncodedValue CreateEncoding(u32 mav_value) {
47 while (mav_value > 0) {
48 u32 check = mav_value + 1;
49
50 // Is mav_value a power of two?
51 if (!(check & (check - 1))) {
52 return IntegerEncodedValue(IntegerEncoding::JustBits, std::popcount(mav_value));
53 }
54
55 // Is mav_value of the type 3*2^n - 1?
56 if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) {
57 return IntegerEncodedValue(IntegerEncoding::Trit, std::popcount(check / 3 - 1));
58 }
59
60 // Is mav_value of the type 5*2^n - 1?
61 if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) {
62 return IntegerEncodedValue(IntegerEncoding::Quint, std::popcount(check / 5 - 1));
63 }
64
65 // Apparently it can't be represented with a bounded integer sequence...
66 // just iterate.
67 mav_value--;
68 }
69 return IntegerEncodedValue(IntegerEncoding::JustBits, 0);
70}
71
72constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
73 std::array<IntegerEncodedValue, 256> encodings{};
74 for (std::size_t i = 0; i < encodings.size(); ++i) {
75 encodings[i] = CreateEncoding(static_cast<u32>(i));
76 }
77 return encodings;
78}
79
80constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
81
82// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
83// is the same as [(num_bits - 1):0] and repeats all the way down.
84template <typename IntType>
85constexpr IntType Replicate(IntType val, u32 num_bits, u32 to_bit) {
86 if (num_bits == 0 || to_bit == 0) {
87 return 0;
88 }
89 const IntType v = val & static_cast<IntType>((1 << num_bits) - 1);
90 IntType res = v;
91 u32 reslen = num_bits;
92 while (reslen < to_bit) {
93 u32 comp = 0;
94 if (num_bits > to_bit - reslen) {
95 u32 newshift = to_bit - reslen;
96 comp = num_bits - newshift;
97 num_bits = newshift;
98 }
99 res = static_cast<IntType>(res << num_bits);
100 res = static_cast<IntType>(res | (v >> comp));
101 reslen += num_bits;
102 }
103 return res;
104}
105
106constexpr std::size_t NumReplicateEntries(u32 num_bits) {
107 return std::size_t(1) << num_bits;
108}
109
110template <typename IntType, u32 num_bits, u32 to_bit>
111constexpr auto MakeReplicateTable() {
112 std::array<IntType, NumReplicateEntries(num_bits)> table{};
113 for (IntType value = 0; value < static_cast<IntType>(std::size(table)); ++value) {
114 table[value] = Replicate(value, num_bits, to_bit);
115 }
116 return table;
117}
118
119constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
120constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
121constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
122
123void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, 12void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
124 uint32_t block_width, uint32_t block_height, std::span<uint8_t> output); 13 uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
125 14
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f1f523ad1..c32ae956a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -18,9 +18,9 @@
18 18
19namespace Tegra::Texture { 19namespace Tegra::Texture {
20namespace { 20namespace {
21template <bool TO_LINEAR> 21template <bool TO_LINEAR, u32 BYTES_PER_PIXEL>
22void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width, 22void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32 height, u32 depth,
23 u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) { 23 u32 block_height, u32 block_depth, u32 stride_alignment) {
24 // The origin of the transformation can be configured here, leave it as zero as the current API 24 // The origin of the transformation can be configured here, leave it as zero as the current API
25 // doesn't expose it. 25 // doesn't expose it.
26 static constexpr u32 origin_x = 0; 26 static constexpr u32 origin_x = 0;
@@ -28,9 +28,9 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
28 static constexpr u32 origin_z = 0; 28 static constexpr u32 origin_z = 0;
29 29
30 // We can configure here a custom pitch 30 // We can configure here a custom pitch
31 // As it's not exposed 'width * bpp' will be the expected pitch. 31 // As it's not exposed 'width * BYTES_PER_PIXEL' will be the expected pitch.
32 const u32 pitch = width * bytes_per_pixel; 32 const u32 pitch = width * BYTES_PER_PIXEL;
33 const u32 stride = Common::AlignUpLog2(width, stride_alignment) * bytes_per_pixel; 33 const u32 stride = Common::AlignUpLog2(width, stride_alignment) * BYTES_PER_PIXEL;
34 34
35 const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT); 35 const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
36 const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth); 36 const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -54,14 +54,14 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
54 ((block_y & block_height_mask) << GOB_SIZE_SHIFT); 54 ((block_y & block_height_mask) << GOB_SIZE_SHIFT);
55 55
56 for (u32 column = 0; column < width; ++column) { 56 for (u32 column = 0; column < width; ++column) {
57 const u32 x = (column + origin_x) * bytes_per_pixel; 57 const u32 x = (column + origin_x) * BYTES_PER_PIXEL;
58 const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift; 58 const u32 offset_x = (x >> GOB_SIZE_X_SHIFT) << x_shift;
59 59
60 const u32 base_swizzled_offset = offset_z + offset_y + offset_x; 60 const u32 base_swizzled_offset = offset_z + offset_y + offset_x;
61 const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X]; 61 const u32 swizzled_offset = base_swizzled_offset + table[x % GOB_SIZE_X];
62 62
63 const u32 unswizzled_offset = 63 const u32 unswizzled_offset =
64 slice * pitch * height + line * pitch + column * bytes_per_pixel; 64 slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
65 65
66 if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset); 66 if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
67 offset >= input.size()) { 67 offset >= input.size()) {
@@ -73,11 +73,45 @@ void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixe
73 73
74 u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset]; 74 u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
75 const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset]; 75 const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];
76 std::memcpy(dst, src, bytes_per_pixel); 76
77 std::memcpy(dst, src, BYTES_PER_PIXEL);
77 } 78 }
78 } 79 }
79 } 80 }
80} 81}
82
83template <bool TO_LINEAR>
84void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
85 u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
86 switch (bytes_per_pixel) {
87 case 1:
88 return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height,
89 block_depth, stride_alignment);
90 case 2:
91 return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height,
92 block_depth, stride_alignment);
93 case 3:
94 return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height,
95 block_depth, stride_alignment);
96 case 4:
97 return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height,
98 block_depth, stride_alignment);
99 case 6:
100 return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height,
101 block_depth, stride_alignment);
102 case 8:
103 return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height,
104 block_depth, stride_alignment);
105 case 12:
106 return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height,
107 block_depth, stride_alignment);
108 case 16:
109 return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height,
110 block_depth, stride_alignment);
111 default:
112 UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
113 }
114}
81} // Anonymous namespace 115} // Anonymous namespace
82 116
83void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, 117void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 2b20fca8a..380379eb4 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -873,10 +873,6 @@ void Config::ReadShortcutValues() {
873void Config::ReadSystemValues() { 873void Config::ReadSystemValues() {
874 qt_config->beginGroup(QStringLiteral("System")); 874 qt_config->beginGroup(QStringLiteral("System"));
875 875
876 ReadBasicSetting(Settings::values.current_user);
877 Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
878 Service::Account::MAX_USERS - 1);
879
880 ReadGlobalSetting(Settings::values.language_index); 876 ReadGlobalSetting(Settings::values.language_index);
881 877
882 ReadGlobalSetting(Settings::values.region_index); 878 ReadGlobalSetting(Settings::values.region_index);
@@ -897,6 +893,10 @@ void Config::ReadSystemValues() {
897 } 893 }
898 894
899 if (global) { 895 if (global) {
896 ReadBasicSetting(Settings::values.current_user);
897 Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
898 Service::Account::MAX_USERS - 1);
899
900 const auto custom_rtc_enabled = 900 const auto custom_rtc_enabled =
901 ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool(); 901 ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
902 if (custom_rtc_enabled) { 902 if (custom_rtc_enabled) {
@@ -1406,7 +1406,6 @@ void Config::SaveShortcutValues() {
1406void Config::SaveSystemValues() { 1406void Config::SaveSystemValues() {
1407 qt_config->beginGroup(QStringLiteral("System")); 1407 qt_config->beginGroup(QStringLiteral("System"));
1408 1408
1409 WriteBasicSetting(Settings::values.current_user);
1410 WriteGlobalSetting(Settings::values.language_index); 1409 WriteGlobalSetting(Settings::values.language_index);
1411 WriteGlobalSetting(Settings::values.region_index); 1410 WriteGlobalSetting(Settings::values.region_index);
1412 WriteGlobalSetting(Settings::values.time_zone_index); 1411 WriteGlobalSetting(Settings::values.time_zone_index);
@@ -1418,6 +1417,8 @@ void Config::SaveSystemValues() {
1418 0, Settings::values.rng_seed.UsingGlobal()); 1417 0, Settings::values.rng_seed.UsingGlobal());
1419 1418
1420 if (global) { 1419 if (global) {
1420 WriteBasicSetting(Settings::values.current_user);
1421
1421 WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(), 1422 WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
1422 false); 1423 false);
1423 WriteSetting(QStringLiteral("custom_rtc"), 1424 WriteSetting(QStringLiteral("custom_rtc"),
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index f50cda2f3..cd633e45f 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -122,6 +122,7 @@ void PlayerControlPreview::UpdateColors() {
122 colors.slider_arrow = QColor(14, 15, 18); 122 colors.slider_arrow = QColor(14, 15, 18);
123 colors.font2 = QColor(255, 255, 255); 123 colors.font2 = QColor(255, 255, 255);
124 colors.indicator = QColor(170, 238, 255); 124 colors.indicator = QColor(170, 238, 255);
125 colors.indicator2 = QColor(100, 255, 100);
125 colors.deadzone = QColor(204, 136, 136); 126 colors.deadzone = QColor(204, 136, 136);
126 colors.slider_button = colors.button; 127 colors.slider_button = colors.button;
127 } 128 }
@@ -139,6 +140,7 @@ void PlayerControlPreview::UpdateColors() {
139 colors.slider_arrow = QColor(65, 68, 73); 140 colors.slider_arrow = QColor(65, 68, 73);
140 colors.font2 = QColor(0, 0, 0); 141 colors.font2 = QColor(0, 0, 0);
141 colors.indicator = QColor(0, 0, 200); 142 colors.indicator = QColor(0, 0, 200);
143 colors.indicator2 = QColor(0, 150, 0);
142 colors.deadzone = QColor(170, 0, 0); 144 colors.deadzone = QColor(170, 0, 0);
143 colors.slider_button = QColor(153, 149, 149); 145 colors.slider_button = QColor(153, 149, 149);
144 } 146 }
@@ -317,8 +319,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
317 using namespace Settings::NativeAnalog; 319 using namespace Settings::NativeAnalog;
318 DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f, 320 DrawJoystick(p, center + QPointF(9, -69) + (axis_values[LStick].value * 8), 1.8f,
319 button_values[Settings::NativeButton::LStick]); 321 button_values[Settings::NativeButton::LStick]);
320 DrawRawJoystick(p, center + QPointF(-140, 90), axis_values[LStick].raw_value, 322 DrawRawJoystick(p, center + QPointF(-140, 90), QPointF(0, 0));
321 axis_values[LStick].properties);
322 } 323 }
323 324
324 using namespace Settings::NativeButton; 325 using namespace Settings::NativeButton;
@@ -432,8 +433,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
432 using namespace Settings::NativeAnalog; 433 using namespace Settings::NativeAnalog;
433 DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f, 434 DrawJoystick(p, center + QPointF(-9, 11) + (axis_values[RStick].value * 8), 1.8f,
434 button_values[Settings::NativeButton::RStick]); 435 button_values[Settings::NativeButton::RStick]);
435 DrawRawJoystick(p, center + QPointF(140, 90), axis_values[RStick].raw_value, 436 DrawRawJoystick(p, QPointF(0, 0), center + QPointF(140, 90));
436 axis_values[RStick].properties);
437 } 437 }
438 438
439 using namespace Settings::NativeButton; 439 using namespace Settings::NativeButton;
@@ -547,8 +547,7 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
547 547
548 DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button); 548 DrawJoystick(p, center + QPointF(-65, -65) + (l_stick.value * 7), 1.62f, l_button);
549 DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button); 549 DrawJoystick(p, center + QPointF(65, 12) + (r_stick.value * 7), 1.62f, r_button);
550 DrawRawJoystick(p, center + QPointF(-180, 90), l_stick.raw_value, l_stick.properties); 550 DrawRawJoystick(p, center + QPointF(-180, 90), center + QPointF(180, 90));
551 DrawRawJoystick(p, center + QPointF(180, 90), r_stick.raw_value, r_stick.properties);
552 } 551 }
553 552
554 using namespace Settings::NativeButton; 553 using namespace Settings::NativeButton;
@@ -634,8 +633,7 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
634 633
635 DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button); 634 DrawJoystick(p, center + QPointF(-171, -41) + (l_stick.value * 4), 1.0f, l_button);
636 DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button); 635 DrawJoystick(p, center + QPointF(171, 8) + (r_stick.value * 4), 1.0f, r_button);
637 DrawRawJoystick(p, center + QPointF(-50, 0), l_stick.raw_value, l_stick.properties); 636 DrawRawJoystick(p, center + QPointF(-50, 0), center + QPointF(50, 0));
638 DrawRawJoystick(p, center + QPointF(50, 0), r_stick.raw_value, r_stick.properties);
639 } 637 }
640 638
641 using namespace Settings::NativeButton; 639 using namespace Settings::NativeButton;
@@ -728,10 +726,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
728 button_values[Settings::NativeButton::LStick]); 726 button_values[Settings::NativeButton::LStick]);
729 DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11, 727 DrawProJoystick(p, center + QPointF(51, 0), axis_values[RStick].value, 11,
730 button_values[Settings::NativeButton::RStick]); 728 button_values[Settings::NativeButton::RStick]);
731 DrawRawJoystick(p, center + QPointF(-50, 105), axis_values[LStick].raw_value, 729 DrawRawJoystick(p, center + QPointF(-50, 105), center + QPointF(50, 105));
732 axis_values[LStick].properties);
733 DrawRawJoystick(p, center + QPointF(50, 105), axis_values[RStick].raw_value,
734 axis_values[RStick].properties);
735 } 730 }
736 731
737 using namespace Settings::NativeButton; 732 using namespace Settings::NativeButton;
@@ -821,10 +816,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
821 p.setBrush(colors.font); 816 p.setBrush(colors.font);
822 DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C, 817 DrawSymbol(p, center + QPointF(61, 37) + (axis_values[RStick].value * 9.5f), Symbol::C,
823 1.0f); 818 1.0f);
824 DrawRawJoystick(p, center + QPointF(-198, -125), axis_values[LStick].raw_value, 819 DrawRawJoystick(p, center + QPointF(-198, -125), center + QPointF(198, -125));
825 axis_values[LStick].properties);
826 DrawRawJoystick(p, center + QPointF(198, -125), axis_values[RStick].raw_value,
827 axis_values[RStick].properties);
828 } 820 }
829 821
830 using namespace Settings::NativeButton; 822 using namespace Settings::NativeButton;
@@ -2358,8 +2350,33 @@ void PlayerControlPreview::DrawGCJoystick(QPainter& p, const QPointF center, boo
2358 DrawCircle(p, center, 7.5f); 2350 DrawCircle(p, center, 7.5f);
2359} 2351}
2360 2352
2361void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, const QPointF value, 2353void PlayerControlPreview::DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right) {
2362 const Input::AnalogProperties& properties) { 2354 using namespace Settings::NativeAnalog;
2355 if (controller_type != Settings::ControllerType::LeftJoycon) {
2356 DrawJoystickProperties(p, center_right, axis_values[RStick].properties);
2357 p.setPen(colors.indicator);
2358 p.setBrush(colors.indicator);
2359 DrawJoystickDot(p, center_right, axis_values[RStick].raw_value,
2360 axis_values[RStick].properties);
2361 p.setPen(colors.indicator2);
2362 p.setBrush(colors.indicator2);
2363 DrawJoystickDot(p, center_right, axis_values[RStick].value, axis_values[RStick].properties);
2364 }
2365
2366 if (controller_type != Settings::ControllerType::RightJoycon) {
2367 DrawJoystickProperties(p, center_left, axis_values[LStick].properties);
2368 p.setPen(colors.indicator);
2369 p.setBrush(colors.indicator);
2370 DrawJoystickDot(p, center_left, axis_values[LStick].raw_value,
2371 axis_values[LStick].properties);
2372 p.setPen(colors.indicator2);
2373 p.setBrush(colors.indicator2);
2374 DrawJoystickDot(p, center_left, axis_values[LStick].value, axis_values[LStick].properties);
2375 }
2376}
2377
2378void PlayerControlPreview::DrawJoystickProperties(QPainter& p, const QPointF center,
2379 const Input::AnalogProperties& properties) {
2363 constexpr float size = 45.0f; 2380 constexpr float size = 45.0f;
2364 const float range = size * properties.range; 2381 const float range = size * properties.range;
2365 const float deadzone = size * properties.deadzone; 2382 const float deadzone = size * properties.deadzone;
@@ -2376,10 +2393,14 @@ void PlayerControlPreview::DrawRawJoystick(QPainter& p, const QPointF center, co
2376 pen.setColor(colors.deadzone); 2393 pen.setColor(colors.deadzone);
2377 p.setPen(pen); 2394 p.setPen(pen);
2378 DrawCircle(p, center, deadzone); 2395 DrawCircle(p, center, deadzone);
2396}
2397
2398void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center, const QPointF value,
2399 const Input::AnalogProperties& properties) {
2400 constexpr float size = 45.0f;
2401 const float range = size * properties.range;
2379 2402
2380 // Dot pointer 2403 // Dot pointer
2381 p.setPen(colors.indicator);
2382 p.setBrush(colors.indicator);
2383 DrawCircle(p, center + (value * range), 2); 2404 DrawCircle(p, center + (value * range), 2);
2384} 2405}
2385 2406
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index 5fc16d8af..f4a6a5e1b 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -90,6 +90,7 @@ private:
90 QColor highlight2{}; 90 QColor highlight2{};
91 QColor transparent{}; 91 QColor transparent{};
92 QColor indicator{}; 92 QColor indicator{};
93 QColor indicator2{};
93 QColor led_on{}; 94 QColor led_on{};
94 QColor led_off{}; 95 QColor led_off{};
95 QColor slider{}; 96 QColor slider{};
@@ -139,7 +140,10 @@ private:
139 // Draw joystick functions 140 // Draw joystick functions
140 void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed); 141 void DrawJoystick(QPainter& p, QPointF center, float size, bool pressed);
141 void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed); 142 void DrawJoystickSideview(QPainter& p, QPointF center, float angle, float size, bool pressed);
142 void DrawRawJoystick(QPainter& p, QPointF center, QPointF value, 143 void DrawRawJoystick(QPainter& p, QPointF center_left, QPointF center_right);
144 void DrawJoystickProperties(QPainter& p, QPointF center,
145 const Input::AnalogProperties& properties);
146 void DrawJoystickDot(QPainter& p, QPointF center, QPointF value,
143 const Input::AnalogProperties& properties); 147 const Input::AnalogProperties& properties);
144 void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed); 148 void DrawProJoystick(QPainter& p, QPointF center, QPointF offset, float scalar, bool pressed);
145 void DrawGCJoystick(QPainter& p, QPointF center, bool pressed); 149 void DrawGCJoystick(QPainter& p, QPointF center, bool pressed);
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 064ecaafa..4f14be524 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -278,6 +278,9 @@ void Config::ReadValues() {
278 if (Settings::values.players.GetValue()[p].analogs[i].empty()) 278 if (Settings::values.players.GetValue()[p].analogs[i].empty())
279 Settings::values.players.GetValue()[p].analogs[i] = default_param; 279 Settings::values.players.GetValue()[p].analogs[i] = default_param;
280 } 280 }
281
282 Settings::values.players.GetValue()[p].connected =
283 sdl2_config->GetBoolean(group, "connected", false);
281 } 284 }
282 285
283 ReadSetting("ControlsGeneral", Settings::values.mouse_enabled); 286 ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);