diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/common/settings.cpp | 2 | ||||
| -rw-r--r-- | src/common/settings.h | 9 | ||||
| -rw-r--r-- | src/video_core/CMakeLists.txt | 6 | ||||
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 2 | ||||
| -rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 31 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/maxwell_to_vk.cpp | 24 | ||||
| -rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 8 | ||||
| -rw-r--r-- | src/video_core/texture_cache/util.cpp | 77 | ||||
| -rw-r--r-- | src/video_core/textures/astc.cpp | 5 | ||||
| -rw-r--r-- | src/video_core/textures/bcn.cpp | 87 | ||||
| -rw-r--r-- | src/video_core/textures/bcn.h | 17 | ||||
| -rw-r--r-- | src/video_core/textures/workers.cpp | 15 | ||||
| -rw-r--r-- | src/video_core/textures/workers.h | 12 | ||||
| -rw-r--r-- | src/video_core/vulkan_common/vulkan_device.cpp | 6 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.cpp | 5 | ||||
| -rw-r--r-- | src/yuzu/configuration/config.h | 1 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.cpp | 14 | ||||
| -rw-r--r-- | src/yuzu/configuration/configure_graphics_advanced.ui | 44 | ||||
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 1 | ||||
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
20 files changed, 344 insertions, 26 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index ba617aea1..ff53e80bb 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp | |||
| @@ -61,6 +61,7 @@ void LogSettings() { | |||
| 61 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); | 61 | log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); |
| 62 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); | 62 | log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); |
| 63 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); | 63 | log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); |
| 64 | log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); | ||
| 64 | log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); | 65 | log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); |
| 65 | log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); | 66 | log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); |
| 66 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); | 67 | log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); |
| @@ -224,6 +225,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
| 224 | values.nvdec_emulation.SetGlobal(true); | 225 | values.nvdec_emulation.SetGlobal(true); |
| 225 | values.accelerate_astc.SetGlobal(true); | 226 | values.accelerate_astc.SetGlobal(true); |
| 226 | values.async_astc.SetGlobal(true); | 227 | values.async_astc.SetGlobal(true); |
| 228 | values.astc_recompression.SetGlobal(true); | ||
| 227 | values.use_reactive_flushing.SetGlobal(true); | 229 | values.use_reactive_flushing.SetGlobal(true); |
| 228 | values.shader_backend.SetGlobal(true); | 230 | values.shader_backend.SetGlobal(true); |
| 229 | values.use_asynchronous_shaders.SetGlobal(true); | 231 | values.use_asynchronous_shaders.SetGlobal(true); |
diff --git a/src/common/settings.h b/src/common/settings.h index 36ffcd693..7f865b2a7 100644 --- a/src/common/settings.h +++ b/src/common/settings.h | |||
| @@ -90,6 +90,12 @@ enum class AntiAliasing : u32 { | |||
| 90 | LastAA = Smaa, | 90 | LastAA = Smaa, |
| 91 | }; | 91 | }; |
| 92 | 92 | ||
| 93 | enum class AstcRecompression : u32 { | ||
| 94 | Uncompressed = 0, | ||
| 95 | Bc1 = 1, | ||
| 96 | Bc3 = 2, | ||
| 97 | }; | ||
| 98 | |||
| 93 | struct ResolutionScalingInfo { | 99 | struct ResolutionScalingInfo { |
| 94 | u32 up_scale{1}; | 100 | u32 up_scale{1}; |
| 95 | u32 down_shift{0}; | 101 | u32 down_shift{0}; |
| @@ -473,6 +479,9 @@ struct Values { | |||
| 473 | SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, | 479 | SwitchableSetting<bool> use_vulkan_driver_pipeline_cache{true, |
| 474 | "use_vulkan_driver_pipeline_cache"}; | 480 | "use_vulkan_driver_pipeline_cache"}; |
| 475 | SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"}; | 481 | SwitchableSetting<bool> enable_compute_pipelines{false, "enable_compute_pipelines"}; |
| 482 | SwitchableSetting<AstcRecompression, true> astc_recompression{ | ||
| 483 | AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3, | ||
| 484 | "astc_recompression"}; | ||
| 476 | 485 | ||
| 477 | SwitchableSetting<u8> bg_red{0, "bg_red"}; | 486 | SwitchableSetting<u8> bg_red{0, "bg_red"}; |
| 478 | SwitchableSetting<u8> bg_green{0, "bg_green"}; | 487 | SwitchableSetting<u8> bg_green{0, "bg_green"}; |
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index a0009a36f..308d013d6 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt | |||
| @@ -246,10 +246,14 @@ add_library(video_core STATIC | |||
| 246 | texture_cache/util.h | 246 | texture_cache/util.h |
| 247 | textures/astc.h | 247 | textures/astc.h |
| 248 | textures/astc.cpp | 248 | textures/astc.cpp |
| 249 | textures/bcn.cpp | ||
| 250 | textures/bcn.h | ||
| 249 | textures/decoders.cpp | 251 | textures/decoders.cpp |
| 250 | textures/decoders.h | 252 | textures/decoders.h |
| 251 | textures/texture.cpp | 253 | textures/texture.cpp |
| 252 | textures/texture.h | 254 | textures/texture.h |
| 255 | textures/workers.cpp | ||
| 256 | textures/workers.h | ||
| 253 | transform_feedback.cpp | 257 | transform_feedback.cpp |
| 254 | transform_feedback.h | 258 | transform_feedback.h |
| 255 | video_core.cpp | 259 | video_core.cpp |
| @@ -275,7 +279,7 @@ add_library(video_core STATIC | |||
| 275 | create_target_directory_groups(video_core) | 279 | create_target_directory_groups(video_core) |
| 276 | 280 | ||
| 277 | target_link_libraries(video_core PUBLIC common core) | 281 | target_link_libraries(video_core PUBLIC common core) |
| 278 | target_link_libraries(video_core PUBLIC glad shader_recompiler) | 282 | target_link_libraries(video_core PUBLIC glad shader_recompiler stb) |
| 279 | 283 | ||
| 280 | if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32) | 284 | if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32) |
| 281 | add_dependencies(video_core ffmpeg-build) | 285 | add_dependencies(video_core ffmpeg-build) |
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index 98756e4da..f2508fbf0 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h | |||
| @@ -1664,7 +1664,7 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s | |||
| 1664 | // cbufs, which do not store the sizes adjacent to the addresses, so use the fully | 1664 | // cbufs, which do not store the sizes adjacent to the addresses, so use the fully |
| 1665 | // mapped buffer size for now. | 1665 | // mapped buffer size for now. |
| 1666 | const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); | 1666 | const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr)); |
| 1667 | return memory_layout_size; | 1667 | return std::min(memory_layout_size, static_cast<u32>(8_MiB)); |
| 1668 | }(); | 1668 | }(); |
| 1669 | const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); | 1669 | const std::optional<VAddr> cpu_addr = gpu_memory->GpuToCpuAddress(gpu_addr); |
| 1670 | if (!cpu_addr || size == 0) { | 1670 | if (!cpu_addr || size == 0) { |
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 31118886f..1e0823836 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp | |||
| @@ -233,6 +233,8 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4 | |||
| 233 | const VideoCommon::ImageInfo& info) { | 233 | const VideoCommon::ImageInfo& info) { |
| 234 | if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) { | 234 | if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) { |
| 235 | return Settings::values.accelerate_astc.GetValue() && | 235 | return Settings::values.accelerate_astc.GetValue() && |
| 236 | Settings::values.astc_recompression.GetValue() == | ||
| 237 | Settings::AstcRecompression::Uncompressed && | ||
| 236 | !Settings::values.async_astc.GetValue(); | 238 | !Settings::values.async_astc.GetValue(); |
| 237 | } | 239 | } |
| 238 | // Disable other accelerated uploads for now as they don't implement swizzled uploads | 240 | // Disable other accelerated uploads for now as they don't implement swizzled uploads |
| @@ -437,6 +439,19 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form | |||
| 437 | return GL_R32UI; | 439 | return GL_R32UI; |
| 438 | } | 440 | } |
| 439 | 441 | ||
| 442 | [[nodiscard]] GLenum SelectAstcFormat(PixelFormat format, bool is_srgb) { | ||
| 443 | switch (Settings::values.astc_recompression.GetValue()) { | ||
| 444 | case Settings::AstcRecompression::Bc1: | ||
| 445 | return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT : GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; | ||
| 446 | break; | ||
| 447 | case Settings::AstcRecompression::Bc3: | ||
| 448 | return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; | ||
| 449 | break; | ||
| 450 | default: | ||
| 451 | return is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8; | ||
| 452 | } | ||
| 453 | } | ||
| 454 | |||
| 440 | } // Anonymous namespace | 455 | } // Anonymous namespace |
| 441 | 456 | ||
| 442 | ImageBufferMap::~ImageBufferMap() { | 457 | ImageBufferMap::~ImageBufferMap() { |
| @@ -739,9 +754,16 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, | |||
| 739 | if (IsConverted(runtime->device, info.format, info.type)) { | 754 | if (IsConverted(runtime->device, info.format, info.type)) { |
| 740 | flags |= ImageFlagBits::Converted; | 755 | flags |= ImageFlagBits::Converted; |
| 741 | flags |= ImageFlagBits::CostlyLoad; | 756 | flags |= ImageFlagBits::CostlyLoad; |
| 742 | gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; | 757 | |
| 758 | const bool is_srgb = IsPixelFormatSRGB(info.format); | ||
| 759 | gl_internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8; | ||
| 743 | gl_format = GL_RGBA; | 760 | gl_format = GL_RGBA; |
| 744 | gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; | 761 | gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
| 762 | |||
| 763 | if (IsPixelFormatASTC(info.format)) { | ||
| 764 | gl_internal_format = SelectAstcFormat(info.format, is_srgb); | ||
| 765 | gl_format = GL_NONE; | ||
| 766 | } | ||
| 745 | } else { | 767 | } else { |
| 746 | const auto& tuple = MaxwellToGL::GetFormatTuple(info.format); | 768 | const auto& tuple = MaxwellToGL::GetFormatTuple(info.format); |
| 747 | gl_internal_format = tuple.internal_format; | 769 | gl_internal_format = tuple.internal_format; |
| @@ -1130,7 +1152,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI | |||
| 1130 | views{runtime.null_image_views} { | 1152 | views{runtime.null_image_views} { |
| 1131 | const Device& device = runtime.device; | 1153 | const Device& device = runtime.device; |
| 1132 | if (True(image.flags & ImageFlagBits::Converted)) { | 1154 | if (True(image.flags & ImageFlagBits::Converted)) { |
| 1133 | internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; | 1155 | const bool is_srgb = IsPixelFormatSRGB(info.format); |
| 1156 | internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8; | ||
| 1157 | |||
| 1158 | if (IsPixelFormatASTC(info.format)) { | ||
| 1159 | internal_format = SelectAstcFormat(info.format, is_srgb); | ||
| 1160 | } | ||
| 1134 | } else { | 1161 | } else { |
| 1135 | internal_format = MaxwellToGL::GetFormatTuple(format).internal_format; | 1162 | internal_format = MaxwellToGL::GetFormatTuple(format).internal_format; |
| 1136 | } | 1163 | } |
diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 8853cf0f7..b75d7220d 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp | |||
| @@ -6,6 +6,7 @@ | |||
| 6 | #include "common/assert.h" | 6 | #include "common/assert.h" |
| 7 | #include "common/common_types.h" | 7 | #include "common/common_types.h" |
| 8 | #include "common/logging/log.h" | 8 | #include "common/logging/log.h" |
| 9 | #include "common/settings.h" | ||
| 9 | #include "video_core/engines/maxwell_3d.h" | 10 | #include "video_core/engines/maxwell_3d.h" |
| 10 | #include "video_core/renderer_vulkan/maxwell_to_vk.h" | 11 | #include "video_core/renderer_vulkan/maxwell_to_vk.h" |
| 11 | #include "video_core/surface.h" | 12 | #include "video_core/surface.h" |
| @@ -237,14 +238,25 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with | |||
| 237 | PixelFormat pixel_format) { | 238 | PixelFormat pixel_format) { |
| 238 | ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples)); | 239 | ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples)); |
| 239 | FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)]; | 240 | FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)]; |
| 240 | // Use A8B8G8R8_UNORM on hardware that doesn't support ASTC natively | 241 | // Transcode on hardware that doesn't support ASTC natively |
| 241 | if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) { | 242 | if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) { |
| 242 | const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format); | 243 | const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format); |
| 243 | if (is_srgb) { | 244 | |
| 244 | tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32; | 245 | switch (Settings::values.astc_recompression.GetValue()) { |
| 245 | } else { | 246 | case Settings::AstcRecompression::Uncompressed: |
| 246 | tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32; | 247 | if (is_srgb) { |
| 247 | tuple.usage |= Storage; | 248 | tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32; |
| 249 | } else { | ||
| 250 | tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32; | ||
| 251 | tuple.usage |= Storage; | ||
| 252 | } | ||
| 253 | break; | ||
| 254 | case Settings::AstcRecompression::Bc1: | ||
| 255 | tuple.format = is_srgb ? VK_FORMAT_BC1_RGBA_SRGB_BLOCK : VK_FORMAT_BC1_RGBA_UNORM_BLOCK; | ||
| 256 | break; | ||
| 257 | case Settings::AstcRecompression::Bc3: | ||
| 258 | tuple.format = is_srgb ? VK_FORMAT_BC3_SRGB_BLOCK : VK_FORMAT_BC3_UNORM_BLOCK; | ||
| 259 | break; | ||
| 248 | } | 260 | } |
| 249 | } | 261 | } |
| 250 | const bool attachable = (tuple.usage & Attachable) != 0; | 262 | const bool attachable = (tuple.usage & Attachable) != 0; |
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index 4d0481f2a..77d72697e 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp | |||
| @@ -1268,7 +1268,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu | |||
| 1268 | if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { | 1268 | if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { |
| 1269 | if (Settings::values.async_astc.GetValue()) { | 1269 | if (Settings::values.async_astc.GetValue()) { |
| 1270 | flags |= VideoCommon::ImageFlagBits::AsynchronousDecode; | 1270 | flags |= VideoCommon::ImageFlagBits::AsynchronousDecode; |
| 1271 | } else if (Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) { | 1271 | } else if (Settings::values.astc_recompression.GetValue() == |
| 1272 | Settings::AstcRecompression::Uncompressed && | ||
| 1273 | Settings::values.accelerate_astc.GetValue() && info.size.depth == 1) { | ||
| 1272 | flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; | 1274 | flags |= VideoCommon::ImageFlagBits::AcceleratedUpload; |
| 1273 | } | 1275 | } |
| 1274 | flags |= VideoCommon::ImageFlagBits::Converted; | 1276 | flags |= VideoCommon::ImageFlagBits::Converted; |
| @@ -1283,7 +1285,9 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu | |||
| 1283 | .usage = VK_IMAGE_USAGE_STORAGE_BIT, | 1285 | .usage = VK_IMAGE_USAGE_STORAGE_BIT, |
| 1284 | }; | 1286 | }; |
| 1285 | current_image = *original_image; | 1287 | current_image = *original_image; |
| 1286 | if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported()) { | 1288 | if (IsPixelFormatASTC(info.format) && !runtime->device.IsOptimalAstcSupported() && |
| 1289 | Settings::values.astc_recompression.GetValue() == | ||
| 1290 | Settings::AstcRecompression::Uncompressed) { | ||
| 1287 | const auto& device = runtime->device.GetLogical(); | 1291 | const auto& device = runtime->device.GetLogical(); |
| 1288 | storage_image_views.reserve(info.resources.levels); | 1292 | storage_image_views.reserve(info.resources.levels); |
| 1289 | for (s32 level = 0; level < info.resources.levels; ++level) { | 1293 | for (s32 level = 0; level < info.resources.levels; ++level) { |
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index f1071aa23..1463f157b 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp | |||
| @@ -18,6 +18,8 @@ | |||
| 18 | #include "common/bit_util.h" | 18 | #include "common/bit_util.h" |
| 19 | #include "common/common_types.h" | 19 | #include "common/common_types.h" |
| 20 | #include "common/div_ceil.h" | 20 | #include "common/div_ceil.h" |
| 21 | #include "common/scratch_buffer.h" | ||
| 22 | #include "common/settings.h" | ||
| 21 | #include "video_core/compatible_formats.h" | 23 | #include "video_core/compatible_formats.h" |
| 22 | #include "video_core/engines/maxwell_3d.h" | 24 | #include "video_core/engines/maxwell_3d.h" |
| 23 | #include "video_core/memory_manager.h" | 25 | #include "video_core/memory_manager.h" |
| @@ -28,6 +30,7 @@ | |||
| 28 | #include "video_core/texture_cache/samples_helper.h" | 30 | #include "video_core/texture_cache/samples_helper.h" |
| 29 | #include "video_core/texture_cache/util.h" | 31 | #include "video_core/texture_cache/util.h" |
| 30 | #include "video_core/textures/astc.h" | 32 | #include "video_core/textures/astc.h" |
| 33 | #include "video_core/textures/bcn.h" | ||
| 31 | #include "video_core/textures/decoders.h" | 34 | #include "video_core/textures/decoders.h" |
| 32 | 35 | ||
| 33 | namespace VideoCommon { | 36 | namespace VideoCommon { |
| @@ -585,6 +588,21 @@ u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept { | |||
| 585 | return info.size.width * BytesPerBlock(info.format); | 588 | return info.size.width * BytesPerBlock(info.format); |
| 586 | } | 589 | } |
| 587 | static constexpr Extent2D TILE_SIZE{1, 1}; | 590 | static constexpr Extent2D TILE_SIZE{1, 1}; |
| 591 | if (IsPixelFormatASTC(info.format) && Settings::values.astc_recompression.GetValue() != | ||
| 592 | Settings::AstcRecompression::Uncompressed) { | ||
| 593 | const u32 bpp_div = | ||
| 594 | Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Bc1 ? 2 | ||
| 595 | : 1; | ||
| 596 | // NumBlocksPerLayer doesn't account for this correctly, so we have to do it manually. | ||
| 597 | u32 output_size = 0; | ||
| 598 | for (s32 i = 0; i < info.resources.levels; i++) { | ||
| 599 | const auto mip_size = AdjustMipSize(info.size, i); | ||
| 600 | const u32 plane_dim = | ||
| 601 | Common::AlignUp(mip_size.width, 4U) * Common::AlignUp(mip_size.height, 4U); | ||
| 602 | output_size += (plane_dim * info.size.depth * info.resources.layers) / bpp_div; | ||
| 603 | } | ||
| 604 | return output_size; | ||
| 605 | } | ||
| 588 | return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK; | 606 | return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK; |
| 589 | } | 607 | } |
| 590 | 608 | ||
| @@ -885,6 +903,7 @@ BufferCopy UploadBufferCopy(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, | |||
| 885 | void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, | 903 | void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, |
| 886 | std::span<BufferImageCopy> copies) { | 904 | std::span<BufferImageCopy> copies) { |
| 887 | u32 output_offset = 0; | 905 | u32 output_offset = 0; |
| 906 | Common::ScratchBuffer<u8> decode_scratch; | ||
| 888 | 907 | ||
| 889 | const Extent2D tile_size = DefaultBlockSize(info.format); | 908 | const Extent2D tile_size = DefaultBlockSize(info.format); |
| 890 | for (BufferImageCopy& copy : copies) { | 909 | for (BufferImageCopy& copy : copies) { |
| @@ -895,22 +914,58 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 | |||
| 895 | ASSERT(copy.image_extent == mip_size); | 914 | ASSERT(copy.image_extent == mip_size); |
| 896 | ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width)); | 915 | ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width)); |
| 897 | ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height)); | 916 | ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height)); |
| 898 | if (IsPixelFormatASTC(info.format)) { | 917 | |
| 918 | const auto input_offset = input.subspan(copy.buffer_offset); | ||
| 919 | copy.buffer_offset = output_offset; | ||
| 920 | copy.buffer_row_length = mip_size.width; | ||
| 921 | copy.buffer_image_height = mip_size.height; | ||
| 922 | |||
| 923 | const auto recompression_setting = Settings::values.astc_recompression.GetValue(); | ||
| 924 | const bool astc = IsPixelFormatASTC(info.format); | ||
| 925 | |||
| 926 | if (astc && recompression_setting == Settings::AstcRecompression::Uncompressed) { | ||
| 899 | Tegra::Texture::ASTC::Decompress( | 927 | Tegra::Texture::ASTC::Decompress( |
| 900 | input.subspan(copy.buffer_offset), copy.image_extent.width, | 928 | input_offset, copy.image_extent.width, copy.image_extent.height, |
| 901 | copy.image_extent.height, | ||
| 902 | copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width, | 929 | copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width, |
| 903 | tile_size.height, output.subspan(output_offset)); | 930 | tile_size.height, output.subspan(output_offset)); |
| 931 | |||
| 932 | output_offset += copy.image_extent.width * copy.image_extent.height * | ||
| 933 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | ||
| 934 | } else if (astc) { | ||
| 935 | // BC1 uses 0.5 bytes per texel | ||
| 936 | // BC3 uses 1 byte per texel | ||
| 937 | const auto compress = recompression_setting == Settings::AstcRecompression::Bc1 | ||
| 938 | ? Tegra::Texture::BCN::CompressBC1 | ||
| 939 | : Tegra::Texture::BCN::CompressBC3; | ||
| 940 | const auto bpp_div = recompression_setting == Settings::AstcRecompression::Bc1 ? 2 : 1; | ||
| 941 | |||
| 942 | const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; | ||
| 943 | const u32 level_size = plane_dim * copy.image_extent.depth * | ||
| 944 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | ||
| 945 | decode_scratch.resize_destructive(level_size); | ||
| 946 | |||
| 947 | Tegra::Texture::ASTC::Decompress( | ||
| 948 | input_offset, copy.image_extent.width, copy.image_extent.height, | ||
| 949 | copy.image_subresource.num_layers * copy.image_extent.depth, tile_size.width, | ||
| 950 | tile_size.height, decode_scratch); | ||
| 951 | |||
| 952 | compress(decode_scratch, copy.image_extent.width, copy.image_extent.height, | ||
| 953 | copy.image_subresource.num_layers * copy.image_extent.depth, | ||
| 954 | output.subspan(output_offset)); | ||
| 955 | |||
| 956 | const u32 aligned_plane_dim = Common::AlignUp(copy.image_extent.width, 4) * | ||
| 957 | Common::AlignUp(copy.image_extent.height, 4); | ||
| 958 | |||
| 959 | copy.buffer_size = | ||
| 960 | (aligned_plane_dim * copy.image_extent.depth * copy.image_subresource.num_layers) / | ||
| 961 | bpp_div; | ||
| 962 | output_offset += static_cast<u32>(copy.buffer_size); | ||
| 904 | } else { | 963 | } else { |
| 905 | DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent, | 964 | DecompressBC4(input_offset, copy.image_extent, output.subspan(output_offset)); |
| 906 | output.subspan(output_offset)); | ||
| 907 | } | ||
| 908 | copy.buffer_offset = output_offset; | ||
| 909 | copy.buffer_row_length = mip_size.width; | ||
| 910 | copy.buffer_image_height = mip_size.height; | ||
| 911 | 965 | ||
| 912 | output_offset += copy.image_extent.width * copy.image_extent.height * | 966 | output_offset += copy.image_extent.width * copy.image_extent.height * |
| 913 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | 967 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; |
| 968 | } | ||
| 914 | } | 969 | } |
| 915 | } | 970 | } |
| 916 | 971 | ||
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index a68bc0d77..fef0be31d 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp | |||
| @@ -16,8 +16,8 @@ | |||
| 16 | #include "common/alignment.h" | 16 | #include "common/alignment.h" |
| 17 | #include "common/common_types.h" | 17 | #include "common/common_types.h" |
| 18 | #include "common/polyfill_ranges.h" | 18 | #include "common/polyfill_ranges.h" |
| 19 | #include "common/thread_worker.h" | ||
| 20 | #include "video_core/textures/astc.h" | 19 | #include "video_core/textures/astc.h" |
| 20 | #include "video_core/textures/workers.h" | ||
| 21 | 21 | ||
| 22 | class InputBitStream { | 22 | class InputBitStream { |
| 23 | public: | 23 | public: |
| @@ -1656,8 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, | |||
| 1656 | const u32 rows = Common::DivideUp(height, block_height); | 1656 | const u32 rows = Common::DivideUp(height, block_height); |
| 1657 | const u32 cols = Common::DivideUp(width, block_width); | 1657 | const u32 cols = Common::DivideUp(width, block_width); |
| 1658 | 1658 | ||
| 1659 | static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2, | 1659 | Common::ThreadWorker& workers{GetThreadWorkers()}; |
| 1660 | "ASTCDecompress"}; | ||
| 1661 | 1660 | ||
| 1662 | for (u32 z = 0; z < depth; ++z) { | 1661 | for (u32 z = 0; z < depth; ++z) { |
| 1663 | const u32 depth_offset = z * height * width * 4; | 1662 | const u32 depth_offset = z * height * width * 4; |
diff --git a/src/video_core/textures/bcn.cpp b/src/video_core/textures/bcn.cpp new file mode 100644 index 000000000..671212a49 --- /dev/null +++ b/src/video_core/textures/bcn.cpp | |||
| @@ -0,0 +1,87 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include <stb_dxt.h> | ||
| 5 | #include <string.h> | ||
| 6 | |||
| 7 | #include "common/alignment.h" | ||
| 8 | #include "video_core/textures/bcn.h" | ||
| 9 | #include "video_core/textures/workers.h" | ||
| 10 | |||
| 11 | namespace Tegra::Texture::BCN { | ||
| 12 | |||
| 13 | using BCNCompressor = void(u8* block_output, const u8* block_input, bool any_alpha); | ||
| 14 | |||
| 15 | template <u32 BytesPerBlock, bool ThresholdAlpha = false> | ||
| 16 | void CompressBCN(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, | ||
| 17 | std::span<uint8_t> output, BCNCompressor f) { | ||
| 18 | constexpr u8 alpha_threshold = 128; | ||
| 19 | constexpr u32 bytes_per_px = 4; | ||
| 20 | const u32 plane_dim = width * height; | ||
| 21 | |||
| 22 | Common::ThreadWorker& workers{GetThreadWorkers()}; | ||
| 23 | |||
| 24 | for (u32 z = 0; z < depth; z++) { | ||
| 25 | for (u32 y = 0; y < height; y += 4) { | ||
| 26 | auto compress_row = [z, y, width, height, plane_dim, f, data, output]() { | ||
| 27 | for (u32 x = 0; x < width; x += 4) { | ||
| 28 | // Gather 4x4 block of RGBA texels | ||
| 29 | u8 input_colors[4][4][4]; | ||
| 30 | bool any_alpha = false; | ||
| 31 | |||
| 32 | for (u32 j = 0; j < 4; j++) { | ||
| 33 | for (u32 i = 0; i < 4; i++) { | ||
| 34 | const size_t coord = | ||
| 35 | (z * plane_dim + (y + j) * width + (x + i)) * bytes_per_px; | ||
| 36 | |||
| 37 | if ((x + i < width) && (y + j < height)) { | ||
| 38 | if constexpr (ThresholdAlpha) { | ||
| 39 | if (data[coord + 3] >= alpha_threshold) { | ||
| 40 | input_colors[j][i][0] = data[coord + 0]; | ||
| 41 | input_colors[j][i][1] = data[coord + 1]; | ||
| 42 | input_colors[j][i][2] = data[coord + 2]; | ||
| 43 | input_colors[j][i][3] = 255; | ||
| 44 | } else { | ||
| 45 | any_alpha = true; | ||
| 46 | memset(input_colors[j][i], 0, bytes_per_px); | ||
| 47 | } | ||
| 48 | } else { | ||
| 49 | memcpy(input_colors[j][i], &data[coord], bytes_per_px); | ||
| 50 | } | ||
| 51 | } else { | ||
| 52 | memset(input_colors[j][i], 0, bytes_per_px); | ||
| 53 | } | ||
| 54 | } | ||
| 55 | } | ||
| 56 | |||
| 57 | const u32 bytes_per_row = BytesPerBlock * Common::DivideUp(width, 4U); | ||
| 58 | const u32 bytes_per_plane = bytes_per_row * Common::DivideUp(height, 4U); | ||
| 59 | f(output.data() + z * bytes_per_plane + (y / 4) * bytes_per_row + | ||
| 60 | (x / 4) * BytesPerBlock, | ||
| 61 | reinterpret_cast<u8*>(input_colors), any_alpha); | ||
| 62 | } | ||
| 63 | }; | ||
| 64 | workers.QueueWork(std::move(compress_row)); | ||
| 65 | } | ||
| 66 | workers.WaitForRequests(); | ||
| 67 | } | ||
| 68 | } | ||
| 69 | |||
| 70 | void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, | ||
| 71 | std::span<uint8_t> output) { | ||
| 72 | CompressBCN<8, true>(data, width, height, depth, output, | ||
| 73 | [](u8* block_output, const u8* block_input, bool any_alpha) { | ||
| 74 | stb_compress_bc1_block(block_output, block_input, any_alpha, | ||
| 75 | STB_DXT_NORMAL); | ||
| 76 | }); | ||
| 77 | } | ||
| 78 | |||
| 79 | void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, | ||
| 80 | std::span<uint8_t> output) { | ||
| 81 | CompressBCN<16, false>(data, width, height, depth, output, | ||
| 82 | [](u8* block_output, const u8* block_input, bool any_alpha) { | ||
| 83 | stb_compress_bc3_block(block_output, block_input, STB_DXT_NORMAL); | ||
| 84 | }); | ||
| 85 | } | ||
| 86 | |||
| 87 | } // namespace Tegra::Texture::BCN | ||
diff --git a/src/video_core/textures/bcn.h b/src/video_core/textures/bcn.h new file mode 100644 index 000000000..6464af885 --- /dev/null +++ b/src/video_core/textures/bcn.h | |||
| @@ -0,0 +1,17 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include <span> | ||
| 7 | #include <stdint.h> | ||
| 8 | |||
| 9 | namespace Tegra::Texture::BCN { | ||
| 10 | |||
| 11 | void CompressBC1(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, | ||
| 12 | std::span<uint8_t> output); | ||
| 13 | |||
| 14 | void CompressBC3(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, | ||
| 15 | std::span<uint8_t> output); | ||
| 16 | |||
| 17 | } // namespace Tegra::Texture::BCN | ||
diff --git a/src/video_core/textures/workers.cpp b/src/video_core/textures/workers.cpp new file mode 100644 index 000000000..a71c305f4 --- /dev/null +++ b/src/video_core/textures/workers.cpp | |||
| @@ -0,0 +1,15 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include "video_core/textures/workers.h" | ||
| 5 | |||
| 6 | namespace Tegra::Texture { | ||
| 7 | |||
| 8 | Common::ThreadWorker& GetThreadWorkers() { | ||
| 9 | static Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2, | ||
| 10 | "ImageTranscode"}; | ||
| 11 | |||
| 12 | return workers; | ||
| 13 | } | ||
| 14 | |||
| 15 | } // namespace Tegra::Texture | ||
diff --git a/src/video_core/textures/workers.h b/src/video_core/textures/workers.h new file mode 100644 index 000000000..008dd05b3 --- /dev/null +++ b/src/video_core/textures/workers.h | |||
| @@ -0,0 +1,12 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #pragma once | ||
| 5 | |||
| 6 | #include "common/thread_worker.h" | ||
| 7 | |||
| 8 | namespace Tegra::Texture { | ||
| 9 | |||
| 10 | Common::ThreadWorker& GetThreadWorkers(); | ||
| 11 | |||
| 12 | } | ||
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index f6e6f2736..b49f78bc9 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp | |||
| @@ -1001,6 +1001,11 @@ u64 Device::GetDeviceMemoryUsage() const { | |||
| 1001 | } | 1001 | } |
| 1002 | 1002 | ||
| 1003 | void Device::CollectPhysicalMemoryInfo() { | 1003 | void Device::CollectPhysicalMemoryInfo() { |
| 1004 | // Account for resolution scaling in memory limits | ||
| 1005 | const size_t normal_memory = 6_GiB; | ||
| 1006 | const size_t scaler_memory = 1_GiB * Settings::values.resolution_info.ScaleUp(1); | ||
| 1007 | |||
| 1008 | // Calculate limits using memory budget | ||
| 1004 | VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{}; | 1009 | VkPhysicalDeviceMemoryBudgetPropertiesEXT budget{}; |
| 1005 | budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; | 1010 | budget.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT; |
| 1006 | const auto mem_info = | 1011 | const auto mem_info = |
| @@ -1030,6 +1035,7 @@ void Device::CollectPhysicalMemoryInfo() { | |||
| 1030 | if (!is_integrated) { | 1035 | if (!is_integrated) { |
| 1031 | const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB); | 1036 | const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB); |
| 1032 | device_access_memory -= reserve_memory; | 1037 | device_access_memory -= reserve_memory; |
| 1038 | device_access_memory = std::min<u64>(device_access_memory, normal_memory + scaler_memory); | ||
| 1033 | return; | 1039 | return; |
| 1034 | } | 1040 | } |
| 1035 | const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); | 1041 | const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); |
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 70737c54e..662651196 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp | |||
| @@ -711,6 +711,7 @@ void Config::ReadRendererValues() { | |||
| 711 | ReadGlobalSetting(Settings::values.nvdec_emulation); | 711 | ReadGlobalSetting(Settings::values.nvdec_emulation); |
| 712 | ReadGlobalSetting(Settings::values.accelerate_astc); | 712 | ReadGlobalSetting(Settings::values.accelerate_astc); |
| 713 | ReadGlobalSetting(Settings::values.async_astc); | 713 | ReadGlobalSetting(Settings::values.async_astc); |
| 714 | ReadGlobalSetting(Settings::values.astc_recompression); | ||
| 714 | ReadGlobalSetting(Settings::values.use_reactive_flushing); | 715 | ReadGlobalSetting(Settings::values.use_reactive_flushing); |
| 715 | ReadGlobalSetting(Settings::values.shader_backend); | 716 | ReadGlobalSetting(Settings::values.shader_backend); |
| 716 | ReadGlobalSetting(Settings::values.use_asynchronous_shaders); | 717 | ReadGlobalSetting(Settings::values.use_asynchronous_shaders); |
| @@ -1359,6 +1360,10 @@ void Config::SaveRendererValues() { | |||
| 1359 | Settings::values.nvdec_emulation.UsingGlobal()); | 1360 | Settings::values.nvdec_emulation.UsingGlobal()); |
| 1360 | WriteGlobalSetting(Settings::values.accelerate_astc); | 1361 | WriteGlobalSetting(Settings::values.accelerate_astc); |
| 1361 | WriteGlobalSetting(Settings::values.async_astc); | 1362 | WriteGlobalSetting(Settings::values.async_astc); |
| 1363 | WriteSetting(QString::fromStdString(Settings::values.astc_recompression.GetLabel()), | ||
| 1364 | static_cast<u32>(Settings::values.astc_recompression.GetValue(global)), | ||
| 1365 | static_cast<u32>(Settings::values.astc_recompression.GetDefault()), | ||
| 1366 | Settings::values.astc_recompression.UsingGlobal()); | ||
| 1362 | WriteGlobalSetting(Settings::values.use_reactive_flushing); | 1367 | WriteGlobalSetting(Settings::values.use_reactive_flushing); |
| 1363 | WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), | 1368 | WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), |
| 1364 | static_cast<u32>(Settings::values.shader_backend.GetValue(global)), | 1369 | static_cast<u32>(Settings::values.shader_backend.GetValue(global)), |
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 7d26e9ab6..9cb9db6cf 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h | |||
| @@ -208,3 +208,4 @@ Q_DECLARE_METATYPE(Settings::ScalingFilter); | |||
| 208 | Q_DECLARE_METATYPE(Settings::AntiAliasing); | 208 | Q_DECLARE_METATYPE(Settings::AntiAliasing); |
| 209 | Q_DECLARE_METATYPE(Settings::RendererBackend); | 209 | Q_DECLARE_METATYPE(Settings::RendererBackend); |
| 210 | Q_DECLARE_METATYPE(Settings::ShaderBackend); | 210 | Q_DECLARE_METATYPE(Settings::ShaderBackend); |
| 211 | Q_DECLARE_METATYPE(Settings::AstcRecompression); | ||
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 1f3e489d0..896863f87 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp | |||
| @@ -27,6 +27,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { | |||
| 27 | ui->async_present->setEnabled(runtime_lock); | 27 | ui->async_present->setEnabled(runtime_lock); |
| 28 | ui->renderer_force_max_clock->setEnabled(runtime_lock); | 28 | ui->renderer_force_max_clock->setEnabled(runtime_lock); |
| 29 | ui->async_astc->setEnabled(runtime_lock); | 29 | ui->async_astc->setEnabled(runtime_lock); |
| 30 | ui->astc_recompression_combobox->setEnabled(runtime_lock); | ||
| 30 | ui->use_asynchronous_shaders->setEnabled(runtime_lock); | 31 | ui->use_asynchronous_shaders->setEnabled(runtime_lock); |
| 31 | ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); | 32 | ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); |
| 32 | ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); | 33 | ui->enable_compute_pipelines_checkbox->setEnabled(runtime_lock); |
| @@ -47,14 +48,20 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { | |||
| 47 | static_cast<int>(Settings::values.gpu_accuracy.GetValue())); | 48 | static_cast<int>(Settings::values.gpu_accuracy.GetValue())); |
| 48 | ui->anisotropic_filtering_combobox->setCurrentIndex( | 49 | ui->anisotropic_filtering_combobox->setCurrentIndex( |
| 49 | Settings::values.max_anisotropy.GetValue()); | 50 | Settings::values.max_anisotropy.GetValue()); |
| 51 | ui->astc_recompression_combobox->setCurrentIndex( | ||
| 52 | static_cast<int>(Settings::values.astc_recompression.GetValue())); | ||
| 50 | } else { | 53 | } else { |
| 51 | ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); | 54 | ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); |
| 52 | ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, | 55 | ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, |
| 53 | &Settings::values.max_anisotropy); | 56 | &Settings::values.max_anisotropy); |
| 57 | ConfigurationShared::SetPerGameSetting(ui->astc_recompression_combobox, | ||
| 58 | &Settings::values.astc_recompression); | ||
| 54 | ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, | 59 | ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, |
| 55 | !Settings::values.gpu_accuracy.UsingGlobal()); | 60 | !Settings::values.gpu_accuracy.UsingGlobal()); |
| 56 | ConfigurationShared::SetHighlight(ui->af_label, | 61 | ConfigurationShared::SetHighlight(ui->af_label, |
| 57 | !Settings::values.max_anisotropy.UsingGlobal()); | 62 | !Settings::values.max_anisotropy.UsingGlobal()); |
| 63 | ConfigurationShared::SetHighlight(ui->label_astc_recompression, | ||
| 64 | !Settings::values.astc_recompression.UsingGlobal()); | ||
| 58 | } | 65 | } |
| 59 | } | 66 | } |
| 60 | 67 | ||
| @@ -71,6 +78,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { | |||
| 71 | ui->use_reactive_flushing, use_reactive_flushing); | 78 | ui->use_reactive_flushing, use_reactive_flushing); |
| 72 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, | 79 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, |
| 73 | async_astc); | 80 | async_astc); |
| 81 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.astc_recompression, | ||
| 82 | ui->astc_recompression_combobox); | ||
| 74 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, | 83 | ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, |
| 75 | ui->use_asynchronous_shaders, | 84 | ui->use_asynchronous_shaders, |
| 76 | use_asynchronous_shaders); | 85 | use_asynchronous_shaders); |
| @@ -105,6 +114,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
| 105 | Settings::values.renderer_force_max_clock.UsingGlobal()); | 114 | Settings::values.renderer_force_max_clock.UsingGlobal()); |
| 106 | ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal()); | 115 | ui->use_reactive_flushing->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal()); |
| 107 | ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); | 116 | ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); |
| 117 | ui->astc_recompression_combobox->setEnabled( | ||
| 118 | Settings::values.astc_recompression.UsingGlobal()); | ||
| 108 | ui->use_asynchronous_shaders->setEnabled( | 119 | ui->use_asynchronous_shaders->setEnabled( |
| 109 | Settings::values.use_asynchronous_shaders.UsingGlobal()); | 120 | Settings::values.use_asynchronous_shaders.UsingGlobal()); |
| 110 | ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); | 121 | ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); |
| @@ -144,6 +155,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
| 144 | ConfigurationShared::SetColoredComboBox( | 155 | ConfigurationShared::SetColoredComboBox( |
| 145 | ui->anisotropic_filtering_combobox, ui->af_label, | 156 | ui->anisotropic_filtering_combobox, ui->af_label, |
| 146 | static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); | 157 | static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); |
| 158 | ConfigurationShared::SetColoredComboBox( | ||
| 159 | ui->astc_recompression_combobox, ui->label_astc_recompression, | ||
| 160 | static_cast<int>(Settings::values.astc_recompression.GetValue(true))); | ||
| 147 | } | 161 | } |
| 148 | 162 | ||
| 149 | void ConfigureGraphicsAdvanced::ExposeComputeOption() { | 163 | void ConfigureGraphicsAdvanced::ExposeComputeOption() { |
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 9ef7c8e8f..37757a918 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui | |||
| @@ -70,6 +70,50 @@ | |||
| 70 | </widget> | 70 | </widget> |
| 71 | </item> | 71 | </item> |
| 72 | <item> | 72 | <item> |
| 73 | <widget class="QWidget" name="astc_recompression_layout" native="true"> | ||
| 74 | <layout class="QHBoxLayout" name="horizontalLayout_3"> | ||
| 75 | <property name="leftMargin"> | ||
| 76 | <number>0</number> | ||
| 77 | </property> | ||
| 78 | <property name="topMargin"> | ||
| 79 | <number>0</number> | ||
| 80 | </property> | ||
| 81 | <property name="rightMargin"> | ||
| 82 | <number>0</number> | ||
| 83 | </property> | ||
| 84 | <property name="bottomMargin"> | ||
| 85 | <number>0</number> | ||
| 86 | </property> | ||
| 87 | <item> | ||
| 88 | <widget class="QLabel" name="label_astc_recompression"> | ||
| 89 | <property name="text"> | ||
| 90 | <string>ASTC recompression:</string> | ||
| 91 | </property> | ||
| 92 | </widget> | ||
| 93 | </item> | ||
| 94 | <item> | ||
| 95 | <widget class="QComboBox" name="astc_recompression_combobox"> | ||
| 96 | <item> | ||
| 97 | <property name="text"> | ||
| 98 | <string>Uncompressed (Best quality)</string> | ||
| 99 | </property> | ||
| 100 | </item> | ||
| 101 | <item> | ||
| 102 | <property name="text"> | ||
| 103 | <string>BC1 (Low quality)</string> | ||
| 104 | </property> | ||
| 105 | </item> | ||
| 106 | <item> | ||
| 107 | <property name="text"> | ||
| 108 | <string>BC3 (Medium quality)</string> | ||
| 109 | </property> | ||
| 110 | </item> | ||
| 111 | </widget> | ||
| 112 | </item> | ||
| 113 | </layout> | ||
| 114 | </widget> | ||
| 115 | </item> | ||
| 116 | <item> | ||
| 73 | <widget class="QCheckBox" name="async_present"> | 117 | <widget class="QCheckBox" name="async_present"> |
| 74 | <property name="text"> | 118 | <property name="text"> |
| 75 | <string>Enable asynchronous presentation (Vulkan only)</string> | 119 | <string>Enable asynchronous presentation (Vulkan only)</string> |
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index dc9a3d68f..c5bc472ca 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp | |||
| @@ -318,6 +318,7 @@ void Config::ReadValues() { | |||
| 318 | ReadSetting("Renderer", Settings::values.nvdec_emulation); | 318 | ReadSetting("Renderer", Settings::values.nvdec_emulation); |
| 319 | ReadSetting("Renderer", Settings::values.accelerate_astc); | 319 | ReadSetting("Renderer", Settings::values.accelerate_astc); |
| 320 | ReadSetting("Renderer", Settings::values.async_astc); | 320 | ReadSetting("Renderer", Settings::values.async_astc); |
| 321 | ReadSetting("Renderer", Settings::values.astc_recompression); | ||
| 321 | ReadSetting("Renderer", Settings::values.use_fast_gpu_time); | 322 | ReadSetting("Renderer", Settings::values.use_fast_gpu_time); |
| 322 | ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache); | 323 | ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache); |
| 323 | 324 | ||
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 5e7c3ac04..644a30e59 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h | |||
| @@ -360,6 +360,10 @@ accelerate_astc = | |||
| 360 | # 0 (default): Off, 1: On | 360 | # 0 (default): Off, 1: On |
| 361 | async_astc = | 361 | async_astc = |
| 362 | 362 | ||
| 363 | # Recompress ASTC textures to a different format. | ||
| 364 | # 0 (default): Uncompressed, 1: BC1 (Low quality), 2: BC3: (Medium quality) | ||
| 365 | async_astc = | ||
| 366 | |||
| 363 | # Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value | 367 | # Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value |
| 364 | # 0: Off, 1: On (default) | 368 | # 0: Off, 1: On (default) |
| 365 | use_speed_limit = | 369 | use_speed_limit = |