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-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp143
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h11
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp70
3 files changed, 153 insertions, 71 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 2885e6799..3c84e6466 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -430,15 +430,33 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
430 } 430 }
431} 431}
432 432
433size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations, 433size_t FindAndSetNextUnusedLocation(std::bitset<IR::NUM_GENERICS>& used_locations,
434 size_t start_offset) { 434 size_t& start_offset) {
435 for (size_t location = start_offset; location < used_locations.size(); ++location) { 435 for (size_t location = start_offset; location < used_locations.size(); ++location) {
436 if (!used_locations.test(location)) { 436 if (!used_locations.test(location)) {
437 start_offset = location;
438 used_locations.set(location);
437 return location; 439 return location;
438 } 440 }
439 } 441 }
440 throw RuntimeError("Unable to get an unused location for legacy attribute"); 442 throw RuntimeError("Unable to get an unused location for legacy attribute");
441} 443}
444
445Id DefineLegacyInput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
446 size_t& start_offset) {
447 const Id id{DefineInput(ctx, ctx.F32[4], true)};
448 const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
449 ctx.Decorate(id, spv::Decoration::Location, location);
450 return id;
451}
452
453Id DefineLegacyOutput(EmitContext& ctx, std::bitset<IR::NUM_GENERICS>& used_locations,
454 size_t& start_offset, std::optional<u32> invocations) {
455 const Id id{DefineOutput(ctx, ctx.F32[4], invocations)};
456 const size_t location = FindAndSetNextUnusedLocation(used_locations, start_offset);
457 ctx.Decorate(id, spv::Decoration::Location, location);
458 return id;
459}
442} // Anonymous namespace 460} // Anonymous namespace
443 461
444void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) { 462void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -520,6 +538,64 @@ Id EmitContext::BitOffset16(const IR::Value& offset) {
520 return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u)); 538 return OpBitwiseAnd(U32[1], OpShiftLeftLogical(U32[1], Def(offset), Const(3u)), Const(16u));
521} 539}
522 540
541Id EmitContext::InputLegacyAttribute(IR::Attribute attribute) {
542 if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
543 attribute <= IR::Attribute::ColorFrontDiffuseA) {
544 return input_front_color;
545 }
546 if (attribute >= IR::Attribute::ColorFrontSpecularR &&
547 attribute <= IR::Attribute::ColorFrontSpecularA) {
548 return input_front_secondary_color;
549 }
550 if (attribute >= IR::Attribute::ColorBackDiffuseR &&
551 attribute <= IR::Attribute::ColorBackDiffuseA) {
552 return input_back_color;
553 }
554 if (attribute >= IR::Attribute::ColorBackSpecularR &&
555 attribute <= IR::Attribute::ColorBackSpecularA) {
556 return input_back_secondary_color;
557 }
558 if (attribute == IR::Attribute::FogCoordinate) {
559 return input_fog_frag_coord;
560 }
561 if (attribute >= IR::Attribute::FixedFncTexture0S &&
562 attribute <= IR::Attribute::FixedFncTexture9Q) {
563 u32 index =
564 (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
565 return input_fixed_fnc_textures[index];
566 }
567 throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
568}
569
570Id EmitContext::OutputLegacyAttribute(IR::Attribute attribute) {
571 if (attribute >= IR::Attribute::ColorFrontDiffuseR &&
572 attribute <= IR::Attribute::ColorFrontDiffuseA) {
573 return output_front_color;
574 }
575 if (attribute >= IR::Attribute::ColorFrontSpecularR &&
576 attribute <= IR::Attribute::ColorFrontSpecularA) {
577 return output_front_secondary_color;
578 }
579 if (attribute >= IR::Attribute::ColorBackDiffuseR &&
580 attribute <= IR::Attribute::ColorBackDiffuseA) {
581 return output_back_color;
582 }
583 if (attribute >= IR::Attribute::ColorBackSpecularR &&
584 attribute <= IR::Attribute::ColorBackSpecularA) {
585 return output_back_secondary_color;
586 }
587 if (attribute == IR::Attribute::FogCoordinate) {
588 return output_fog_frag_coord;
589 }
590 if (attribute >= IR::Attribute::FixedFncTexture0S &&
591 attribute <= IR::Attribute::FixedFncTexture9Q) {
592 u32 index =
593 (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4;
594 return output_fixed_fnc_textures[index];
595 }
596 throw InvalidArgument("Attribute is not legacy attribute {}", attribute);
597}
598
523void EmitContext::DefineCommonTypes(const Info& info) { 599void EmitContext::DefineCommonTypes(const Info& info) {
524 void_id = TypeVoid(); 600 void_id = TypeVoid();
525 601
@@ -1279,22 +1355,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
1279 } 1355 }
1280 size_t previous_unused_location = 0; 1356 size_t previous_unused_location = 0;
1281 if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { 1357 if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
1282 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location); 1358 input_front_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
1283 previous_unused_location = location; 1359 }
1284 used_locations.set(location); 1360 if (loads.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
1285 const Id id{DefineInput(*this, F32[4], true)}; 1361 input_front_secondary_color =
1286 Decorate(id, spv::Decoration::Location, location); 1362 DefineLegacyInput(*this, used_locations, previous_unused_location);
1287 input_front_color = id; 1363 }
1364 if (loads.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
1365 input_back_color = DefineLegacyInput(*this, used_locations, previous_unused_location);
1366 }
1367 if (loads.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
1368 input_back_secondary_color =
1369 DefineLegacyInput(*this, used_locations, previous_unused_location);
1370 }
1371 if (loads.AnyComponent(IR::Attribute::FogCoordinate)) {
1372 input_fog_frag_coord = DefineLegacyInput(*this, used_locations, previous_unused_location);
1288 } 1373 }
1289 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { 1374 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
1290 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { 1375 if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1291 const size_t location = 1376 input_fixed_fnc_textures[index] =
1292 FindNextUnusedLocation(used_locations, previous_unused_location); 1377 DefineLegacyInput(*this, used_locations, previous_unused_location);
1293 previous_unused_location = location;
1294 used_locations.set(location);
1295 const Id id{DefineInput(*this, F32[4], true)};
1296 Decorate(id, spv::Decoration::Location, location);
1297 input_fixed_fnc_textures[index] = id;
1298 } 1378 }
1299 } 1379 }
1300 if (stage == Stage::TessellationEval) { 1380 if (stage == Stage::TessellationEval) {
@@ -1356,22 +1436,29 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1356 } 1436 }
1357 size_t previous_unused_location = 0; 1437 size_t previous_unused_location = 0;
1358 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) { 1438 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
1359 const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location); 1439 output_front_color =
1360 previous_unused_location = location; 1440 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1361 used_locations.set(location); 1441 }
1362 const Id id{DefineOutput(*this, F32[4], invocations)}; 1442 if (info.stores.AnyComponent(IR::Attribute::ColorFrontSpecularR)) {
1363 Decorate(id, spv::Decoration::Location, static_cast<u32>(location)); 1443 output_front_secondary_color =
1364 output_front_color = id; 1444 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1445 }
1446 if (info.stores.AnyComponent(IR::Attribute::ColorBackDiffuseR)) {
1447 output_back_color =
1448 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1449 }
1450 if (info.stores.AnyComponent(IR::Attribute::ColorBackSpecularR)) {
1451 output_back_secondary_color =
1452 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1453 }
1454 if (info.stores.AnyComponent(IR::Attribute::FogCoordinate)) {
1455 output_fog_frag_coord =
1456 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1365 } 1457 }
1366 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) { 1458 for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
1367 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) { 1459 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
1368 const size_t location = 1460 output_fixed_fnc_textures[index] =
1369 FindNextUnusedLocation(used_locations, previous_unused_location); 1461 DefineLegacyOutput(*this, used_locations, previous_unused_location, invocations);
1370 previous_unused_location = location;
1371 used_locations.set(location);
1372 const Id id{DefineOutput(*this, F32[4], invocations)};
1373 Decorate(id, spv::Decoration::Location, location);
1374 output_fixed_fnc_textures[index] = id;
1375 } 1462 }
1376 } 1463 }
1377 switch (stage) { 1464 switch (stage) {
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 847d0c0e6..112c52382 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -113,6 +113,9 @@ public:
113 [[nodiscard]] Id BitOffset8(const IR::Value& offset); 113 [[nodiscard]] Id BitOffset8(const IR::Value& offset);
114 [[nodiscard]] Id BitOffset16(const IR::Value& offset); 114 [[nodiscard]] Id BitOffset16(const IR::Value& offset);
115 115
116 Id InputLegacyAttribute(IR::Attribute attribute);
117 Id OutputLegacyAttribute(IR::Attribute attribute);
118
116 Id Const(u32 value) { 119 Id Const(u32 value) {
117 return Constant(U32[1], value); 120 return Constant(U32[1], value);
118 } 121 }
@@ -269,12 +272,20 @@ public:
269 272
270 Id input_position{}; 273 Id input_position{};
271 Id input_front_color{}; 274 Id input_front_color{};
275 Id input_front_secondary_color{};
276 Id input_back_color{};
277 Id input_back_secondary_color{};
278 Id input_fog_frag_coord{};
272 std::array<Id, 10> input_fixed_fnc_textures{}; 279 std::array<Id, 10> input_fixed_fnc_textures{};
273 std::array<Id, 32> input_generics{}; 280 std::array<Id, 32> input_generics{};
274 281
275 Id output_point_size{}; 282 Id output_point_size{};
276 Id output_position{}; 283 Id output_position{};
277 Id output_front_color{}; 284 Id output_front_color{};
285 Id output_front_secondary_color{};
286 Id output_back_color{};
287 Id output_back_secondary_color{};
288 Id output_fog_frag_coord{};
278 std::array<Id, 10> output_fixed_fnc_textures{}; 289 std::array<Id, 10> output_fixed_fnc_textures{};
279 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; 290 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
280 291
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 6f60c6574..d3a93d5f4 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -43,23 +43,12 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
43 } 43 }
44} 44}
45 45
46bool IsFixedFncTexture(IR::Attribute attribute) { 46bool IsLegacyAttribute(IR::Attribute attribute) {
47 return attribute >= IR::Attribute::FixedFncTexture0S && 47 return (attribute >= IR::Attribute::ColorFrontDiffuseR &&
48 attribute <= IR::Attribute::FixedFncTexture9Q; 48 attribute <= IR::Attribute::ColorBackSpecularA) ||
49} 49 attribute == IR::Attribute::FogCoordinate ||
50 50 (attribute >= IR::Attribute::FixedFncTexture0S &&
51u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) { 51 attribute <= IR::Attribute::FixedFncTexture9Q);
52 if (!IsFixedFncTexture(attribute)) {
53 throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
54 }
55 return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
56}
57
58u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
59 if (!IsFixedFncTexture(attribute)) {
60 throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
61 }
62 return static_cast<u32>(attribute) % 4u;
63} 52}
64 53
65template <typename... Args> 54template <typename... Args>
@@ -93,12 +82,16 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
93 return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); 82 return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
94 } 83 }
95 } 84 }
96 if (IsFixedFncTexture(attr)) { 85 if (IsLegacyAttribute(attr)) {
97 const u32 index{FixedFncTextureAttributeIndex(attr)}; 86 if (attr == IR::Attribute::FogCoordinate) {
98 const u32 element{FixedFncTextureAttributeElement(attr)}; 87 return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
99 const Id element_id{ctx.Const(element)}; 88 ctx.Const(0u));
100 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index], 89 } else {
101 element_id); 90 const u32 element{static_cast<u32>(attr) % 4};
91 const Id element_id{ctx.Const(element)};
92 return OutputAccessChain(ctx, ctx.output_f32, ctx.OutputLegacyAttribute(attr),
93 element_id);
94 }
102 } 95 }
103 switch (attr) { 96 switch (attr) {
104 case IR::Attribute::PointSize: 97 case IR::Attribute::PointSize:
@@ -111,14 +104,6 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
111 const Id element_id{ctx.Const(element)}; 104 const Id element_id{ctx.Const(element)};
112 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); 105 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
113 } 106 }
114 case IR::Attribute::ColorFrontDiffuseR:
115 case IR::Attribute::ColorFrontDiffuseG:
116 case IR::Attribute::ColorFrontDiffuseB:
117 case IR::Attribute::ColorFrontDiffuseA: {
118 const u32 element{static_cast<u32>(attr) % 4};
119 const Id element_id{ctx.Const(element)};
120 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
121 }
122 case IR::Attribute::ClipDistance0: 107 case IR::Attribute::ClipDistance0:
123 case IR::Attribute::ClipDistance1: 108 case IR::Attribute::ClipDistance1:
124 case IR::Attribute::ClipDistance2: 109 case IR::Attribute::ClipDistance2:
@@ -341,11 +326,17 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
341 const Id value{ctx.OpLoad(type->id, pointer)}; 326 const Id value{ctx.OpLoad(type->id, pointer)};
342 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; 327 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
343 } 328 }
344 if (IsFixedFncTexture(attr)) { 329 if (IsLegacyAttribute(attr)) {
345 const u32 index{FixedFncTextureAttributeIndex(attr)}; 330 if (attr == IR::Attribute::FogCoordinate) {
346 const Id attr_id{ctx.input_fixed_fnc_textures[index]}; 331 const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
347 const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))}; 332 ctx.InputLegacyAttribute(attr), ctx.Const(0u))};
348 return ctx.OpLoad(ctx.F32[1], attr_ptr); 333 return ctx.OpLoad(ctx.F32[1], attr_ptr);
334 } else {
335 const Id element_id{ctx.Const(element)};
336 const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex,
337 ctx.InputLegacyAttribute(attr), element_id)};
338 return ctx.OpLoad(ctx.F32[1], attr_ptr);
339 }
349 } 340 }
350 switch (attr) { 341 switch (attr) {
351 case IR::Attribute::PrimitiveId: 342 case IR::Attribute::PrimitiveId:
@@ -356,13 +347,6 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
356 case IR::Attribute::PositionW: 347 case IR::Attribute::PositionW:
357 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, 348 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
358 ctx.Const(element))); 349 ctx.Const(element)));
359 case IR::Attribute::ColorFrontDiffuseR:
360 case IR::Attribute::ColorFrontDiffuseG:
361 case IR::Attribute::ColorFrontDiffuseB:
362 case IR::Attribute::ColorFrontDiffuseA: {
363 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
364 ctx.Const(element)));
365 }
366 case IR::Attribute::InstanceId: 350 case IR::Attribute::InstanceId:
367 if (ctx.profile.support_vertex_instance_id) { 351 if (ctx.profile.support_vertex_instance_id) {
368 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); 352 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));