summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/core/hle/ipc_helpers.h18
-rw-r--r--src/core/hle/kernel/client_port.cpp9
-rw-r--r--src/core/hle/kernel/server_port.cpp4
-rw-r--r--src/core/hle/kernel/server_port.h35
-rw-r--r--src/core/hle/result.h18
-rw-r--r--src/core/hle/service/service.cpp3
-rw-r--r--src/core/hle/service/sm/sm.h2
-rw-r--r--src/core/hle/service/vi/vi.cpp38
-rw-r--r--src/core/hle/service/vi/vi.h40
-rw-r--r--src/core/hle/service/vi/vi_m.cpp12
-rw-r--r--src/core/hle/service/vi/vi_m.h19
-rw-r--r--src/core/hle/service/vi/vi_s.cpp12
-rw-r--r--src/core/hle/service/vi/vi_s.h19
-rw-r--r--src/core/hle/service/vi/vi_u.cpp12
-rw-r--r--src/core/hle/service/vi/vi_u.h19
-rw-r--r--src/input_common/CMakeLists.txt15
-rw-r--r--src/input_common/main.cpp23
-rw-r--r--src/input_common/main.h2
-rw-r--r--src/input_common/sdl/sdl.cpp636
-rw-r--r--src/input_common/sdl/sdl.h53
-rw-r--r--src/input_common/sdl/sdl_impl.cpp669
-rw-r--r--src/input_common/sdl/sdl_impl.h64
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_global_cache.h6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp59
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/textures/texture.h2
-rw-r--r--src/yuzu/bootmanager.cpp1
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp13
29 files changed, 1009 insertions, 799 deletions
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index 079283830..a1e4be070 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -19,9 +19,12 @@
19#include "core/hle/kernel/hle_ipc.h" 19#include "core/hle/kernel/hle_ipc.h"
20#include "core/hle/kernel/object.h" 20#include "core/hle/kernel/object.h"
21#include "core/hle/kernel/server_session.h" 21#include "core/hle/kernel/server_session.h"
22#include "core/hle/result.h"
22 23
23namespace IPC { 24namespace IPC {
24 25
26constexpr ResultCode ERR_REMOTE_PROCESS_DEAD{ErrorModule::HIPC, 301};
27
25class RequestHelperBase { 28class RequestHelperBase {
26protected: 29protected:
27 Kernel::HLERequestContext* context = nullptr; 30 Kernel::HLERequestContext* context = nullptr;
@@ -362,6 +365,11 @@ inline u32 RequestParser::Pop() {
362 return cmdbuf[index++]; 365 return cmdbuf[index++];
363} 366}
364 367
368template <>
369inline s32 RequestParser::Pop() {
370 return static_cast<s32>(Pop<u32>());
371}
372
365template <typename T> 373template <typename T>
366void RequestParser::PopRaw(T& value) { 374void RequestParser::PopRaw(T& value) {
367 std::memcpy(&value, cmdbuf + index, sizeof(T)); 375 std::memcpy(&value, cmdbuf + index, sizeof(T));
@@ -393,6 +401,16 @@ inline u64 RequestParser::Pop() {
393} 401}
394 402
395template <> 403template <>
404inline s8 RequestParser::Pop() {
405 return static_cast<s8>(Pop<u8>());
406}
407
408template <>
409inline s16 RequestParser::Pop() {
410 return static_cast<s16>(Pop<u16>());
411}
412
413template <>
396inline s64 RequestParser::Pop() { 414inline s64 RequestParser::Pop() {
397 return static_cast<s64>(Pop<u64>()); 415 return static_cast<s64>(Pop<u64>());
398} 416}
diff --git a/src/core/hle/kernel/client_port.cpp b/src/core/hle/kernel/client_port.cpp
index d4c91d529..aa432658e 100644
--- a/src/core/hle/kernel/client_port.cpp
+++ b/src/core/hle/kernel/client_port.cpp
@@ -33,10 +33,11 @@ ResultVal<SharedPtr<ClientSession>> ClientPort::Connect() {
33 // Create a new session pair, let the created sessions inherit the parent port's HLE handler. 33 // Create a new session pair, let the created sessions inherit the parent port's HLE handler.
34 auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this); 34 auto sessions = ServerSession::CreateSessionPair(kernel, server_port->GetName(), this);
35 35
36 if (server_port->hle_handler) 36 if (server_port->HasHLEHandler()) {
37 server_port->hle_handler->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions)); 37 server_port->GetHLEHandler()->ClientConnected(std::get<SharedPtr<ServerSession>>(sessions));
38 else 38 } else {
39 server_port->pending_sessions.push_back(std::get<SharedPtr<ServerSession>>(sessions)); 39 server_port->AppendPendingSession(std::get<SharedPtr<ServerSession>>(sessions));
40 }
40 41
41 // Wake the threads waiting on the ServerPort 42 // Wake the threads waiting on the ServerPort
42 server_port->WakeupAllWaitingThreads(); 43 server_port->WakeupAllWaitingThreads();
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index d6ceeb2da..0e1515c89 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -26,6 +26,10 @@ ResultVal<SharedPtr<ServerSession>> ServerPort::Accept() {
26 return MakeResult(std::move(session)); 26 return MakeResult(std::move(session));
27} 27}
28 28
29void ServerPort::AppendPendingSession(SharedPtr<ServerSession> pending_session) {
30 pending_sessions.push_back(std::move(pending_session));
31}
32
29bool ServerPort::ShouldWait(Thread* thread) const { 33bool ServerPort::ShouldWait(Thread* thread) const {
30 // If there are no pending sessions, we wait until a new one is added. 34 // If there are no pending sessions, we wait until a new one is added.
31 return pending_sessions.empty(); 35 return pending_sessions.empty();
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index e52f8245f..9bc667cf2 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -22,6 +22,8 @@ class SessionRequestHandler;
22 22
23class ServerPort final : public WaitObject { 23class ServerPort final : public WaitObject {
24public: 24public:
25 using HLEHandler = std::shared_ptr<SessionRequestHandler>;
26
25 /** 27 /**
26 * Creates a pair of ServerPort and an associated ClientPort. 28 * Creates a pair of ServerPort and an associated ClientPort.
27 * 29 *
@@ -51,22 +53,27 @@ public:
51 */ 53 */
52 ResultVal<SharedPtr<ServerSession>> Accept(); 54 ResultVal<SharedPtr<ServerSession>> Accept();
53 55
56 /// Whether or not this server port has an HLE handler available.
57 bool HasHLEHandler() const {
58 return hle_handler != nullptr;
59 }
60
61 /// Gets the HLE handler for this port.
62 HLEHandler GetHLEHandler() const {
63 return hle_handler;
64 }
65
54 /** 66 /**
55 * Sets the HLE handler template for the port. ServerSessions crated by connecting to this port 67 * Sets the HLE handler template for the port. ServerSessions crated by connecting to this port
56 * will inherit a reference to this handler. 68 * will inherit a reference to this handler.
57 */ 69 */
58 void SetHleHandler(std::shared_ptr<SessionRequestHandler> hle_handler_) { 70 void SetHleHandler(HLEHandler hle_handler_) {
59 hle_handler = std::move(hle_handler_); 71 hle_handler = std::move(hle_handler_);
60 } 72 }
61 73
62 std::string name; ///< Name of port (optional) 74 /// Appends a ServerSession to the collection of ServerSessions
63 75 /// waiting to be accepted by this port.
64 /// ServerSessions waiting to be accepted by the port 76 void AppendPendingSession(SharedPtr<ServerSession> pending_session);
65 std::vector<SharedPtr<ServerSession>> pending_sessions;
66
67 /// This session's HLE request handler template (optional)
68 /// ServerSessions created from this port inherit a reference to this handler.
69 std::shared_ptr<SessionRequestHandler> hle_handler;
70 77
71 bool ShouldWait(Thread* thread) const override; 78 bool ShouldWait(Thread* thread) const override;
72 void Acquire(Thread* thread) override; 79 void Acquire(Thread* thread) override;
@@ -74,6 +81,16 @@ public:
74private: 81private:
75 explicit ServerPort(KernelCore& kernel); 82 explicit ServerPort(KernelCore& kernel);
76 ~ServerPort() override; 83 ~ServerPort() override;
84
85 /// ServerSessions waiting to be accepted by the port
86 std::vector<SharedPtr<ServerSession>> pending_sessions;
87
88 /// This session's HLE request handler template (optional)
89 /// ServerSessions created from this port inherit a reference to this handler.
90 HLEHandler hle_handler;
91
92 /// Name of the port (optional)
93 std::string name;
77}; 94};
78 95
79} // namespace Kernel 96} // namespace Kernel
diff --git a/src/core/hle/result.h b/src/core/hle/result.h
index 1ed144481..ab84f5ddc 100644
--- a/src/core/hle/result.h
+++ b/src/core/hle/result.h
@@ -13,14 +13,6 @@
13// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes 13// All the constants in this file come from http://switchbrew.org/index.php?title=Error_codes
14 14
15/** 15/**
16 * Detailed description of the error. Code 0 always means success.
17 */
18enum class ErrorDescription : u32 {
19 Success = 0,
20 RemoteProcessDead = 301,
21};
22
23/**
24 * Identifies the module which caused the error. Error codes can be propagated through a call 16 * Identifies the module which caused the error. Error codes can be propagated through a call
25 * chain, meaning that this doesn't always correspond to the module where the API call made is 17 * chain, meaning that this doesn't always correspond to the module where the API call made is
26 * contained. 18 * contained.
@@ -120,7 +112,7 @@ enum class ErrorModule : u32 {
120 ShopN = 811, 112 ShopN = 811,
121}; 113};
122 114
123/// Encapsulates a CTR-OS error code, allowing it to be separated into its constituent fields. 115/// Encapsulates a Horizon OS error code, allowing it to be separated into its constituent fields.
124union ResultCode { 116union ResultCode {
125 u32 raw; 117 u32 raw;
126 118
@@ -133,17 +125,9 @@ union ResultCode {
133 125
134 constexpr explicit ResultCode(u32 raw) : raw(raw) {} 126 constexpr explicit ResultCode(u32 raw) : raw(raw) {}
135 127
136 constexpr ResultCode(ErrorModule module, ErrorDescription description)
137 : ResultCode(module, static_cast<u32>(description)) {}
138
139 constexpr ResultCode(ErrorModule module_, u32 description_) 128 constexpr ResultCode(ErrorModule module_, u32 description_)
140 : raw(module.FormatValue(module_) | description.FormatValue(description_)) {} 129 : raw(module.FormatValue(module_) | description.FormatValue(description_)) {}
141 130
142 constexpr ResultCode& operator=(const ResultCode& o) {
143 raw = o.raw;
144 return *this;
145 }
146
147 constexpr bool IsSuccess() const { 131 constexpr bool IsSuccess() const {
148 return raw == 0; 132 return raw == 0;
149 } 133 }
diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp
index 576fd6407..00806b0ed 100644
--- a/src/core/hle/service/service.cpp
+++ b/src/core/hle/service/service.cpp
@@ -11,7 +11,6 @@
11#include "core/hle/ipc.h" 11#include "core/hle/ipc.h"
12#include "core/hle/ipc_helpers.h" 12#include "core/hle/ipc_helpers.h"
13#include "core/hle/kernel/client_port.h" 13#include "core/hle/kernel/client_port.h"
14#include "core/hle/kernel/handle_table.h"
15#include "core/hle/kernel/kernel.h" 14#include "core/hle/kernel/kernel.h"
16#include "core/hle/kernel/process.h" 15#include "core/hle/kernel/process.h"
17#include "core/hle/kernel/server_port.h" 16#include "core/hle/kernel/server_port.h"
@@ -168,7 +167,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
168 case IPC::CommandType::Close: { 167 case IPC::CommandType::Close: {
169 IPC::ResponseBuilder rb{context, 2}; 168 IPC::ResponseBuilder rb{context, 2};
170 rb.Push(RESULT_SUCCESS); 169 rb.Push(RESULT_SUCCESS);
171 return ResultCode(ErrorModule::HIPC, ErrorDescription::RemoteProcessDead); 170 return IPC::ERR_REMOTE_PROCESS_DEAD;
172 } 171 }
173 case IPC::CommandType::ControlWithContext: 172 case IPC::CommandType::ControlWithContext:
174 case IPC::CommandType::Control: { 173 case IPC::CommandType::Control: {
diff --git a/src/core/hle/service/sm/sm.h b/src/core/hle/service/sm/sm.h
index bef25433e..b9d6381b4 100644
--- a/src/core/hle/service/sm/sm.h
+++ b/src/core/hle/service/sm/sm.h
@@ -67,7 +67,7 @@ public:
67 if (port == nullptr) { 67 if (port == nullptr) {
68 return nullptr; 68 return nullptr;
69 } 69 }
70 return std::static_pointer_cast<T>(port->hle_handler); 70 return std::static_pointer_cast<T>(port->GetHLEHandler());
71 } 71 }
72 72
73 void InvokeControlRequest(Kernel::HLERequestContext& context); 73 void InvokeControlRequest(Kernel::HLERequestContext& context);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index a975767bb..566cd6006 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -24,6 +24,7 @@
24#include "core/hle/service/nvdrv/nvdrv.h" 24#include "core/hle/service/nvdrv/nvdrv.h"
25#include "core/hle/service/nvflinger/buffer_queue.h" 25#include "core/hle/service/nvflinger/buffer_queue.h"
26#include "core/hle/service/nvflinger/nvflinger.h" 26#include "core/hle/service/nvflinger/nvflinger.h"
27#include "core/hle/service/service.h"
27#include "core/hle/service/vi/vi.h" 28#include "core/hle/service/vi/vi.h"
28#include "core/hle/service/vi/vi_m.h" 29#include "core/hle/service/vi/vi_m.h"
29#include "core/hle/service/vi/vi_s.h" 30#include "core/hle/service/vi/vi_s.h"
@@ -33,6 +34,7 @@
33namespace Service::VI { 34namespace Service::VI {
34 35
35constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1}; 36constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
37constexpr ResultCode ERR_PERMISSION_DENIED{ErrorModule::VI, 5};
36constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6}; 38constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
37constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7}; 39constexpr ResultCode ERR_NOT_FOUND{ErrorModule::VI, 7};
38 40
@@ -1203,26 +1205,40 @@ IApplicationDisplayService::IApplicationDisplayService(
1203 RegisterHandlers(functions); 1205 RegisterHandlers(functions);
1204} 1206}
1205 1207
1206Module::Interface::Interface(std::shared_ptr<Module> module, const char* name, 1208static bool IsValidServiceAccess(Permission permission, Policy policy) {
1207 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) 1209 if (permission == Permission::User) {
1208 : ServiceFramework(name), module(std::move(module)), nv_flinger(std::move(nv_flinger)) {} 1210 return policy == Policy::User;
1211 }
1212
1213 if (permission == Permission::System || permission == Permission::Manager) {
1214 return policy == Policy::User || policy == Policy::Compositor;
1215 }
1209 1216
1210Module::Interface::~Interface() = default; 1217 return false;
1218}
1211 1219
1212void Module::Interface::GetDisplayService(Kernel::HLERequestContext& ctx) { 1220void detail::GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
1213 LOG_WARNING(Service_VI, "(STUBBED) called"); 1221 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger,
1222 Permission permission) {
1223 IPC::RequestParser rp{ctx};
1224 const auto policy = rp.PopEnum<Policy>();
1225
1226 if (!IsValidServiceAccess(permission, policy)) {
1227 IPC::ResponseBuilder rb{ctx, 2};
1228 rb.Push(ERR_PERMISSION_DENIED);
1229 return;
1230 }
1214 1231
1215 IPC::ResponseBuilder rb{ctx, 2, 0, 1}; 1232 IPC::ResponseBuilder rb{ctx, 2, 0, 1};
1216 rb.Push(RESULT_SUCCESS); 1233 rb.Push(RESULT_SUCCESS);
1217 rb.PushIpcInterface<IApplicationDisplayService>(nv_flinger); 1234 rb.PushIpcInterface<IApplicationDisplayService>(std::move(nv_flinger));
1218} 1235}
1219 1236
1220void InstallInterfaces(SM::ServiceManager& service_manager, 1237void InstallInterfaces(SM::ServiceManager& service_manager,
1221 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) { 1238 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) {
1222 auto module = std::make_shared<Module>(); 1239 std::make_shared<VI_M>(nv_flinger)->InstallAsService(service_manager);
1223 std::make_shared<VI_M>(module, nv_flinger)->InstallAsService(service_manager); 1240 std::make_shared<VI_S>(nv_flinger)->InstallAsService(service_manager);
1224 std::make_shared<VI_S>(module, nv_flinger)->InstallAsService(service_manager); 1241 std::make_shared<VI_U>(nv_flinger)->InstallAsService(service_manager);
1225 std::make_shared<VI_U>(module, nv_flinger)->InstallAsService(service_manager);
1226} 1242}
1227 1243
1228} // namespace Service::VI 1244} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index e3963502a..6b66f8b81 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -4,12 +4,21 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "core/hle/service/service.h" 7#include <memory>
8#include "common/common_types.h"
9
10namespace Kernel {
11class HLERequestContext;
12}
8 13
9namespace Service::NVFlinger { 14namespace Service::NVFlinger {
10class NVFlinger; 15class NVFlinger;
11} 16}
12 17
18namespace Service::SM {
19class ServiceManager;
20}
21
13namespace Service::VI { 22namespace Service::VI {
14 23
15enum class DisplayResolution : u32 { 24enum class DisplayResolution : u32 {
@@ -19,22 +28,25 @@ enum class DisplayResolution : u32 {
19 UndockedHeight = 720, 28 UndockedHeight = 720,
20}; 29};
21 30
22class Module final { 31/// Permission level for a particular VI service instance
23public: 32enum class Permission {
24 class Interface : public ServiceFramework<Interface> { 33 User,
25 public: 34 System,
26 explicit Interface(std::shared_ptr<Module> module, const char* name, 35 Manager,
27 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger); 36};
28 ~Interface() override;
29
30 void GetDisplayService(Kernel::HLERequestContext& ctx);
31 37
32 protected: 38/// A policy type that may be requested via GetDisplayService and
33 std::shared_ptr<Module> module; 39/// GetDisplayServiceWithProxyNameExchange
34 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger; 40enum class Policy {
35 }; 41 User,
42 Compositor,
36}; 43};
37 44
45namespace detail {
46void GetDisplayServiceImpl(Kernel::HLERequestContext& ctx,
47 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger, Permission permission);
48} // namespace detail
49
38/// Registers all VI services with the specified service manager. 50/// Registers all VI services with the specified service manager.
39void InstallInterfaces(SM::ServiceManager& service_manager, 51void InstallInterfaces(SM::ServiceManager& service_manager,
40 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger); 52 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
diff --git a/src/core/hle/service/vi/vi_m.cpp b/src/core/hle/service/vi/vi_m.cpp
index 207c06b16..06070087f 100644
--- a/src/core/hle/service/vi/vi_m.cpp
+++ b/src/core/hle/service/vi/vi_m.cpp
@@ -2,12 +2,14 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "common/logging/log.h"
6#include "core/hle/service/vi/vi.h"
5#include "core/hle/service/vi/vi_m.h" 7#include "core/hle/service/vi/vi_m.h"
6 8
7namespace Service::VI { 9namespace Service::VI {
8 10
9VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) 11VI_M::VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
10 : Module::Interface(std::move(module), "vi:m", std::move(nv_flinger)) { 12 : ServiceFramework{"vi:m"}, nv_flinger{std::move(nv_flinger)} {
11 static const FunctionInfo functions[] = { 13 static const FunctionInfo functions[] = {
12 {2, &VI_M::GetDisplayService, "GetDisplayService"}, 14 {2, &VI_M::GetDisplayService, "GetDisplayService"},
13 {3, nullptr, "GetDisplayServiceWithProxyNameExchange"}, 15 {3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -17,4 +19,10 @@ VI_M::VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
17 19
18VI_M::~VI_M() = default; 20VI_M::~VI_M() = default;
19 21
22void VI_M::GetDisplayService(Kernel::HLERequestContext& ctx) {
23 LOG_DEBUG(Service_VI, "called");
24
25 detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::Manager);
26}
27
20} // namespace Service::VI 28} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_m.h b/src/core/hle/service/vi/vi_m.h
index 487d58d50..290e06689 100644
--- a/src/core/hle/service/vi/vi_m.h
+++ b/src/core/hle/service/vi/vi_m.h
@@ -4,14 +4,27 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "core/hle/service/vi/vi.h" 7#include "core/hle/service/service.h"
8
9namespace Kernel {
10class HLERequestContext;
11}
12
13namespace Service::NVFlinger {
14class NVFlinger;
15}
8 16
9namespace Service::VI { 17namespace Service::VI {
10 18
11class VI_M final : public Module::Interface { 19class VI_M final : public ServiceFramework<VI_M> {
12public: 20public:
13 explicit VI_M(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger); 21 explicit VI_M(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
14 ~VI_M() override; 22 ~VI_M() override;
23
24private:
25 void GetDisplayService(Kernel::HLERequestContext& ctx);
26
27 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
15}; 28};
16 29
17} // namespace Service::VI 30} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.cpp b/src/core/hle/service/vi/vi_s.cpp
index 920e6a1f6..57c596cc4 100644
--- a/src/core/hle/service/vi/vi_s.cpp
+++ b/src/core/hle/service/vi/vi_s.cpp
@@ -2,12 +2,14 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "common/logging/log.h"
6#include "core/hle/service/vi/vi.h"
5#include "core/hle/service/vi/vi_s.h" 7#include "core/hle/service/vi/vi_s.h"
6 8
7namespace Service::VI { 9namespace Service::VI {
8 10
9VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) 11VI_S::VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
10 : Module::Interface(std::move(module), "vi:s", std::move(nv_flinger)) { 12 : ServiceFramework{"vi:s"}, nv_flinger{std::move(nv_flinger)} {
11 static const FunctionInfo functions[] = { 13 static const FunctionInfo functions[] = {
12 {1, &VI_S::GetDisplayService, "GetDisplayService"}, 14 {1, &VI_S::GetDisplayService, "GetDisplayService"},
13 {3, nullptr, "GetDisplayServiceWithProxyNameExchange"}, 15 {3, nullptr, "GetDisplayServiceWithProxyNameExchange"},
@@ -17,4 +19,10 @@ VI_S::VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
17 19
18VI_S::~VI_S() = default; 20VI_S::~VI_S() = default;
19 21
22void VI_S::GetDisplayService(Kernel::HLERequestContext& ctx) {
23 LOG_DEBUG(Service_VI, "called");
24
25 detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::System);
26}
27
20} // namespace Service::VI 28} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_s.h b/src/core/hle/service/vi/vi_s.h
index bbc31148f..47804dc0b 100644
--- a/src/core/hle/service/vi/vi_s.h
+++ b/src/core/hle/service/vi/vi_s.h
@@ -4,14 +4,27 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "core/hle/service/vi/vi.h" 7#include "core/hle/service/service.h"
8
9namespace Kernel {
10class HLERequestContext;
11}
12
13namespace Service::NVFlinger {
14class NVFlinger;
15}
8 16
9namespace Service::VI { 17namespace Service::VI {
10 18
11class VI_S final : public Module::Interface { 19class VI_S final : public ServiceFramework<VI_S> {
12public: 20public:
13 explicit VI_S(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger); 21 explicit VI_S(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
14 ~VI_S() override; 22 ~VI_S() override;
23
24private:
25 void GetDisplayService(Kernel::HLERequestContext& ctx);
26
27 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
15}; 28};
16 29
17} // namespace Service::VI 30} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.cpp b/src/core/hle/service/vi/vi_u.cpp
index d81e410d6..9d5ceb608 100644
--- a/src/core/hle/service/vi/vi_u.cpp
+++ b/src/core/hle/service/vi/vi_u.cpp
@@ -2,12 +2,14 @@
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include "common/logging/log.h"
6#include "core/hle/service/vi/vi.h"
5#include "core/hle/service/vi/vi_u.h" 7#include "core/hle/service/vi/vi_u.h"
6 8
7namespace Service::VI { 9namespace Service::VI {
8 10
9VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger) 11VI_U::VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger)
10 : Module::Interface(std::move(module), "vi:u", std::move(nv_flinger)) { 12 : ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} {
11 static const FunctionInfo functions[] = { 13 static const FunctionInfo functions[] = {
12 {0, &VI_U::GetDisplayService, "GetDisplayService"}, 14 {0, &VI_U::GetDisplayService, "GetDisplayService"},
13 }; 15 };
@@ -16,4 +18,10 @@ VI_U::VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger>
16 18
17VI_U::~VI_U() = default; 19VI_U::~VI_U() = default;
18 20
21void VI_U::GetDisplayService(Kernel::HLERequestContext& ctx) {
22 LOG_DEBUG(Service_VI, "called");
23
24 detail::GetDisplayServiceImpl(ctx, nv_flinger, Permission::User);
25}
26
19} // namespace Service::VI 27} // namespace Service::VI
diff --git a/src/core/hle/service/vi/vi_u.h b/src/core/hle/service/vi/vi_u.h
index b92f28c92..19bdb73b0 100644
--- a/src/core/hle/service/vi/vi_u.h
+++ b/src/core/hle/service/vi/vi_u.h
@@ -4,14 +4,27 @@
4 4
5#pragma once 5#pragma once
6 6
7#include "core/hle/service/vi/vi.h" 7#include "core/hle/service/service.h"
8
9namespace Kernel {
10class HLERequestContext;
11}
12
13namespace Service::NVFlinger {
14class NVFlinger;
15}
8 16
9namespace Service::VI { 17namespace Service::VI {
10 18
11class VI_U final : public Module::Interface { 19class VI_U final : public ServiceFramework<VI_U> {
12public: 20public:
13 explicit VI_U(std::shared_ptr<Module> module, std::shared_ptr<NVFlinger::NVFlinger> nv_flinger); 21 explicit VI_U(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
14 ~VI_U() override; 22 ~VI_U() override;
23
24private:
25 void GetDisplayService(Kernel::HLERequestContext& ctx);
26
27 std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
15}; 28};
16 29
17} // namespace Service::VI 30} // namespace Service::VI
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index 1c7db28c0..5b4e032bd 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -7,15 +7,18 @@ add_library(input_common STATIC
7 main.h 7 main.h
8 motion_emu.cpp 8 motion_emu.cpp
9 motion_emu.h 9 motion_emu.h
10 10 sdl/sdl.cpp
11 $<$<BOOL:${SDL2_FOUND}>:sdl/sdl.cpp sdl/sdl.h> 11 sdl/sdl.h
12) 12)
13 13
14create_target_directory_groups(input_common)
15
16target_link_libraries(input_common PUBLIC core PRIVATE common)
17
18if(SDL2_FOUND) 14if(SDL2_FOUND)
15 target_sources(input_common PRIVATE
16 sdl/sdl_impl.cpp
17 sdl/sdl_impl.h
18 )
19 target_link_libraries(input_common PRIVATE SDL2) 19 target_link_libraries(input_common PRIVATE SDL2)
20 target_compile_definitions(input_common PRIVATE HAVE_SDL2) 20 target_compile_definitions(input_common PRIVATE HAVE_SDL2)
21endif() 21endif()
22
23create_target_directory_groups(input_common)
24target_link_libraries(input_common PUBLIC core PRIVATE common)
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 37f572853..8e66c1b15 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -17,10 +17,7 @@ namespace InputCommon {
17 17
18static std::shared_ptr<Keyboard> keyboard; 18static std::shared_ptr<Keyboard> keyboard;
19static std::shared_ptr<MotionEmu> motion_emu; 19static std::shared_ptr<MotionEmu> motion_emu;
20 20static std::unique_ptr<SDL::State> sdl;
21#ifdef HAVE_SDL2
22static std::thread poll_thread;
23#endif
24 21
25void Init() { 22void Init() {
26 keyboard = std::make_shared<Keyboard>(); 23 keyboard = std::make_shared<Keyboard>();
@@ -30,15 +27,7 @@ void Init() {
30 motion_emu = std::make_shared<MotionEmu>(); 27 motion_emu = std::make_shared<MotionEmu>();
31 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu); 28 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
32 29
33#ifdef HAVE_SDL2 30 sdl = SDL::Init();
34 SDL::Init();
35#endif
36}
37
38void StartJoystickEventHandler() {
39#ifdef HAVE_SDL2
40 poll_thread = std::thread(SDL::PollLoop);
41#endif
42} 31}
43 32
44void Shutdown() { 33void Shutdown() {
@@ -47,11 +36,7 @@ void Shutdown() {
47 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); 36 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
48 Input::UnregisterFactory<Input::MotionDevice>("motion_emu"); 37 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
49 motion_emu.reset(); 38 motion_emu.reset();
50 39 sdl.reset();
51#ifdef HAVE_SDL2
52 SDL::Shutdown();
53 poll_thread.join();
54#endif
55} 40}
56 41
57Keyboard* GetKeyboard() { 42Keyboard* GetKeyboard() {
@@ -88,7 +73,7 @@ namespace Polling {
88 73
89std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) { 74std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
90#ifdef HAVE_SDL2 75#ifdef HAVE_SDL2
91 return SDL::Polling::GetPollers(type); 76 return sdl->GetPollers(type);
92#else 77#else
93 return {}; 78 return {};
94#endif 79#endif
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 9eb13106e..77a0ce90b 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -20,8 +20,6 @@ void Init();
20/// Deregisters all built-in input device factories and shuts them down. 20/// Deregisters all built-in input device factories and shuts them down.
21void Shutdown(); 21void Shutdown();
22 22
23void StartJoystickEventHandler();
24
25class Keyboard; 23class Keyboard;
26 24
27/// Gets the keyboard button device factory. 25/// Gets the keyboard button device factory.
diff --git a/src/input_common/sdl/sdl.cpp b/src/input_common/sdl/sdl.cpp
index faf3c1fa3..644db3448 100644
--- a/src/input_common/sdl/sdl.cpp
+++ b/src/input_common/sdl/sdl.cpp
@@ -1,631 +1,19 @@
1// Copyright 2017 Citra Emulator Project 1// Copyright 2018 Citra Emulator Project
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#include <algorithm>
6#include <atomic>
7#include <cmath>
8#include <functional>
9#include <iterator>
10#include <mutex>
11#include <string>
12#include <thread>
13#include <tuple>
14#include <unordered_map>
15#include <utility>
16#include <vector>
17#include <SDL.h>
18#include "common/assert.h"
19#include "common/logging/log.h"
20#include "common/math_util.h"
21#include "common/param_package.h"
22#include "common/threadsafe_queue.h"
23#include "input_common/main.h"
24#include "input_common/sdl/sdl.h" 5#include "input_common/sdl/sdl.h"
6#ifdef HAVE_SDL2
7#include "input_common/sdl/sdl_impl.h"
8#endif
25 9
26namespace InputCommon { 10namespace InputCommon::SDL {
27 11
28namespace SDL { 12std::unique_ptr<State> Init() {
29 13#ifdef HAVE_SDL2
30class SDLJoystick; 14 return std::make_unique<SDLState>();
31class SDLButtonFactory; 15#else
32class SDLAnalogFactory; 16 return std::make_unique<NullState>();
33 17#endif
34/// Map of GUID of a list of corresponding virtual Joysticks
35static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
36static std::mutex joystick_map_mutex;
37
38static std::shared_ptr<SDLButtonFactory> button_factory;
39static std::shared_ptr<SDLAnalogFactory> analog_factory;
40
41/// Used by the Pollers during config
42static std::atomic<bool> polling;
43static Common::SPSCQueue<SDL_Event> event_queue;
44
45static std::atomic<bool> initialized = false;
46
47static std::string GetGUID(SDL_Joystick* joystick) {
48 SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
49 char guid_str[33];
50 SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
51 return guid_str;
52}
53
54class SDLJoystick {
55public:
56 SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
57 decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
58 : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
59
60 void SetButton(int button, bool value) {
61 std::lock_guard<std::mutex> lock(mutex);
62 state.buttons[button] = value;
63 }
64
65 bool GetButton(int button) const {
66 std::lock_guard<std::mutex> lock(mutex);
67 return state.buttons.at(button);
68 }
69
70 void SetAxis(int axis, Sint16 value) {
71 std::lock_guard<std::mutex> lock(mutex);
72 state.axes[axis] = value;
73 }
74
75 float GetAxis(int axis) const {
76 std::lock_guard<std::mutex> lock(mutex);
77 return state.axes.at(axis) / 32767.0f;
78 }
79
80 std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
81 float x = GetAxis(axis_x);
82 float y = GetAxis(axis_y);
83 y = -y; // 3DS uses an y-axis inverse from SDL
84
85 // Make sure the coordinates are in the unit circle,
86 // otherwise normalize it.
87 float r = x * x + y * y;
88 if (r > 1.0f) {
89 r = std::sqrt(r);
90 x /= r;
91 y /= r;
92 }
93
94 return std::make_tuple(x, y);
95 }
96
97 void SetHat(int hat, Uint8 direction) {
98 std::lock_guard<std::mutex> lock(mutex);
99 state.hats[hat] = direction;
100 }
101
102 bool GetHatDirection(int hat, Uint8 direction) const {
103 std::lock_guard<std::mutex> lock(mutex);
104 return (state.hats.at(hat) & direction) != 0;
105 }
106 /**
107 * The guid of the joystick
108 */
109 const std::string& GetGUID() const {
110 return guid;
111 }
112
113 /**
114 * The number of joystick from the same type that were connected before this joystick
115 */
116 int GetPort() const {
117 return port;
118 }
119
120 SDL_Joystick* GetSDLJoystick() const {
121 return sdl_joystick.get();
122 }
123
124 void SetSDLJoystick(SDL_Joystick* joystick,
125 decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
126 sdl_joystick =
127 std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
128 }
129
130private:
131 struct State {
132 std::unordered_map<int, bool> buttons;
133 std::unordered_map<int, Sint16> axes;
134 std::unordered_map<int, Uint8> hats;
135 } state;
136 std::string guid;
137 int port;
138 std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
139 mutable std::mutex mutex;
140};
141
142/**
143 * Get the nth joystick with the corresponding GUID
144 */
145static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) {
146 std::lock_guard<std::mutex> lock(joystick_map_mutex);
147 const auto it = joystick_map.find(guid);
148 if (it != joystick_map.end()) {
149 while (it->second.size() <= port) {
150 auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
151 [](SDL_Joystick*) {});
152 it->second.emplace_back(std::move(joystick));
153 }
154 return it->second[port];
155 }
156 auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
157 return joystick_map[guid].emplace_back(std::move(joystick));
158}
159
160/**
161 * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
162 * it to a SDLJoystick with the same guid and that port
163 */
164static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
165 std::lock_guard<std::mutex> lock(joystick_map_mutex);
166 auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
167 const std::string guid = GetGUID(sdl_joystick);
168 auto map_it = joystick_map.find(guid);
169 if (map_it != joystick_map.end()) {
170 auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
171 [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
172 return sdl_joystick == joystick->GetSDLJoystick();
173 });
174 if (vec_it != map_it->second.end()) {
175 // This is the common case: There is already an existing SDL_Joystick maped to a
176 // SDLJoystick. return the SDLJoystick
177 return *vec_it;
178 }
179 // Search for a SDLJoystick without a mapped SDL_Joystick...
180 auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
181 [](const std::shared_ptr<SDLJoystick>& joystick) {
182 return !joystick->GetSDLJoystick();
183 });
184 if (nullptr_it != map_it->second.end()) {
185 // ... and map it
186 (*nullptr_it)->SetSDLJoystick(sdl_joystick);
187 return *nullptr_it;
188 }
189 // There is no SDLJoystick without a mapped SDL_Joystick
190 // Create a new SDLJoystick
191 auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
192 return map_it->second.emplace_back(std::move(joystick));
193 }
194 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
195 return joystick_map[guid].emplace_back(std::move(joystick));
196}
197
198void InitJoystick(int joystick_index) {
199 std::lock_guard<std::mutex> lock(joystick_map_mutex);
200 SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
201 if (!sdl_joystick) {
202 LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
203 return;
204 }
205 std::string guid = GetGUID(sdl_joystick);
206 if (joystick_map.find(guid) == joystick_map.end()) {
207 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
208 joystick_map[guid].emplace_back(std::move(joystick));
209 return;
210 }
211 auto& joystick_guid_list = joystick_map[guid];
212 const auto it = std::find_if(
213 joystick_guid_list.begin(), joystick_guid_list.end(),
214 [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
215 if (it != joystick_guid_list.end()) {
216 (*it)->SetSDLJoystick(sdl_joystick);
217 return;
218 }
219 auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
220 joystick_guid_list.emplace_back(std::move(joystick));
221}
222
223void CloseJoystick(SDL_Joystick* sdl_joystick) {
224 std::lock_guard<std::mutex> lock(joystick_map_mutex);
225 std::string guid = GetGUID(sdl_joystick);
226 // This call to guid is save since the joystick is guranteed to be in that map
227 auto& joystick_guid_list = joystick_map[guid];
228 const auto joystick_it =
229 std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
230 [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
231 return joystick->GetSDLJoystick() == sdl_joystick;
232 });
233 (*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
234}
235
236void HandleGameControllerEvent(const SDL_Event& event) {
237 switch (event.type) {
238 case SDL_JOYBUTTONUP: {
239 auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
240 if (joystick) {
241 joystick->SetButton(event.jbutton.button, false);
242 }
243 break;
244 }
245 case SDL_JOYBUTTONDOWN: {
246 auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
247 if (joystick) {
248 joystick->SetButton(event.jbutton.button, true);
249 }
250 break;
251 }
252 case SDL_JOYHATMOTION: {
253 auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
254 if (joystick) {
255 joystick->SetHat(event.jhat.hat, event.jhat.value);
256 }
257 break;
258 }
259 case SDL_JOYAXISMOTION: {
260 auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
261 if (joystick) {
262 joystick->SetAxis(event.jaxis.axis, event.jaxis.value);
263 }
264 break;
265 }
266 case SDL_JOYDEVICEREMOVED:
267 LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
268 CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
269 break;
270 case SDL_JOYDEVICEADDED:
271 LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which);
272 InitJoystick(event.jdevice.which);
273 break;
274 }
275}
276
277void CloseSDLJoysticks() {
278 std::lock_guard<std::mutex> lock(joystick_map_mutex);
279 joystick_map.clear();
280}
281
282void PollLoop() {
283 if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
284 LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
285 return;
286 }
287
288 SDL_Event event;
289 while (initialized) {
290 // Wait for 10 ms or until an event happens
291 if (SDL_WaitEventTimeout(&event, 10)) {
292 // Don't handle the event if we are configuring
293 if (polling) {
294 event_queue.Push(event);
295 } else {
296 HandleGameControllerEvent(event);
297 }
298 }
299 }
300 CloseSDLJoysticks();
301 SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
302}
303
304class SDLButton final : public Input::ButtonDevice {
305public:
306 explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
307 : joystick(std::move(joystick_)), button(button_) {}
308
309 bool GetStatus() const override {
310 return joystick->GetButton(button);
311 }
312
313private:
314 std::shared_ptr<SDLJoystick> joystick;
315 int button;
316};
317
318class SDLDirectionButton final : public Input::ButtonDevice {
319public:
320 explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
321 : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
322
323 bool GetStatus() const override {
324 return joystick->GetHatDirection(hat, direction);
325 }
326
327private:
328 std::shared_ptr<SDLJoystick> joystick;
329 int hat;
330 Uint8 direction;
331};
332
333class SDLAxisButton final : public Input::ButtonDevice {
334public:
335 explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
336 bool trigger_if_greater_)
337 : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
338 trigger_if_greater(trigger_if_greater_) {}
339
340 bool GetStatus() const override {
341 float axis_value = joystick->GetAxis(axis);
342 if (trigger_if_greater)
343 return axis_value > threshold;
344 return axis_value < threshold;
345 }
346
347private:
348 std::shared_ptr<SDLJoystick> joystick;
349 int axis;
350 float threshold;
351 bool trigger_if_greater;
352};
353
354class SDLAnalog final : public Input::AnalogDevice {
355public:
356 SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
357 : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_) {}
358
359 std::tuple<float, float> GetStatus() const override {
360 return joystick->GetAnalog(axis_x, axis_y);
361 }
362
363private:
364 std::shared_ptr<SDLJoystick> joystick;
365 int axis_x;
366 int axis_y;
367};
368
369/// A button device factory that creates button devices from SDL joystick
370class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
371public:
372 /**
373 * Creates a button device from a joystick button
374 * @param params contains parameters for creating the device:
375 * - "guid": the guid of the joystick to bind
376 * - "port": the nth joystick of the same type to bind
377 * - "button"(optional): the index of the button to bind
378 * - "hat"(optional): the index of the hat to bind as direction buttons
379 * - "axis"(optional): the index of the axis to bind
380 * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
381 * "down", "left" or "right"
382 * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
383 * triggered if the axis value crosses
384 * - "direction"(only used for axis): "+" means the button is triggered when the axis
385 * value is greater than the threshold; "-" means the button is triggered when the axis
386 * value is smaller than the threshold
387 */
388 std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
389 const std::string guid = params.Get("guid", "0");
390 const int port = params.Get("port", 0);
391
392 auto joystick = GetSDLJoystickByGUID(guid, port);
393
394 if (params.Has("hat")) {
395 const int hat = params.Get("hat", 0);
396 const std::string direction_name = params.Get("direction", "");
397 Uint8 direction;
398 if (direction_name == "up") {
399 direction = SDL_HAT_UP;
400 } else if (direction_name == "down") {
401 direction = SDL_HAT_DOWN;
402 } else if (direction_name == "left") {
403 direction = SDL_HAT_LEFT;
404 } else if (direction_name == "right") {
405 direction = SDL_HAT_RIGHT;
406 } else {
407 direction = 0;
408 }
409 // This is necessary so accessing GetHat with hat won't crash
410 joystick->SetHat(hat, SDL_HAT_CENTERED);
411 return std::make_unique<SDLDirectionButton>(joystick, hat, direction);
412 }
413
414 if (params.Has("axis")) {
415 const int axis = params.Get("axis", 0);
416 const float threshold = params.Get("threshold", 0.5f);
417 const std::string direction_name = params.Get("direction", "");
418 bool trigger_if_greater;
419 if (direction_name == "+") {
420 trigger_if_greater = true;
421 } else if (direction_name == "-") {
422 trigger_if_greater = false;
423 } else {
424 trigger_if_greater = true;
425 LOG_ERROR(Input, "Unknown direction '{}'", direction_name);
426 }
427 // This is necessary so accessing GetAxis with axis won't crash
428 joystick->SetAxis(axis, 0);
429 return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
430 }
431
432 const int button = params.Get("button", 0);
433 // This is necessary so accessing GetButton with button won't crash
434 joystick->SetButton(button, false);
435 return std::make_unique<SDLButton>(joystick, button);
436 }
437};
438
439/// An analog device factory that creates analog devices from SDL joystick
440class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
441public:
442 /**
443 * Creates analog device from joystick axes
444 * @param params contains parameters for creating the device:
445 * - "guid": the guid of the joystick to bind
446 * - "port": the nth joystick of the same type
447 * - "axis_x": the index of the axis to be bind as x-axis
448 * - "axis_y": the index of the axis to be bind as y-axis
449 */
450 std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
451 const std::string guid = params.Get("guid", "0");
452 const int port = params.Get("port", 0);
453 const int axis_x = params.Get("axis_x", 0);
454 const int axis_y = params.Get("axis_y", 1);
455
456 auto joystick = GetSDLJoystickByGUID(guid, port);
457
458 // This is necessary so accessing GetAxis with axis_x and axis_y won't crash
459 joystick->SetAxis(axis_x, 0);
460 joystick->SetAxis(axis_y, 0);
461 return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y);
462 }
463};
464
465void Init() {
466 using namespace Input;
467 RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
468 RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>());
469 polling = false;
470 initialized = true;
471}
472
473void Shutdown() {
474 if (initialized) {
475 using namespace Input;
476 UnregisterFactory<ButtonDevice>("sdl");
477 UnregisterFactory<AnalogDevice>("sdl");
478 initialized = false;
479 }
480}
481
482Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
483 Common::ParamPackage params({{"engine", "sdl"}});
484 switch (event.type) {
485 case SDL_JOYAXISMOTION: {
486 auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
487 params.Set("port", joystick->GetPort());
488 params.Set("guid", joystick->GetGUID());
489 params.Set("axis", event.jaxis.axis);
490 if (event.jaxis.value > 0) {
491 params.Set("direction", "+");
492 params.Set("threshold", "0.5");
493 } else {
494 params.Set("direction", "-");
495 params.Set("threshold", "-0.5");
496 }
497 break;
498 }
499 case SDL_JOYBUTTONUP: {
500 auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
501 params.Set("port", joystick->GetPort());
502 params.Set("guid", joystick->GetGUID());
503 params.Set("button", event.jbutton.button);
504 break;
505 }
506 case SDL_JOYHATMOTION: {
507 auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
508 params.Set("port", joystick->GetPort());
509 params.Set("guid", joystick->GetGUID());
510 params.Set("hat", event.jhat.hat);
511 switch (event.jhat.value) {
512 case SDL_HAT_UP:
513 params.Set("direction", "up");
514 break;
515 case SDL_HAT_DOWN:
516 params.Set("direction", "down");
517 break;
518 case SDL_HAT_LEFT:
519 params.Set("direction", "left");
520 break;
521 case SDL_HAT_RIGHT:
522 params.Set("direction", "right");
523 break;
524 default:
525 return {};
526 }
527 break;
528 }
529 }
530 return params;
531}
532
533namespace Polling {
534
535class SDLPoller : public InputCommon::Polling::DevicePoller {
536public:
537 void Start() override {
538 event_queue.Clear();
539 polling = true;
540 }
541
542 void Stop() override {
543 polling = false;
544 }
545};
546
547class SDLButtonPoller final : public SDLPoller {
548public:
549 Common::ParamPackage GetNextInput() override {
550 SDL_Event event;
551 while (event_queue.Pop(event)) {
552 switch (event.type) {
553 case SDL_JOYAXISMOTION:
554 if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
555 break;
556 }
557 case SDL_JOYBUTTONUP:
558 case SDL_JOYHATMOTION:
559 return SDLEventToButtonParamPackage(event);
560 }
561 }
562 return {};
563 }
564};
565
566class SDLAnalogPoller final : public SDLPoller {
567public:
568 void Start() override {
569 SDLPoller::Start();
570
571 // Reset stored axes
572 analog_xaxis = -1;
573 analog_yaxis = -1;
574 analog_axes_joystick = -1;
575 }
576
577 Common::ParamPackage GetNextInput() override {
578 SDL_Event event;
579 while (event_queue.Pop(event)) {
580 if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
581 continue;
582 }
583 // An analog device needs two axes, so we need to store the axis for later and wait for
584 // a second SDL event. The axes also must be from the same joystick.
585 int axis = event.jaxis.axis;
586 if (analog_xaxis == -1) {
587 analog_xaxis = axis;
588 analog_axes_joystick = event.jaxis.which;
589 } else if (analog_yaxis == -1 && analog_xaxis != axis &&
590 analog_axes_joystick == event.jaxis.which) {
591 analog_yaxis = axis;
592 }
593 }
594 Common::ParamPackage params;
595 if (analog_xaxis != -1 && analog_yaxis != -1) {
596 auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
597 params.Set("engine", "sdl");
598 params.Set("port", joystick->GetPort());
599 params.Set("guid", joystick->GetGUID());
600 params.Set("axis_x", analog_xaxis);
601 params.Set("axis_y", analog_yaxis);
602 analog_xaxis = -1;
603 analog_yaxis = -1;
604 analog_axes_joystick = -1;
605 return params;
606 }
607 return params;
608 }
609
610private:
611 int analog_xaxis = -1;
612 int analog_yaxis = -1;
613 SDL_JoystickID analog_axes_joystick = -1;
614};
615
616std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
617 InputCommon::Polling::DeviceType type) {
618 std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
619 switch (type) {
620 case InputCommon::Polling::DeviceType::Analog:
621 pollers.push_back(std::make_unique<SDLAnalogPoller>());
622 break;
623 case InputCommon::Polling::DeviceType::Button:
624 pollers.push_back(std::make_unique<SDLButtonPoller>());
625 break;
626 }
627 return pollers;
628} 18}
629} // namespace Polling 19} // namespace InputCommon::SDL
630} // namespace SDL
631} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h
index 0206860d3..02a8d2e2c 100644
--- a/src/input_common/sdl/sdl.h
+++ b/src/input_common/sdl/sdl.h
@@ -1,4 +1,4 @@
1// Copyright 2017 Citra Emulator Project 1// Copyright 2018 Citra Emulator Project
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
@@ -7,45 +7,36 @@
7#include <memory> 7#include <memory>
8#include <vector> 8#include <vector>
9#include "core/frontend/input.h" 9#include "core/frontend/input.h"
10#include "input_common/main.h"
10 11
11union SDL_Event; 12union SDL_Event;
13
12namespace Common { 14namespace Common {
13class ParamPackage; 15class ParamPackage;
14} 16} // namespace Common
15namespace InputCommon { 17
16namespace Polling { 18namespace InputCommon::Polling {
17class DevicePoller; 19class DevicePoller;
18enum class DeviceType; 20enum class DeviceType;
19} // namespace Polling 21} // namespace InputCommon::Polling
20} // namespace InputCommon
21
22namespace InputCommon {
23namespace SDL {
24
25/// Initializes and registers SDL device factories
26void Init();
27
28/// Unresisters SDL device factories and shut them down.
29void Shutdown();
30
31/// Needs to be called before SDL_QuitSubSystem.
32void CloseSDLJoysticks();
33 22
34/// Handle SDL_Events for joysticks from SDL_PollEvent 23namespace InputCommon::SDL {
35void HandleGameControllerEvent(const SDL_Event& event);
36 24
37/// A Loop that calls HandleGameControllerEvent until Shutdown is called 25class State {
38void PollLoop(); 26public:
27 /// Unresisters SDL device factories and shut them down.
28 virtual ~State() = default;
39 29
40/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice 30 virtual std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
41Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event); 31 InputCommon::Polling::DeviceType type) = 0;
32};
42 33
43namespace Polling { 34class NullState : public State {
35public:
36 std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
37 InputCommon::Polling::DeviceType type) override {}
38};
44 39
45/// Get all DevicePoller that use the SDL backend for a specific device type 40std::unique_ptr<State> Init();
46std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
47 InputCommon::Polling::DeviceType type);
48 41
49} // namespace Polling 42} // namespace InputCommon::SDL
50} // namespace SDL
51} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
new file mode 100644
index 000000000..934339d3b
--- /dev/null
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -0,0 +1,669 @@
1// Copyright 2018 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <atomic>
7#include <cmath>
8#include <functional>
9#include <iterator>
10#include <mutex>
11#include <string>
12#include <thread>
13#include <tuple>
14#include <unordered_map>
15#include <utility>
16#include <vector>
17#include <SDL.h>
18#include "common/assert.h"
19#include "common/logging/log.h"
20#include "common/math_util.h"
21#include "common/param_package.h"
22#include "common/threadsafe_queue.h"
23#include "core/frontend/input.h"
24#include "input_common/sdl/sdl_impl.h"
25
26namespace InputCommon {
27
28namespace SDL {
29
30static std::string GetGUID(SDL_Joystick* joystick) {
31 SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
32 char guid_str[33];
33 SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
34 return guid_str;
35}
36
37/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
38static Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event);
39
40static int SDLEventWatcher(void* userdata, SDL_Event* event) {
41 SDLState* sdl_state = reinterpret_cast<SDLState*>(userdata);
42 // Don't handle the event if we are configuring
43 if (sdl_state->polling) {
44 sdl_state->event_queue.Push(*event);
45 } else {
46 sdl_state->HandleGameControllerEvent(*event);
47 }
48 return 0;
49}
50
51class SDLJoystick {
52public:
53 SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
54 decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
55 : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, deleter} {}
56
57 void SetButton(int button, bool value) {
58 std::lock_guard<std::mutex> lock(mutex);
59 state.buttons[button] = value;
60 }
61
62 bool GetButton(int button) const {
63 std::lock_guard<std::mutex> lock(mutex);
64 return state.buttons.at(button);
65 }
66
67 void SetAxis(int axis, Sint16 value) {
68 std::lock_guard<std::mutex> lock(mutex);
69 state.axes[axis] = value;
70 }
71
72 float GetAxis(int axis) const {
73 std::lock_guard<std::mutex> lock(mutex);
74 return state.axes.at(axis) / 32767.0f;
75 }
76
77 std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
78 float x = GetAxis(axis_x);
79 float y = GetAxis(axis_y);
80 y = -y; // 3DS uses an y-axis inverse from SDL
81
82 // Make sure the coordinates are in the unit circle,
83 // otherwise normalize it.
84 float r = x * x + y * y;
85 if (r > 1.0f) {
86 r = std::sqrt(r);
87 x /= r;
88 y /= r;
89 }
90
91 return std::make_tuple(x, y);
92 }
93
94 void SetHat(int hat, Uint8 direction) {
95 std::lock_guard<std::mutex> lock(mutex);
96 state.hats[hat] = direction;
97 }
98
99 bool GetHatDirection(int hat, Uint8 direction) const {
100 std::lock_guard<std::mutex> lock(mutex);
101 return (state.hats.at(hat) & direction) != 0;
102 }
103 /**
104 * The guid of the joystick
105 */
106 const std::string& GetGUID() const {
107 return guid;
108 }
109
110 /**
111 * The number of joystick from the same type that were connected before this joystick
112 */
113 int GetPort() const {
114 return port;
115 }
116
117 SDL_Joystick* GetSDLJoystick() const {
118 return sdl_joystick.get();
119 }
120
121 void SetSDLJoystick(SDL_Joystick* joystick,
122 decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
123 sdl_joystick =
124 std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
125 }
126
127private:
128 struct State {
129 std::unordered_map<int, bool> buttons;
130 std::unordered_map<int, Sint16> axes;
131 std::unordered_map<int, Uint8> hats;
132 } state;
133 std::string guid;
134 int port;
135 std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
136 mutable std::mutex mutex;
137};
138
139/**
140 * Get the nth joystick with the corresponding GUID
141 */
142std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
143 std::lock_guard<std::mutex> lock(joystick_map_mutex);
144 const auto it = joystick_map.find(guid);
145 if (it != joystick_map.end()) {
146 while (it->second.size() <= port) {
147 auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
148 [](SDL_Joystick*) {});
149 it->second.emplace_back(std::move(joystick));
150 }
151 return it->second[port];
152 }
153 auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
154 return joystick_map[guid].emplace_back(std::move(joystick));
155}
156
157/**
158 * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
159 * it to a SDLJoystick with the same guid and that port
160 */
161std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
162 auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
163 const std::string guid = GetGUID(sdl_joystick);
164 std::lock_guard<std::mutex> lock(joystick_map_mutex);
165 auto map_it = joystick_map.find(guid);
166 if (map_it != joystick_map.end()) {
167 auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
168 [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
169 return sdl_joystick == joystick->GetSDLJoystick();
170 });
171 if (vec_it != map_it->second.end()) {
172 // This is the common case: There is already an existing SDL_Joystick maped to a
173 // SDLJoystick. return the SDLJoystick
174 return *vec_it;
175 }
176 // Search for a SDLJoystick without a mapped SDL_Joystick...
177 auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
178 [](const std::shared_ptr<SDLJoystick>& joystick) {
179 return !joystick->GetSDLJoystick();
180 });
181 if (nullptr_it != map_it->second.end()) {
182 // ... and map it
183 (*nullptr_it)->SetSDLJoystick(sdl_joystick);
184 return *nullptr_it;
185 }
186 // There is no SDLJoystick without a mapped SDL_Joystick
187 // Create a new SDLJoystick
188 auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
189 return map_it->second.emplace_back(std::move(joystick));
190 }
191 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
192 return joystick_map[guid].emplace_back(std::move(joystick));
193}
194
195void SDLState::InitJoystick(int joystick_index) {
196 SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
197 if (!sdl_joystick) {
198 LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
199 return;
200 }
201 std::string guid = GetGUID(sdl_joystick);
202 std::lock_guard<std::mutex> lock(joystick_map_mutex);
203 if (joystick_map.find(guid) == joystick_map.end()) {
204 auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
205 joystick_map[guid].emplace_back(std::move(joystick));
206 return;
207 }
208 auto& joystick_guid_list = joystick_map[guid];
209 const auto it = std::find_if(
210 joystick_guid_list.begin(), joystick_guid_list.end(),
211 [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
212 if (it != joystick_guid_list.end()) {
213 (*it)->SetSDLJoystick(sdl_joystick);
214 return;
215 }
216 auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
217 joystick_guid_list.emplace_back(std::move(joystick));
218}
219
220void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
221 std::string guid = GetGUID(sdl_joystick);
222 std::shared_ptr<SDLJoystick> joystick;
223 {
224 std::lock_guard<std::mutex> lock(joystick_map_mutex);
225 // This call to guid is safe since the joystick is guaranteed to be in the map
226 auto& joystick_guid_list = joystick_map[guid];
227 const auto joystick_it =
228 std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
229 [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
230 return joystick->GetSDLJoystick() == sdl_joystick;
231 });
232 joystick = *joystick_it;
233 }
234 // Destruct SDL_Joystick outside the lock guard because SDL can internally call event calback
235 // which locks the mutex again
236 joystick->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
237}
238
239void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
240 switch (event.type) {
241 case SDL_JOYBUTTONUP: {
242 if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
243 joystick->SetButton(event.jbutton.button, false);
244 }
245 break;
246 }
247 case SDL_JOYBUTTONDOWN: {
248 if (auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
249 joystick->SetButton(event.jbutton.button, true);
250 }
251 break;
252 }
253 case SDL_JOYHATMOTION: {
254 if (auto joystick = GetSDLJoystickBySDLID(event.jhat.which)) {
255 joystick->SetHat(event.jhat.hat, event.jhat.value);
256 }
257 break;
258 }
259 case SDL_JOYAXISMOTION: {
260 if (auto joystick = GetSDLJoystickBySDLID(event.jaxis.which)) {
261 joystick->SetAxis(event.jaxis.axis, event.jaxis.value);
262 }
263 break;
264 }
265 case SDL_JOYDEVICEREMOVED:
266 LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
267 CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
268 break;
269 case SDL_JOYDEVICEADDED:
270 LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which);
271 InitJoystick(event.jdevice.which);
272 break;
273 }
274}
275
276void SDLState::CloseJoysticks() {
277 std::lock_guard<std::mutex> lock(joystick_map_mutex);
278 joystick_map.clear();
279}
280
281class SDLButton final : public Input::ButtonDevice {
282public:
283 explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
284 : joystick(std::move(joystick_)), button(button_) {}
285
286 bool GetStatus() const override {
287 return joystick->GetButton(button);
288 }
289
290private:
291 std::shared_ptr<SDLJoystick> joystick;
292 int button;
293};
294
295class SDLDirectionButton final : public Input::ButtonDevice {
296public:
297 explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
298 : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
299
300 bool GetStatus() const override {
301 return joystick->GetHatDirection(hat, direction);
302 }
303
304private:
305 std::shared_ptr<SDLJoystick> joystick;
306 int hat;
307 Uint8 direction;
308};
309
310class SDLAxisButton final : public Input::ButtonDevice {
311public:
312 explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
313 bool trigger_if_greater_)
314 : joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
315 trigger_if_greater(trigger_if_greater_) {}
316
317 bool GetStatus() const override {
318 float axis_value = joystick->GetAxis(axis);
319 if (trigger_if_greater)
320 return axis_value > threshold;
321 return axis_value < threshold;
322 }
323
324private:
325 std::shared_ptr<SDLJoystick> joystick;
326 int axis;
327 float threshold;
328 bool trigger_if_greater;
329};
330
331class SDLAnalog final : public Input::AnalogDevice {
332public:
333 SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
334 : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
335
336 std::tuple<float, float> GetStatus() const override {
337 const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
338 const float r = std::sqrt((x * x) + (y * y));
339 if (r > deadzone) {
340 return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
341 y / r * (r - deadzone) / (1 - deadzone));
342 }
343 return std::make_tuple<float, float>(0.0f, 0.0f);
344 }
345
346private:
347 std::shared_ptr<SDLJoystick> joystick;
348 const int axis_x;
349 const int axis_y;
350 const float deadzone;
351};
352
353/// A button device factory that creates button devices from SDL joystick
354class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
355public:
356 explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
357
358 /**
359 * Creates a button device from a joystick button
360 * @param params contains parameters for creating the device:
361 * - "guid": the guid of the joystick to bind
362 * - "port": the nth joystick of the same type to bind
363 * - "button"(optional): the index of the button to bind
364 * - "hat"(optional): the index of the hat to bind as direction buttons
365 * - "axis"(optional): the index of the axis to bind
366 * - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
367 * "down", "left" or "right"
368 * - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
369 * triggered if the axis value crosses
370 * - "direction"(only used for axis): "+" means the button is triggered when the axis
371 * value is greater than the threshold; "-" means the button is triggered when the axis
372 * value is smaller than the threshold
373 */
374 std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
375 const std::string guid = params.Get("guid", "0");
376 const int port = params.Get("port", 0);
377
378 auto joystick = state.GetSDLJoystickByGUID(guid, port);
379
380 if (params.Has("hat")) {
381 const int hat = params.Get("hat", 0);
382 const std::string direction_name = params.Get("direction", "");
383 Uint8 direction;
384 if (direction_name == "up") {
385 direction = SDL_HAT_UP;
386 } else if (direction_name == "down") {
387 direction = SDL_HAT_DOWN;
388 } else if (direction_name == "left") {
389 direction = SDL_HAT_LEFT;
390 } else if (direction_name == "right") {
391 direction = SDL_HAT_RIGHT;
392 } else {
393 direction = 0;
394 }
395 // This is necessary so accessing GetHat with hat won't crash
396 joystick->SetHat(hat, SDL_HAT_CENTERED);
397 return std::make_unique<SDLDirectionButton>(joystick, hat, direction);
398 }
399
400 if (params.Has("axis")) {
401 const int axis = params.Get("axis", 0);
402 const float threshold = params.Get("threshold", 0.5f);
403 const std::string direction_name = params.Get("direction", "");
404 bool trigger_if_greater;
405 if (direction_name == "+") {
406 trigger_if_greater = true;
407 } else if (direction_name == "-") {
408 trigger_if_greater = false;
409 } else {
410 trigger_if_greater = true;
411 LOG_ERROR(Input, "Unknown direction {}", direction_name);
412 }
413 // This is necessary so accessing GetAxis with axis won't crash
414 joystick->SetAxis(axis, 0);
415 return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
416 }
417
418 const int button = params.Get("button", 0);
419 // This is necessary so accessing GetButton with button won't crash
420 joystick->SetButton(button, false);
421 return std::make_unique<SDLButton>(joystick, button);
422 }
423
424private:
425 SDLState& state;
426};
427
428/// An analog device factory that creates analog devices from SDL joystick
429class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
430public:
431 explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
432 /**
433 * Creates analog device from joystick axes
434 * @param params contains parameters for creating the device:
435 * - "guid": the guid of the joystick to bind
436 * - "port": the nth joystick of the same type
437 * - "axis_x": the index of the axis to be bind as x-axis
438 * - "axis_y": the index of the axis to be bind as y-axis
439 */
440 std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
441 const std::string guid = params.Get("guid", "0");
442 const int port = params.Get("port", 0);
443 const int axis_x = params.Get("axis_x", 0);
444 const int axis_y = params.Get("axis_y", 1);
445 float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
446
447 auto joystick = state.GetSDLJoystickByGUID(guid, port);
448
449 // This is necessary so accessing GetAxis with axis_x and axis_y won't crash
450 joystick->SetAxis(axis_x, 0);
451 joystick->SetAxis(axis_y, 0);
452 return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, deadzone);
453 }
454
455private:
456 SDLState& state;
457};
458
459SDLState::SDLState() {
460 using namespace Input;
461 RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>(*this));
462 RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>(*this));
463
464 // If the frontend is going to manage the event loop, then we dont start one here
465 start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
466 if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
467 LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
468 return;
469 }
470 if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
471 LOG_ERROR(Input, "Failed to set Hint for background events", SDL_GetError());
472 }
473
474 SDL_AddEventWatch(&SDLEventWatcher, this);
475
476 initialized = true;
477 if (start_thread) {
478 poll_thread = std::thread([&] {
479 using namespace std::chrono_literals;
480 SDL_Event event;
481 while (initialized) {
482 SDL_PumpEvents();
483 std::this_thread::sleep_for(std::chrono::duration(10ms));
484 }
485 });
486 }
487 // Because the events for joystick connection happens before we have our event watcher added, we
488 // can just open all the joysticks right here
489 for (int i = 0; i < SDL_NumJoysticks(); ++i) {
490 InitJoystick(i);
491 }
492}
493
494SDLState::~SDLState() {
495 using namespace Input;
496 UnregisterFactory<ButtonDevice>("sdl");
497 UnregisterFactory<AnalogDevice>("sdl");
498
499 CloseJoysticks();
500 SDL_DelEventWatch(&SDLEventWatcher, this);
501
502 initialized = false;
503 if (start_thread) {
504 poll_thread.join();
505 SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
506 }
507}
508
509Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
510 Common::ParamPackage params({{"engine", "sdl"}});
511
512 switch (event.type) {
513 case SDL_JOYAXISMOTION: {
514 auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
515 params.Set("port", joystick->GetPort());
516 params.Set("guid", joystick->GetGUID());
517 params.Set("axis", event.jaxis.axis);
518 if (event.jaxis.value > 0) {
519 params.Set("direction", "+");
520 params.Set("threshold", "0.5");
521 } else {
522 params.Set("direction", "-");
523 params.Set("threshold", "-0.5");
524 }
525 break;
526 }
527 case SDL_JOYBUTTONUP: {
528 auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
529 params.Set("port", joystick->GetPort());
530 params.Set("guid", joystick->GetGUID());
531 params.Set("button", event.jbutton.button);
532 break;
533 }
534 case SDL_JOYHATMOTION: {
535 auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
536 params.Set("port", joystick->GetPort());
537 params.Set("guid", joystick->GetGUID());
538 params.Set("hat", event.jhat.hat);
539 switch (event.jhat.value) {
540 case SDL_HAT_UP:
541 params.Set("direction", "up");
542 break;
543 case SDL_HAT_DOWN:
544 params.Set("direction", "down");
545 break;
546 case SDL_HAT_LEFT:
547 params.Set("direction", "left");
548 break;
549 case SDL_HAT_RIGHT:
550 params.Set("direction", "right");
551 break;
552 default:
553 return {};
554 }
555 break;
556 }
557 }
558 return params;
559}
560
561namespace Polling {
562
563class SDLPoller : public InputCommon::Polling::DevicePoller {
564public:
565 explicit SDLPoller(SDLState& state_) : state(state_) {}
566
567 void Start() override {
568 state.event_queue.Clear();
569 state.polling = true;
570 }
571
572 void Stop() override {
573 state.polling = false;
574 }
575
576protected:
577 SDLState& state;
578};
579
580class SDLButtonPoller final : public SDLPoller {
581public:
582 explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
583
584 Common::ParamPackage GetNextInput() override {
585 SDL_Event event;
586 while (state.event_queue.Pop(event)) {
587 switch (event.type) {
588 case SDL_JOYAXISMOTION:
589 if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
590 break;
591 }
592 case SDL_JOYBUTTONUP:
593 case SDL_JOYHATMOTION:
594 return SDLEventToButtonParamPackage(state, event);
595 }
596 }
597 return {};
598 }
599};
600
601class SDLAnalogPoller final : public SDLPoller {
602public:
603 explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
604
605 void Start() override {
606 SDLPoller::Start();
607
608 // Reset stored axes
609 analog_xaxis = -1;
610 analog_yaxis = -1;
611 analog_axes_joystick = -1;
612 }
613
614 Common::ParamPackage GetNextInput() override {
615 SDL_Event event;
616 while (state.event_queue.Pop(event)) {
617 if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
618 continue;
619 }
620 // An analog device needs two axes, so we need to store the axis for later and wait for
621 // a second SDL event. The axes also must be from the same joystick.
622 int axis = event.jaxis.axis;
623 if (analog_xaxis == -1) {
624 analog_xaxis = axis;
625 analog_axes_joystick = event.jaxis.which;
626 } else if (analog_yaxis == -1 && analog_xaxis != axis &&
627 analog_axes_joystick == event.jaxis.which) {
628 analog_yaxis = axis;
629 }
630 }
631 Common::ParamPackage params;
632 if (analog_xaxis != -1 && analog_yaxis != -1) {
633 auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
634 params.Set("engine", "sdl");
635 params.Set("port", joystick->GetPort());
636 params.Set("guid", joystick->GetGUID());
637 params.Set("axis_x", analog_xaxis);
638 params.Set("axis_y", analog_yaxis);
639 analog_xaxis = -1;
640 analog_yaxis = -1;
641 analog_axes_joystick = -1;
642 return params;
643 }
644 return params;
645 }
646
647private:
648 int analog_xaxis = -1;
649 int analog_yaxis = -1;
650 SDL_JoystickID analog_axes_joystick = -1;
651};
652} // namespace Polling
653
654std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> SDLState::GetPollers(
655 InputCommon::Polling::DeviceType type) {
656 std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
657 switch (type) {
658 case InputCommon::Polling::DeviceType::Analog:
659 pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this));
660 break;
661 case InputCommon::Polling::DeviceType::Button:
662 pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
663 break;
664 return pollers;
665 }
666}
667
668} // namespace SDL
669} // namespace InputCommon
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
new file mode 100644
index 000000000..fec82fbe6
--- /dev/null
+++ b/src/input_common/sdl/sdl_impl.h
@@ -0,0 +1,64 @@
1// Copyright 2018 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <atomic>
8#include <memory>
9#include <thread>
10#include "common/threadsafe_queue.h"
11#include "input_common/sdl/sdl.h"
12
13union SDL_Event;
14using SDL_Joystick = struct _SDL_Joystick;
15using SDL_JoystickID = s32;
16
17namespace InputCommon::SDL {
18
19class SDLJoystick;
20class SDLButtonFactory;
21class SDLAnalogFactory;
22
23class SDLState : public State {
24public:
25 /// Initializes and registers SDL device factories
26 SDLState();
27
28 /// Unresisters SDL device factories and shut them down.
29 ~SDLState() override;
30
31 /// Handle SDL_Events for joysticks from SDL_PollEvent
32 void HandleGameControllerEvent(const SDL_Event& event);
33
34 std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id);
35 std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
36
37 /// Get all DevicePoller that use the SDL backend for a specific device type
38 std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
39 InputCommon::Polling::DeviceType type) override;
40
41 /// Used by the Pollers during config
42 std::atomic<bool> polling = false;
43 Common::SPSCQueue<SDL_Event> event_queue;
44
45private:
46 void InitJoystick(int joystick_index);
47 void CloseJoystick(SDL_Joystick* sdl_joystick);
48
49 /// Needs to be called before SDL_QuitSubSystem.
50 void CloseJoysticks();
51
52 /// Map of GUID of a list of corresponding virtual Joysticks
53 std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
54 std::mutex joystick_map_mutex;
55
56 std::shared_ptr<SDLButtonFactory> button_factory;
57 std::shared_ptr<SDLAnalogFactory> analog_factory;
58
59 bool start_thread = false;
60 std::atomic<bool> initialized = false;
61
62 std::thread poll_thread;
63};
64} // namespace InputCommon::SDL
diff --git a/src/video_core/renderer_opengl/gl_global_cache.cpp b/src/video_core/renderer_opengl/gl_global_cache.cpp
index c7f32feaa..7161d1dea 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_global_cache.cpp
@@ -57,8 +57,8 @@ GlobalRegion GlobalRegionCacheOpenGL::GetUncachedGlobalRegion(VAddr addr, u32 si
57 return region; 57 return region;
58} 58}
59 59
60void GlobalRegionCacheOpenGL::ReserveGlobalRegion(const GlobalRegion& region) { 60void GlobalRegionCacheOpenGL::ReserveGlobalRegion(GlobalRegion region) {
61 reserve[region->GetAddr()] = region; 61 reserve.insert_or_assign(region->GetAddr(), std::move(region));
62} 62}
63 63
64GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer) 64GlobalRegionCacheOpenGL::GlobalRegionCacheOpenGL(RasterizerOpenGL& rasterizer)
diff --git a/src/video_core/renderer_opengl/gl_global_cache.h b/src/video_core/renderer_opengl/gl_global_cache.h
index 37830bb7c..ba2bdc60c 100644
--- a/src/video_core/renderer_opengl/gl_global_cache.h
+++ b/src/video_core/renderer_opengl/gl_global_cache.h
@@ -30,12 +30,12 @@ public:
30 explicit CachedGlobalRegion(VAddr addr, u32 size); 30 explicit CachedGlobalRegion(VAddr addr, u32 size);
31 31
32 /// Gets the address of the shader in guest memory, required for cache management 32 /// Gets the address of the shader in guest memory, required for cache management
33 VAddr GetAddr() const { 33 VAddr GetAddr() const override {
34 return addr; 34 return addr;
35 } 35 }
36 36
37 /// Gets the size of the shader in guest memory, required for cache management 37 /// Gets the size of the shader in guest memory, required for cache management
38 std::size_t GetSizeInBytes() const { 38 std::size_t GetSizeInBytes() const override {
39 return size; 39 return size;
40 } 40 }
41 41
@@ -70,7 +70,7 @@ public:
70private: 70private:
71 GlobalRegion TryGetReservedGlobalRegion(VAddr addr, u32 size) const; 71 GlobalRegion TryGetReservedGlobalRegion(VAddr addr, u32 size) const;
72 GlobalRegion GetUncachedGlobalRegion(VAddr addr, u32 size); 72 GlobalRegion GetUncachedGlobalRegion(VAddr addr, u32 size);
73 void ReserveGlobalRegion(const GlobalRegion& region); 73 void ReserveGlobalRegion(GlobalRegion region);
74 74
75 std::unordered_map<VAddr, GlobalRegion> reserve; 75 std::unordered_map<VAddr, GlobalRegion> reserve;
76}; 76};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 824863561..976f64c24 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -102,8 +102,9 @@ struct FramebufferCacheKey {
102 102
103RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system, 103RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
104 ScreenInfo& info) 104 ScreenInfo& info)
105 : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, emu_window{window}, 105 : res_cache{*this}, shader_cache{*this, system}, global_cache{*this},
106 screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) { 106 emu_window{window}, system{system}, screen_info{info},
107 buffer_cache(*this, STREAM_BUFFER_SIZE) {
107 // Create sampler objects 108 // Create sampler objects
108 for (std::size_t i = 0; i < texture_samplers.size(); ++i) { 109 for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
109 texture_samplers[i].Create(); 110 texture_samplers[i].Create();
@@ -138,7 +139,7 @@ void RasterizerOpenGL::CheckExtensions() {
138} 139}
139 140
140GLuint RasterizerOpenGL::SetupVertexFormat() { 141GLuint RasterizerOpenGL::SetupVertexFormat() {
141 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 142 auto& gpu = system.GPU().Maxwell3D();
142 const auto& regs = gpu.regs; 143 const auto& regs = gpu.regs;
143 144
144 if (!gpu.dirty_flags.vertex_attrib_format) { 145 if (!gpu.dirty_flags.vertex_attrib_format) {
@@ -207,7 +208,7 @@ GLuint RasterizerOpenGL::SetupVertexFormat() {
207} 208}
208 209
209void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) { 210void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
210 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 211 auto& gpu = system.GPU().Maxwell3D();
211 const auto& regs = gpu.regs; 212 const auto& regs = gpu.regs;
212 213
213 if (gpu.dirty_flags.vertex_array.none()) 214 if (gpu.dirty_flags.vertex_array.none())
@@ -248,7 +249,7 @@ void RasterizerOpenGL::SetupVertexBuffer(GLuint vao) {
248} 249}
249 250
250DrawParameters RasterizerOpenGL::SetupDraw() { 251DrawParameters RasterizerOpenGL::SetupDraw() {
251 const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 252 const auto& gpu = system.GPU().Maxwell3D();
252 const auto& regs = gpu.regs; 253 const auto& regs = gpu.regs;
253 const bool is_indexed = accelerate_draw == AccelDraw::Indexed; 254 const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
254 255
@@ -297,7 +298,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() {
297 298
298void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { 299void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) {
299 MICROPROFILE_SCOPE(OpenGL_Shader); 300 MICROPROFILE_SCOPE(OpenGL_Shader);
300 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 301 auto& gpu = system.GPU().Maxwell3D();
301 302
302 BaseBindings base_bindings; 303 BaseBindings base_bindings;
303 std::array<bool, Maxwell::NumClipDistances> clip_distances{}; 304 std::array<bool, Maxwell::NumClipDistances> clip_distances{};
@@ -413,7 +414,7 @@ void RasterizerOpenGL::SetupCachedFramebuffer(const FramebufferCacheKey& fbkey,
413} 414}
414 415
415std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { 416std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
416 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 417 const auto& regs = system.GPU().Maxwell3D().regs;
417 418
418 std::size_t size = 0; 419 std::size_t size = 0;
419 for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) { 420 for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
@@ -431,7 +432,7 @@ std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
431} 432}
432 433
433std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const { 434std::size_t RasterizerOpenGL::CalculateIndexBufferSize() const {
434 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 435 const auto& regs = system.GPU().Maxwell3D().regs;
435 436
436 return static_cast<std::size_t>(regs.index_array.count) * 437 return static_cast<std::size_t>(regs.index_array.count) *
437 static_cast<std::size_t>(regs.index_array.FormatSizeInBytes()); 438 static_cast<std::size_t>(regs.index_array.FormatSizeInBytes());
@@ -487,7 +488,7 @@ std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers(
487 OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents, 488 OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents,
488 std::optional<std::size_t> single_color_target) { 489 std::optional<std::size_t> single_color_target) {
489 MICROPROFILE_SCOPE(OpenGL_Framebuffer); 490 MICROPROFILE_SCOPE(OpenGL_Framebuffer);
490 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 491 auto& gpu = system.GPU().Maxwell3D();
491 const auto& regs = gpu.regs; 492 const auto& regs = gpu.regs;
492 493
493 const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents, 494 const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents,
@@ -581,7 +582,7 @@ void RasterizerOpenGL::Clear() {
581 const auto prev_state{state}; 582 const auto prev_state{state};
582 SCOPE_EXIT({ prev_state.Apply(); }); 583 SCOPE_EXIT({ prev_state.Apply(); });
583 584
584 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 585 const auto& regs = system.GPU().Maxwell3D().regs;
585 bool use_color{}; 586 bool use_color{};
586 bool use_depth{}; 587 bool use_depth{};
587 bool use_stencil{}; 588 bool use_stencil{};
@@ -672,7 +673,7 @@ void RasterizerOpenGL::DrawArrays() {
672 return; 673 return;
673 674
674 MICROPROFILE_SCOPE(OpenGL_Drawing); 675 MICROPROFILE_SCOPE(OpenGL_Drawing);
675 auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); 676 auto& gpu = system.GPU().Maxwell3D();
676 const auto& regs = gpu.regs; 677 const auto& regs = gpu.regs;
677 678
678 ConfigureFramebuffers(state); 679 ConfigureFramebuffers(state);
@@ -892,7 +893,7 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader
892 const Shader& shader, GLuint program_handle, 893 const Shader& shader, GLuint program_handle,
893 BaseBindings base_bindings) { 894 BaseBindings base_bindings) {
894 MICROPROFILE_SCOPE(OpenGL_UBO); 895 MICROPROFILE_SCOPE(OpenGL_UBO);
895 const auto& gpu = Core::System::GetInstance().GPU(); 896 const auto& gpu = system.GPU();
896 const auto& maxwell3d = gpu.Maxwell3D(); 897 const auto& maxwell3d = gpu.Maxwell3D();
897 const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)]; 898 const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<std::size_t>(stage)];
898 const auto& entries = shader->GetShaderEntries().const_buffers; 899 const auto& entries = shader->GetShaderEntries().const_buffers;
@@ -971,7 +972,7 @@ void RasterizerOpenGL::SetupGlobalRegions(Tegra::Engines::Maxwell3D::Regs::Shade
971void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader, 972void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& shader,
972 GLuint program_handle, BaseBindings base_bindings) { 973 GLuint program_handle, BaseBindings base_bindings) {
973 MICROPROFILE_SCOPE(OpenGL_Texture); 974 MICROPROFILE_SCOPE(OpenGL_Texture);
974 const auto& gpu = Core::System::GetInstance().GPU(); 975 const auto& gpu = system.GPU();
975 const auto& maxwell3d = gpu.Maxwell3D(); 976 const auto& maxwell3d = gpu.Maxwell3D();
976 const auto& entries = shader->GetShaderEntries().samplers; 977 const auto& entries = shader->GetShaderEntries().samplers;
977 978
@@ -998,7 +999,7 @@ void RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, const Shader& s
998} 999}
999 1000
1000void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) { 1001void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
1001 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1002 const auto& regs = system.GPU().Maxwell3D().regs;
1002 const bool geometry_shaders_enabled = 1003 const bool geometry_shaders_enabled =
1003 regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry)); 1004 regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
1004 const std::size_t viewport_count = 1005 const std::size_t viewport_count =
@@ -1021,7 +1022,7 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
1021void RasterizerOpenGL::SyncClipEnabled( 1022void RasterizerOpenGL::SyncClipEnabled(
1022 const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) { 1023 const std::array<bool, Maxwell::Regs::NumClipDistances>& clip_mask) {
1023 1024
1024 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1025 const auto& regs = system.GPU().Maxwell3D().regs;
1025 const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{ 1026 const std::array<bool, Maxwell::Regs::NumClipDistances> reg_state{
1026 regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0, 1027 regs.clip_distance_enabled.c0 != 0, regs.clip_distance_enabled.c1 != 0,
1027 regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0, 1028 regs.clip_distance_enabled.c2 != 0, regs.clip_distance_enabled.c3 != 0,
@@ -1038,7 +1039,7 @@ void RasterizerOpenGL::SyncClipCoef() {
1038} 1039}
1039 1040
1040void RasterizerOpenGL::SyncCullMode() { 1041void RasterizerOpenGL::SyncCullMode() {
1041 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1042 const auto& regs = system.GPU().Maxwell3D().regs;
1042 1043
1043 state.cull.enabled = regs.cull.enabled != 0; 1044 state.cull.enabled = regs.cull.enabled != 0;
1044 1045
@@ -1062,14 +1063,14 @@ void RasterizerOpenGL::SyncCullMode() {
1062} 1063}
1063 1064
1064void RasterizerOpenGL::SyncPrimitiveRestart() { 1065void RasterizerOpenGL::SyncPrimitiveRestart() {
1065 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1066 const auto& regs = system.GPU().Maxwell3D().regs;
1066 1067
1067 state.primitive_restart.enabled = regs.primitive_restart.enabled; 1068 state.primitive_restart.enabled = regs.primitive_restart.enabled;
1068 state.primitive_restart.index = regs.primitive_restart.index; 1069 state.primitive_restart.index = regs.primitive_restart.index;
1069} 1070}
1070 1071
1071void RasterizerOpenGL::SyncDepthTestState() { 1072void RasterizerOpenGL::SyncDepthTestState() {
1072 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1073 const auto& regs = system.GPU().Maxwell3D().regs;
1073 1074
1074 state.depth.test_enabled = regs.depth_test_enable != 0; 1075 state.depth.test_enabled = regs.depth_test_enable != 0;
1075 state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE; 1076 state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
@@ -1081,7 +1082,7 @@ void RasterizerOpenGL::SyncDepthTestState() {
1081} 1082}
1082 1083
1083void RasterizerOpenGL::SyncStencilTestState() { 1084void RasterizerOpenGL::SyncStencilTestState() {
1084 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1085 const auto& regs = system.GPU().Maxwell3D().regs;
1085 state.stencil.test_enabled = regs.stencil_enable != 0; 1086 state.stencil.test_enabled = regs.stencil_enable != 0;
1086 1087
1087 if (!regs.stencil_enable) { 1088 if (!regs.stencil_enable) {
@@ -1115,7 +1116,7 @@ void RasterizerOpenGL::SyncStencilTestState() {
1115} 1116}
1116 1117
1117void RasterizerOpenGL::SyncColorMask() { 1118void RasterizerOpenGL::SyncColorMask() {
1118 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1119 const auto& regs = system.GPU().Maxwell3D().regs;
1119 const std::size_t count = 1120 const std::size_t count =
1120 regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1; 1121 regs.independent_blend_enable ? Tegra::Engines::Maxwell3D::Regs::NumRenderTargets : 1;
1121 for (std::size_t i = 0; i < count; i++) { 1122 for (std::size_t i = 0; i < count; i++) {
@@ -1129,18 +1130,18 @@ void RasterizerOpenGL::SyncColorMask() {
1129} 1130}
1130 1131
1131void RasterizerOpenGL::SyncMultiSampleState() { 1132void RasterizerOpenGL::SyncMultiSampleState() {
1132 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1133 const auto& regs = system.GPU().Maxwell3D().regs;
1133 state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0; 1134 state.multisample_control.alpha_to_coverage = regs.multisample_control.alpha_to_coverage != 0;
1134 state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0; 1135 state.multisample_control.alpha_to_one = regs.multisample_control.alpha_to_one != 0;
1135} 1136}
1136 1137
1137void RasterizerOpenGL::SyncFragmentColorClampState() { 1138void RasterizerOpenGL::SyncFragmentColorClampState() {
1138 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1139 const auto& regs = system.GPU().Maxwell3D().regs;
1139 state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0; 1140 state.fragment_color_clamp.enabled = regs.frag_color_clamp != 0;
1140} 1141}
1141 1142
1142void RasterizerOpenGL::SyncBlendState() { 1143void RasterizerOpenGL::SyncBlendState() {
1143 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1144 const auto& regs = system.GPU().Maxwell3D().regs;
1144 1145
1145 state.blend_color.red = regs.blend_color.r; 1146 state.blend_color.red = regs.blend_color.r;
1146 state.blend_color.green = regs.blend_color.g; 1147 state.blend_color.green = regs.blend_color.g;
@@ -1182,7 +1183,7 @@ void RasterizerOpenGL::SyncBlendState() {
1182} 1183}
1183 1184
1184void RasterizerOpenGL::SyncLogicOpState() { 1185void RasterizerOpenGL::SyncLogicOpState() {
1185 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1186 const auto& regs = system.GPU().Maxwell3D().regs;
1186 1187
1187 state.logic_op.enabled = regs.logic_op.enable != 0; 1188 state.logic_op.enabled = regs.logic_op.enable != 0;
1188 1189
@@ -1196,7 +1197,7 @@ void RasterizerOpenGL::SyncLogicOpState() {
1196} 1197}
1197 1198
1198void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) { 1199void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
1199 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1200 const auto& regs = system.GPU().Maxwell3D().regs;
1200 const bool geometry_shaders_enabled = 1201 const bool geometry_shaders_enabled =
1201 regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry)); 1202 regs.IsShaderConfigEnabled(static_cast<size_t>(Maxwell::ShaderProgram::Geometry));
1202 const std::size_t viewport_count = 1203 const std::size_t viewport_count =
@@ -1218,17 +1219,17 @@ void RasterizerOpenGL::SyncScissorTest(OpenGLState& current_state) {
1218} 1219}
1219 1220
1220void RasterizerOpenGL::SyncTransformFeedback() { 1221void RasterizerOpenGL::SyncTransformFeedback() {
1221 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1222 const auto& regs = system.GPU().Maxwell3D().regs;
1222 UNIMPLEMENTED_IF_MSG(regs.tfb_enabled != 0, "Transform feedbacks are not implemented"); 1223 UNIMPLEMENTED_IF_MSG(regs.tfb_enabled != 0, "Transform feedbacks are not implemented");
1223} 1224}
1224 1225
1225void RasterizerOpenGL::SyncPointState() { 1226void RasterizerOpenGL::SyncPointState() {
1226 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1227 const auto& regs = system.GPU().Maxwell3D().regs;
1227 state.point.size = regs.point_size; 1228 state.point.size = regs.point_size;
1228} 1229}
1229 1230
1230void RasterizerOpenGL::SyncPolygonOffset() { 1231void RasterizerOpenGL::SyncPolygonOffset() {
1231 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1232 const auto& regs = system.GPU().Maxwell3D().regs;
1232 state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0; 1233 state.polygon_offset.fill_enable = regs.polygon_offset_fill_enable != 0;
1233 state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0; 1234 state.polygon_offset.line_enable = regs.polygon_offset_line_enable != 0;
1234 state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0; 1235 state.polygon_offset.point_enable = regs.polygon_offset_point_enable != 0;
@@ -1238,7 +1239,7 @@ void RasterizerOpenGL::SyncPolygonOffset() {
1238} 1239}
1239 1240
1240void RasterizerOpenGL::CheckAlphaTests() { 1241void RasterizerOpenGL::CheckAlphaTests() {
1241 const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; 1242 const auto& regs = system.GPU().Maxwell3D().regs;
1242 UNIMPLEMENTED_IF_MSG(regs.alpha_test_enabled != 0 && regs.rt_control.count > 1, 1243 UNIMPLEMENTED_IF_MSG(regs.alpha_test_enabled != 0 && regs.rt_control.count > 1,
1243 "Alpha Testing is enabled with more than one rendertarget"); 1244 "Alpha Testing is enabled with more than one rendertarget");
1244} 1245}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 7e63f8008..ca3de0592 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -215,6 +215,7 @@ private:
215 GlobalRegionCacheOpenGL global_cache; 215 GlobalRegionCacheOpenGL global_cache;
216 216
217 Core::Frontend::EmuWindow& emu_window; 217 Core::Frontend::EmuWindow& emu_window;
218 Core::System& system;
218 219
219 ScreenInfo& screen_info; 220 ScreenInfo& screen_info;
220 221
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 8c278c0e2..b8675f702 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -324,7 +324,7 @@ struct TSCEntry {
324 float GetLodBias() const { 324 float GetLodBias() const {
325 // Sign extend the 13-bit value. 325 // Sign extend the 13-bit value.
326 constexpr u32 mask = 1U << (13 - 1); 326 constexpr u32 mask = 1U << (13 - 1);
327 return static_cast<float>((mip_lod_bias ^ mask) - mask) / 256.0f; 327 return static_cast<s32>((mip_lod_bias ^ mask) - mask) / 256.0f;
328 } 328 }
329 329
330 std::array<float, 4> GetBorderColor() const { 330 std::array<float, 4> GetBorderColor() const {
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index 3b070bfbb..d2c97b1f8 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -123,7 +123,6 @@ GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
123 setAttribute(Qt::WA_AcceptTouchEvents); 123 setAttribute(Qt::WA_AcceptTouchEvents);
124 124
125 InputCommon::Init(); 125 InputCommon::Init();
126 InputCommon::StartJoystickEventHandler();
127 connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent), 126 connect(this, &GRenderWindow::FirstFrameDisplayed, static_cast<GMainWindow*>(parent),
128 &GMainWindow::OnLoadComplete); 127 &GMainWindow::OnLoadComplete);
129} 128}
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index 7df8eff53..de7a26e14 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -135,16 +135,16 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
135} 135}
136 136
137EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { 137EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
138 InputCommon::Init();
139
140 SDL_SetMainReady();
141
142 // Initialize the window 138 // Initialize the window
143 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { 139 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
144 LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); 140 LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
145 exit(1); 141 exit(1);
146 } 142 }
147 143
144 InputCommon::Init();
145
146 SDL_SetMainReady();
147
148 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); 148 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
149 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); 149 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
150 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); 150 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
@@ -201,11 +201,9 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
201} 201}
202 202
203EmuWindow_SDL2::~EmuWindow_SDL2() { 203EmuWindow_SDL2::~EmuWindow_SDL2() {
204 InputCommon::SDL::CloseSDLJoysticks(); 204 InputCommon::Shutdown();
205 SDL_GL_DeleteContext(gl_context); 205 SDL_GL_DeleteContext(gl_context);
206 SDL_Quit(); 206 SDL_Quit();
207
208 InputCommon::Shutdown();
209} 207}
210 208
211void EmuWindow_SDL2::SwapBuffers() { 209void EmuWindow_SDL2::SwapBuffers() {
@@ -262,7 +260,6 @@ void EmuWindow_SDL2::PollEvents() {
262 is_open = false; 260 is_open = false;
263 break; 261 break;
264 default: 262 default:
265 InputCommon::SDL::HandleGameControllerEvent(event);
266 break; 263 break;
267 } 264 }
268 } 265 }